Тема: GeoBuilder
Показать сообщение отдельно
Непрочитано 04.11.2016, 07:12   #4
Пользователь

По умолчанию Re: GeoBuilder

Цитата:
Сообщение от AionLight Посмотреть сообщение
Hello! Help to understand where you need to parse collisionFlags for geodata used in geodvizhkah from 3.0+ to CollisionIntention. Who knows where the data resides on the client ??? class looks like this:
to NONE (0),
PHYSICAL (1), // the Physical collision
MATERIAL (1 << 1), // the Mesh materials with skills
SKILL (1 << 2), // Skill Obstacles
the WALK (1 << 3 ) // Walk / NoWalk Obstacles
DOOR (1 << 4) // Doors' the which have a state Opened / closed
the EVENT (1 << 5) // The Appear on the event only
MOVEABLE (1 << 6) // Ships, shugo boxes
Here, for example from 4.3 geo for na_l_tabebuia_03c.cgf collisionFlags is 280 and that's where he is taken in the client 280 is not clear ...
Hi did you found where is collisionFlag?
Dr4co вне форума Ответить с цитированием