Эвенты на l2jTeon
У меня стоит самая последняя ревизия l2jTeon Interlude.
Всё перерыл, но так и не нашел где включаются эвенты TvT, DM, Champion, CTF и д.р. Нашел только конфиги, в которых как-бы задаются параметры эвента ( gameserver/config/custom/L2JTeonMods.properties ) , но включи их там, в игре всё равно их не вижу. Подскажите как настроить и включить, что-бы эвенты были каждый час примерно. gameserver/config/custom/L2JTeonMods.properties:Свернуть ↑
#================================================= ==============#
Свернуть ↑Развернуть ↓
# L2JTeon Mods # #================================================= ==============# # # # These Settings have been added by the L2j Teon Dev Team. # # However that does not mean that the L2J Teon Dev Team Created # # all these customizations. All credits to respective owners! # # Your server will not be "retail" if you enable or use any of # # the below configurations. # # # # These Settings give the Administrator/Owner of a server more # # power in terms of customizations. # # USE THE BELOW SETTINGS AT YOUR OWN RISK! # # READ CAREFULLY BEFORE USING ANY OPTION BELOW! # # # #================================================= ==============# # ------------------------------------------------------------- # # TVT Event Engine # # ------------------------------------------------------------- # # Setting for Team vs. Team pvp # TvTEvenTeams=NO|BALANCE|SHUFFLE # NO means: not even teams. # BALANCE means: Players can only join team with lowest player count. # SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams. TvTEvenTeams = BALANCE # players there not participated in tvt can target tvt participants? TvTAllowInterference = False # tvt participants can use potions? TvTAllowPotions = False # tvt participants can summon by item? TvTAllowSummon = False # remove all effects of tvt participants on event start? TvTOnStartRemoveAllEffects = True # unsummon pet of tvt participants on event start? TvTOnStartUnsummonPet = True # on revive participants regain full hp/mp/cp ? TvTReviveRecovery = False # announce all team statistics TvtAnnounceTeamStats = True # give price with 0 kills TvtPriceNoKills = False # players with cursed weapon are allowed to join ? TvtJoinWithCursedWeapon=True # we must close coliseum doors on tvt start up? TvTCloseColiseumDoors = False # ------------------------------------------------------------- # # CTF Event Engine # # ------------------------------------------------------------- # # Setting for Capture The Flag # CTFEvenTeams = NO|BALANCE|SHUFFLE # NO means: not even teams. # BALANCE means: Players can only join team with lowest player count. # SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams. CTFEvenTeams = SHUFFLE # players there not participated in ctf can target ctf participants? CTFAllowInterference = False # ctf participants can use potions? CTFAllowPotions = False # ctf participants can summon by item? CTFAllowSummon = False # remove all effects of ctf participants on event start? CTFOnStartRemoveAllEffects = True # unsummon pet of ctf participants on event start? CTFOnStartUnsummonPet = True # on revive participants regain full hp/mp/cp ? CTFReviveRecovery = False # announce all team statistics CTFAnnounceTeamStats = False # players with cursed weapon are allowed to join ? CTFJoinWithCursedWeapon = True # ------------------------------------------------------------- # # DM Event Engine # # ------------------------------------------------------------- # # players there not participated in dm can target dm participants? DMAllowInterference = False # dm participants can use potions? DMAllowPotions = False # dm participants can summon by item? DMAllowSummon = False # remove all effects of dm participants on event start? DMOnStartRemoveAllEffects = True # unsummon pet of dm participants on event start? DMOnStartUnsummonPet = True # ------------------------------------------------------------- # # Fortress Siege Event Engine # # ------------------------------------------------------------- # # Setting for Fortress Siege Events # FortressSiegeEvenTeams=NO|BALANCE|SHUFFLE # NO means: not even teams. # BALANCE means: Players can only join team with lowest player count. # SHUFFLE means: Players can only participate to the event and not direct to a team. Teams will be schuffeled in teleporting teams. FortressSiegeEvenTeams = SHUFFLE # players that are not participated in FortressSiege can target FortressSiege participants? FortressSiegeAllowInterference = False # FortressSiege participants can use potions? FortressSiegeAllowPotions = False # FortressSiege participants can summon by item? FortressSiegeAllowSummon = False # remove all effects of FortressSiege participants on event start? FortressSiegeOnStartRemoveAllEffects = False # unsummon pet of FortressSiege participants on event start? FortressSiegeOnStartUnsummonPet = False # on revive participants regain full hp/mp/cp ? FortressSiegeReviveRecovery = False # announce all team statistics FortressSiegeAnnounceTeamStats = True # give price with 0 kills FortressSiegePriceNoKills = True # players with cursed weapon are allowed to join ? FortressSiegeJoinWithCursedWeapon = False # players from the same IP are allowed to join ? FortressSiegeSameIPPlayersAllowed = True # ------------------------------------------------------------- # # Fun Faction Koofs Vs Noobs Customizations # # ==L2JTeon KvN Engine== # # ------------------------------------------------------------- # # Enable KvN Engine. # KvN Engine its a Faction engine called k00fs Vs n00bs. # NOTE : KvN Engine cant work if u have open the Fun engines TvT and Vip. # Note : When KvN Engine is Activated the server is not in normal mode and # if you try somethink like use a normal faction Examble (Duel between factions) offcorse will not work. # Note : When u Enable this U MUST KNOW WHAT U DOING. FactionKoofsNoobs = True # Koofs Alternative Team Name. KoofsTeamName = koofs # Noobs Alternative Team Name. NoobsTeamName = noobs # name Color of Koofs KoofsColorName = 00FFFF # Name Color of Noobs NoobsColorName = 00FF00 # player can drop Ancient Adena by PvP Kills PlayerCanDropAncientAdena = True # How many AA player will drop on kill. DropAncientAdena = 50000 # Players will win automatic adena for pvp reward if they kill an enemy Faction. PlayerGetAdenaByPvP = True # How many u want to loot ? AmmountAdenaGetByPvP = 50000 # Player will loose automatic adena when die from pvp if they die from an enemy Faction. PlayerLooseAdena = True # How many u want to loot ? AmmountAdenaLostWhenDies = 25000 #Announcement to all the active players about PvP kills per player Faction. NoticePK = True # Announce Faction Players Online Seperate Koofs and Noobs. # Set time interval in ms (0 - don't announce) (1 minute = 60,000 millisecond, 2 minute = 120,000 millisecond....) AnnounceTimeFaction = 0 # ------------------------------------------------------------- # # Rebirth Fun Engine # # ------------------------------------------------------------- # # Select The Rebirth Reward Item Id. RebirthItemId = 0 # Select The Rebirth Reward Skill ids and levels. RewardSKill1 = 0 RewardSKillLvL1 = 0 RewardSKill2 = 0 RewardSKillLvL2 = 0 RewardSKill3 = 0 RewardSKillLvL3 = 0 RewardSKill4 = 0 RewardSKillLvL4 = 0 RewardSKill5 = 0 RewardSKillLvL5 = 0 RewardSKill6 = 0 RewardSKillLvL6 = 0 RewardSKill7 = 0 RewardSKillLvL7 = 0 RewardSKill8 = 0 RewardSKillLvL8 = 0 RewardSKill9 = 0 RewardSKillLvL9 = 0 RewardSKill10 = 0 RewardSKillLvL10 = 0 # ------------------------------------------------------------- # # RAID Event Engine # # ------------------------------------------------------------- # # Enable Raid Engines RaidEnginesEnabled = True # Max Number Of Events Taking Place at the same Time --> The number has to be # equal or smaller than the number of spawns defined in the table: # raid_events_spawnlist RaidMaxNumEvents = 3 # Give Buffs upon Event Start? RaidGiveBuffs = True # Resurrect Player upon death automatically? RaidResurrectPlayer = False # Maximum Fighting time in minutes. RaidSystemFightTime = 60 # ------------------------------------------------------------- # # Wedding System # # ------------------------------------------------------------- # AllowWedding = True WeddingPrice = 500000 WeddingPunishInfidelity = True WeddingTeleport = True WeddingTeleportPrice = 500000 WeddingTeleportInterval = 120 WeddingAllowSameSex = False WeddingFormalWear = True WeddingDivorceCosts = 20 # ------------------------------------------------------------- # # Champion Mobs # # ------------------------------------------------------------- # # Enable Champions L2JMod ChampionEnable = True # Chance for a mob to became champion (in percents) - 0 to disable ChampionFrequency = 5 # Min and max lvl allowed for a mob to be champion. ChampionMinLevel = 20 ChampionMaxLevel = 70 # Hp multiplier ChampionHp = 8 # Hp Regen Multiplier ChampionRegenHp = 1. # Rewards multiplier ChampionRewards = 8 # Adenas & seal stones rewards multiplier ChampionAdenasRewards = 1 # Atk bonus for champion (changes apply on patk & matk) ChampionAtk = 1. # Spd Atk bonus for champion (changes apply on patkspd & matkspd) ChampionSpdAtk = 1. # Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward ChampionRewardItem = 100 # Specified reward item ID ChampionRewardItemID = 6673 # Specified reward item rnd qty ChampionRewardItemQty = 1 с ув. Александр |
Текущее время: 18:09. Часовой пояс GMT +3. |
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd. Перевод: zCarot