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CommunityBoard buffer
#1
Приветствую пользователи ZG подскажите как исправить бафера суть в том когда бафаюсь на 1 странице все норм когда начинаеш баф на 2 странице нажимаеш на баф тебе кидается баф но скидует автоматом на 1 страницу
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Цитата:<html><body>
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<table border=0 cellspacing=0 cellpadding=0>
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<td width=80><img src=l2ui.bbs_lineage2 height=16 width=80></td>
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<td height=20></td>
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<img src="L2UI.SquareGray" width=770 height=1>
<table>
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<td><button value="ГЛАВНАЯ" action="bypass -h _bbstop" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="МАГАЗИН" action="bypass -h _bbstop;6" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="БАФЕР" action="bypass -h _bbstop;3" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ЭВЕНТЫ" action="bypass -h _bbsevents" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="СЕРВИСЫ" action="bypass -h _bbsservice" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ПРОФЕССИЯ" action="bypass -h _bbsclass;" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="СТАТИСТИКА" action="bypass -h _bbsstat;" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ТЕЛЕПОРТ" action="bypass -h _bbsteleport;" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</table>
<img src="L2UI.SquareGray" width=770 height=1>

<table width=770>
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<td height=250>
<table width="440">
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<td><center><button value="Предыдущая" action="bypass -h _bbstop;3" width=90 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><center><font color=ffed29>| Страницы |</font></td>
<td><center><button value="Следующая" action="bypass -h _bbstop;38" width=90 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
<table width="440">
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<td><img src="L2UI.SquareWhite" width=440 height=1><br></td>
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</table>
<table width="440">
<tr>
<td><center><img src="icon.skill1268" width=32 height=32><br1><button value="Vampiric Rage" action="bypass -h _bbs_buff_Vampiric Rage_ $tvari" width=110 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1303" width=32 height=32><br1><button value="Wild Magic" action="bypass -h _bbs_buff_Wild Magic_ $tvari" width=110 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1304" width=32 height=32><br1><button value="Advanced Block" action="bypass -h _bbs_buff_Advanced Block_ $tvari" width=110 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1310" width=32 height=32><br1><button value="Chant of Vampire" action="bypass -h _bbs_buff_Chant of Vampire_ $tvari" width=110 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
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<td><center><img src="icon.skill1542" width=32 height=32><br1><button value="Counter Critical" action="bypass -h _bbs_buff_Counter Critical_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1460" width=32 height=32><br1><button value="Mana Gain" action="bypass -h _bbs_buff_Mana Gain_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1392" width=32 height=32><br1><button value="Holy Resistance" action="bypass -h _bbs_buff_Holy Resistance_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1393" width=32 height=32><br1><button value="Unholy Resistance" action="bypass -h _bbs_buff_Unholy Resistance_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
</tr>
<tr>
<td><center><img src="icon.skill1352" width=32 height=32><br1><button value="Elemental Protection" action="bypass -h _bbs_buff_Elemental Protection_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1354" width=32 height=32><br1><button value="Arcane Protection" action="bypass -h _bbs_buff_Arcane Protection_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1353" width=32 height=32><br1><button value="Divine Protection" action="bypass -h _bbs_buff_Divine Protection_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1043" width=32 height=32><br1><button value="Holy Weapon" action="bypass -h _bbs_buff_Holy Weapon_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
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<td><center><img src="icon.skill1397" width=32 height=32><br1><button value="Clarity" action="bypass -h _bbs_buff_Clarity_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1007" width=32 height=32><br1><button value="Chant of Battle" action="bypass -h _bbs_buff_Chant of Battle_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1010" width=32 height=32><br1><button value="Soul Shield" action="bypass -h _bbs_buff_Soul Shield_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1002" width=32 height=32><br1><button value="Flame Chant" action="bypass -h _bbs_buff_Flame Chant_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
</tr>
<tr>
<td><center><img src="icon.skill1006" width=32 height=32><br1><button value="Chant of Fire" action="bypass -h _bbs_buff_Chant of Fire_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1009" width=32 height=32><br1><button value="Chant of Shielding" action="bypass -h _bbs_buff_Chant of Shielding_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1308" width=32 height=32><br1><button value="Chant of Predator" action="bypass -h _bbs_buff_Chant of Predator_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1309" width=32 height=32><br1><button value="Chant of Eagle" action="bypass -h _bbs_buff_Chant of Eagle_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
</tr>
<tr>
<td><center><img src="icon.skill1252" width=32 height=32><br1><button value="Chant of Evasion" action="bypass -h _bbs_buff_Chant of Evasion_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1251" width=32 height=32><br1><button value="Chant of Fury" action="bypass -h _bbs_buff_Chant of Fury_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1253" width=32 height=32><br1><button value="Chant of Rage" action="bypass -h _bbs_buff_Chant of Rage_ $tvari" width=110 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td><center><img src="icon.skill1284" width=32 height=32><br1><button value="Chant of Revenge" action="bypass -h _bbs_buff_Chant of Revenge_ $tvari" width=110 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
</tr>
</table>
</td>

<td height=250>

<table width="320">
<tr>
<td><center><font color=3293F3>Функции Бафера</font></center></td>
</tr>
</table>
<table width="250" align=center>
<tr>
<td align=center><button value="Набор для Война" action="bypass -h _bbs_buff_FIGHERLIST_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button value="Набор для Мага" action="bypass -h _bbs_buff_MAGELIST_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
<tr>
<td align=center><button value="Восстановление Мп" action="bypass -h _bbs_buff_REGMP_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button value="Восстановление CP" action="bypass -h _bbs_buff_REGCP_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
<tr>
<td align=center><button value="Восстановление Хп" action="bypass -h _bbs_buff_REGHP_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button value="Отмена Бафа" action="bypass -h _bbs_buff_CANCEL_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
<tr>
<td align=center><button value="Сохранить Бафф" action="bypass -h _bbs_buff_SAVE_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><center><font color=3293F3>"Кого Бафать?"</font></center></td>
</tr>
<tr>
<td align=center><button value="Наложить Бафф" action="bypass -h _bbs_buff_BUFF_ $tvari" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><combobox width=146 var=tvari list="Player;Pet"></td>
</tr>
</table>
<br>
<table width="280" align=center>
<tr>
<td><font color=ffed29>Стоимость одного Баффа:</font></center></td>
<td align=center><center><font color=ff3631>10.000 Аден</font></center></td>
</tr>
<tr>
<td><font color=ffed29>Стоимость Набора на Война:</font></center></td>
<td align=center><center><font color=ff3631>460.000 Аден</font></center></td>
</tr>
<tr>
<td><font color=ffed29>Стоимость Набора на Мага:</font></center></td>
<td align=center><center><font color=ff3631>370.000 Аден</font></center></td>
</tr>
</table>
</td>
</tr>
</table>
<br>
<img src="L2UI.SquareGray" width=770 height=1>
<br>
<td><center><font color="LEVEL">Тест</font></center></td>
</center>
</body></html>
Ответ
#2
в этом гавнобаффере - никак
только в ядре менять
Ответ
#3
+1
была такая же проблема.
чтоб не скидывало надо писать в ядре это 100% ,но где не помню))
Ответ


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