07-01-2015, 05:21 PM
Значит так.
Скачал вот эти исходники https://yadi.sk/d/RGlVzM1vhbmpe
Скомпилировал в Eclipse.
Во время запуска по чему то не грузит tvt и lashero
Но это не сильно важно. Тупо удалив их, всё запускается хорошо, ГС конектится с ЛСом.
А в игру зайти не могу. Пишет в клиенте "Попытка доступа неудачна".
Я в 2 конфигах отключил catguard, protection. И всё равно не получается зайти.
Мои конфиги, все настроены на 127.0.0.1
Вот скомпилированная мною сборка https://yadi.sk/d/UHqpUMQEhbn9i
Java у меня jdk1.7.0_80. Так же компилировал на яве 1.6 и тоже самое.
п.с. Вроде бы всё написал.
п.с. Вот сборка acis хорошо скомпилировалась и запустилась, а Lucera 2 даже компилироваться не захотела, я так думаю это из за явы.
Скачал вот эти исходники https://yadi.sk/d/RGlVzM1vhbmpe
Скомпилировал в Eclipse.
Во время запуска по чему то не грузит tvt и lashero
java.log
[01.07.15 16:46:39:857] INFO gameserver.GameServer: Revision: ................ beta
[01.07.15 16:46:39:859] INFO gameserver.GameServer: Build date: .............. 2015.07.01 10:09
[01.07.15 16:46:39:859] INFO gameserver.GameServer: Java version: ............ -1
[01.07.15 16:46:39:859] INFO gameserver.GameServer: Compiler version: ........ 1.7.0_80-b15 (Oracle Corporation)
[01.07.15 16:46:39:862] INFO idfactory.IdFactory: IdFactory: Clear characters online status.
[01.07.15 16:46:39:865] INFO idfactory.IdFactory: IdFactory: Extracted total 0 used id's.
[01.07.15 16:46:39:865] INFO idfactory.BitSetIDFactory: IdFactory: 102912 id's available.
[01.07.15 16:46:39:874] INFO network.CatsGuard: CatsGuard: disabled
[01.07.15 16:46:40:017] INFO scripts.Scripts: Scripts: Loading...
[01.07.15 16:46:41:488] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:772,33: Zone cannot be resolved to a type
[01.07.15 16:46:41:489] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:788,33: Zone cannot be resolved to a type
[01.07.15 16:46:41:499] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:895,33: Zone cannot be resolved to a type
[01.07.15 16:46:41:499] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:911,33: Zone cannot be resolved to a type
[01.07.15 16:46:42:928] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:9,8: The import semigods.gameserver.data.xml.holder.ResidenceHolder cannot be resolved
[01.07.15 16:46:42:929] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:10,8: The import semigods.gameserver.instancemanager.ReflectionManager cannot be resolved
[01.07.15 16:46:42:929] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:11,8: The import semigods.gameserver.instancemanager.ServerVariables cannot be resolved
[01.07.15 16:46:42:930] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:18,8: The import semigods.gameserver.model.base.TeamType cannot be resolved
[01.07.15 16:46:42:931] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:19,8: The import semigods.gameserver.model.entity.Reflection cannot be resolved
[01.07.15 16:46:42:932] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:27,8: The import semigods.gameserver.serverpackets.components.CustomMessage cannot be resolved
[01.07.15 16:46:42:932] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:28,8: The import semigods.gameserver.data.xml.holder.SkillHolder cannot be resolved
[01.07.15 16:46:42:933] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:30,8: The import semigods.gameserver.utils.PositionUtils cannot be resolved
[01.07.15 16:46:42:934] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:97,20: Zone cannot be resolved to a type
[01.07.15 16:46:42:935] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:41,14: The type events.lastHero.LastHero must implement the inherited abstract method semigods.gameserver.listener.actor.player.OnTeleportListener.onTeleport(semigods.gameserver.model.Player, int, int, int)
[01.07.15 16:46:42:936] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:769,26: The type events.lastHero.LastHero.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneLeave(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:42:937] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:769,26: The type events.lastHero.LastHero.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneEnter(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:42:939] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:71,32: ResidenceHolder cannot be resolved
[01.07.15 16:46:42:939] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:73,24: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:42:940] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:73,54: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:42:942] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:797,75: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:943] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:799,32: PositionUtils cannot be resolved
[01.07.15 16:46:42:945] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:105,9: Zone cannot be resolved to a type
[01.07.15 16:46:42:946] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:108,19: ServerVariables cannot be resolved
[01.07.15 16:46:42:947] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:116,9: Zone cannot be resolved to a type
[01.07.15 16:46:42:948] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:140,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:949] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:154,13: ServerVariables cannot be resolved
[01.07.15 16:46:42:950] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:170,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:951] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:186,13: ServerVariables cannot be resolved
[01.07.15 16:46:42:952] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:239,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:952] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:243,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:953] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:257,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:954] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:277,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:955] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:299,37: The method announceByCustomMessage(java.lang.String, java.lang.String[]) in the type semigods.gameserver.Announcements is not applicable for the arguments (java.lang.String, java.lang.String[], semigods.gameserver.serverpackets.components.ChatType)
[01.07.15 16:46:42:957] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:306,205: The method isInObserverMode() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:958] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:308,42: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:959] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:350,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:960] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:359,18: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:961] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:366,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:962] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:372,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:962] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:378,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:963] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:384,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:964] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:390,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:964] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:394,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:965] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:396,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:966] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:400,21: The method getOlympiadGame() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:966] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:402,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:967] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:408,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:968] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:414,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:971] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:467,80: EVENT_LastHeroRateFinal cannot be resolved or is not a field
[01.07.15 16:46:42:971] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:467,133: EVENT_LastHeroItemCOUNTFinal cannot be resolved or is not a field
[01.07.15 16:46:42:972] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:467,175: EVENT_LastHeroItemCOUNTFinal cannot be resolved or is not a field
[01.07.15 16:46:42:974] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:514,123: The method getReflectionId() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:975] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:523,13: The method unSummonPet(semigods.gameserver.model.Player, boolean) is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:975] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:524,78: ReflectionManager cannot be resolved
[01.07.15 16:46:42:976] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:524,120: ReflectionManager cannot be resolved to a variable
[01.07.15 16:46:42:977] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:548,24: The method teleToLocation(int, int, int) in the type semigods.gameserver.model.Creature is not applicable for the arguments (int, int, int, int)
[01.07.15 16:46:42:978] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:560,30: SkillHolder cannot be resolved
[01.07.15 16:46:42:979] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:567,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:42:979] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:567,52: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:980] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:580,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:42:981] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:580,52: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:982] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:642,33: Zone cannot be resolved to a type
[01.07.15 16:46:42:983] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:642,71: The method isLogoutStarted() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:984] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:644,32: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:984] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:662,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:985] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:668,14: GameObject cannot be resolved to a type
[01.07.15 16:46:42:986] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:668,31: Zone cannot be resolved to a type
[01.07.15 16:46:42:986] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:685,68: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:987] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:694,89: EVENT_LastHeroRate cannot be resolved or is not a field
[01.07.15 16:46:42:988] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:700,17: The method onTeleport(semigods.gameserver.model.Player, int, int, int, semigods.gameserver.model.Reflection) of type events.lastHero.LastHero must override or implement a supertype method
[01.07.15 16:46:42:989] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:702,13: Zone cannot be resolved to a type
[01.07.15 16:46:42:989] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:707,51: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:990] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:717,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:991] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:750,24: The method teleToLocation(int, int, int) in the type semigods.gameserver.model.Creature is not applicable for the arguments (int, int, int, int)
