Форум администраторов игровых серверов

Форум администраторов игровых серверов (https://forum.zone-game.info/TT.php)
-   Point Blank (Piercing Blow) (https://forum.zone-game.info/forumdisplay.php?f=204)
-   -   [Point Blank] PointBlank ongame udp3 server (https://forum.zone-game.info/showthread.php?t=41779)

Comandante9901 04.12.2016 15:38

PointBlank ongame udp3 server
 
Hi guys.
Me and my friend, we are working for the udp 3 for Ongame pb.
Just we do not know how to begin.
Some of you could be our guide?
How to start working for udp3?
http://pastebin.com/EHJHMfVi
I saw, programmer, who, has made a guide for piercing blow ...
Pointblank for Ongame, there is nothing?
@PROGRAMMATOR

http://i.imgur.com/trr7724.png

bola 04.12.2016 16:04

Re: PointBlank ongame udp3 server
 
you can use same guide, is the same from Piercing Blow i guess, anyway the udp decrypt by bitshift is under TCP / UDP packets thread, and you can start already develop own solution with those resources and knowledge of language that you are aiming to write

ManuelDev 04.12.2016 17:30

Re: PointBlank ongame udp3 server
 
Цитата:

Сообщение от bola (Сообщение 421446)
you can use same guide, is the same from Piercing Blow i guess, anyway the udp decrypt by bitshift is under TCP / UDP packets thread, and you can start already develop own solution with those resources and knowledge of language that you are aiming to write

I've same problem of Comandante. I can't understand where is situated the slot
and where the subtitles(talked from PROGRAMMATOR on his guide), can you help me to locate that 2 things?:)

Awiion 04.12.2016 17:39

Re: PointBlank ongame udp3 server
 
Цитата:

Сообщение от Comandante9901 (Сообщение 421445)
Hide:
Свернуть ↑Развернуть ↓



:ca3:

Even there is an example of how to use:
Код:

public class UdpPacket
{
    public byte Id { get; set; }
    public byte Slot { get; set; }
    public float Time { get; set; }
    public byte Session { get; set; }
    public ushort Length { get; set; }
    public byte[] Data { get; set; }
}

int bits = Length % 6 + 1;
byte[] Data = Read<byte[]>(Length);
Unshift(Data, bits);



Текущее время: 17:14. Часовой пояс GMT +3.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd. Перевод: zCarot