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Непрочитано 03.09.2010, 16:17   #4
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Автор темы (Топик Стартер) Re: Проверка комбат зоны (итем)

Нет, не комбат.
Импортим "AttackStanceTaskManager"
Код:
import net.sf.l2j.gameserver.taskmanager.AttackStanceTaskManager;
И пишем запрет
Код:
if (AttackStanceTaskManager.getInstance().getAttackStanceTask(activeChar))
{
activeChar.sendMessage("Package will reject, a fighting zone!");
return;
}
А комбат - это во время атаки, а не во время боевой стойки.. это разные вещи

Целый код:
Код:
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/

package net.sf.l2j.gameserver.handler.itemhandlers;

import java.util.logging.Level;
import java.util.logging.Logger;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.serverpackets.MagicSkillUser;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.util.FloodProtector;
import net.sf.l2j.gameserver.taskmanager.AttackStanceTaskManager;

public class FBuff implements IItemHandler
{
  protected static final Logger _log = Logger.getLogger(Potions.class.getName());
  private static final int[] ITEM_IDS = {1163};
     
     
  private int _herbstask = 0;
 
  private class HerbTask implements Runnable
  {
      private L2PcInstance _activeChar;
      private int _magicId;
      private int _level;
      HerbTask(L2PcInstance activeChar, int magicId, int level)
      {
        _activeChar = activeChar;
        _magicId = magicId;
        _level = level;
      }
      public void run()
      {
        try
        {
            usePotion(_activeChar, _magicId, _level);
        }
        catch (Throwable t)
        {
            _log.log(Level.WARNING, "", t);
        }
      }
  }
  public synchronized void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
      L2PcInstance activeChar;     
      if (playable instanceof L2PcInstance)
        activeChar = (L2PcInstance) playable;
      else if (playable instanceof L2PetInstance)
        activeChar = ((L2PetInstance) playable).getOwner();
      else
        return;     
      if (activeChar.isInOlympiadMode())
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));
        return;
      }
      if (activeChar.isAllSkillsDisabled())
      {
        activeChar.sendPacket(new ActionFailed());
        return;
      }
if (AttackStanceTaskManager.getInstance().getAttackStanceTask(activeChar))
{
activeChar.sendMessage("Package will reject, a fighting zone!");
return;
}

      if (activeChar.isInDuel())
      {
        activeChar.sendPacket(new ActionFailed());
        return;
      }

      if (activeChar.isInFunEvent())
      {
        activeChar.sendPacket(new ActionFailed());
        return;
      }

     
      L2Skill skill;
      int itemId = item.getItemId();
      if (itemId == 1163)
      {
        skill = SkillTable.getInstance().getInfo(276, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(273, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(365, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(264, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(267, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(304, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(268, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1363, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1085, 3);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1303, 1);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1059, 3);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1040, 3);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1204, 2);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
        skill = SkillTable.getInstance().getInfo(1062, 2);
        skill.getEffects(activeChar, activeChar);
        activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0));
      }
  } 
  public boolean usePotion(L2PcInstance activeChar, int magicId, int level)
  {
      if (activeChar.isCastingNow() && magicId>2277 && magicId<2285)
      {
        _herbstask += 100;
        ThreadPoolManager.getInstance().scheduleAi(new HerbTask(activeChar, magicId, level), _herbstask);
      }
      else
      {
        if (magicId>2277 && magicId<2285 && _herbstask>=100) _herbstask -= 100;
        L2Skill skill = SkillTable.getInstance().getInfo(magicId, level);
        if (skill != null)
        {
            activeChar.doCast(skill);
            if (!(activeChar.isSitting() && !skill.isPotion()))
              return true;
        }
      }
      return false;
  }  public int[] getItemIds()
  {
      return ITEM_IDS;
  }
}
Дайте плюсеГ, если кому-нить пригодилось))
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