Ответ: Клиент к серверу немогу приканектить подскажите
и не забудь в клиенте пописать айпи сервака)))
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Ответ: Клиент к серверу немогу приканектить подскажите
вот что я поменял щас пробую грузить сервак логина опцыии измененные # ================== #========================#
# L2EMU PROJECT PACK # Network Configuration # # ================== #========================# # ================================================== ================================================= # # This is the network configuration file. Here you can set up the connection for your Loginserver. # # Usually you have to change the LoginServerHostName option to # # - 127.0.0.1 (if you want to play alone / testing purpose) # # - LAN IP* (if you want to play from another computer in the network) # # - WAN IP** (if you want to play with friends over internet) # # - Support => http://www.l2emu.net # # - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # # - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com # # ================================================== ================================================= # # =========== # Connection # =========== # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostName = 127.0.0.1 LoginServerPort = 2106 # The port, ip on which login will listen for GameServers LoginPort = 9014 LoginHostName = selmak.hopto.org # The delay between IP Update Time. # set this delay in minutes after which the login updates the gameservers IP's # (usefull when ip is dynamic) # (0 = disabled) in Minutes IpUpdateTime = 10 а вот опцыи гейм сервака тоже измененные# ================== #==================# # L2Emu Project Pack # NETWORK SETTINGS # # ================== #==================# # ================================================== ================================================= # # This is the Gameserver Network Configuration file. # # Here you can set up the connection for your Gameserver. # # Usually you have to change the ExternalHostname option to # # - 127.0.0.1 (if you want to play alone / testing purpose) # # - LAN IP* (if you want to play from another computer in the network) # # - WAN IP** (if you want to play with friends over internet) # # - Support => http://www.l2emu.net # # - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # # - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com # # ================================================== ================================================= # # ================================ # # GameServer Network Configuration # # ================================ # # ----------------- # Connection Config # ----------------- # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname = 127.0.0.1 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, # so it has to be a public IP or resolvable hostname ExternalHostname = selmak.hopto.org # This is transmitted to the client from the same network, # so it has to be a local IP or resolvable hostname InternalHostname = selmak.hopto.org InternalNetworks = selmak.hopto.org # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks =127.0.0.1 # -------------- # Port Forwading # -------------- # The Loginserver host and port LoginPort = 9014 LoginHost = selmak.hopto.org # ------------------------ # Section: Network Options # ------------------------ # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = false NetworkTrafficOptimizationMs = 1100 # how character will be logged out on //kick command # Options: 1 - closeclient - closes client: WARNING: this method sometimes crash client :P # 2 - relogin - send client to relogin screen KickType = relogin |
Ответ: Клиент к серверу немогу приканектить подскажите
LoginHostName = selmak.hopto.org
господи убери это поставь * в обоих конфигах |
Ответ: Клиент к серверу немогу приканектить подскажите
Цитата:
Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=Entry.unr Host= Portal= MapExt=unr EXEName=l2.exe SaveExt=usa Port=7777 Class=LineageWarrior.MFighter ServerAddr=selmak.hopto.org IsL2NetLogin=True IsL2Console=True IsL2Seamless=True IsL2Projector=True ISL2Mark=2 ForceAspectRatio=False AspectRatio=1.334 IsDefaultShaodw=False IsUnderWaterEffect=False IsUseCommand=True L2VersionCheck=false IsL2MemLog=False L2ThreadFilter=1 L2TestServer=false EnablePurgeLevel=True SharedSky=True L2MaxPawnResourceLoad=1.0 L2UseKeyCrypt=true L2UseReplayManager=true EnableSecondWindow=true IsUseXMLUI=True [L2WaterEffect] ColorReference=(A=180,R=38,G=56,B=64,RR=150) EffectResolution=512 [LanguageSet] Language=0 [FontSet] ;Font=L2Font.Japan ;Glyph=Japan.gly Font=L2Font.gulim Glyph=gulim.gly [CharacterDisplay] Name=true Dist=1000 |
Ответ: Клиент к серверу немогу приканектить подскажите
Цитата:
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Ответ: Клиент к серверу немогу приканектить подскажите
ServerAddr=selmak.hopto.org
правильно и не забуть в логин сервере запустить регистр геймсервер и нажать например цифру 1 появится файл переименуй его в hexid.txt и кинь в конфиги геймсервера |
Ответ: Клиент к серверу немогу приканектить подскажите
INFO Deconnected from Login, Trying to reconnect:
INFO java.net.ConnectException: Connection refused: connect INFO GameServer: Connecting to Login Server on 0.0.0.0 : 9014 INFO Deconnected from Login, Trying to reconnect: INFO java.net.ConnectException: Connection refused: connect INFO GameServer: Connecting to Login Server on 0.0.0.0 : 9014 INFO Deconnected from Login, Trying to reconnect: INFO java.net.ConnectException: Connection refused: connect INFO GameServer: Connecting to Login Server on 0.0.0.0 : 9014 INFO Deconnected from Login, Trying to reconnect: INFO java.net.ConnectException: Connection refused: connect INFO GameServer: Connecting to Login Server on 0.0.0.0 : 9014 вот что у меня терь выдает в гейм консоли и вот еще ниже консоль логин серва INFO : GameServerManager: Loaded 6 Gameserver(s). INFO : GameServerManager: Cached 10 RSA keys for Game Server communication. INFO : LoginServer: Initializing Ban Manager... INFO : BanManager: Loaded 3 Banned ip(s)/Subnet(s). INFO : LoginServer: Listening for GameServers on: 127.0.0.1 : 9014 INFO : LoginServer: Telnet server is currently disabled. Selector Started INFO : LoginServer: Login Server Ready on: 0.0.0.0 : 2106 |
Ответ: Клиент к серверу немогу приканектить подскажите
портокол ещё проверь подходит ли он
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Ответ: Клиент к серверу немогу приканектить подскажите
Цитата:
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Ответ: Клиент к серверу немогу приканектить подскажите
Мда... бывает, незабудь учесть что есть проблемы подключения "нового" клиента на "старый" сервак... если сервак описан как камаэль, это ещё далеко не значит что это так... сам напоролся недавно, чуть не сломал комп на психах...
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