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Непрочитано 06.11.2011, 01:12   #5
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Автор темы (Топик Стартер) Re: Ошибка в гс с бафером

вот __init__.py.error
Код HTML:
Error on: D:\ggg\eee\GameServer\gameserver\data\scripts\custom\99_NPCBuffer\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
  File "__init__.py", line 5, in ?
ImportError: cannot import name L2DatabaseFactory
Вот __init__.py самого бафера

Код HTML:
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance;
from java.util import Iterator;
from com.l2jfrozen.gameserver.datatables import SkillTable;
from com.l2jfrozen			       import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State;
from com.l2jfrozen.gameserver.model.quest import QuestState;
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest;

qn = "99_NPCBuffer"

NPC=[99]
ADENA_ID=57
QuestId     = 99
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 99: NPCBuffer"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event

			#Acumen
		if event == "1":
			SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Advanced Block
		if event == "2":
			SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Agility
		if event == "3":
			SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Arcane Protection
		if event == "4":
			SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Berserker Spirit
		if event == "5":
			SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Bless Shield
		if event == "6":
			SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Blessed Body
		if event == "7":
			SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Blessed Soul
		if event == "8":
			SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Clarity
		if event == "9":
			SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Chant of Protection
		if event == "10":
			SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Chant of Victory
		if event == "11":
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Concentration
		if event == "12":
			SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Death whisper
		if event == "13":
			SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Divine Protection
		if event == "14":
			SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Elemental Protection
		if event == "15":
			SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Empower
		if event == "16":
			SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Focus
		if event == "17":
			SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Greater Might
		if event == "18":
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)

		#Greater Shield
		if event == "19":
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Guidance
		if event == "20":
			SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Haste
		if event == "21":
			SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Holy Resistance
		if event == "22":	
			SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Holy Weapon
		if event == "23":
			SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Invigor
		if event == "24":
			SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Magic Barrier
		if event == "25":
			SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Magnus' Chant
		if event == "26":
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		
		#Mental Shield
		if event == "28":
			SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Might
		if event == "29":
			SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Prophecy of Fire
		if event == "30":
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Prophecy of Water
		if event == "31":
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Prophecy of Wind
		if event == "32":
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Regeneration
		if event == "33":
			SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm" 
			st.setState(COMPLETED)

		#Resist Aqua
		if event == "34":
			SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Resist Fire
		if event == "35":
			SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Resist Poison
		if event == "36":
			SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Resist Shock
		if event == "37":
			SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Resist Wind
		if event == "38":
			SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Shield
		if event == "39":
			SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Unholy Resistance
		if event == "40":
			SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Vampiric Rage
		if event == "41":
			SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Wild Magic
		if event == "42":
			SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		

		#Dance of Aqua Guard
		if event == "44":
			SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Concentration
		if event == "45":
			SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Earth Guard
		if event == "46":	
			SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Fire
		if event == "47":
			SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Fury
		if event == "48":
			SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Inspiration
		if event == "49":
			SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Light
		if event == "50":
			SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Protection
		if event == "51":
			SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of the Mystic
		if event == "52":
			SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of the Vampire
		if event == "53":
			SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of the Warrior
		if event == "54":
			SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Siren's Dance
		if event == "55":
			SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Song of Champion
		if event == "56":
			SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Earth
		if event == "57":
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		
		#Song of Flame Guard
		if event == "59":
			SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Hunter
		if event == "60":
			SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Invocation
		if event == "61":
			SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Life
		if event == "62":
			SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Meditation
		if event == "63":
			SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Renewal
		if event == "64":
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Storm Guard
		if event == "65":
			SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Vengeance
		if event == "66":
			SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Vitality
		if event == "67":
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Warding 
		if event == "68":
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Water 
		if event == "69":
			SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Wind 
		if event == "70":
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Heal
		if event == "71":
				st.takeItems
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "buffer.htm"				
				st.setState(COMPLETED)

		#Cancel Buffs 
		if event == "72":
			st.getPlayer().stopAllEffects()
			
			return "buffer.htm"
			st.setState(COMPLETED)


		#Wind Walk
		if event == "73":
			SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Malaria 
		if event == "74":
			SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)

		#Flu 
		if event == "75":
			SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Rheumatismo 
		if event == "76":
			SkillTable.getInstance().getInfo(4551,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)


		#Nobles
		if event == "77":
			SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "1.htm"
			st.setState(COMPLETED)

                #Blessing of Queen
		if event == "78":
			SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

                #Blessing of Seraphim
		if event == "79":
			SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

                #Gift of Seraphim
		if event == "80":
			SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

