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MAX_HP("maxHp", 1, ConfigSystem.getInt("MaxHP"), true),
MAX_MP("maxMp", 1, ConfigSystem.getInt("MaxMP"), true),
MAX_CP("maxCp", 1, ConfigSystem.getInt("MaxCP"), true),
// Для эффектов типа Seal of Limit
HP_LIMIT("hpLimit", 1, 100, false, new InitConst(100.)),
MP_LIMIT("mpLimit", 1, 100, false, new InitConst(100.)),
CP_LIMIT("cpLimit", 1, 100, false, new InitConst(100.)),
REGENERATE_HP_RATE("regHp", null, null, false),
REGENERATE_CP_RATE("regCp", null, null, false),
REGENERATE_MP_RATE("regMp", null, null, false),
RUN_SPEED("runSpd", 0, ConfigSystem.getInt("LimitMove"), true),
POWER_DEFENCE("pDef", 0, ConfigSystem.getInt("LimitPDef"), true),
MAGIC_DEFENCE("mDef", 0, ConfigSystem.getInt("LimitMDef"), true),
POWER_ATTACK("pAtk", 0, ConfigSystem.getInt("LimitPatk"), true),
MAGIC_ATTACK("mAtk", 0, ConfigSystem.getInt("LimitMAtk"), true),
POWER_ATTACK_SPEED("pAtkSpd", 0, ConfigSystem.getInt("LimitPatkSpd"), false),
MAGIC_ATTACK_SPEED("mAtkSpd", 0, ConfigSystem.getInt("LimitMatkSpd"), false),
MAGIC_REUSE_RATE("mReuse", null, null, false),
PHYSIC_REUSE_RATE("pReuse", null, null, false),
ATK_REUSE("atkReuse", null, null, false),
ATK_BASE("atkBaseSpeed", null, null, false),
CRITICAL_DAMAGE("cAtk", 0, ConfigSystem.getInt("LimitCriticalDamage") / 2, false, new InitConst(100)),
CRITICAL_DAMAGE_STATIC("cAtkStatic", null, null, false, new InitConst(0)),
EVASION_RATE("rEvas", 0, ConfigSystem.getInt("LimitEvasion"), false),
ACCURACY_COMBAT("accCombat", 0, ConfigSystem.getInt("LimitAccuracy"), false),
CRITICAL_BASE("baseCrit", 0, ConfigSystem.getInt("LimitCritical"), false, new InitConst(100)),
CRITICAL_RATE("rCrit", 0, null, false, new InitConst(100)),
MCRITICAL_RATE("mCritRate", 0, ConfigSystem.getInt("LimitMCritical"), false, new InitConst(10.)),
MCRITICAL_DAMAGE("mCritDamage", 0, 10, false, new InitConst(2.5)),
PHYSICAL_DAMAGE("physDamage", null, null, false, null),
MAGIC_DAMAGE("magicDamage", null, null, false, null),
CAST_INTERRUPT("concentration", 0, 100, false, null),
SHIELD_DEFENCE("sDef", null, null, false),
SHIELD_RATE("rShld", 0, 90, false, new Init_rShld()),
SHIELD_ANGLE("shldAngle", null, null, false, new InitConst(60)),
POWER_ATTACK_RANGE("pAtkRange", 0, 1500, false),
MAGIC_ATTACK_RANGE("mAtkRange", 0, 1500, false),
POLE_ATTACK_ANGLE("poleAngle", 0, 180, false),
POLE_TARGERT_COUNT("poleTargetCount", null, null, false),
STAT_STR("STR", 1, 99, false),
STAT_CON("CON", 1, 99, false),
STAT_DEX("DEX", 1, 99, false),
STAT_INT("INT", 1, 99, false),
STAT_WIT("WIT", 1, 99, false),
STAT_MEN("MEN", 1, 99, false),
BREATH("breath", null, null, false),
FALL("fall", null, null, false),
EXP_LOST("expLost", null, null, false),
BLEED_RECEPTIVE("bleedRcpt", -200, 300, false, new InitConst(0)),
POISON_RECEPTIVE("poisonRcpt", -200, 300, false, new InitConst(0)),
STUN_RECEPTIVE("stunRcpt", -200, 300, false, new InitConst(0)),
