<?php
package l2open.gameserver.model;
import javolution.util.FastMap;
import l2open.Config;
import l2open.database.*;
import l2open.gameserver.cache.CrestCache;
import l2open.gameserver.cache.Msg;
import l2open.gameserver.instancemanager.AuctionManager;
import l2open.gameserver.instancemanager.CastleManager;
import l2open.gameserver.instancemanager.FortressManager;
import l2open.gameserver.model.entity.siege.Siege;
import l2open.gameserver.model.entity.vehicle.L2AirShip;
import l2open.gameserver.model.items.ClanWarehouse;
import l2open.gameserver.model.items.L2ItemInstance;
import l2open.gameserver.model.items.L2ItemInstance.ItemClass;
import l2open.gameserver.serverpackets.*;
import l2open.gameserver.tables.ClanTable;
import l2open.gameserver.tables.SkillTable;
import l2open.util.GArray;
import l2open.util.Log;
import java.sql.ResultSet;
import java.util.Arrays;
import java.util.Collection;
import java.util.Comparator;
import java.util.logging.Logger;
public class L2Clan
{
private static final Logger _log = Logger.getLogger(L2Clan.class.getName());
private String _name;
private int _clanId;
private L2ClanMember _leader = null;
FastMap<Integer, L2ClanMember> _members = new FastMap<Integer, L2ClanMember>().setShared(true);
private int _allyId;
private byte _level;
private int _hasCastle = 0;
private int _hasFortress = 0;
private int _hiredGuards;
private int _hasHideout = 0;
private int _crestId;
private int _crestLargeId;
private long _expelledMemberTime;
private long _leavedAllyTime;
private long _dissolvedAllyTime;
private L2AirShip _airship;
private boolean _airshipLicense;
private int _airshipFuel;
// all these in milliseconds
public static long EXPELLED_MEMBER_PENALTY = 24 * 60 * 60 * 1000L;
public static long LEAVED_ALLY_PENALTY = 24 * 60 * 60 * 1000L;
public static long DISSOLVED_ALLY_PENALTY = 24 * 60 * 60 * 1000L;
private ClanWarehouse _warehouse = new ClanWarehouse(this);
private int _whBonus = -1;
private GArray<L2Clan> _atWarWith = new GArray<L2Clan>();
private GArray<L2Clan> _underAttackFrom = new GArray<L2Clan>();
protected FastMap<Integer, L2Skill> _skills = new FastMap<Integer, L2Skill>().setShared(true);
protected FastMap<Integer, FastMap<Integer, L2Skill>> _squadSkills = new FastMap<Integer, FastMap<Integer, L2Skill>>().setShared(true);
protected FastMap<Integer, RankPrivs> _Privs = new FastMap<Integer, RankPrivs>().setShared(true);
protected FastMap<Integer, SubPledge> _SubPledges = new FastMap<Integer, SubPledge>().setShared(true);
private int _reputation = 0;
// Clan Privileges: system
public static final int CP_NOTHING = 0;
public static final int CP_CL_INVITE_CLAN = 2; // Join clan
public static final int CP_CL_MANAGE_TITLES = 4; // Give a title
public static final int CP_CL_WAREHOUSE_SEARCH = 8; // View warehouse content
public static final int CP_CL_MANAGE_RANKS = 16; // manage clan ranks
public static final int CP_CL_CLAN_WAR = 32;
public static final int CP_CL_DISMISS = 64;
public static final int CP_CL_EDIT_CREST = 128; // Edit clan crest
public static final int CP_CL_APPRENTICE = 256;
public static final int CP_CL_TROOPS_FAME = 512;
public static final int CP_CL_SUMMON_AIRSHIP = 1024;
// Clan Privileges: clan hall
public static final int CP_CH_ENTRY_EXIT = 2048; // open a door
public static final int CP_CH_USE_FUNCTIONS = 4096;
public static final int CP_CH_AUCTION = 8192;
public static final int CP_CH_DISMISS = 16384; // Выгнать чужаков из КХ
public static final int CP_CH_SET_FUNCTIONS = 32768;
// Clan Privileges: castle/fotress
public static final int CP_CS_ENTRY_EXIT = 65536;
public static final int CP_CS_MANOR_ADMIN = 131072;
public static final int CP_CS_MANAGE_SIEGE = 262144;
public static final int CP_CS_USE_FUNCTIONS = 524288;
public static final int CP_CS_DISMISS = 1048576; // Выгнать чужаков из замка/форта
public static final int CP_CS_TAXES = 2097152;
public static final int CP_CS_MERCENARIES = 4194304;
public static final int CP_CS_SET_FUNCTIONS = 8388606;
public static final int CP_ALL = 16777214;
public static final int RANK_FIRST = 1;
public static final int RANK_LAST = 9;
// Sub-unit types
public static final int SUBUNIT_ACADEMY = -1;
public static final int SUBUNIT_NONE = 0;
public static final int SUBUNIT_ROYAL1 = 100;
public static final int SUBUNIT_ROYAL2 = 200;
public static final int SUBUNIT_KNIGHT1 = 1001;
public static final int SUBUNIT_KNIGHT2 = 1002;
public static final int SUBUNIT_KNIGHT3 = 2001;
public static final int SUBUNIT_KNIGHT4 = 2002;
private final static ClanReputationComparator REPUTATION_COMPARATOR = new ClanReputationComparator();
/** Количество мест в таблице рангов кланов */
private final static int REPUTATION_PLACES = 100;
private String _notice;
public static final int NOTICE_MAX_LENGHT = 512;
@SuppressWarnings("unused")
private boolean _noticeEnabled = true;
/**
