Форум администраторов игровых серверов

Форум администраторов игровых серверов (https://forum.zone-game.info/TT.php)
-   Серверная часть (https://forum.zone-game.info/forumdisplay.php?f=148)
-   -   Неполучается зайти клиентом в игру ! (https://forum.zone-game.info/showthread.php?t=12681)

sayran 20.02.2011 00:26

Неполучается зайти клиентом в игру !
 
Устал искать поиском и листать страницы портала ! Решил создать тему ! Настроил логин сервер гейм сервер - запустил все работает без ошибок ! Запускаю клиент дохожу до выбора сервера пишет - выбирите сервер - выбираю - и все мы стоим на месте на создание перса мы незаходим ! Вчем может быть проблема ? Сервер Aion X emu 108 ! Клиент русский 2.1.0.1 !

TAG 20.02.2011 02:31

Re: Неполучается зайти клиентом в игру !
 
sayran, Обычно проблема с клиентом.. Точно всё правильно настроили?

sayran 20.02.2011 11:02

Re: Неполучается зайти клиентом в игру !
 
Вот конфиг гейм сервера:

# ===================================
# DATABASE
# ===================================

# JDBC driver to use
database.driver = com.mysql.jdbc.Driver

# JDBC database URL
database.url = jdbc:mysql://localhost:3306/aion_x?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user = ник

# Database password
database.password = пароль

# JDBC Connection Pool minimum size (concurrent connections)
database.connections.min = 5

# JDBC Connection Pool maximum size
database.connections.max = 10

# DAO Scripts context file
database.scriptcontext.descriptor = ./data/scripts/system/database.xml

# ===================================
# NETWORK
# ===================================

# GameServer ID
gameserver.network.login.gsid = 1

# GameServer bind IP address (* for all available IP)
gameserver.network.client.host = 10.6.29.95

# GameServer bind TCP port
gameserver.network.client.port = 7777

# RDC (Remote Data Call) bind IP address
gameserver.network.rdc.client.host = 10.6.29.95

# RDC bind TCP port
gameserver.network.rdc.client.port = 732

# Online players limit
gameserver.network.client.maxplayers = 100

# Required access level to enter gameserver
# If set to bigger than 0 only GM's are able to connect
# and normal players can't see server on serverlist
# Default = 0
gameserver.network.client.requiredlevel = 0

# LoginServer location
gameserver.network.login.address = 127.0.0.1:9014

# LoginServer password for this GameServer
gameserver.network.login.password = 123

# ChatServer location
gameserver.network.chat.address = 127.0.0.1:9021

# ChatServer password for this ChatServer
gameserver.network.chat.password = 123

# Enable debug information from network layer
gameserver.network.nio.debug = false

# Additional threads that are used to read network data
gameserver.network.nio.threads.read = 1

# Number of retries to do when reading a packet
gameserver.network.nio.threads.read.retries = 8

# Additional threads that are used to write network data
gameserver.network.nio.threads.write = 1

# Number of retries to do when writing a packet
gameserver.network.nio.threads.write.retries = 8

# Enable additional threads (workers) to handle data processing
gameserver.network.nio.threads.workers.enable = false

# Number of workers
gameserver.network.nio.threads.workers = 1

# Number of buffers by worker
gameserver.network.nio.threads.workers.buffers = 16

# Display/hide unknown packets received by server
gameserver.network.display.unknownpackets = false

# ===================================
# GAMESERVER
# ===================================

# GameServer Name
gameserver.name = Aion - Time heroes 2.1.0.1

# Pattern for player names validation
# To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20}

# Server Country Code (cc)
gameserver.country.code = 7

# Server Version
gameserver.version = 2.1.0.1

# Server Mode
# 1 = user can create characters from both factions
# 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
# 128 = user is bound to a faction (can't create characters from both factions at the same time)
gameserver.mode = 1

# Disable chat server connection
gameserver.disable.chatserver = true

# Display the server revision in player MOTD
# SHALL BE DISABLED ON UNIX SERVERS
gameserver.motd.revision.display = true

# Enable ratios limitation
gameserver.factions.ratio.limited = false

# When a faction ratio reach this value, it's not possible to create new characters of this faction
gameserver.factions.ratio.value = 50

# Minimum character level to take into account in ratio calculation
gameserver.factions.ratio.level = 10

# Minimum characters count in each faction needed before limiting ratios
gameserver.factions.ratio.minimum = 50

# Enable server freefly
gameserver.enable.freefly = false

# Log chat?
gameserver.log.chat = true

# Log item?
gameserver.log.item = false

# Language
gameserver.lang = "en"

sotariz 20.02.2011 11:35

Re: Неполучается зайти клиентом в игру !
 
Цитата:

Сообщение от sayran (Сообщение 109816)
# Language
gameserver.lang = "en"

а не надо ли тут указать = "ru"?
PS. тут могу ошибаться т.к. использую евро клиент и в эти настройки не лажу

TAG 20.02.2011 11:36

Re: Неполучается зайти клиентом в игру !
 
В батнике прописан айпи 10.6.29.95 ?
ЛС светит только на локалхост или тоже на 10.6.29.95?

Добавлено через 34 секунды
sotariz, Лично я не менял и у меня с ру-оффовского клиента всё норм :)

sayran 20.02.2011 12:06

Re: Неполучается зайти клиентом в игру !
 
