PROTOCOL_ROOM_CHANGE_ROOMINFO_ACK
public override void WriteImpl()
{
Write<uint>(room.Id);
WriteUnicode(room.Title, RoomModel.TitleLength);
Write<StageId>(room.StageId);
Write<bool>(room.StageSmall);
Write<byte>(room.StageType);
Write<RoomState>(room.State); // <-- Состояние комнаты
// ...
}
Code: C#