* Конструктор используется только внутри для восстановления из базы
*/
private L2Clan(int clanId)
{
_clanId = clanId;
InitializePrivs();
}
public L2Clan(int clanId, String clanName, L2ClanMember leader)
{
_clanId = clanId;
_name = clanName;
InitializePrivs();
setLeader(leader);
insertNotice();
}
public int getClanId()
{
return _clanId;
}
public void setClanId(int clanId)
{
_clanId = clanId;
}
public int getLeaderId()
{
return _leader != null ? _leader.getObjectId() : 0;
}
public L2ClanMember getLeader()
{
return _leader;
}
public void setLeader(L2ClanMember leader)
{
_leader = leader;
_members.put(leader.getObjectId(), leader);
}
public String getLeaderName()
{
return _leader.getName();
}
public String getName()
{
return _name;
}
public void setName(String name)
{
_name = name;
}
private void addClanMember(L2ClanMember member)
{
_members.put(member.getObjectId(), member);
}
public void addClanMember(L2Player player)
{
addClanMember(new L2ClanMember(this, player.getName(), player.getTitle(), player.getLevel(), player.getClassId().getId(), player.getObjectId(), player.getPledgeType(), player.getPowerGrade(), player.getApprentice(), false));
}
public L2ClanMember getClanMember(int id)
{
return _members.get(id);
}
public L2ClanMember getClanMember(String name)
{
for(L2ClanMember member : _members.values())
if(member.getName().equals(name))
return member;
return null;
}
public int getMembersCount()
{
return _members.size();
}
public void flush()
{
for(L2ClanMember member : getMembers())
removeClanMember(member.getObjectId());
for(L2ItemInstance item : _warehouse.listItems(ItemClass.ALL))
_warehouse.destroyItem(item.getItemId(), item.getCount());
if(_hasCastle != 0)
CastleManager.getInstance().getCastleByIndex(_hasCastle).changeOwner(null);
if(_hasFortress != 0)
FortressManager.getInstance().getFortressByIndex(_hasFortress).changeOwner(null);
}
public void removeClanMember(int id)
{
if(id == getLeaderId())
return;
L2ClanMember exMember = _members.remove(id);
if(exMember == null)
return;
SubPledge sp = _SubPledges.get(exMember.getPledgeType());
if(sp != null && sp.getLeaderId() == exMember.getObjectId()) // subpledge leader
sp.setLeaderId(0); // clan leader has to assign another one, via villagemaster
if(exMember.hasSponsor())
getClanMember(exMember.getSponsor()).setApprentice(0);
removeMemberInDatabase(exMember);
}
public L2ClanMember[] getMembers()
{
return _members.values().toArray(new L2ClanMember[_members.size()]);
}
public L2Player[] getOnlineMembers(int exclude)
{
GArray<L2Player> result = new GArray<L2Player>();
for(L2ClanMember temp : _members.values())
if(temp.isOnline() && temp.getObjectId() != exclude)
result.add(temp.getPlayer());
return result.toArray(new L2Player[result.size()]);
}
public int getAllyId()
{
return _allyId;
}
public byte getLevel()
{
return _level;
}
/**
* Возвращает замок, которым владеет клан
* @return ID замка
*/
public int getHasCastle()
{
return _hasCastle;
}
/**
* Возвращает крепость, которой владеет клан
* @return ID крепости
*/
public int getHasFortress()
{
return _hasFortress;
}
/**
* Возвращает кланхолл, которым владеет клан
* @return ID кланхолла
*/
public int getHasHideout()
{
return _hasHideout;
}
public void setAllyId(int allyId)
{
_allyId = allyId;
}
/**
* Устанавливает замок, которым владеет клан.<BR>
* Одновременно владеть и замком и крепостью нельзя
* @param castle ID замка
*/
public void setHasCastle(int castle)
{
if(_hasFortress == 0)
_hasCastle = castle;
}
/**
* Устанавливает крепость, которой владеет клан.<BR>
* Одновременно владеть и крепостью и замком нельзя
* @param fortress ID крепости
*/
public void setHasFortress(int fortress)
{
if(_hasCastle == 0)
_hasFortress = fortress;
}
public void setHasHideout(int hasHideout)
{
_hasHideout = hasHideout;
}
public void setLevel(byte level)
{
_level = level;
}
public boolean isMember(Integer id)
{
return _members.containsKey(id);
}
public void updateClanInDB()
{
if(getLeaderId() == 0)
{
_log.warning("updateClanInDB with empty LeaderId");
Thread.dumpStack();
return;
}
if(getClanId() == 0)
{
_log.warning("updateClanInDB with empty ClanId");
Thread.dumpStack();
return;
}
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE clan_data SET leader_id=?,ally_id=?,reputation_score=?,expelled_member=?,leaved_ally=?,dissolved_ally=?,clan_level=?,warehouse=?,clan_name=?,airship=? WHERE clan_id=?");
statement.setInt(1, getLeaderId());
statement.setInt(2, getAllyId());
statement.setInt(3, getReputationScore());
statement.setLong(4, getExpelledMemberTime() / 1000);
statement.setLong(5, getLeavedAllyTime() / 1000);
statement.setLong(6, getDissolvedAllyTime() / 1000);
statement.setInt(7, _level);
statement.setInt(8, getWhBonus());
statement.setString(9, getName());
statement.setInt(10, isHaveAirshipLicense() ? getAirshipFuel() : -1);
statement.setInt(11, getClanId());
statement.execute();
}
catch(Exception e)