ROOT_RECEPTIVE("rootRcpt", -200, 300, false, new InitConst(0)),
MENTAL_RECEPTIVE("mentalRcpt", -200, 300, false, new InitConst(0)),
SLEEP_RECEPTIVE("sleepRcpt", -200, 300, false, new InitConst(0)),
PARALYZE_RECEPTIVE("paralyzeRcpt", -200, 300, false, new InitConst(0)),
CANCEL_RECEPTIVE("cancelRcpt", -200, 300, false, new InitConst(0)),
DEBUFF_RECEPTIVE("debuffRcpt", -200, 300, false, new InitConst(0)),
MAGIC_RECEPTIVE("magicRcpt", -200, 300, false, new InitConst(0)),
BLEED_POWER("bleedPower", -200, 200, false, new InitConst(0)),
POISON_POWER("poisonPower", -200, 200, false, new InitConst(0)),
STUN_POWER("stunPower", -200, 200, false, new InitConst(0)),
ROOT_POWER("rootPower", -200, 200, false, new InitConst(0)),
MENTAL_POWER("mentalPower", -200, 200, false, new InitConst(0)),
SLEEP_POWER("sleepPower", -200, 200, false, new InitConst(0)),
PARALYZE_POWER("paralyzePower", -200, 200, false, new InitConst(0)),
CANCEL_POWER("cancelPower", -200, 200, false, new InitConst(0)),
DEBUFF_POWER("debuffPower", -200, 200, false, new InitConst(0)),
MAGIC_POWER("magicPower", -200, 200, false, new InitConst(0)),
SKILL_CRIT_CHANCE_MOD("SkillCritChanceMod", 10, 190, false, new InitConst(100)),
FATALBLOW_RATE("blowRate", 0, 10, false, new InitConst(1.)),
DEATH_RECEPTIVE("deathRcpt", 10, 190, false, new InitConst(100)),
FIRE_RECEPTIVE("fireRcpt", null, null, false),
WIND_RECEPTIVE("windRcpt", null, null, false),
WATER_RECEPTIVE("waterRcpt", null, null, false),
EARTH_RECEPTIVE("earthRcpt", null, null, false),
UNHOLY_RECEPTIVE("unholyRcpt", null, null, false),
SACRED_RECEPTIVE("sacredRcpt", null, null, false),
CRIT_DAMAGE_RECEPTIVE("critDamRcpt", 50, 200, false, new InitConst(100)),
CRIT_CHANCE_RECEPTIVE("critChanceRcpt", 10, 190, false, new InitConst(100)),
ATTACK_ELEMENT_FIRE("attackFire", 0, 500, false),
ATTACK_ELEMENT_WATER("attackWater", 0, 500, false),
ATTACK_ELEMENT_WIND("attackWind", 0, 500, false),
ATTACK_ELEMENT_EARTH("attackEarth", 0, 500, false),
ATTACK_ELEMENT_SACRED("attackSacred", 0, 500, false),
ATTACK_ELEMENT_UNHOLY("attackUnholy", 0, 500, false),
SWORD_WPN_RECEPTIVE("swordWpnRcpt", 10, 200, false, new InitConst(100)),
DUAL_WPN_RECEPTIVE("dualWpnRcpt", 10, 200, false, new InitConst(100)),
BLUNT_WPN_RECEPTIVE("bluntWpnRcpt", 10, 200, false, new InitConst(100)),
DAGGER_WPN_RECEPTIVE("daggerWpnRcpt", 10, 200, false, new InitConst(100)),
BOW_WPN_RECEPTIVE("bowWpnRcpt", 10, 200, false, new InitConst(100)),
CROSSBOW_WPN_RECEPTIVE("crossbowWpnRcpt", 10, 200, false, new InitConst(100)),
POLE_WPN_RECEPTIVE("poleWpnRcpt", 10, 200, false, new InitConst(100)),
FIST_WPN_RECEPTIVE("fistWpnRcpt", 10, 200, false, new InitConst(100)),
ABSORB_DAMAGE_PERCENT("absorbDam", 0, 100, false),
ABSORB_DAMAGEMP_PERCENT("absorbDamMp", 0, 100, false),
TRANSFER_PET_DAMAGE_PERCENT("transferPetDam", 0, 100, false),
// Отражение урона с шансом. Урон получает только атакующий.
