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Непрочитано 03.05.2010, 22:37   #5
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По умолчанию Re: несколько вопросов

undertrey
#3 http://forum.zone-game.info/showthre...t=6577&page=31 читай я там писал.
#1 Держи.
Код:
    <skill_template skill_id="9737" name="STR_SKILL_Abyss_RankerSkill_Light_Avatar_G1" nameId="577347" stack="SKILL_ABYSS_RANKERSKILL_LIGHT_AVATAR" lvl="1" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202502" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197373" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="10"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="78000"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="156000"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9738" name="STR_SKILL_Abyss_RankerSkill_Light_Avatar_G2" nameId="577353" stack="SKILL_ABYSS_RANKERSKILL_LIGHT_AVATAR" lvl="2" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202503" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197373" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="10"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="93600"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="187200"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9739" name="STR_SKILL_Abyss_RankerSkill_Light_Avatar_G3" nameId="577357" stack="SKILL_ABYSS_RANKERSKILL_LIGHT_AVATAR" lvl="3" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202504" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197373" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="20"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="109200"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="249600"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9740" name="STR_SKILL_Abyss_RankerSkill_Light_Avatar_G4" nameId="577361" stack="SKILL_ABYSS_RANKERSKILL_LIGHT_AVATAR" lvl="4" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202505" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197373" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="30"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="124800"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="249600"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9741" name="STR_SKILL_Abyss_RankerSkill_Light_Avatar_G5" nameId="577365" stack="SKILL_ABYSS_RANKERSKILL_LIGHT_AVATAR" lvl="5" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202506" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197373" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="30"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="156000"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="312000"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9742" name="STR_SKILL_Abyss_RankerSkill_Dark_Avatar_G1" nameId="577369" stack="SKILL_ABYSS_RANKERSKILL_DARK_AVATAR" lvl="1" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202507" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197423" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="5"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="78000"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="156000"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9743" name="STR_SKILL_Abyss_RankerSkill_Dark_Avatar_G2" nameId="577373" stack="SKILL_ABYSS_RANKERSKILL_DARK_AVATAR" lvl="2" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202508" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197423" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="10"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="93600"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="187200"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9744" name="STR_SKILL_Abyss_RankerSkill_Dark_Avatar_G3" nameId="577377" stack="SKILL_ABYSS_RANKERSKILL_DARK_AVATAR" lvl="3" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202509" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197423" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="20"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="109200"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="249600"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9745" name="STR_SKILL_Abyss_RankerSkill_Dark_Avatar_G4" nameId="577381" stack="SKILL_ABYSS_RANKERSKILL_DARK_AVATAR" lvl="4" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202510" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197423" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="30"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="124800"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="249600"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
    <skill_template skill_id="9746" name="STR_SKILL_Abyss_RankerSkill_Dark_Avatar_G5" nameId="577385" stack="SKILL_ABYSS_RANKERSKILL_DARK_AVATAR" lvl="5" skilltype="MAGICAL" skillsubtype="BUFF" tslot="BUFF" activation="ACTIVE" cooldown="72000" duration="6000">
        <startconditions>
            <dp value="2000"/>
        </startconditions>
        <setproperties>
            <firsttarget value="ME"/>
            <firsttargetrange value="1"/>
            <targetrange value="ONLYONE"/>
            <targetrelation value="FRIEND"/>
        </setproperties>
        <effects>
            <transform model="202511" duration="600000" effectid="175" e="2"/>
            <statup duration="600000" effectid="197423" e="3">
                <change stat="SPEED" func="ADD" delta="0" value="40"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXHP" func="ADD" delta="0" value="156000"/>
            </statup>
            <statup duration="600000" effectid="105062" e="3" element="WATER">
                <change stat="MAXMP" func="ADD" delta="0" value="312000"/>
            </statup>
        </effects>
        <actions>
            <dpuse value="2000"/>
        </actions>
    </skill_template>
Замени на эти, не полностью готовы но работают.
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