PROTOCOL_BASE_GET_USER_INFO_ACK
Anyway help me with the structure from PROTOCOL_BASE_GET_USER_INFO_ACK
Hex Data with notes info please or the structure same |
Re: PROTOCOL_BASE_GET_USER_INFO_ACK
I haven't studied the structure yet. Look what I have:
// EventInfo ... WriteUInt32(account.Matches); WriteUInt32(account.Victory); WriteUInt32(account.Defeat); WriteUInt32(account.Draw); WriteUInt32(account.Kills); WriteUInt32(account.HeadShots); WriteUInt32(account.Death); WriteUInt32(account.Victory); WriteUInt32(account.Kills); WriteUInt32(account.Abort); WriteUInt32(account.Matches); WriteUInt32(account.Victory); WriteUInt32(account.Defeat); WriteUInt32(account.Draw); WriteUInt32(account.Kills); WriteUInt32(account.HeadShots); WriteUInt32(account.Death); WriteUInt32(account.Victory); WriteUInt32(account.Kills); WriteUInt32(account.Abort); WriteUnicode(account.Nickname, AccountModel.ACCOUNT_NICKNAME_LENGTH); WriteUInt32(account.Rank); WriteUInt32(account.Rank); WriteUInt32(account.Point); WriteUInt32(account.Exp); WriteUInt32(0); WriteByte(1); WriteInt64(account.NewbieGuideIsDone); // ClanInfo ... |
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