PROTOCOL_BASE_USER_LEAVE_REQ
Цитата:
using PBServer;
using PBServer.network;
using PBServer.network.serverpackets;
namespace PBServer.network.clientpacket
{
internal class PROTOCOL_BASE_USER_LEAVE_REQ : ReceiveBaseLoginPacket
{
public PROTOCOL_BASE_USER_LEAVE_REQ(LoginClient Client, byte[] data)
{
this.makeme(Client, data);
}
protected internal override void read()
{
}
protected internal override void run()
{
if (this.getClient() == null)
return;
this.getClient().sendPacket((SendBaseLoginPacket) new S_BASE_USER_LEAVE(this.getClient().getPlayer()));
}
}
}
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This source c#
no have this .cs
2668 is packet
PROTOCOL_BASE_GET_ITEMS_FOR_RANK_UP_REQ and waits server opcode 0xA6D.
2567 (
PROTOCOL_BASE_GET_FRIENDS_REQ) waits server opcode 0x112.