REFLECT_AND_BLOCK_DAMAGE_CHANCE("reflectAndBlockDa m", 0, 100, false), // Ближний урон без скиллов
REFLECT_AND_BLOCK_PSKILL_DAMAGE_CHANCE("reflectAnd BlockPSkillDam", 0, 100, false), // Ближний урон скиллами
REFLECT_AND_BLOCK_MSKILL_DAMAGE_CHANCE("reflectAnd BlockMSkillDam", 0, 100, false), // Любой урон магией
// Отражение урона в процентах. Урон получает и атакующий и цель
REFLECT_DAMAGE_PERCENT("reflectDam", 0, 100, false), // Ближний урон без скиллов
REFLECT_PSKILL_DAMAGE_PERCENT("reflectPSkillDam", 0, 100, false), // Ближний урон скиллами
REFLECT_MSKILL_DAMAGE_PERCENT("reflectMSkillDam", 0, 100, false), // Любой урон магией
REFLECT_PHYSIC_SKILL("reflectPhysicSkill", 0, 100, false),
REFLECT_MAGIC_SKILL("reflectMagicSkill", 0, 100, false),
REFLECT_PHYSIC_DEBUFF("reflectPhysicDebuff", 0, 100, false),
REFLECT_MAGIC_DEBUFF("reflectMagicDebuff", 0, 100, false),
PSKILL_EVASION("pSkillEvasion", 0, 100, false),
MSKILL_EVASION("mSkillEvasion", 0, 100, false),
COUNTER_ATTACK("counterAttack", 0, 100, false),
CANCEL_TARGET("cancelTarget", 0, 100, false),
HEAL_EFFECTIVNESS("hpEff", 0, 1000, false),
MANAHEAL_EFFECTIVNESS("mpEff", 0, null, false),
CPHEAL_EFFECTIVNESS("cpEff", 0, 1000, false),
HEAL_POWER("healPower", null, null, false),
MP_MAGIC_SKILL_CONSUME("mpConsum", null, null, false),
MP_PHYSICAL_SKILL_CONSUME("mpConsumePhysical", null, null, false),
MP_DANCE_SKILL_CONSUME("mpDanceConsume", null, null, false),
MP_USE_BOW("cheapShot", null, null, false),
MP_USE_BOW_CHANCE("cheapShotChance", null, null, false),
SS_USE_BOW("miser", null, null, false),
SS_USE_BOW_CHANCE("miserChance", null, null, false),
ACTIVATE_RATE("activateRate", null, null, false),
SKILL_MASTERY("skillMastery", 0, null, false),
MAX_LOAD("maxLoad", null, null, false),
MAX_NO_PENALTY_LOAD("maxNoPenaltyLoad", null, null, false),
INVENTORY_LIMIT("inventoryLimit", null, Config.SERVICES_EXPAND_INVENTORY_MAX, false),
STORAGE_LIMIT("storageLimit", null, null, false),
TRADE_LIMIT("tradeLimit", null, null, false),
COMMON_RECIPE_LIMIT("CommonRecipeLimit", null, null, false),
DWARVEN_RECIPE_LIMIT("DwarvenRecipeLimit", null, null, false),
BUFF_LIMIT("buffLimit", null, null, false),
SONG_LIMIT("songLimit", null, null, false),
SOULS_LIMIT("soulsLimit", null, null, false),
SOULS_CONSUME_EXP("soulsExp", null, null, false),
TALISMANS_LIMIT("talismansLimit", 0, 6, false),
PVE_PHYSICAL_DMG("pvePhysDmg", null, null, false, null), //
PVE_PHYS_SKILL_DMG("pvePhysSkillsDmg", null, null, false, null),
PVE_BOW_DMG("pveBowDmg", null, null, false, null),
PVE_BOW_SKILL_DMG("pveBowSkillsDmg", null, null, false, null),
PVE_MAGICAL_DMG("pveMagicalDmg", null, null, false, null),
GRADE_EXPERTISE_LEVEL("gradeExpertiseLevel", null, null, false),
EXP("ExpMultiplier", 0, null, false),
SP("SpMultiplier", 0, null, false),
DROP("DropMultiplier", null, null, false);