{
_log.warning("error while updating clan '" + getClanId() + "' data in db");
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
public void store()
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("INSERT INTO clan_data (clan_id,clan_name,clan_level,hasCastle,hasFortress,hasHideout,ally_id,leader_id,expelled_member,leaved_ally,dissolved_ally,airship) values (?,?,?,?,?,?,?,?,?,?,?,?)");
statement.setInt(1, _clanId);
statement.setString(2, _name);
statement.setInt(3, _level);
statement.setInt(4, _hasCastle);
statement.setInt(5, _hasFortress);
statement.setInt(6, _hasHideout);
statement.setInt(7, _allyId);
statement.setInt(8, getLeaderId());
statement.setLong(9, getExpelledMemberTime() / 1000);
statement.setLong(10, getLeavedAllyTime() / 1000);
statement.setLong(11, getDissolvedAllyTime() / 1000);
statement.setInt(12, isHaveAirshipLicense() ? getAirshipFuel() : -1);
statement.execute();
DatabaseUtils.closeStatement(statement);
statement = con.prepareStatement("UPDATE characters SET clanid=?,pledge_type=0 WHERE obj_Id=?");
statement.setInt(1, getClanId());
statement.setInt(2, getLeaderId());
statement.execute();
}
catch(Exception e)
{
_log.warning("error while saving new clan to db");
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
private void removeMemberInDatabase(L2ClanMember member)
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE characters SET clanid=0, pledge_type=0, pledge_rank=0, lvl_joined_academy=0, apprentice=0, title='', leaveclan=? WHERE obj_Id=?");
statement.setLong(1, System.currentTimeMillis() / 1000);
statement.setInt(2, member.getObjectId());
statement.execute();
}
catch(Exception e)
{
_log.warning("error while removing clan member in db " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
public static L2Clan restore(int clanId)
{
if(clanId == 0) // no clan
return null;
L2Clan clan = null;
int leaderId = 0;
ThreadConnection con1 = null;
FiltredPreparedStatement statement1 = null;
ResultSet clanData = null;
try
{
con1 = L2DatabaseFactory.getInstance().getConnection();
statement1 = con1.prepareStatement("SELECT clan_name,clan_level,hasCastle,hasFortress,hasHideout,ally_id,leader_id,reputation_score,expelled_member,leaved_ally,dissolved_ally,auction_bid_at,warehouse,airship FROM clan_data where clan_id=?");
statement1.setInt(1, clanId);
clanData = statement1.executeQuery();
if(clanData.next())
{
clan = new L2Clan(clanId);
clan.setName(clanData.getString("clan_name"));
clan.setLevel(clanData.getByte("clan_level"));
clan.setHasCastle(clanData.getByte("hasCastle"));
clan.setHasFortress(clanData.getByte("hasFortress"));
clan.setHasHideout(clanData.getInt("hasHideout"));
clan.setAllyId(clanData.getInt("ally_id"));
clan._reputation = clanData.getInt("reputation_score");
clan.setAuctionBiddedAt(clanData.getInt("auction_bid_at"));
clan.setExpelledMemberTime(clanData.getLong("expelled_member") * 1000L);
clan.setLeavedAllyTime(clanData.getLong("leaved_ally") * 1000L);
clan.setDissolvedAllyTime(clanData.getLong("dissolved_ally") * 1000L);
clan.setWhBonus(clanData.getInt("warehouse"));
clan.setAirshipLicense(clanData.getInt("airship") == -1 ? false : true);
if(clan.isHaveAirshipLicense())
clan.setAirshipFuel(clanData.getInt("airship"));
leaderId = clanData.getInt("leader_id");
}
else
{
_log.warning("L2Clan.java clan " + clanId + " does't exist");
return null;
}
if(clan.getName() == null)
_log.config("null name for clan?? " + clanId);
if(clan.getAuctionBiddedAt() > 0 && AuctionManager.getInstance().getAuction(clan.getAuctionBiddedAt()) == null)
clan.setAuctionBiddedAt(0);
}
catch(Exception e)
{
_log.warning("error while restoring clan " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCSR(con1, statement1, clanData);
}
if(clan == null)
{
_log.fine("Clan " + clanId + " does't exist");
return null;
}
if(leaderId == 0)
{
_log.fine("Not found leader for clan: " + clanId);
return null;
}
ThreadConnection con2 = null;
FiltredPreparedStatement statement2 = null;
ResultSet clanMembers = null;
try
{
con2 = L2DatabaseFactory.getInstance().getConnection();
statement2 = con2.prepareStatement(//
"SELECT `c`.`char_name` AS `char_name`," + //
"`s`.`level` AS `level`," + //
"`s`.`class_id` AS `classid`," + //
"`c`.`obj_Id` AS `obj_id`," + //
"`c`.`title` AS `title`," + //
"`c`.`pledge_type` AS `pledge_type`," + //
"`c`.`pledge_rank` AS `pledge_rank`," + //
"`c`.`apprentice` AS `apprentice` " + //
"FROM `characters` `c` " + //
"LEFT JOIN `character_subclasses` `s` ON (`s`.`char_obj_id` = `c`.`obj_Id` AND `s`.`isBase` = '1') " + //
"WHERE `c`.`clanid`=? ORDER BY `c`.`lastaccess` DESC");
statement2.setInt(1, clanId);
clanData = statement2.executeQuery();
statement2.setInt(1, clan.getClanId());
clanMembers = statement2.executeQuery();
while(clanMembers.next())
{
