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помогите с установкой сервера
#11
пароль у меня: a .
server.properties
Код:
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2universe (default)
# URL = jdbc:hsqldb:hsql://localhost/l2universe
# URL = jdbc:sqlserver://localhost/database = l2universe/user = sa/password =
URL = jdbc:mysql://localhost/l2universe
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = a

# Default: 100
MaximumDbConnections = 100

# Time in minutes when IDLE db connections will be dismissed if not used
# 0 never expire. I will recommend 60 minutes, but need testing
# Default: 0
MaximumDbIdleTime = 60

# Cleans up the server database on startup.
# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).
# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.
# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.
# Default: True
DatabaseCleanUp = True

# The time before a database connection closes (in miliseconds)
# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.
# If you get often this error message, try increasing this.
# Default: 60000ms
ConnectionCloseTime = 60000

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: Changing the protocol revision may result in incompatible communication and many errors in game!
# Default: 216
AllowedProtocolRevisions = 216

# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = [A-Z][a-z]*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
loginserver.properties
Код:
# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = 127.0.0.1

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginHostname = 127.0.0.1

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# Default: 15
IpUpdateTime = 15


# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600

# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False

# Enforce GameGuard authorization from client?
# If True, login server will kick client if the client bypassed GameGuard authentication.
# Default: False
ForceGGAuth = False

# Basic protection against OOG Client Emulators
# If True, users must input a text inside a dialog to continue.
# Default: False
UseSecurityCardToLogin = False
# Input verification (not done yet).
SecurityCardID = server

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50

# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2universe (default)
# URL = jdbc:hsqldb:hsql://localhost/l2universe
# URL = jdbc:sqlserver://localhost/database = l2universe/user = sa/password =
URL = jdbc:mysql://localhost/l2universe
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = a

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0


# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True

# Create a new game account on player login if the account name does not exist yet.
# Default: True
AutoCreateAccounts = True


# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False

#Default = False
PacketHandlerDebug = false

# Default: False
Assert = False

# Default: False
Developer = False
Ответ
#12
Vlad2000, дело не столько в конфигах, сколько в работе батника инсталлятора - глючит зараза.
Так вот включите путь к mysql.exe в переменную %PATH% или положите mysql.exe и mysqldump.exe в тот же каталог, что и батник и не трогайте в батнике и не задавайте ручками путь до mysql.exe.
Да и по большому версия 6.0 - ещё в разработке, так что откатиться бы вам на 5.5 или 5.1
Ответ
#13
у меня там всё правильно или я не понел ответ
Ответ
#14
ну и что мне делать??
Ответ
#15
Прочитать еще раз форум весь. Сейчас вы не понимаете даже что от вас инсталлятор просит, а там слова по уровню английского языка для 9 класса. Для тех кто плохо учился, если транслейтор от Гугл. Открываете и читаете что хотите.
Ответ
#16
вы посоветуйте мне сборку сервер для клиента LineageII Freya
Ответ


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