[01.07.15 16:46:42:992] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:762,51: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:993] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:836,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:993] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:837,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:994] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:847,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:183] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:10,8: The import semigods.gameserver.data.xml.holder.ResidenceHolder cannot be resolved
[01.07.15 16:46:43:183] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:11,8: The import semigods.gameserver.instancemanager.ServerVariables cannot be resolved
[01.07.15 16:46:43:184] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:18,8: The import semigods.gameserver.model.base.TeamType cannot be resolved
[01.07.15 16:46:43:184] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:26,8: The import semigods.gameserver.serverpackets.CustomMessage cannot be resolved
[01.07.15 16:46:43:185] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:27,8: The import semigods.gameserver.data.xml.holder.SkillHolder cannot be resolved
[01.07.15 16:46:43:185] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:29,8: The import semigods.gameserver.utils.PositionUtils cannot be resolved
[01.07.15 16:46:43:186] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:98,20: Zone cannot be resolved to a type
[01.07.15 16:46:43:187] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:40,14: The type events.TvT.TvT must implement the inherited abstract method semigods.gameserver.listener.actor.player.OnTeleportListener.onTeleport(semigods.gameserver.model.Player, int, int, int)
[01.07.15 16:46:43:188] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:892,26: The type events.TvT.TvT.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneLeave(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:43:189] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:892,26: The type events.TvT.TvT.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneEnter(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:43:190] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:70,32: ResidenceHolder cannot be resolved
[01.07.15 16:46:43:191] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:72,24: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:43:191] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:72,54: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:43:193] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:920,75: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:194] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:922,32: PositionUtils cannot be resolved
[01.07.15 16:46:43:196] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:107,9: Zone cannot be resolved to a type
[01.07.15 16:46:43:197] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:110,19: ServerVariables cannot be resolved
[01.07.15 16:46:43:198] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:118,9: Zone cannot be resolved to a type
[01.07.15 16:46:43:199] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:142,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:200] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:156,13: ServerVariables cannot be resolved
[01.07.15 16:46:43:201] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:172,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:202] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:188,13: ServerVariables cannot be resolved
[01.07.15 16:46:43:203] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:245,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:203] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:249,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:204] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:263,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:205] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:283,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:205] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:289,33: EVENT_TvTTime cannot be resolved or is not a field
[01.07.15 16:46:43:206] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:307,37: The method announceByCustomMessage(java.lang.String, java.lang.String[]) in the type semigods.gameserver.Announcements is not applicable for the arguments (java.lang.String, java.lang.String[], semigods.gameserver.serverpackets.components.ChatType)
[01.07.15 16:46:43:207] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:314,205: The method isInObserverMode() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:208] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:316,42: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:209] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:358,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:210] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:384,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:211] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:390,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:211] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:402,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:212] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:408,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:212] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:414,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:213] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:420,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:213] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:426,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:214] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:430,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:214] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:432,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:215] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:436,21: The method getOlympiadGame() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:215] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:438,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:216] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:444,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:216] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:450,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:219] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:567,40: EVENT_TvTItemID cannot be resolved or is not a field
[01.07.15 16:46:43:220] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:567,76: EVENT_TvT_rate cannot be resolved or is not a field
[01.07.15 16:46:43:220] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:567,125: EVENT_TvTItemCOUNT cannot be resolved or is not a field
[01.07.15 16:46:43:221] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:575,40: EVENT_TvTItemID cannot be resolved or is not a field
[01.07.15 16:46:43:221] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:575,76: EVENT_TvT_rate cannot be resolved or is not a field
[01.07.15 16:46:43:221] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:575,125: EVENT_TvTItemCOUNT cannot be resolved or is not a field
[01.07.15 16:46:43:222] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:585,13: The method unSummonPet(semigods.gameserver.model.Player, boolean) is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:222] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:592,13: The method unSummonPet(semigods.gameserver.model.Player, boolean) is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:223] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:612,30: SkillHolder cannot be resolved
[01.07.15 16:46:43:224] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:619,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:224] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:619,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:225] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:630,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:225] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:630,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:226] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:643,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:226] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:643,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:226] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:655,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:227] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:655,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:229] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:755,33: Zone cannot be resolved to a type
[01.07.15 16:46:43:229] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:755,71: The method isLogoutStarted() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:230] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:757,32: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:230] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:767,33: Zone cannot be resolved to a type
[01.07.15 16:46:43:231] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:767,71: The method isLogoutStarted() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:231] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:769,32: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:232] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:787,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:232] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:792,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:233] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:798,14: GameObject cannot be resolved to a type
[01.07.15 16:46:43:233] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:798,31: Zone cannot be resolved to a type
[01.07.15 16:46:43:234] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:815,68: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:234] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:823,17: The method onTeleport(semigods.gameserver.model.Player, int, int, int, semigods.gameserver.model.Reflection) of type events.TvT.TvT must override or implement a supertype method
[01.07.15 16:46:43:235] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:825,13: Zone cannot be resolved to a type
[01.07.15 16:46:43:235] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:830,71: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:236] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:840,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:236] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:846,77: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:237] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:873,24: The method teleToLocation(int, int, int) in the type semigods.gameserver.model.Creature is not applicable for the arguments (int, int, int, int)
[01.07.15 16:46:43:237] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:885,71: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:238] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:960,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:238] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:961,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:239] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:973,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:45:254] ERROR scripts.Scripts: Scripts: Failed loading scripts!
[01.07.15 16:46:39:859] INFO gameserver.GameServer: Build date: .............. 2015.07.01 10:09
[01.07.15 16:46:39:859] INFO gameserver.GameServer: Java version: ............ -1
[01.07.15 16:46:39:859] INFO gameserver.GameServer: Compiler version: ........ 1.7.0_80-b15 (Oracle Corporation)
[01.07.15 16:46:39:862] INFO idfactory.IdFactory: IdFactory: Clear characters online status.
[01.07.15 16:46:39:865] INFO idfactory.IdFactory: IdFactory: Extracted total 0 used id's.
[01.07.15 16:46:39:865] INFO idfactory.BitSetIDFactory: IdFactory: 102912 id's available.
[01.07.15 16:46:39:874] INFO network.CatsGuard: CatsGuard: disabled
[01.07.15 16:46:40:017] INFO scripts.Scripts: Scripts: Loading...