L2ClanMember member = new L2ClanMember(clan, clanMembers.getString("char_name"), clanMembers.getString("title"), clanMembers.getInt("level"), clanMembers.getInt("classid"), clanMembers.getInt("obj_id"), clanMembers.getInt("pledge_type"), clanMembers.getInt("pledge_rank"), clanMembers.getInt("apprentice"), clanMembers.getInt("obj_id") == leaderId);
if(member.getObjectId() == leaderId)
clan.setLeader(member);
else
clan.addClanMember(member);
}
if(clan.getLeader() == null)
_log.severe("Clan " + clan.getName() + " have no leader!");
}
catch(Exception e)
{
_log.warning("Error while restoring clan members for clan: " + clanId + " " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCSR(con2, statement2, clanMembers);
}
clan.restoreSkills();
clan.restoreSubPledges();
clan.restoreRankPrivs();
clan.setCrestId(CrestCache.getPledgeCrestId(clanId));
clan.setCrestLargeId(CrestCache.getPledgeCrestLargeId(clanId));
return clan;
}
public void broadcastToOnlineMembers(L2GameServerPacket... packets)
{
for(L2ClanMember member : _members.values())
if(member.isOnline())
member.getPlayer().sendPacket(packets);
}
public void broadcastToOtherOnlineMembers(L2GameServerPacket packet, L2Player player)
{
for(L2ClanMember member : _members.values())
if(member.isOnline() && member.getPlayer() != player)
member.getPlayer().sendPacket(packet);
}
@Override
public String toString()
{
return getName();
}
public void setCrestId(int newcrest)
{
_crestId = newcrest;
}
public int getCrestId()
{
return _crestId;
}
public boolean hasCrest()
{
return _crestId > 0;
}
public int getCrestLargeId()
{
return _crestLargeId;
}
public void setCrestLargeId(int newcrest)
{
_crestLargeId = newcrest;
}
public boolean hasCrestLarge()
{
return _crestLargeId > 0;
}
public long getAdenaCount()
{
return _warehouse.getAdenaCount();
}
public ClanWarehouse getWarehouse()
{
return _warehouse;
}
public int getHiredGuards()
{
return _hiredGuards;
}
public void incrementHiredGuards()
{
_hiredGuards++;
}
public int isAtWar()
{
if(_atWarWith != null && !_atWarWith.isEmpty())
return 1;
return 0;
}
public int isAtWarOrUnderAttack()
{
if(_atWarWith != null && !_atWarWith.isEmpty() || _underAttackFrom != null && !_underAttackFrom.isEmpty())
return 1;
return 0;
}
public boolean isAtWarWith(Integer id)
{
L2Clan clan = ClanTable.getInstance().getClan(id);
if(_atWarWith != null && !_atWarWith.isEmpty())
if(_atWarWith.contains(clan))
return true;
return false;
}
public boolean isUnderAttackFrom(Integer id)
{
L2Clan clan = ClanTable.getInstance().getClan(id);
if(_underAttackFrom != null && !_underAttackFrom.isEmpty())
if(_underAttackFrom.contains(clan))
return true;
return false;
}
public void setEnemyClan(L2Clan clan)
{
_atWarWith.add(clan);
}
public void deleteEnemyClan(L2Clan clan)
{
_atWarWith.remove(clan);
}
// clans that are attacking this clan
public void setAttackerClan(L2Clan clan)
{
_underAttackFrom.add(clan);
}
public void deleteAttackerClan(L2Clan clan)
{
_underAttackFrom.remove(clan);
}
public GArray<L2Clan> getEnemyClans()
{
return _atWarWith;
}
public int getWarsCount()
{
return _atWarWith.size();
}
public GArray<L2Clan> getAttackerClans()
{
return _underAttackFrom;
}
public void broadcastClanStatus(boolean updateList, boolean needUserInfo, boolean relation)
{
for(L2ClanMember member : _members.values())
if(member.isOnline())
{
if(updateList)
member.getPlayer().sendPacket(Msg.PledgeShowMemberListDeleteAll, new PledgeShowMemberListAll(this, member.getPlayer()));
member.getPlayer().sendPacket(new PledgeShowInfoUpdate(this));
if(needUserInfo)
member.getPlayer().broadcastUserInfo(true);
if(relation)
member.getPlayer().broadcastRelationChanged();
}
}
public L2Alliance getAlliance()
{
return _allyId == 0 ? null : ClanTable.getInstance().getAlliance(_allyId);
}
public void setExpelledMemberTime(long time)
{
_expelledMemberTime = time;
}
public long getExpelledMemberTime()
{
return _expelledMemberTime;
}
public void setExpelledMember()
{
_expelledMemberTime = System.currentTimeMillis();
updateClanInDB();
}
public void setLeavedAllyTime(long time)
{
_leavedAllyTime = time;
}
public long getLeavedAllyTime()
{
return _leavedAllyTime;
}
public void setLeavedAlly()
{
_leavedAllyTime = System.currentTimeMillis();
updateClanInDB();
}
public void setDissolvedAllyTime(long time)
{
_dissolvedAllyTime = time;
}
public long getDissolvedAllyTime()
{
return _dissolvedAllyTime;
}
public void setDissolvedAlly()
{
_dissolvedAllyTime = System.currentTimeMillis();
updateClanInDB();
}
public boolean canInvite()
{
return System.currentTimeMillis() - _expelledMemberTime >= EXPELLED_MEMBER_PENALTY;
}
public boolean canJoinAlly()
{
return System.currentTimeMillis() - _leavedAllyTime >= LEAVED_ALLY_PENALTY;
}
public boolean canCreateAlly()
{
return System.currentTimeMillis() - _dissolvedAllyTime >= DISSOLVED_ALLY_PENALTY;
}
public int getRank()
{
L2Clan[] clans = ClanTable.getInstance().getClans();
Arrays.sort(clans, REPUTATION_COMPARATOR);
