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Непрочитано 06.11.2011, 01:32   #6
Аватар для Nehrk
Постоялец

По умолчанию Re: Ошибка в гс с бафером

Код:
from com.l2jfrozen			       import L2DatabaseFactory
Это же питон, он чувствителен к структуре.
Вам это ясно сказано:
Цитата:
File "__init__.py", line 5, in ?
Должно так выглядеть:
Код:
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance;
from java.util import Iterator;
from com.l2jfrozen.gameserver.datatables import SkillTable;
from com.l2jfrozen import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State;
from com.l2jfrozen.gameserver.model.quest import QuestState;
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest;

qn = "99_NPCBuffer"

NPC=[99]
ADENA_ID=57
QuestId     = 99
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 99: NPCBuffer"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event

			#Acumen
		if event == "1":
			SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Advanced Block
		if event == "2":
			SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Agility
		if event == "3":
			SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Arcane Protection
		if event == "4":
			SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Berserker Spirit
		if event == "5":
			SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Bless Shield
		if event == "6":
			SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Blessed Body
		if event == "7":
			SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Blessed Soul
		if event == "8":
			SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Clarity
		if event == "9":
			SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Chant of Protection
		if event == "10":
			SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Chant of Victory
		if event == "11":
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Concentration
		if event == "12":
			SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Death whisper
		if event == "13":
			SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Divine Protection
		if event == "14":
			SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Elemental Protection
		if event == "15":
			SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Empower
		if event == "16":
			SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Focus
		if event == "17":
			SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Greater Might
		if event == "18":
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)

		#Greater Shield
		if event == "19":
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Guidance
		if event == "20":
			SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Haste
		if event == "21":
			SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Holy Resistance
		if event == "22":	
			SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Holy Weapon
		if event == "23":
			SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Invigor
		if event == "24":
			SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Magic Barrier
		if event == "25":
			SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Magnus' Chant
		if event == "26":
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		
		#Mental Shield
		if event == "28":
			SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Might
		if event == "29":
			SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Prophecy of Fire
		if event == "30":
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Prophecy of Water
		if event == "31":
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Prophecy of Wind
		if event == "32":
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Regeneration
		if event == "33":
			SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm" 
			st.setState(COMPLETED)

		#Resist Aqua
		if event == "34":
			SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Resist Fire
		if event == "35":
			SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Resist Poison
		if event == "36":
			SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Resist Shock
		if event == "37":
			SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Resist Wind
		if event == "38":
			SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Shield
		if event == "39":
			SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Unholy Resistance
		if event == "40":
			SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Vampiric Rage
		if event == "41":
			SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Wild Magic
		if event == "42":
			SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		

		#Dance of Aqua Guard
		if event == "44":
			SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Concentration
		if event == "45":
			SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Earth Guard
		if event == "46":	
			SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Fire
		if event == "47":
			SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Fury
		if event == "48":
			SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Inspiration
		if event == "49":
			SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Light
		if event == "50":
			SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of Protection
		if event == "51":
			SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of the Mystic
		if event == "52":
			SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of the Vampire
		if event == "53":
			SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Dance of the Warrior
		if event == "54":
			SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Siren's Dance
		if event == "55":
			SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Song of Champion
		if event == "56":
			SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Earth
		if event == "57":
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		
		#Song of Flame Guard
		if event == "59":
			SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Hunter
		if event == "60":
			SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Invocation
		if event == "61":
			SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Life
		if event == "62":
			SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Meditation
		if event == "63":
			SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Renewal
		if event == "64":
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Storm Guard
		if event == "65":
			SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Vengeance
		if event == "66":
			SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Song of Vitality
		if event == "67":
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Warding 
		if event == "68":
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Water 
		if event == "69":
			SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Song of Wind 
		if event == "70":
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "buffer.htm"
			st.setState(COMPLETED)

		#Heal
		if event == "71":
				st.takeItems
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "buffer.htm"				
				st.setState(COMPLETED)

		#Cancel Buffs 
		if event == "72":
			st.getPlayer().stopAllEffects()
			
			return "buffer.htm"
			st.setState(COMPLETED)


		#Wind Walk
		if event == "73":
			SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
			
			return "buffer.htm"
			st.setState(COMPLETED)

		#Malaria 
		if event == "74":
			SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)

		#Flu 
		if event == "75":
			SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Rheumatismo 
		if event == "76":
			SkillTable.getInstance().getInfo(4551,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)


		#Nobles
		if event == "77":
			SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "1.htm"
			st.setState(COMPLETED)

                #Blessing of Queen
		if event == "78":
			SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

                #Blessing of Seraphim
		if event == "79":
			SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

                #Gift of Seraphim
		if event == "80":
			SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

                #Gift of Queen
		if event == "81":
			SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)
                #Chant of Victory
		if event == "82":
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Chant of Magnus
		if event == "83":
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Prophecy of Fire
		if event == "84":
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Prophecy of Wind
		if event == "85":
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Prochecy of Water
		if event == "86":
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
                #Greater Might
		if event == "87":
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Greater Shield
		if event == "88":
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Chant of Spirit
		if event == "89":
			SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)



			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(State.STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
Попробуйте, если будет ошибка - лог сюда.
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