[01.07.15 16:46:41:488] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:772,33: Zone cannot be resolved to a type
[01.07.15 16:46:41:489] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:788,33: Zone cannot be resolved to a type
[01.07.15 16:46:41:499] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:895,33: Zone cannot be resolved to a type
[01.07.15 16:46:41:499] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:911,33: Zone cannot be resolved to a type
[01.07.15 16:46:42:928] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:9,8: The import semigods.gameserver.data.xml.holder.ResidenceHolder cannot be resolved
[01.07.15 16:46:42:929] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:10,8: The import semigods.gameserver.instancemanager.ReflectionManager cannot be resolved
[01.07.15 16:46:42:929] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:11,8: The import semigods.gameserver.instancemanager.ServerVariables cannot be resolved
[01.07.15 16:46:42:930] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:18,8: The import semigods.gameserver.model.base.TeamType cannot be resolved
[01.07.15 16:46:42:931] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:19,8: The import semigods.gameserver.model.entity.Reflection cannot be resolved
[01.07.15 16:46:42:932] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:27,8: The import semigods.gameserver.serverpackets.components.CustomMessage cannot be resolved
[01.07.15 16:46:42:932] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:28,8: The import semigods.gameserver.data.xml.holder.SkillHolder cannot be resolved
[01.07.15 16:46:42:933] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:30,8: The import semigods.gameserver.utils.PositionUtils cannot be resolved
[01.07.15 16:46:42:934] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:97,20: Zone cannot be resolved to a type
[01.07.15 16:46:42:935] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:41,14: The type events.lastHero.LastHero must implement the inherited abstract method semigods.gameserver.listener.actor.player.OnTeleportListener.onTeleport(semigods.gameserver.model.Player, int, int, int)
[01.07.15 16:46:42:936] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:769,26: The type events.lastHero.LastHero.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneLeave(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:42:937] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:769,26: The type events.lastHero.LastHero.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneEnter(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:42:939] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:71,32: ResidenceHolder cannot be resolved
[01.07.15 16:46:42:939] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:73,24: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:42:940] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:73,54: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:42:942] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:797,75: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:943] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:799,32: PositionUtils cannot be resolved
[01.07.15 16:46:42:945] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:105,9: Zone cannot be resolved to a type
[01.07.15 16:46:42:946] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:108,19: ServerVariables cannot be resolved
[01.07.15 16:46:42:947] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:116,9: Zone cannot be resolved to a type
[01.07.15 16:46:42:948] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:140,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:949] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:154,13: ServerVariables cannot be resolved
[01.07.15 16:46:42:950] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:170,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:951] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:186,13: ServerVariables cannot be resolved
[01.07.15 16:46:42:952] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:239,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:952] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:243,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:953] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:257,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:954] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:277,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:955] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:299,37: The method announceByCustomMessage(java.lang.String, java.lang.String[]) in the type semigods.gameserver.Announcements is not applicable for the arguments (java.lang.String, java.lang.String[], semigods.gameserver.serverpackets.components.ChatType)
[01.07.15 16:46:42:957] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:306,205: The method isInObserverMode() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:958] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:308,42: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:959] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:350,25: The method getSelf() is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:960] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:359,18: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:961] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:366,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:962] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:372,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:962] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:378,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:963] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:384,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:964] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:390,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:964] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:394,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:965] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:396,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:966] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:400,21: The method getOlympiadGame() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:966] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:402,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:967] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:408,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:968] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:414,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:971] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:467,80: EVENT_LastHeroRateFinal cannot be resolved or is not a field
[01.07.15 16:46:42:971] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:467,133: EVENT_LastHeroItemCOUNTFinal cannot be resolved or is not a field
[01.07.15 16:46:42:972] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:467,175: EVENT_LastHeroItemCOUNTFinal cannot be resolved or is not a field
[01.07.15 16:46:42:974] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:514,123: The method getReflectionId() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:975] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:523,13: The method unSummonPet(semigods.gameserver.model.Player, boolean) is undefined for the type events.lastHero.LastHero
[01.07.15 16:46:42:975] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:524,78: ReflectionManager cannot be resolved
[01.07.15 16:46:42:976] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:524,120: ReflectionManager cannot be resolved to a variable
[01.07.15 16:46:42:977] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:548,24: The method teleToLocation(int, int, int) in the type semigods.gameserver.model.Creature is not applicable for the arguments (int, int, int, int)
[01.07.15 16:46:42:978] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:560,30: SkillHolder cannot be resolved
[01.07.15 16:46:42:979] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:567,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:42:979] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:567,52: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:980] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:580,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:42:981] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:580,52: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:982] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:642,33: Zone cannot be resolved to a type
[01.07.15 16:46:42:983] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:642,71: The method isLogoutStarted() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:42:984] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:644,32: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:984] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:662,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:985] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:668,14: GameObject cannot be resolved to a type
[01.07.15 16:46:42:986] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:668,31: Zone cannot be resolved to a type
[01.07.15 16:46:42:986] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:685,68: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:987] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:694,89: EVENT_LastHeroRate cannot be resolved or is not a field
[01.07.15 16:46:42:988] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:700,17: The method onTeleport(semigods.gameserver.model.Player, int, int, int, semigods.gameserver.model.Reflection) of type events.lastHero.LastHero must override or implement a supertype method
[01.07.15 16:46:42:989] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:702,13: Zone cannot be resolved to a type
[01.07.15 16:46:42:989] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:707,51: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:990] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:717,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:991] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:750,24: The method teleToLocation(int, int, int) in the type semigods.gameserver.model.Creature is not applicable for the arguments (int, int, int, int)
[01.07.15 16:46:42:992] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:762,51: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:993] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:836,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:42:993] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:837,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:42:994] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\lastHero\LastHero.java:847,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:183] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:10,8: The import semigods.gameserver.data.xml.holder.ResidenceHolder cannot be resolved
[01.07.15 16:46:43:183] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:11,8: The import semigods.gameserver.instancemanager.ServerVariables cannot be resolved
[01.07.15 16:46:43:184] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:18,8: The import semigods.gameserver.model.base.TeamType cannot be resolved
[01.07.15 16:46:43:184] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:26,8: The import semigods.gameserver.serverpackets.CustomMessage cannot be resolved
[01.07.15 16:46:43:185] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:27,8: The import semigods.gameserver.data.xml.holder.SkillHolder cannot be resolved
[01.07.15 16:46:43:185] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:29,8: The import semigods.gameserver.utils.PositionUtils cannot be resolved
[01.07.15 16:46:43:186] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:98,20: Zone cannot be resolved to a type
[01.07.15 16:46:43:187] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:40,14: The type events.TvT.TvT must implement the inherited abstract method semigods.gameserver.listener.actor.player.OnTeleportListener.onTeleport(semigods.gameserver.model.Player, int, int, int)