int place = 1;
for(int i = 0; i < clans.length; i++)
{
if(i == REPUTATION_PLACES)
return 0;
L2Clan clan = clans[i];
if(clan == this)
return place + i;
}
return 0;
}
public int getReputationScore()
{
return _reputation;
}
private void setReputationScore(int rep)
{
if(_reputation >= 0 && rep < 0)
{
broadcastToOnlineMembers(Msg.SINCE_THE_CLAN_REPUTATION_SCORE_HAS_DROPPED_TO_0_OR_LOWER_YOUR_CLAN_SKILLS_WILL_BE_DE_ACTIVATED);
L2Skill[] skills = getAllSkills();
for(L2ClanMember member : _members.values())
if(member.isOnline())
for(L2Skill sk : skills)
member.getPlayer().removeSkill(sk, false);
}
else if(_reputation < 0 && rep >= 0)
{
broadcastToOnlineMembers(Msg.THE_CLAN_SKILL_WILL_BE_ACTIVATED_BECAUSE_THE_CLANS_REPUTATION_SCORE_HAS_REACHED_TO_0_OR_HIGHER);
L2Skill[] skills = getAllSkills();
for(L2ClanMember member : _members.values())
if(member.isOnline())
for(L2Skill sk : skills)
{
member.getPlayer().sendPacket(new PledgeSkillListAdd(sk.getId(), sk.getLevel()));
if(sk.getMinPledgeClass() <= member.getPlayer().getPledgeClass())
member.getPlayer().addSkill(sk, false);
}
}
if(_reputation != rep)
{
_reputation = rep;
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
}
updateClanInDB();
}
public int incReputation(int inc, boolean rate, String source)
{
if(_level < 5)
return 0;
if(rate && Math.abs(inc) <= Config.RATE_CLAN_REP_SCORE_MAX_AFFECTED)
inc = Math.round(inc * Config.RATE_CLAN_REP_SCORE);
setReputationScore(_reputation + inc);
Log.add(_name + "|" + inc + "|" + _reputation + "|" + source, "clan_reputation");
return inc;
}
/* ============================ clan skills stuff ============================ */
private void restoreSkills()
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT skill_id, skill_level, squad_index FROM clan_skills WHERE clan_id=?");
statement.setInt(1, getClanId());
rset = statement.executeQuery();
while (rset.next())
{
int id = rset.getInt("skill_id");
int level = rset.getInt("skill_level");
int pId = rset.getInt("squad_index");
L2Skill skill = SkillTable.getInstance().getInfo(id, level);
if(pId > -1)
{
FastMap<Integer, L2Skill> oldPSkill = _squadSkills.get(pId);
if(oldPSkill == null)
oldPSkill = new FastMap<Integer, L2Skill>();
oldPSkill.put(id, skill);
_squadSkills.put(pId, oldPSkill);
}
else
_skills.put(skill.getId(), skill);
}
}
catch (Exception e)
{
_log.warning("Could not restore clan skills: " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
}
/** used to retrieve all skills */
public final L2Skill[] getAllSkills()
{
if(_reputation < 0)
return new L2Skill[0];
return _skills.values().toArray(new L2Skill[_skills.values().size()]);
}
public L2Skill addNewSkill(L2Skill newSkill, boolean store)
{
return addNewSkill(newSkill, store, -1);
}
/** used to add a new skill to the list, send a packet to all online clan members, update their stats and store it in db*/
public L2Skill addNewSkill(L2Skill newSkill, boolean store, int plId)
{
L2Skill oldSkill = null;
if(newSkill != null)
{
if(plId == -1)
oldSkill = _skills.put(newSkill.getId(), newSkill);
else if(plId >= 0)
{
FastMap<Integer, L2Skill> oldPSkill = _squadSkills.get(plId);
if(oldPSkill == null)
oldPSkill = new FastMap<Integer, L2Skill>().setShared(true);
oldSkill = oldPSkill.put(newSkill.getId(), newSkill);
_squadSkills.put(plId, oldPSkill);
}
else
{
_log.warning("Player " + getLeaderName() + " tried to add a Squad Skill to a squad that doesn't exist, ban him!");
return null;
}
if(store)
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
if(oldSkill != null)
{
statement = con.prepareStatement("UPDATE clan_skills SET skill_level=? WHERE skill_id=? AND clan_id=?");
statement.setInt(1, newSkill.getLevel());
statement.setInt(2, oldSkill.getId());
statement.setInt(3, getClanId());
statement.execute();
}
else
{
statement = con.prepareStatement("INSERT INTO clan_skills (clan_id,skill_id,skill_level,skill_name,squad_index) VALUES (?,?,?,?,?)");
statement.setInt(1, getClanId());
statement.setInt(2, newSkill.getId());
statement.setInt(3, newSkill.getLevel());
statement.setString(4, newSkill.getName());
statement.setInt(5, plId);
statement.execute();
}
}
catch(Exception e)
{
_log.warning("Error could not store char skills: " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
for(L2ClanMember temp : _members.values())
{
if(temp.isOnline() && temp.getPlayer() != null)
{
if(plId == -1)
{
temp.getPlayer().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
if(newSkill.getMinRank() <= temp.getPlayer().getPledgeClass())
temp.getPlayer().addSkill(newSkill, false);
}
else
{
temp.getPlayer().sendPacket(new ExSubPledgetSkillAdd(newSkill.getId(), newSkill.getLevel(), plId));
if(temp.getPledgeType() == plId)
temp.getPlayer().addSkill(newSkill, false);
}
}
}
}
return oldSkill;
}
/**
* Удаляет скилл у клана, без удаления из базы. Используется для удаления скилов резиденций.
