Re: Работа над Goddess of Destruction (part 5)
sorry for Made a mistake in CharSelectionInfo
setVitalityPoints(int points) the Variable points are different named in CharacterSelectionInfo OMG...;) |
Re: Работа над Goddess of Destruction (part 5)
Hi Guys,
An little question... How did u defined the Races Stats for every Awk Class? Example : Yul Archer - Kamael Race ( Kamael Fighter Stats (STR/DEX/CON/ETC...)) Yul Archer - Human Race ( Human Fighter Stats (STR/DEX/CON/ETC...)) Thanks in advance! |
Re: Работа над Goddess of Destruction (part 5)
Цитата:
|
Re: Работа над Goddess of Destruction (part 5)
Yes u can put base stats there but not the Races Stats of each Class... ^^
|
Re: Работа над Goddess of Destruction (part 5)
Цитата:
by the way according to CT3, the same base stats , only the satas info*2 , and Fewer changes in hennas . |
Re: Работа над Goddess of Destruction (part 5)
Yes it works... but if u put 139 ( Sigel Knight ) u will need to put stats there, and u can put only of one race... Like Human, haves 88 STR... but u cant put Sigel Knight for all Races there...
|
Re: Работа над Goddess of Destruction (part 5)
Цитата:
|
Re: Работа над Goddess of Destruction (part 5)
Hum, lets do it ^^
Thanks! Other question... does some packet changed to the HTML? i have some HTML thats dont work in Goddess... |
Re: Работа над Goddess of Destruction (part 5)
Цитата:
|
Re: Работа над Goddess of Destruction (part 5)
Well at all its strange :s
About the Classes... im not the skill'd with Core,SQL, more with DP... do u have any example for me? :) |
Текущее время: 15:57. Часовой пояс GMT +3. |
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd. Перевод: zCarot