[01.07.15 16:46:43:188] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:892,26: The type events.TvT.TvT.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneLeave(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:43:189] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:892,26: The type events.TvT.TvT.ZoneListener must implement the inherited abstract method semigods.gameserver.listener.zone.OnZoneEnterLeaveListener.onZoneEnter(semigods.gameserver.model.zone.Zone, semigods.gameserver.model.Creature)
[01.07.15 16:46:43:190] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:70,32: ResidenceHolder cannot be resolved
[01.07.15 16:46:43:191] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:72,24: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:43:191] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:72,54: The method getSiegeEvent() is undefined for the type semigods.gameserver.model.entity.residence.Residence
[01.07.15 16:46:43:193] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:920,75: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:194] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:922,32: PositionUtils cannot be resolved
[01.07.15 16:46:43:196] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:107,9: Zone cannot be resolved to a type
[01.07.15 16:46:43:197] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:110,19: ServerVariables cannot be resolved
[01.07.15 16:46:43:198] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:118,9: Zone cannot be resolved to a type
[01.07.15 16:46:43:199] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:142,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:200] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:156,13: ServerVariables cannot be resolved
[01.07.15 16:46:43:201] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:172,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:202] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:188,13: ServerVariables cannot be resolved
[01.07.15 16:46:43:203] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:245,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:203] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:249,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:204] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:263,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:205] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:283,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:205] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:289,33: EVENT_TvTTime cannot be resolved or is not a field
[01.07.15 16:46:43:206] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:307,37: The method announceByCustomMessage(java.lang.String, java.lang.String[]) in the type semigods.gameserver.Announcements is not applicable for the arguments (java.lang.String, java.lang.String[], semigods.gameserver.serverpackets.components.ChatType)
[01.07.15 16:46:43:207] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:314,205: The method isInObserverMode() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:208] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:316,42: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:209] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:358,25: The method getSelf() is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:210] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:384,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:211] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:390,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:211] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:402,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:212] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:408,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:212] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:414,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:213] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:420,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:213] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:426,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:214] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:430,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:214] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:432,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:215] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:436,21: The method getOlympiadGame() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:215] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:438,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:216] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:444,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:216] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:450,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:219] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:567,40: EVENT_TvTItemID cannot be resolved or is not a field
[01.07.15 16:46:43:220] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:567,76: EVENT_TvT_rate cannot be resolved or is not a field
[01.07.15 16:46:43:220] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:567,125: EVENT_TvTItemCOUNT cannot be resolved or is not a field
[01.07.15 16:46:43:221] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:575,40: EVENT_TvTItemID cannot be resolved or is not a field
[01.07.15 16:46:43:221] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:575,76: EVENT_TvT_rate cannot be resolved or is not a field
[01.07.15 16:46:43:221] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:575,125: EVENT_TvTItemCOUNT cannot be resolved or is not a field
[01.07.15 16:46:43:222] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:585,13: The method unSummonPet(semigods.gameserver.model.Player, boolean) is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:222] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:592,13: The method unSummonPet(semigods.gameserver.model.Player, boolean) is undefined for the type events.TvT.TvT
[01.07.15 16:46:43:223] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:612,30: SkillHolder cannot be resolved
[01.07.15 16:46:43:224] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:619,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:224] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:619,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:225] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:630,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:225] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:630,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:226] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:643,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:226] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:643,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:226] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:655,24: SummonedCreature cannot be resolved to a type
[01.07.15 16:46:43:227] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:655,53: The method getAllSummonedCreatures() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:229] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:755,33: Zone cannot be resolved to a type
[01.07.15 16:46:43:229] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:755,71: The method isLogoutStarted() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:230] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:757,32: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:230] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:767,33: Zone cannot be resolved to a type
[01.07.15 16:46:43:231] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:767,71: The method isLogoutStarted() is undefined for the type semigods.gameserver.model.Player
[01.07.15 16:46:43:231] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:769,32: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:232] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:787,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:232] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:792,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:233] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:798,14: GameObject cannot be resolved to a type
[01.07.15 16:46:43:233] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:798,31: Zone cannot be resolved to a type
[01.07.15 16:46:43:234] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:815,68: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:234] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:823,17: The method onTeleport(semigods.gameserver.model.Player, int, int, int, semigods.gameserver.model.Reflection) of type events.TvT.TvT must override or implement a supertype method
[01.07.15 16:46:43:235] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:825,13: Zone cannot be resolved to a type
[01.07.15 16:46:43:235] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:830,71: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:236] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:840,33: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:236] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:846,77: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:237] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:873,24: The method teleToLocation(int, int, int) in the type semigods.gameserver.model.Creature is not applicable for the arguments (int, int, int, int)
[01.07.15 16:46:43:237] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:885,71: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:238] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:960,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:43:238] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:961,22: CustomMessage cannot be resolved to a type
[01.07.15 16:46:43:239] ERROR compiler.Compiler: C:\L2Server1\gameserver\data\scripts\events\TvT\TvT.java:973,28: TeamType cannot be resolved to a variable
[01.07.15 16:46:45:254] ERROR scripts.Scripts: Scripts: Failed loading scripts!
Но это не сильно важно. Тупо удалив их, всё запускается хорошо, ГС конектится с ЛСом.
А в игру зайти не могу. Пишет в клиенте "Попытка доступа неудачна".
Я в 2 конфигах отключил catguard, protection. И всё равно не получается зайти.
Мои конфиги, все настроены на 127.0.0.1
server.properties
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=127.0.0.1
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
AdvIPSystem = False
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is already reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
URL=jdbc:mysql://localhost/semigods
Login=root
Password=123456
MaximumDbConnections=50
UseDatabaseLayer=True
# Позволяет существенно ускорить работу стекуемых вещей, откладывая обращения в бд (time in millisec)
LazyItemUpdate = True
LazyItemUpdateTime = 60000
# Обновление информаци о персанаже для всех
BroadcastCharInfoInterval = 0
# Обновление информации персонажа
UserInfoInterval = 0
# Character name
CnameTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f]{2,16}
# Clan name
ClanNameTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f]{3,16}
# Clan title
ClanTitleTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f \\p{Punct}]{1,16}
# Ally name
AllyNameTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f]{3,16}
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=300
# ==============================================================
# Test server setting, shoudn't be touched in online game server
# ==============================================================
Debug = False
TestServer = False
# =================================================================
# Additional server setting, not required, can be left at defaults
# =================================================================
# Setting for serverList
# Displays [] in front of server name
ServerListBrackets = False
# Displays a clock next to the server name
ServerListClock = False
# If true, the server will be set as gm only at startup
ServerGMOnly = False
# Минимальная и максимальная версия протокола клиента, с которой можно коннектиться к серверу.
# Соблюдайте правило: MinProtocolRevision <= MaxProtocolRevision.
# protocol - Interlude (709-746)
MinProtocolRevision = 709
MaxProtocolRevision = 746
# ========================================
# Настройки рейтов, все кроме манора float
# ========================================
# Рейты XP и SP лучше ставить одинаковыми
RateXp = 1.
