Постоялец
Регистрация: 15.09.2011
Адрес: Одесса
Сообщений: 277
Отблагодарили 115 раз(а)
Рейтинг мнений:
|
Re: Ошибка в гс с бафером
Код:
from com.l2jfrozen import L2DatabaseFactory
Это же питон, он чувствителен к структуре.
Вам это ясно сказано:
Цитата:
File "__init__.py", line 5, in ?
|
Должно так выглядеть:
Код:
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance;
from java.util import Iterator;
from com.l2jfrozen.gameserver.datatables import SkillTable;
from com.l2jfrozen import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State;
from com.l2jfrozen.gameserver.model.quest import QuestState;
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest;
qn = "99_NPCBuffer"
NPC=[99]
ADENA_ID=57
QuestId = 99
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 99: NPCBuffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
#Acumen
if event == "1":
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Advanced Block
if event == "2":
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Agility
if event == "3":
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Arcane Protection
if event == "4":
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Berserker Spirit
if event == "5":
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Bless Shield
if event == "6":
SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Blessed Body
if event == "7":
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Blessed Soul
if event == "8":
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Clarity
if event == "9":
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Chant of Protection
if event == "10":
SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Chant of Victory
if event == "11":
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Concentration
if event == "12":
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Death whisper
if event == "13":
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Divine Protection
if event == "14":
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Elemental Protection
if event == "15":
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Empower
if event == "16":
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Focus
if event == "17":
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Greater Might
if event == "18":
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Greater Shield
if event == "19":
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Guidance
if event == "20":
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Haste
if event == "21":
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Holy Resistance
if event == "22":
SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Holy Weapon
if event == "23":
SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Invigor
if event == "24":
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Magic Barrier
if event == "25":
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Magnus' Chant
if event == "26":
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Mental Shield
if event == "28":
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Might
if event == "29":
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Prophecy of Fire
if event == "30":
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Prophecy of Water
if event == "31":
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Prophecy of Wind
if event == "32":
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Regeneration
if event == "33":
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Resist Aqua
if event == "34":
SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Fire
if event == "35":
SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Poison
if event == "36":
SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Resist Shock
if event == "37":
SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Resist Wind
if event == "38":
SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Shield
if event == "39":
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Unholy Resistance
if event == "40":
SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
#Vampiric Rage
if event == "41":
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Wild Magic
if event == "42":
SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of Aqua Guard
if event == "44":
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Dance of Concentration
if event == "45":
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of Earth Guard
if event == "46":
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Dance of Fire
if event == "47":
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of Fury
if event == "48":
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of Inspiration
if event == "49":
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of Light
if event == "50":
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of Protection
if event == "51":
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Dance of the Mystic
if event == "52":
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of the Vampire
if event == "53":
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Dance of the Warrior
if event == "54":
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Siren's Dance
if event == "55":
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(COMPLETED)
#Song of Champion
if event == "56":
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Song of Earth
if event == "57":
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Flame Guard
if event == "59":
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Song of Hunter
if event == "60":
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Invocation
if event == "61":
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Life
if event == "62":
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Meditation
if event == "63":
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Song of Renewal
if event == "64":
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Song of Storm Guard
if event == "65":
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Song of Vengeance
if event == "66":
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Song of Vitality
if event == "67":
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Warding
if event == "68":
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Water
if event == "69":
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Song of Wind
if event == "70":
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Heal
if event == "71":
st.takeItems
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
return "buffer.htm"
st.setState(COMPLETED)
#Cancel Buffs
if event == "72":
st.getPlayer().stopAllEffects()
return "buffer.htm"
st.setState(COMPLETED)
#Wind Walk
if event == "73":
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
return "buffer.htm"
st.setState(COMPLETED)
#Malaria
if event == "74":
SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Flu
if event == "75":
SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Rheumatismo
if event == "76":
SkillTable.getInstance().getInfo(4551,4).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Nobles
if event == "77":
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
#Blessing of Queen
if event == "78":
SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Blessing of Seraphim
if event == "79":
SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Gift of Seraphim
if event == "80":
SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Gift of Queen
if event == "81":
SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Chant of Victory
if event == "82":
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Magnus
if event == "83":
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Prophecy of Fire
if event == "84":
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Prophecy of Wind
if event == "85":
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Prochecy of Water
if event == "86":
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Greater Might
if event == "87":
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Greater Shield
if event == "88":
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
#Chant of Spirit
if event == "89":
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(State.STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
Попробуйте, если будет ошибка - лог сюда.
__________________
|