Вот начинка батника:

@echo off
start bin32\aion.bin -ip:10.6.29.95 -port:2106 -cc:7 -ng -noweb

Насчет ЛС непонял ?

Добавлено через 2 минуты
Вот конфиг ЛС:

# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver

# This is database url.
database.url = jdbc:mysql://localhost:3306/aion_x?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user = ник

# Database password
# Write your password here!
database.password = пароль

# Minimum amount of database connections that will allways in the pool
database.connections.min = 5

# Maximum amount of DB connections that server can use
database.connections.max = 10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml



# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = 10.6.29.95

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host = 127.0.0.1

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0

# Create accounts automatically or not? -- You do not need a website / CMS if set true
loginserver.accounts.autocreate = false

TAG 20.02.2011 12:09

Re: Неполучается зайти клиентом в игру !
 
В конфиге лс
PHP код:

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = ? 

Что у тебя написано там где я поставил знак вопроса?
И в ГС продемонстрируй содержимое файла ipconfig.xml

sayran 20.02.2011 13:23

Re: Неполучается зайти клиентом в игру !
 
вот ipconfig.xml :

<ipconfig default="10.6.29.95">

IANA-reserved private IPv4 network ranges
Access only from local networks, external client can't have any of
the following ip addresses

<iprange min="10.0.0.0" max="10.255.255.255" address="10.6.29.95"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="10.6.29.95"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="10.6.29.95"/>
<iprange min="213.128.0.0" max="213.128.255.255" address="10.6.29.95"/>
<iprange min="85.117.0.0" max="85.117.255.255" address="10.6.29.95"/>
<iprange min="91.186.0.0" max="91.186.255.255" address="10.6.29.95"/>
<iprange min="10.10.0.0" max="10.10.255.255" address="10.6.29.95"/>

где ты поставил знак вот что я прописал :

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = 10.6.29.95

TAG 20.02.2011 13:54

Re: Неполучается зайти клиентом в игру !
 
Вроде бы всё в порядке, только вот это убери
PHP код:

<iprange min="172.16.0.0" max="172.31.255.255" address="10.6.29.95"/>
<
iprange min="192.168.0.0" max="192.168.255.255" address="10.6.29.95"/>
<
iprange min="213.128.0.0" max="213.128.255.255" address="10.6.29.95"/>
<
iprange min="85.117.0.0" max="85.117.255.255" address="10.6.29.95"/>
<
iprange min="91.186.0.0" max="91.186.255.255" address="10.6.29.95"/>
<
iprange min="10.10.0.0" max="10.10.255.255" address="10.6.29.95"/> 


sayran 20.02.2011 14:29

Re: Неполучается зайти клиентом в игру !
 
Вотя пытаюсб войти на логин сервер :

[INFO] 2011-02-20 18:18:28 - connection from: 10.6.29.94
[INFO] 2011-02-20 18:18:28 - recived packet: [C] 0x07 CM_AUTH_GG
[INFO] 2011-02-20 18:18:28 - recived packet: [C] 0x0B CM_LOGIN
[INFO] 2011-02-20 18:18:28 - recived packet: [C] 0x05 CM_SERVER_LIST
[INFO] 2011-02-20 18:18:28 - sending packet: [S] 0x06 SM_GS_REQUEST_CHARACTER_CO
UNT
[INFO] 2011-02-20 18:18:28 - recived packet: [C] 0x07 CM_GS_CHARACTER_COUNT
[INFO] 2011-02-20 18:18:29 - recived packet: [C] 0x02 CM_PLAY

Последнее что пишит логин сервер ! ну я так думаю он пускает !

а вот что пишит последнее гм сервер:

[INFO] 2011-02-20 18:13:19 - Game Server started in 59 seconds.
[INFO] 2011-02-20 18:13:19 - Server listening on IP: 10.6.29.95 Port 7777 for Ga
me Connections
[INFO] 2011-02-20 18:13:19 - Connecting to LoginServer: /127.0.0.1:9014
[INFO] 2011-02-20 18:13:19 - Connected to LoginServer!
[INFO] 2011-02-20 18:13:19 - sending packet: [S] 0x00 SM_GS_AUTH
================================================== ===============-[ RDCServer ]
[INFO] 2011-02-20 18:13:19 - RDC-CMD: Registered RDC Command: AbyssStatus
[INFO] 2011-02-20 18:13:19 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[INFO] 2011-02-20 18:13:19 - Started Server RDC Server listening on 10.6.29.95:7
32 with 1 readers (maximum retries: 3) and 1 writers (maximum retries: 3)
[INFO] 2011-02-20 18:13:19 - sending packet: [S] 0x04 SM_ACCOUNT_LIST
[INFO] 2011-02-20 18:13:49 - AbyssRankService: Rankings were reloaded!
[INFO] 2011-02-20 18:18:28 - recived packet: [C] 0x06 CM_LS_REQUEST_CHARACTER_CO
UNT
[INFO] 2011-02-20 18:18:28 - sending packet: [S] 0x07 SM_LS_CHARACTER_COUNT
[WARN] 2011-02-20 18:20:52 - [1/3] decrypt fail, skipping client packet...


Текущее время: 04:37. Часовой пояс GMT +3.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd. Перевод: zCarot