RateSp = 1.
# Либо ставить как XP либо по формуле 0.7+0.3*RateXp, второе правильнее (баланс ближе к оффу)
RateDropAdena = 1.
# Пати рейты
RateDropAdenaParty = 1.
RateDropItemsParty = 1.
RateXpParty = 1.
RateSpParty = 1.
# Лучше ставить как XP
RateDropItems = 1.
RateDropSpoil = 1.
RateQuestsReward = 1.
#Рейты на дроп квестовых айтемов
RateQuestsDrop = 1.
#Рейты на дроп квестовых айтемов в квестах
RateQuestsDropProf = 1.
# Учитывать ли RateQuestsReward для квестов на профессии
RateQuestsRewardOccupationChange = True
RateFishDropCount = 1.
# Лучше оставлять 1.
RateRaidBoss = 1.
RateClanRepScore = 1.
RateManor = 1
# Суммарное значение рейтов и других модификаторов (чемпионство мобов, бонусы рейтов игроков) при котором дроп начинает разбиваться на кучки
# Рекомендуется выставлять несколько больше, чем RateBonusValue * RateDropItems * 2 (если испольузется сервис бонуса рейтов)
RateBreakpoint = 15
# Максимум кучек (поскольку для каждой считается шанс реально будет намного меньше)
RateMaxIterations = 30
# Сторонний модификатор, RateDropItems также учитывается
RateDropCommonItems = 1
# ClanRep ammounts with absolute values larger than this will not be affected by rate
# Useful for keeping untouched "classic big" amounts (such as academy/castle/CH/etc. rewards and penalties) while still rating clan wars and sieges.
RateClanRepScoreMaxAffected = 2
# Множитель регенерации HP для рейдов
RateRaidRegen = 1.
# Максимальная разница в уровнях между атакующими и рейдом, при которой не применяется пенальти
RaidMaxLevelDiff = 8
# Автоудаление лежащих на земле вещей, время в секундах, 0 - не удалять, рекомендуется 3600 (1 час)
AutoDestroyDroppedItemAfter = 3600
# Склад и фрахт, можно выключить, если захочется
AllowWarehouse = True
AllowFreight = True
# Можно ли игрокам кидать вещи на землю
AllowDiscardItem = True
# Включена ли вода (если включена геодата обязательно включить)
AllowWater = True
# Выдавать ли всем игрокам права администратора (удобно для тестовых серверов)
# Шаблон с привилегиями находятся в файле GMAccess.xml, для PlayerID set="0"
EverybodyHasAdminRights = False
# Разрешать ли всем игрокам специальные команды (начинаются с ///)
AllowSpecialCommands = False
# Allow L2Walker client (Default False)
# Can be True, False, Peace
# Peace означает что бот разрешен только в пределах peace зон, удобно для разрешения трейд ботов (рекомендуется установить L2WalkerPunishment = 1)
AllowL2Walker = False
# Если бот разрешен - разрешать ли ему использовать крафт
AllowCraftBot = True
MaxL2WalkerLevel = 19
# Allow bots to cast spells
AllowBotCast = False
# Последний вариант пакета SkillCoolTime вышибает с сервера единственную работающую с L2Rверсию аутгейма - 10.7.4
# Это плохо, когда боты используются массово как легковесный аналог клиента для отладки либо разрешены, и хорошо когда нет :-)
# Станет неактуально когда изобретут верификатор для 10.8.х,
# а пока - эта фишка определяет слать или нет пакет выловленным ботам, и только им, не-ботам (или не выловленным :-) он шлётся всегда.
KillBotsWithSkillCoolTime = True
# Punishment if account using l2walker and is not GM, AllowL2Walker = False
# 0 - none
# 1 - kick
# 2 - ban
L2WalkerPunishment = 0
BugUserPunishment = 2
IllegalActionPunishment = 1
# Настройки чатов
# Использование глобальных чатов
# Шаут (!)
GlobalShout = true
# Трейд (#)
GlobalTradeChat = true
# Дальность белого чата
ChatRange = 1250
# Диапазон регионов для шаута: 0 - только текущий, 1 - текущий и все соседние
ShoutOffset = 0
# Logging ChatWindow
LogChat = True
LogKills = True
SqlLog = true
# Filter mats in chat.Timer_to_UnBan - time banned in minuts.
MAT_BANCHAT = False
# PARTY (3) CLAN (4) ALLIANCE (9) SHOUT (1) TELL (2) GM (5) PETITION_PLAYER (6)
# PETITION_GM (7) TRADE (8) COMMANDCHANNEL_ALL (15) COMMANDCHANNEL_COMMANDER (16)
# HERO_VOICE (17) (default = 0 (global only))
# For use global and party or any other type MAT_BAN_CHANNEL = 0,3,4 etc
MAT_BAN_CHANNEL = 0
Timer_to_UnBan = 5
# Не банить за мат но просто блокировать сообщения, если true то MAT_BANCHAT игнорируется
MAT_REPLACE = False
MAT_REPLACE_STRING = [censored]