* После удаления скила(ов) необходимо разослать boarcastSkillListToOnlineMembers()
* @param skill
*/
public void removeSkill(L2Skill skill)
{
_skills.remove(skill.getId());
for(L2ClanMember temp : _members.values())
if(temp.isOnline() && temp.getPlayer() != null)
temp.getPlayer().removeSkill(skill);
}
public void boarcastSkillListToOnlineMembers()
{
for(L2ClanMember temp : _members.values())
if(temp.isOnline() && temp.getPlayer() != null)
addAndShowSkillsToPlayer(temp.getPlayer());
}
public void addAndShowSkillsToPlayer(L2Player activeChar)
{
if(_reputation < 0)
return;
activeChar.sendPacket(new PledgeSkillList(this));
for(L2Skill s : _skills.values())
{
if(s == null)
continue;
activeChar.sendPacket(new PledgeSkillListAdd(s.getId(), s.getLevel()));
if(s.getMinRank() <= activeChar.getPledgeClass())
activeChar.addSkill(s, false);
}
if(_squadSkills != null && !_squadSkills.isEmpty())
{
for(int pledgeId : _squadSkills.keySet())
{
FastMap<Integer, L2Skill> skills = _squadSkills.get(pledgeId);
for(L2Skill s : skills.values())
{
activeChar.sendPacket(new ExSubPledgetSkillAdd(s.getId(), s.getLevel(), pledgeId));
if(pledgeId == activeChar.getPledgeType())
activeChar.addSkill(s, false);
}
}
}
activeChar.sendPacket(new SkillList(activeChar));
}
public void showSquadSkillsToPlayer(L2Player player)
{
if(_squadSkills != null && !_squadSkills.isEmpty())
{
for(int pledgeId : _squadSkills.keySet())
{
FastMap<Integer, L2Skill> skills = _squadSkills.get(pledgeId);
for(L2Skill s : skills.values())
{
player.sendPacket(new ExSubPledgetSkillAdd(s.getId(), s.getLevel(), pledgeId));
if(pledgeId == player.getPledgeType())
player.addSkill(s, false);
}
}
}
}
/* ============================ clan subpledges stuff ============================ */
public class SubPledge
{
private int _type;
private int _leaderId;
private String _name;
public SubPledge(int type, int leaderId, String name)
{
_type = type;
_leaderId = leaderId;
_name = name;
}
public int getType()
{
return _type;
}
public String getName()
{
return _name;
}
public int getLeaderId()
{
return _leaderId;
}
public void setLeaderId(int leaderId)
{
_leaderId = leaderId;
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE clan_subpledges SET leader_id=? WHERE clan_id=? and type=?");
statement.setInt(1, _leaderId);
statement.setInt(2, getClanId());
statement.setInt(3, _type);
statement.execute();
}
catch(Exception e)
{
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
public String getLeaderName()
{
for(L2ClanMember member : _members.values())
if(member.getObjectId() == _leaderId)
return member.getName();
return "";
}
}
public final boolean isAcademy(int pledgeType)
{
return pledgeType == SUBUNIT_ACADEMY;
}
public final boolean isRoyalGuard(int pledgeType)
{
return pledgeType == SUBUNIT_ROYAL1 || pledgeType == SUBUNIT_ROYAL2;
}
public final boolean isOrderOfKnights(int pledgeType)
{
return pledgeType == SUBUNIT_KNIGHT1 || pledgeType == SUBUNIT_KNIGHT2 || pledgeType == SUBUNIT_KNIGHT3 || pledgeType == SUBUNIT_KNIGHT4;
}
public int getAffiliationRank(int pledgeType)
{
if(isAcademy(pledgeType))
return 9;
else if(isOrderOfKnights(pledgeType))
return 8;
else if(isRoyalGuard(pledgeType))
return 7;
else
return 6;
}
public final SubPledge getSubPledge(int pledgeType)
{
if(_SubPledges == null)
return null;
return _SubPledges.get(pledgeType);
}
public final void addSubPledge(SubPledge sp, boolean updateDb)
{
_SubPledges.put(sp.getType(), sp);
if(updateDb)
{
broadcastToOnlineMembers(new PledgeReceiveSubPledgeCreated(sp));
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("INSERT INTO `clan_subpledges` (clan_id,type,leader_id,name) VALUES (?,?,?,?)");
statement.setInt(1, getClanId());
statement.setInt(2, sp.getType());
statement.setInt(3, sp.getLeaderId());
statement.setString(4, sp.getName());
statement.execute();
}
catch(Exception e)
{
_log.warning("Could not store clan Sub pledges: " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
}
public int createSubPledge(L2Player player, int pledgeType, int leaderId, String name)
{
int temp = pledgeType;
pledgeType = getAvailablePledgeTypes(pledgeType);
if(pledgeType == SUBUNIT_NONE)
{
if(temp == SUBUNIT_ACADEMY)
player.sendPacket(Msg.YOUR_CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY);
else
player.sendMessage("You can't create any more sub-units of this type");
return SUBUNIT_NONE;
}
switch(pledgeType)
{
case SUBUNIT_ACADEMY:
break;
case SUBUNIT_ROYAL1:
case SUBUNIT_ROYAL2:
if(getReputationScore() < 5000)
{
player.sendPacket(Msg.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW);
return SUBUNIT_NONE;
}
incReputation(-5000, false, "SubunitCreate");
break;
case SUBUNIT_KNIGHT1:
case SUBUNIT_KNIGHT2:
case SUBUNIT_KNIGHT3:
case SUBUNIT_KNIGHT4:
if(getReputationScore() < 10000)
{
player.sendPacket(Msg.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW);
return SUBUNIT_NONE;
}
incReputation(-10000, false, "SubunitCreate");
break;
}
addSubPledge(new SubPledge(pledgeType, leaderId, name), true);
return pledgeType;
}
public int getAvailablePledgeTypes(int pledgeType)
{
if(pledgeType == SUBUNIT_NONE)
return SUBUNIT_NONE;
if(_SubPledges.get(pledgeType) != null)
switch(pledgeType)
{
case SUBUNIT_ACADEMY:
return 0;
case SUBUNIT_ROYAL1:
pledgeType = getAvailablePledgeTypes(SUBUNIT_ROYAL2);
break;
case SUBUNIT_ROYAL2:
return 0;
case SUBUNIT_KNIGHT1:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT2);
break;
case SUBUNIT_KNIGHT2:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT3);
break;
case SUBUNIT_KNIGHT3:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT4);
