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Ошибка при запуске startGameServer.sh
#1
Запускаю startGameServer.sh и мне выдает
Код:
server:/server/gameserver# ./startGameServer.sh
server:/server/gameserver# ./GameServer_loop.sh: line 14: 19722 Killed
       java -Dfile.encoding=UTF-8 -Xms1024m -Xmx1024m -cp ./../libs/*:l2jserver.jar ru.rt.gameserver.GameServer > log/stdout.log 2>&1

server:/server/gameserver#
На ошибку не похоже, но в процессах гейм сервера нет после этого.

Сервер Debian 5.0
Сборка RT

Вот содержание GameServer_loop.sh
Код:
#!/bin/bash

# exit codes of GameServer:
#  0 normal shutdown
#  2 reboot attempt

while :; do
    [ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log"
    [ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log"
    java -Dfile.encoding=UTF-8 -Xms1024m -Xmx1024m -cp ./../libs/*:l2jserver.jar ru.rt.gameserver.GameServer > log/stdout.log 2>&1
    [ $? -ne 2 ] && break
#    /etc/init.d/mysql restart
    sleep 10
done

Вот еще stdout.log
Код:
Loading GameServer Configuration Files...
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSourceName -> 1i4fs9d8h1apeepzrx1zx7|2c641e9a, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1i4fs9d8h1apeepzrx1zx7|2c641e9a, idleConnectionTestPeriod -> 3600, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2rt?useUnicode=true&characterEncoding=UTF8, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 100, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, propertyCycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
L2J Server Version:    2.0
L2J Datapack Version:  2.0
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's available.
Initializing Script Engine Manager
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Version: 1.6
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.0b5
Script Engine: java 1.6 - Language: java - Language Version: 1.6
SkillTreeTable: Loaded 42202 skills.
FishingSkillTreeTable: Loaded 109 general skills.
FishingSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 296 enchant skills.
PledgeSkillTreeTable: Loaded 41 pledge skills
TransformSkillTreeTable: Loaded 50 transform skills
SpecialSkillTreeTable: Loaded 3 special skills
ItemTable: Loaded 2510 Armors.
ItemTable: Loaded 9474 Items.
ItemTable: Loaded 3336 Weapons.
Highest item id used:22172
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Extractable items data: Loaded 340 extractable items!
Summon items data: Loaded 25 summon items.
Loading zones...
L2World: Setting up World Regions
L2World: (136 by 136) World Region Grid set up.
Initializing GrandBossManager
GrandBossManager: Loaded 7 Instances
Done: loaded 418 zones.
Initializing CastleManager
Initializing FortManager
Searching clan halls doors:
DoorTable: Loaded 721 Door Templates.
StaticObject: Loaded 29 StaticObject Templates.
ResidentialSkillTable: Loaded 29 entities with associated skills.
NpcTable: Loaded 9343 NPC templates.
NpcTable: Loaded 434 Minions.
MerchantPriceConfigTable: Loaded 28 merchant price configs.
Initializing Walkers Routes Table.
DayNightSpawnManager: Day/Night handler initialized
Ответ


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