#Показывать анонс при выполнении команды nochannel
MAT_ANNOUNCE = true
#Показывать ник модератора в анонсе
MAT_ANNOUNCE_NICK = true
#-------------------------------------------------------------
# 2 - все диалоги кешируются при загрузке сервера
# 1 - диалоги кешируются по мере обращения
# 0 - кеширование отключено (только для тестирования)
HtmCacheMode=0
# =================================================================
# Community board configuration
# =================================================================
AllowCommunityBoard = True
# Minimum and maximum variable in seconds for npc animation delay.
# You must keep MinNPCAnimation <= MaxNPCAnimation.
# "0" is default value.
MinNPCAnimation = 30
MaxNPCAnimation = 90
# Можно использовать имя и/или титул NPC установленый в бд сервера вместо клиентского
# По умолчанию выключено и используются клиентские
# Не рекомендуется включать, иначе обрезаются длинные имена мобов
ServerSideNpcName = False
ServerSideNpcTitle = False
# Показывать уровень, агрессивность и социальность монстров в титуле, требует для работы ServerSideNpcTitle
ServerSideNpcTitleWithLvl = False
# Удалять мусор в записях состояний квестов, лучше включить
AutoDeleteInvalidQuestData = True
### Уделение из базы ничьих вещей, кланов без лидера итп
### Рекомендуется делать это вручную предварительно запасшись бэкапом
### Некритичная информация (ярлыки, сохраненные эффекты) удаляются в любом случае
# HardDbCleanUpOnStart = False
# Day/Night Status
# Hours are from 0 - 23
DayStatusSunRiseAt = 6
DayStatusSunSetAt = 18
# Forces the client to change their day and night status
DayStatusForceClientUpdate = True
# Настройки размеров пулов
# Размер пула потоков, для выполнения запланированных задач, рекомендуемое значение: CPU x 3
ScheduledThreadPoolSize = 6
# Размер пула потоков, для незамедлительного выполнения задач, рекомендуемое значение: CPU x 2
ExecutorThreadPoolSize = 4
# Размер пула потоков, для передвижения, рекомендуемое значение: CPU x 2
ThreadPoolSizeMove = 4
# Размер пула потоков, для поиска пути, рекомендуемое значение: CPU x 1
ThreadPoolSizePathfind = 2
# Размер пула потоков, для АИ НПЦ, рекомендуемое значение: CPU x 2
NpcAiMaxThread = 4
# Размер пула потоков, для АИ Игроков, рекомендуемое значение: CPU x 5
PlayerAiMaxThread = 10
SelectorSleepTime = 2
# Следующие значения могут быть изменены пользователями из игры командой .lang, устанавливается значение по умолчанию
# Язык диалогов по умолчанию, возможные варианты ru, en
DefaultLang = ru
# Таймер на удаление чаров, 0 удалять сразу
DeleteCharAfterDays = 3
# Частота вызова пурджера байпасов, в секундах
PurgeTaskFrequency = 10
# Проверять является ли локализованный файл более новым чем английский, и если нет показывать английский
checkLangFilesModify = False
# output chat and log for telnet connection
# (in telnet you must use log_tell and log_chat options)
LogTelnet = True
#-------------------------------------------------------------
# Настройки перезагрузки сервера
#-------------------------------------------------------------
# Ежедневный авторестарт по расписанию. Время рестарта в формате cron.
# Если поле пустое, ежедневный авторестарт отключен, по умолчанию 05:00
AutoRestartAt = 0 5 * * *
# Кеширование диалогов, уменьшает нагрузку но затрудняет редактирвоание диалогов при работающем сервере
useFileCache = False
# Hide GM status when use /gmlist or use CommunityBoard
HideGMStatus = True
# Show message when GM Login and GM will not invis/silence as default
ShowGMLogin = False
# Сохранять ГМам эффекты silence, gmspeed, invul и т.д.
SaveGMEffects = True
# Disable Create items by Id. Example 57,4037
DisableCreateItems=
# log multisell
LogMultisellId=65535,65536
# Размер сектора территории. По умолчанию - 32.
LinearTerritoryCellSize = 32
# Максимальное количество объектов в мире
MaxObjectsInWorld = 100000
# Отправлять ли с после каждого удара по мобам StatusUpdate? Не рекомендуется.
ForceStatusUpdate = true
#-------------------------------------------------------------
# Настройки геодаты
#-------------------------------------------------------------
# Отладка гео, помечает путь монетками + выводит информацию в чат
# Работает только для ГМ.
GeodataDebug = False
#--------------------------------------------------------------
# С какой периодичностью двигаются все обьекты в мире
# Сильно влияет на производительность, чем меньше значение,
# тем больше нагрузка, но более точное движение.
MoveDelay = 200
#--------------------------------------------------------------
DamageFromFalling = True
# Хост для соединения с L2J-GeoEditor
GeoEditorHost = 127.0.0.1
# Настройки проклятого оружия
# Будет ли дропаться проклятое оружие с мобов
AllowCursedWeapons = True
# При каком количестве игроков(за вычетом оффлановых) проклятое оружие может выпать, не учитывается если AllowCursedWeapons=false
CursedWeaponsMinPlayersDrop = 0
DropCursedWeaponsOnKick = true
# Allow Boats
AllowBoat = True
#-------------------------------------------------------------
# Weddings config
#-------------------------------------------------------------
# Allow Wedding
AllowWedding = true
# Price in Adena
WeddingPrice = 500000
# Punish Infidelity
WeddingPunishInfidelity = True
# Allow couple teleports
WeddingTeleport = True
# Couple Teleport price
WeddingTeleportPrice = 500
# Couple Teleport tme in seconds
WeddingTeleportInterval = 120
# Same Sex Marriage
WeddingAllowSameSex = True
# Formal Wear needed ?
WeddingFormalWear = True
# Divorce Costs in %
WeddingDivorceCosts = 20
# Выдавать Coupe лук женатым?
# по умолчанию Salvation Bow id = 9140
# если стоит 0, то ничего давать не будут
WeddingGiveItem = 0
WeddingGiveCount = 1
# Disabling loading Quests & Spawn
# Don't load spawntable
StartWhisoutSpawn = False
StartWhisoutQuest = False
# Дальность видимости чаров по горизонтали (по умолчанию 4000, максимум 7000). Должно соответствовать 1-2 размерам региона по горизонтали.
PlayerVisibilityHorizontal = 4000
# Дальность видимости чаров по вертикали (по умолчанию 1000, максимум 3000). Должно соответствовать 1-2 размерам региона по вертикали.
PlayerVisibilityVertical = 1000
# Настройка дальности видимости
# Чем меньше, тем меньше видимость, меньше нагрузка на процессор и больше расход памяти
# ShiftBy = 12 соответствует дальности 4000, 11 - 2000 и т.д.
# ShiftByForZ = 10 соответствует дальности 1000, 9 - 500 и т.д.
ShiftBy = 11
ShiftByForZ = 11
#Проверка геймсервера пингом, время ожидания ответа указывается в секундах
PingServer = false
WaitPingTime = 5
#Настройка АнтиФлуда, пока экспериментально
#При включении с одного IP разрешается не более чем MaxUnhandledSocketsPerIP соединений, которые не послали ни одного пакета
#если чарез такое соединение не приходит ниодного пакета в течении UnhandledSocketsMinTTL мс. то оно закрывается
AntiFloodEnable = false
MaxUnhandledSocketsPerIP = 5
UnhandledSocketsMinTTL = 5000
#Логирование пакетов
LogClientPackets = False
LogServerPackets = False
#Минимум байт которые должны накопится в буфере прежде чем они будут записаны на диск
LogPacketsFlushSize = 8192
#Список IP адресов которые нужно логировать (разделять запятой)
LogPacketsFromIPs =
#Список аккаунтов которые нужно логировать (разделять запятой)
LogPacketsFromAccounts =
#Список чаров которые нужно логировать (разделять запятой)
LogPacketsFromChars =
#Список скиллов, которые не будем отнимать у игроков при входе (max 15 штук)
VipSkills = 4303,4304,4305,4306,4307,4308,4309
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=127.0.0.1
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
AdvIPSystem = False
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is already reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
URL=jdbc:mysql://localhost/semigods
Login=root
Password=123456
MaximumDbConnections=50
UseDatabaseLayer=True
# Позволяет существенно ускорить работу стекуемых вещей, откладывая обращения в бд (time in millisec)
LazyItemUpdate = True
LazyItemUpdateTime = 60000
# Обновление информаци о персанаже для всех
BroadcastCharInfoInterval = 0
# Обновление информации персонажа
UserInfoInterval = 0
# Character name
CnameTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f]{2,16}
# Clan name
ClanNameTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f]{3,16}
# Clan title
ClanTitleTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f \\p{Punct}]{1,16}
# Ally name
AllyNameTemplate=[A-Za-z0-9\u0410-\u042f\u0430-\u044f]{3,16}
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=300
# ==============================================================
# Test server setting, shoudn't be touched in online game server
# ==============================================================
Debug = False
TestServer = False
# =================================================================
# Additional server setting, not required, can be left at defaults
# =================================================================
# Setting for serverList
# Displays [] in front of server name
ServerListBrackets = False
# Displays a clock next to the server name
ServerListClock = False
# If true, the server will be set as gm only at startup
ServerGMOnly = False
# Минимальная и максимальная версия протокола клиента, с которой можно коннектиться к серверу.
# Соблюдайте правило: MinProtocolRevision <= MaxProtocolRevision.
# protocol - Interlude (709-746)
MinProtocolRevision = 709
MaxProtocolRevision = 746
# ========================================
# Настройки рейтов, все кроме манора float
# ========================================
# Рейты XP и SP лучше ставить одинаковыми
RateXp = 1.
