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Непрочитано 19.10.2009, 20:13   #51
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По умолчанию Re: Установка эмулятора Aion-Emu или Aion-Unique

короче слушай мастера, батьку и все остальное в этом духе

Aion-Unique работает его скачай и с ним возись версию 301
Aion-Emu не работает с последним обновленнием 1,5,0,10

для надежности копируй содержимое и заменяй то что в твоем файле , измени то что красным мои коментарии тоже удали

в этой папке C:\AionUniqueServer\gameserver\config
gameserver.properties
[SPOILER]#
# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#

# Port that will be used to listen for client connections
gameserver.network.client.port=7777

# Host that will be used to listen for client connections
gameserver.network.client.host=10.1.154.177 тут свой ip

# Maximum online players on the server
gameserver.network.client.maxplayers=100

# Address of login server
gameserver.network.login.address=localhost:9014

# Id of this game server
gameserver.network.login.gsid=1

# Password of this game server
gameserver.network.login.password=12345 тут пароль который ты указал в таблице sql

# Additional threads that are used to read network data
gameserver.network.nio.threads.read=0

# Additional threads that are used to write network data
gameserver.network.nio.threads.write=0

# Name of gameserver
gameserver.name=AionGad

# Character name pattern to be checked at char creation
gameserver.character.name.pattern=[a-zA-Z]{2,10}

# Server Country Code (cc)
gameserver.country.code=1

# Server Mode
# 0 = user is bind to a realm (can't create characters from both realms at the same time)
# 1 = user can create characters from both realms
# 34 = user is bind to a realm, can't create more than 2 characters and can't enter the game world (character reservation mode)
gameserver.mode=1



#----------------------------------------------------------------
#Rates config's
#----------------------------------------------------------------
ExpRate=3[/SPOILER]

database.properties

[SPOILER]#
# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#

# This class represents database driver class that will be used while connecting to database
database.driver=com.mysql.jdbc.Driver

# This is database url.
database.url=jdbc:mysql://localhost:3306/aion

# Database user
database.user=root

# Database password
database.password=pupsik пароль на sql

# Minimum amount of database connections that will allways in the pool
database.connections.min=5

# Maximum amount of DB connections that server can use
database.connections.max=10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor=./data/scripts/system/database.xml[/SPOILER]

ipconfig.xml

[SPOILER]<!--
~ This file is part of aion-unique <aionunique.smfnew.com>.
~
~ aion-unique is free software: you can redistribute it and/or modify
~ it under the terms of the GNU General Public License as published by
~ the Free Software Foundation, either version 3 of the License, or
~ (at your option) any later version.
~
~ aion-unique is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU General Public License for more details.
~
~ You should have received a copy of the GNU General Public License
~ along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
-->

<!--
File that is responsible for network address mapping.
We can have any number of ip ranges mapped to various network interfaces
Useful for those who run server in local areas with two (or more) networks
-->

<ipconfig default="127.0.0.1">

<!--
IANA-reserved private IPv4 network ranges
Access only from local networks, external client can't have any of
the following ip addresses
-->
<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="тут твой ip если на 172 начинается"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>

</ipconfig>[/SPOILER]



теперь переходишь сюда C:\AionUniqueServer\loginserver\config

gameserver.properties

[SPOILER]#
# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#

# LoginServer will listen for connections on specified port
loginserver.network.client.port=2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host=тут твой ip

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban=5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing= 15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host=127.0.0.1 тут оставляешь как есть

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port=9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read=0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write=0

# Create accounts automatically or not?
loginserver.accounts.autocreate=true
[/SPOILER]

database.properties

[SPOILER]#
# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#

# This class represents database driver class that will be used while connecting to database
database.driver=com.mysql.jdbc.Driver

# This is database url.
database.url=jdbc:mysql://localhost:3306/aion

# Database user
database.user=root

# Database password
database.password=pupsik пароль на sql

# Minimum amount of database connections that will allways in the pool
database.connections.min=5

# Maximum amount of DB connections that server can use
database.connections.max=10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor=./data/scripts/system/database.xml[/SPOILER]

Если не работает перецустанови sql и навикат обычно пароли забывают которые устанавливали на базу и таблицу

Для проверки сначала заходишь в игру со своего же компа, если зашло, то и из других компов в сети будет заходить.

Последний раз редактировалось gadz; 19.10.2009 в 20:48.
gadz вне форума Ответить с цитированием