                #Gift of Queen
		if event == "81":
			SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)
                #Chant of Victory
		if event == "82":
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Chant of Magnus
		if event == "83":
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Prophecy of Fire
		if event == "84":
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Prophecy of Wind
		if event == "85":
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Prochecy of Water
		if event == "86":
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Greater Might
		if event == "87":
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Greater Shield
		if event == "88":
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Chant of Spirit
		if event == "89":
			SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)



			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(State.STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
Ну и вот гс

[HTML]Starting L2J-Frozen Core Game Server.
Official website : http://www.l2jfrozen.com
Enjoy by server core. Bee happy!
------------------------------

================================================== ====================-[ Team ]
>>>>> Developpers: Shyla, Beetle <<<<<

# ##### ##### ##### ##### ##### ##### ## #
# # # # # # # # # # # #
# ### #### ### # # # # # ### # # #
# # # ### # # # # # # #
##### ##### # # ## ##### ##### ##### # ##

Copyright 2010-2011
Loaded 31 classes Damages configurations
================================================== ================-[ Database ]
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 2so26t8jwof4gp1gcy9pl|38bbd7, debugUnreturnedConnectionStackTraces ->
false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassL
ocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 2s
o26t8jwof4gp1gcy9pl|38bbd7, idleConnectionTestPeriod -> 3600, initialPoolSize ->
10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0, ma
xConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoo
lSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize
-> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, prefer
redTestQuery -> null, properties -> {user=******, password=******}, propertyCycl
e -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unr
eturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
L2DatabaseFactory: loaded.
================================================== =================-[ Threads ]
Cache
Код HTML:
: Running lazy cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
Initializing Script Engine Manager
Script Engine: Mozilla Rhino 1.7 release 3 PRERELEASE - Language: ECMAScript - L
anguage Version: 1.8
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.
0b5
Script Engine: java 1.6 - Language: java - Language Version: 1.6
=====================================================================-[ World ]
L2World: Setting up World Regions
L2World: (87x128) World Region Grid set up.
Announcements: Loaded 2 Announcements.
GameServer: Loaded 0 Auto Announcements.
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's available.
StaticObject: Loaded 30 StaticObject Templates.
Initializing DuelManager
====================================================================-[ Skills ]
Skills: loaded.
Skills Hero/Noble: loaded.
=====================================================================-[ Items ]
Extractable items data: Loaded 333 extractable items!
Summon items data: Loaded 12 summon items.
FishTable: Loaded 270 Fishes.
=======================================================================-[ Npc ]
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 167 Npc Walker Routes.
================================================================-[ Characters ]
CharTemplateTable: Loaded 89 Character Templates.
HennaTable: Loaded 180 Templates.
===================================================================-[ Geodata ]
Geodata Engine: Disabled.
===================================================================-[ Economy ]
TradeController: Loaded 506 Buylists.
TradeController: Loaded 132 Limited Buylists.
TradeController: Loaded 0 Custom Buylists.
Multisell: loaded.
================================================================-[ Clan Halls ]
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Fortress of Resistanse: siege will start the 11.11.11 21:00
Devastated Castle: siege will start the 07.11.11 18:00
SiegeManager of Bandits Stronghold
Initializing AuctionManager
Loaded: 38 auction(s)
======================================================================-[ Zone ]
Loading zones...
Initializing ArenaManager
Initializing TownManager
Initializing OlympiadStadiaManager
Initializing CastleManager
Loaded: 9 castles
Initializing GrandBossManager
GrandBossManager: Loaded 15 Instances
Initializing FishingZoneManager
Initializing FortManager
Loaded: 21 fortress
GrandBossManager: Initialized 17 Grand Boss Zones
Done: loaded 565 zones.
=================================================================-[ Spawnlist ]
CustomNpcInstanceManager: loaded 0 NPC to PC polymorphs.
Siege of Dion: Sat Nov 12 20:00:00 EET 2011
Siege of Oren: Sun Nov 13 16:00:00 EET 2011
Siege of Gludio: Sat Nov 12 20:00:00 EET 2011
Siege of Giran: Sun Nov 13 16:00:00 EET 2011
Siege of Innadril: Sun Nov 13 16:00:00 EET 2011
Siege of Aden: Sat Nov 12 20:00:00 EET 2011
Siege of Goddard: Sun Nov 13 16:00:00 EET 2011
DayNightSpawnManager: Day/Night handler initialised