RateSp = 1.
# Либо ставить как XP либо по формуле 0.7+0.3*RateXp, второе правильнее (баланс ближе к оффу)
RateDropAdena = 1.
# Пати рейты
RateDropAdenaParty = 1.
RateDropItemsParty = 1.
RateXpParty = 1.
RateSpParty = 1.
# Лучше ставить как XP
RateDropItems = 1.
RateDropSpoil = 1.
RateQuestsReward = 1.
#Рейты на дроп квестовых айтемов
RateQuestsDrop = 1.
#Рейты на дроп квестовых айтемов в квестах
RateQuestsDropProf = 1.
# Учитывать ли RateQuestsReward для квестов на профессии
RateQuestsRewardOccupationChange = True
RateFishDropCount = 1.
# Лучше оставлять 1.
RateRaidBoss = 1.
RateClanRepScore = 1.
RateManor = 1
# Суммарное значение рейтов и других модификаторов (чемпионство мобов, бонусы рейтов игроков) при котором дроп начинает разбиваться на кучки
# Рекомендуется выставлять несколько больше, чем RateBonusValue * RateDropItems * 2 (если испольузется сервис бонуса рейтов)
RateBreakpoint = 15
# Максимум кучек (поскольку для каждой считается шанс реально будет намного меньше)
RateMaxIterations = 30
# Сторонний модификатор, RateDropItems также учитывается
RateDropCommonItems = 1
# ClanRep ammounts with absolute values larger than this will not be affected by rate
# Useful for keeping untouched "classic big" amounts (such as academy/castle/CH/etc. rewards and penalties) while still rating clan wars and sieges.
RateClanRepScoreMaxAffected = 2
# Множитель регенерации HP для рейдов
RateRaidRegen = 1.
# Максимальная разница в уровнях между атакующими и рейдом, при которой не применяется пенальти
RaidMaxLevelDiff = 8
# Автоудаление лежащих на земле вещей, время в секундах, 0 - не удалять, рекомендуется 3600 (1 час)
AutoDestroyDroppedItemAfter = 3600
# Склад и фрахт, можно выключить, если захочется
AllowWarehouse = True
AllowFreight = True
# Можно ли игрокам кидать вещи на землю
AllowDiscardItem = True
# Включена ли вода (если включена геодата обязательно включить)
AllowWater = True
# Выдавать ли всем игрокам права администратора (удобно для тестовых серверов)
# Шаблон с привилегиями находятся в файле GMAccess.xml, для PlayerID set="0"
EverybodyHasAdminRights = False
# Разрешать ли всем игрокам специальные команды (начинаются с ///)
AllowSpecialCommands = False
# Allow L2Walker client (Default False)
# Can be True, False, Peace
# Peace означает что бот разрешен только в пределах peace зон, удобно для разрешения трейд ботов (рекомендуется установить L2WalkerPunishment = 1)
AllowL2Walker = False
# Если бот разрешен - разрешать ли ему использовать крафт
AllowCraftBot = True
MaxL2WalkerLevel = 19
# Allow bots to cast spells
AllowBotCast = False
# Последний вариант пакета SkillCoolTime вышибает с сервера единственную работающую с L2Rверсию аутгейма - 10.7.4
# Это плохо, когда боты используются массово как легковесный аналог клиента для отладки либо разрешены, и хорошо когда нет :-)
# Станет неактуально когда изобретут верификатор для 10.8.х,
# а пока - эта фишка определяет слать или нет пакет выловленным ботам, и только им, не-ботам (или не выловленным :-) он шлётся всегда.
KillBotsWithSkillCoolTime = True
# Punishment if account using l2walker and is not GM, AllowL2Walker = False
# 0 - none
# 1 - kick
# 2 - ban
L2WalkerPunishment = 0
BugUserPunishment = 2
IllegalActionPunishment = 1
# Настройки чатов
# Использование глобальных чатов
# Шаут (!)
GlobalShout = true
# Трейд (#)
GlobalTradeChat = true
# Дальность белого чата
ChatRange = 1250
# Диапазон регионов для шаута: 0 - только текущий, 1 - текущий и все соседние
ShoutOffset = 0
# Logging ChatWindow
LogChat = True
LogKills = True
SqlLog = true
# Filter mats in chat.Timer_to_UnBan - time banned in minuts.
MAT_BANCHAT = False
# PARTY (3) CLAN (4) ALLIANCE (9) SHOUT (1) TELL (2) GM (5) PETITION_PLAYER (6)
# PETITION_GM (7) TRADE (8) COMMANDCHANNEL_ALL (15) COMMANDCHANNEL_COMMANDER (16)
# HERO_VOICE (17) (default = 0 (global only))
# For use global and party or any other type MAT_BAN_CHANNEL = 0,3,4 etc
MAT_BAN_CHANNEL = 0
Timer_to_UnBan = 5
# Не банить за мат но просто блокировать сообщения, если true то MAT_BANCHAT игнорируется
MAT_REPLACE = False
MAT_REPLACE_STRING = [censored]