break;
case SUBUNIT_KNIGHT4:
return 0;
}
return pledgeType;
}
private void restoreSubPledges()
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT * FROM clan_subpledges WHERE clan_id=?");
statement.setInt(1, getClanId());
rset = statement.executeQuery();
// Go though the recordset of this SQL query
while(rset.next())
{
int type = rset.getInt("type");
int leaderId = rset.getInt("leader_id");
String name = rset.getString("name");
SubPledge pledge = new SubPledge(type, leaderId, name);
addSubPledge(pledge, false);
}
}
catch(Exception e)
{
_log.warning("Could not restore clan SubPledges: " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
}
/** used to retrieve all subPledges */
public final SubPledge[] getAllSubPledges()
{
return _SubPledges.values().toArray(new SubPledge[_SubPledges.values().size()]);
}
public int getSubPledgeLimit(int pledgeType)
{
int limit;
switch(_level)
{
case 0:
limit = 10;
break;
case 1:
limit = 15;
break;
case 2:
limit = 20;
break;
case 3:
limit = 30;
break;
default:
limit = 40;
break;
}
switch(pledgeType)
{
case SUBUNIT_ACADEMY:
case SUBUNIT_ROYAL1:
case SUBUNIT_ROYAL2:
if(getLevel() >= 11)
limit = 30;
else
limit = 20;
break;
case SUBUNIT_KNIGHT1:
case SUBUNIT_KNIGHT2:
if(getLevel() >= 9)
limit = 25;
else
limit = 10;
break;
case SUBUNIT_KNIGHT3:
case SUBUNIT_KNIGHT4:
if(getLevel() >= 10)
limit = 25;
else
limit = 10;
break;
}
return limit;
}
public int getSubPledgeMembersCount(int pledgeType)
{
int result = 0;
for(L2ClanMember temp : _members.values())
if(temp.getPledgeType() == pledgeType)
result++;
return result;
}
public int getSubPledgeLeaderId(int pledgeType)
{
return _SubPledges.get(pledgeType).getLeaderId();
}
/* ============================ clan privilege ranks stuff ============================ */
public class RankPrivs
{
private int _rank;
private int _party;
private int _privs;
public RankPrivs(int rank, int party, int privs)
{
_rank = rank;
_party = party;
_privs = privs;
}
public int getRank()
{
return _rank;
}
public int getParty()
{
return _party;
}
public void setParty(int party)
{
_party = party;
}
public int getPrivs()
{
return _privs;
}
public void setPrivs(int privs)
{
_privs = privs;
}
}
private void restoreRankPrivs()
{
if(_Privs == null)
InitializePrivs();
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
// Retrieve all skills of this L2Player from the database
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT privilleges,rank FROM clan_privs WHERE clan_id=?");
statement.setInt(1, getClanId());
rset = statement.executeQuery();
// Go though the recordset of this SQL query
while(rset.next())
{
int rank = rset.getInt("rank");
//int party = rset.getInt("party"); - unused?
int privileges = rset.getInt("privilleges");
//noinspection ConstantConditions
RankPrivs p = _Privs.get(rank);
if(p != null)
p.setPrivs(privileges);
else
_log.warning("Invalid rank value (" + rank + "), please check clan_privs table");
}
}
catch(Exception e)
{
_log.warning("Could not restore clan privs by rank: " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
}
public void InitializePrivs()
{
for(int i = RANK_FIRST; i <= RANK_LAST; i++)
_Privs.put(i, new RankPrivs(i, 0, CP_NOTHING));
}
public void updatePrivsForRank(int rank)
{
for(L2ClanMember member : _members.values())
if(member.isOnline() && member.getPlayer() != null && member.getPlayer().getPowerGrade() == rank)
{
if(member.getPlayer().isClanLeader())
continue;
member.getPlayer().sendUserInfo(false);
}
}
public RankPrivs getRankPrivs(int rank)
{
if(rank < RANK_FIRST || rank > RANK_LAST)
{
_log.warning("Requested invalid rank value: " + rank);
Thread.dumpStack();
return null;
}
if(_Privs.get(rank) == null)
{
_log.warning("Request of rank before init: " + rank);
Thread.dumpStack();
setRankPrivs(rank, CP_NOTHING);
}
return _Privs.get(rank);
}
public int countMembersByRank(int rank)
{
int ret = 0;
for(L2ClanMember m : getMembers())
if(m.getPowerGrade() == rank)
ret++;
return ret;
}
public void setRankPrivs(int rank, int privs)
{
if(rank < RANK_FIRST || rank > RANK_LAST)
{
_log.warning("Requested set of invalid rank value: " + rank);
Thread.dumpStack();
return;
}
if(_Privs.get(rank) != null)
_Privs.get(rank).setPrivs(privs);
else
_Privs.put(rank, new RankPrivs(rank, countMembersByRank(rank), privs));
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
//_log.warning("requested store clan privs in db for rank: " + rank + ", privs: " + privs);
// Retrieve all skills of this L2Player from the database
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("REPLACE INTO clan_privs (clan_id,rank,privilleges) VALUES (?,?,?)");
statement.setInt(1, getClanId());
statement.setInt(2, rank);
statement.setInt(3, privs);
statement.execute();
}
catch(Exception e)
{
_log.warning("Could not store clan privs for rank: " + e);
e.printStackTrace();
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
/** used to retrieve all privilege ranks */
public final RankPrivs[] getAllRankPrivs()
{
if(_Privs == null)
return new RankPrivs[0];
return _Privs.values().toArray(new RankPrivs[_Privs.values().size()]);
}
private int _auctionBiddedAt = 0;
public int getAuctionBiddedAt()
{
return _auctionBiddedAt;
}
public void setAuctionBiddedAt(int id)
{
_auctionBiddedAt = id;
}
public void sendMessageToAll(String message)
{
for(L2ClanMember member : _members.values())
if(member.isOnline() && member.getPlayer() != null)
member.getPlayer().sendMessage(message);
}
public void sendMessageToAll(String message, String message_ru)
{
L2Player player;