Siege of Rune: Sat Nov 12 20:00:00 EET 2011
Siege of Schuttgart: Sat Nov 12 20:00:00 EET 2011
SpawnTable: Data missing in NPC table for ID: {}. 40011
RaidBossSpawnManager: Loaded 181 Instances
RaidBossSpawnManager: Scheduled 0 Instances
DayNightSpawnManager: Deleted 0 night creatures
DayNightSpawnManager: Spawning 232 day creatures
==========================================================-[ Dimensional Rift ]
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
======================================================================-[ Misc ]
RecipeController: Loaded 871 Recipes.
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
Initializing PetitionManager
Initializing CursedWeaponsManager
Loaded : 2 cursed weapon(s).
Initializing ItemsAutoDestroy.
=====================================================================-[ Manor ]
ManorManager: Loaded 256 seeds
Initializing CastleManorManager
===================================================================-[ Castles ]
Initializing SiegeManager
Initializing FortSiegeManager
CrownManager: initialized
======================================================================-[ Boat ]
Initializing BoatManager
=====================================================================-[ Doors ]
Searching clan halls doors:
DoorTable: Loaded 1001 Door Templates.
===========================================================-[ Four Sepulchers ]
GrandBossManager: Loaded 15 Instances
FourSepulchersManager: Beginning in Attack time
===============================================================-[ Seven Signs ]
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie t
his week.
SevenSigns: Next period begins in 1 days, 17 hours and 50 mins.
AutoSpawnHandler: Could not restore spawn data: com.mysql.jdbc.exceptions.jdbc4.
MySQLSyntaxErrorException: Table 'l2jdb.random_spawn_loc' doesn't exist
AutoSpawnHandler: Could not restore chat data: com.mysql.jdbc.exceptions.jdbc4.M
ySQLSyntaxErrorException: Table 'l2jdb.auto_chat' doesn't exist
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
===========================================================-[ Olympiad System ]
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Olympiad Period
Olympiad System: Period Ends....
Olympiad System: In 28 days, 11 hours and 50 mins.
Olympiad System: Next Weekly Change is in....
Olympiad System: 6 days, 22 hours and 23 mins.
Olympiad System: Loaded 0 Nobles
Olympiad System: Competition Period Starts in 0 days, 17 hours and 50 mins.
Olympiad System: Event starts/started : Sun Nov 06 18:00:11 EET 2011
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
=============================================================-[ Access Levels ]
GmListTable: initalized.
==================================================================-[ Handlers ]
ItemHandler: Loaded 2044 handlers.
SkillHandler: Loaded 76 handlers.
AdminCommandHandler: Loaded 487 handlers.
UserCommandHandler: Loaded 14 handlers.
VoicedCommandHandler: Loaded 9 handlers.
AutoChatHandler : Loaded 0 handlers in total.
AutoSpawnHandler : Loaded 1 handlers in total.
====================================================================-[ Quests ]
Initializing QuestManager
========================================================================-[ AI ]
AI load:
 - Antharas_l2j
 - Baium_l2j
 - Core
 - Queen Ant
 - Van Halter
 - Gordon
 - Monastery_l2j
 - Transform
 - Fairy Trees
 - Summon Minions
 - Zombie Gatekeepers
 - Ice Fairy Sirra
 - Golkonda
 - Hallate
 - Kernon
 - Varka/Ketra Ally
 - Barakiel
 - Orfen
 - Zaken_l2j
 - Frintezza_l2j
 - Valakas_l2j
===================================================================-[ Scripts ]
start loading Individual AI
start loading Group template AI
Failed executing script: D:\ggg\eee\GameServer\gameserver\data\scripts\
custom\99_NPCBuffer\__init__.py. See __init__.py.error.log for details.
Nobless Trader (66666) Enabled...
Clan Manager (66667) Enabled...
Failed executing script: D:\ggg\eee\GameServer\gameserver\data\scripts\
custom\9999_NPCBuffer\__init__.py. See __init__.py.error.log for details.
Replaced: SagasSuperclass with a new version
Compiled Scripts Cache is disabled.
Loaded: 457 quests
[FeanorScriptEngine] Loading Packages ...
[FeanorScriptEngine] No Packages Loaded ...
===============================================================-[ Game Server ]
IdFactory: Free ObjectID's remaining: 1879005651
===============================================================-[ Custom Mods ]
Wedding Manager is Disabled
==================================================================-[ PowerPak ]
Buffer:
...Loaded 112 buff templates
...Enabled
Raid Info:
...Enabled
Self Char Repair:
...Enabled
==============================================================-[ EventManager ]
======================================================================-[ Info ]
Operating System: Windows 7 6.1 x86
Available CPUs: 1
Maximum Numbers of Connected Players: 2100
GameServer Started, free memory 31002 Mb of 31940 Mb
Used memory: 938 MB
====================================================================-[ Status ]
Server Loaded in 76 seconds
ServerStatus started!
=====================================================================-[ Login ]
Connecting to login on *** *** *** ***:9014
Registered on login as Server 1 : Extreme
AutoSpawnHandler: No location co-ords specified for spawn instance (Object ID =
*********).
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