for(L2ClanMember member : _members.values())
if(member.isOnline() && (player = member.getPlayer()) != null)
player.sendMessage(player.isLangRus() && !message_ru.isEmpty() ? message_ru : message);
}
private Siege _siege;
private boolean _isDefender;
private boolean _isAttacker;
public void setSiege(Siege siege)
{
_siege = siege;
}
public Siege getSiege()
{
return _siege;
}
public void setDefender(boolean b)
{
_isDefender = b;
}
public void setAttacker(boolean b)
{
_isAttacker = b;
}
public boolean isDefender()
{
return _isDefender;
}
public boolean isAttacker()
{
return _isAttacker;
}
private static class ClanReputationComparator implements Comparator<L2Clan>
{
public int compare(L2Clan o1, L2Clan o2)
{
if(o1 == null || o2 == null)
return 0;
return o2.getReputationScore() - o1.getReputationScore();
}
}
public void insertNotice()
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("INSERT INTO clan_notices (clanID, notice, enabled) values (?,?,?)");
statement.setInt(1, getClanId());
statement.setString(2, "Change me");
statement.setString(3, "false");
statement.execute();
}
catch(Exception e)
{
System.out.println("BBS: Error while creating clan notice for clan " + getClanId() + "");
if(e.getMessage() != null)
System.out.println("BBS: Exception = " + e.getMessage() + "");
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
public String getNotice()
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT notice FROM clan_notices WHERE clanID=?");
statement.setInt(1, getClanId());
rset = statement.executeQuery();
while(rset.next())
_notice = rset.getString("notice");
}
catch(Exception e)
{
System.out.println("BBS: Error while getting notice from DB for clan " + getClanId() + "");
if(e.getMessage() != null)
System.out.println("BBS: Exception = " + e.getMessage() + "");
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
return _notice;
}
public String getNoticeForBBS()
{
String notice = "";
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT notice FROM clan_notices WHERE clanID=?");
statement.setInt(1, getClanId());
rset = statement.executeQuery();
while(rset.next())
notice = rset.getString("notice");
}
catch(Exception e)
{
System.out.println("BBS: Error while getting notice from DB for clan " + getClanId() + "");
if(e.getMessage() != null)
System.out.println("BBS: Exception = " + e.getMessage() + "");
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
return notice.replaceAll("<br>", "\n");
}
/**
* Назначить новое сообщение
*/
public void setNotice(String notice)
{
notice = notice.replaceAll("\n", "<br>");
if(notice.length() > NOTICE_MAX_LENGHT)
notice = notice.substring(0, NOTICE_MAX_LENGHT - 1);
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE clan_notices SET notice=? WHERE clanID=?");
statement.setString(1, notice);
statement.setInt(2, getClanId());
statement.execute();
_notice = notice;
}
catch(Exception e)
{
System.out.println("BBS: Error while saving notice for clan " + getClanId() + "");
if(e.getMessage() != null)
System.out.println("BBS: Exception = " + e.getMessage() + "");
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
}
/**
* Включено или нет?
*/
public boolean isNoticeEnabled()
{
String result = "";
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
ResultSet rset = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT enabled FROM clan_notices WHERE clanID=?");
statement.setInt(1, getClanId());
rset = statement.executeQuery();
while(rset.next())
result = rset.getString("enabled");
}
catch(Exception e)
{
System.out.println("BBS: Error while reading _noticeEnabled for clan " + getClanId() + "");
if(e.getMessage() != null)
System.out.println("BBS: Exception = " + e.getMessage() + "");
}
finally
{
DatabaseUtils.closeDatabaseCSR(con, statement, rset);
}
if(result.isEmpty())
insertNotice();
else if(result.compareToIgnoreCase("true") == 0)
return true;
return false;
}
/**
* Включить/выключить
*/
public void setNoticeEnabled(boolean noticeEnabled)
{
ThreadConnection con = null;
FiltredPreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE clan_notices SET enabled=? WHERE clanID=?");
if(noticeEnabled)
statement.setString(1, "true");
else
statement.setString(1, "false");
statement.setInt(2, getClanId());
statement.execute();
}
catch(Exception e)
{
System.out.println("BBS: Error while updating notice status for clan " + getClanId() + "");
if(e.getMessage() != null)
System.out.println("BBS: Exception = " + e.getMessage() + "");
}
finally
{
DatabaseUtils.closeDatabaseCS(con, statement);
}
_noticeEnabled = noticeEnabled;
}
public int getWhBonus()
{
return _whBonus;
}
public void setWhBonus(int i)
{
if(_whBonus != -1)
mysql.set("UPDATE `clan_data` SET `warehouse`=? WHERE `clan_id`=?", i, getClanId());
_whBonus = i;
}
private int _territorySide = -1;
public void setTerritorySiege(int side)
{
_territorySide = side;
}
public int getTerritorySiege()
{
return _territorySide;
}
public void setAirshipLicense(boolean val)
{
_airshipLicense = val;
}
public boolean isHaveAirshipLicense()
{
return _airshipLicense;
}
public L2AirShip getAirship()
{
return _airship;
}
public void setAirship(L2AirShip airship)
{
_airship = airship;
}
public int getAirshipFuel()
{
return _airshipFuel;
}
public void setAirshipFuel(int fuel)
{
_airshipFuel = fuel;
}
public final FastMap<Integer, FastMap<Integer, L2Skill>> getSquadSkills()
{
if(_squadSkills == null)
return new FastMap<Integer, FastMap<Integer, L2Skill>>();
return _squadSkills;
}
public FastMap<Integer, SubPledge> getSubPledges()
{
return _SubPledges;
}
}