#Показывать анонс при выполнении команды nochannel
MAT_ANNOUNCE = true
#Показывать ник модератора в анонсе
MAT_ANNOUNCE_NICK = true
#-------------------------------------------------------------
# 2 - все диалоги кешируются при загрузке сервера
# 1 - диалоги кешируются по мере обращения
# 0 - кеширование отключено (только для тестирования)
HtmCacheMode=0
# =================================================================
# Community board configuration
# =================================================================
AllowCommunityBoard = True
# Minimum and maximum variable in seconds for npc animation delay.
# You must keep MinNPCAnimation <= MaxNPCAnimation.
# "0" is default value.
MinNPCAnimation = 30
MaxNPCAnimation = 90
# Можно использовать имя и/или титул NPC установленый в бд сервера вместо клиентского
# По умолчанию выключено и используются клиентские
# Не рекомендуется включать, иначе обрезаются длинные имена мобов
ServerSideNpcName = False
ServerSideNpcTitle = False
# Показывать уровень, агрессивность и социальность монстров в титуле, требует для работы ServerSideNpcTitle
ServerSideNpcTitleWithLvl = False
# Удалять мусор в записях состояний квестов, лучше включить
AutoDeleteInvalidQuestData = True
### Уделение из базы ничьих вещей, кланов без лидера итп
### Рекомендуется делать это вручную предварительно запасшись бэкапом
### Некритичная информация (ярлыки, сохраненные эффекты) удаляются в любом случае
# HardDbCleanUpOnStart = False
# Day/Night Status
# Hours are from 0 - 23
DayStatusSunRiseAt = 6
DayStatusSunSetAt = 18
# Forces the client to change their day and night status
DayStatusForceClientUpdate = True
# Настройки размеров пулов
# Размер пула потоков, для выполнения запланированных задач, рекомендуемое значение: CPU x 3
ScheduledThreadPoolSize = 6
# Размер пула потоков, для незамедлительного выполнения задач, рекомендуемое значение: CPU x 2
ExecutorThreadPoolSize = 4
# Размер пула потоков, для передвижения, рекомендуемое значение: CPU x 2
ThreadPoolSizeMove = 4
# Размер пула потоков, для поиска пути, рекомендуемое значение: CPU x 1
ThreadPoolSizePathfind = 2
# Размер пула потоков, для АИ НПЦ, рекомендуемое значение: CPU x 2
NpcAiMaxThread = 4
# Размер пула потоков, для АИ Игроков, рекомендуемое значение: CPU x 5
PlayerAiMaxThread = 10
SelectorSleepTime = 2
# Следующие значения могут быть изменены пользователями из игры командой .lang, устанавливается значение по умолчанию
# Язык диалогов по умолчанию, возможные варианты ru, en
DefaultLang = ru
# Таймер на удаление чаров, 0 удалять сразу
DeleteCharAfterDays = 3
# Частота вызова пурджера байпасов, в секундах
PurgeTaskFrequency = 10
# Проверять является ли локализованный файл более новым чем английский, и если нет показывать английский
checkLangFilesModify = False
# output chat and log for telnet connection
# (in telnet you must use log_tell and log_chat options)
LogTelnet = True
#-------------------------------------------------------------
# Настройки перезагрузки сервера
#-------------------------------------------------------------
# Ежедневный авторестарт по расписанию. Время рестарта в формате cron.
# Если поле пустое, ежедневный авторестарт отключен, по умолчанию 05:00
AutoRestartAt = 0 5 * * *
# Кеширование диалогов, уменьшает нагрузку но затрудняет редактирвоание диалогов при работающем сервере
useFileCache = False
# Hide GM status when use /gmlist or use CommunityBoard
HideGMStatus = True
# Show message when GM Login and GM will not invis/silence as default
ShowGMLogin = False
# Сохранять ГМам эффекты silence, gmspeed, invul и т.д.
SaveGMEffects = True
# Disable Create items by Id. Example 57,4037
DisableCreateItems=
# log multisell
LogMultisellId=65535,65536
# Размер сектора территории. По умолчанию - 32.
LinearTerritoryCellSize = 32
# Максимальное количество объектов в мире
MaxObjectsInWorld = 100000
# Отправлять ли с после каждого удара по мобам StatusUpdate? Не рекомендуется.
ForceStatusUpdate = true
#-------------------------------------------------------------
# Настройки геодаты
#-------------------------------------------------------------
# Отладка гео, помечает путь монетками + выводит информацию в чат
# Работает только для ГМ.
GeodataDebug = False
#--------------------------------------------------------------
# С какой периодичностью двигаются все обьекты в мире
# Сильно влияет на производительность, чем меньше значение,
# тем больше нагрузка, но более точное движение.
MoveDelay = 200
#--------------------------------------------------------------
DamageFromFalling = True
# Хост для соединения с L2J-GeoEditor
GeoEditorHost = 127.0.0.1
# Настройки проклятого оружия
# Будет ли дропаться проклятое оружие с мобов
AllowCursedWeapons = True
# При каком количестве игроков(за вычетом оффлановых) проклятое оружие может выпать, не учитывается если AllowCursedWeapons=false
CursedWeaponsMinPlayersDrop = 0
DropCursedWeaponsOnKick = true
# Allow Boats
AllowBoat = True
#-------------------------------------------------------------
# Weddings config
#-------------------------------------------------------------
# Allow Wedding
AllowWedding = true
# Price in Adena
WeddingPrice = 500000
# Punish Infidelity
WeddingPunishInfidelity = True
# Allow couple teleports
WeddingTeleport = True
# Couple Teleport price
WeddingTeleportPrice = 500
# Couple Teleport tme in seconds
WeddingTeleportInterval = 120
# Same Sex Marriage
WeddingAllowSameSex = True
# Formal Wear needed ?
WeddingFormalWear = True
# Divorce Costs in %
WeddingDivorceCosts = 20
# Выдавать Coupe лук женатым?
# по умолчанию Salvation Bow id = 9140
# если стоит 0, то ничего давать не будут
WeddingGiveItem = 0
WeddingGiveCount = 1
# Disabling loading Quests & Spawn
# Don't load spawntable
StartWhisoutSpawn = False
StartWhisoutQuest = False
# Дальность видимости чаров по горизонтали (по умолчанию 4000, максимум 7000). Должно соответствовать 1-2 размерам региона по горизонтали.
PlayerVisibilityHorizontal = 4000
# Дальность видимости чаров по вертикали (по умолчанию 1000, максимум 3000). Должно соответствовать 1-2 размерам региона по вертикали.
PlayerVisibilityVertical = 1000
# Настройка дальности видимости
# Чем меньше, тем меньше видимость, меньше нагрузка на процессор и больше расход памяти
# ShiftBy = 12 соответствует дальности 4000, 11 - 2000 и т.д.
# ShiftByForZ = 10 соответствует дальности 1000, 9 - 500 и т.д.
ShiftBy = 11
ShiftByForZ = 11
#Проверка геймсервера пингом, время ожидания ответа указывается в секундах
PingServer = false
WaitPingTime = 5
#Настройка АнтиФлуда, пока экспериментально
#При включении с одного IP разрешается не более чем MaxUnhandledSocketsPerIP соединений, которые не послали ни одного пакета
#если чарез такое соединение не приходит ниодного пакета в течении UnhandledSocketsMinTTL мс. то оно закрывается
AntiFloodEnable = false
MaxUnhandledSocketsPerIP = 5
UnhandledSocketsMinTTL = 5000
#Логирование пакетов
LogClientPackets = False
LogServerPackets = False
#Минимум байт которые должны накопится в буфере прежде чем они будут записаны на диск
LogPacketsFlushSize = 8192
#Список IP адресов которые нужно логировать (разделять запятой)
LogPacketsFromIPs =
#Список аккаунтов которые нужно логировать (разделять запятой)
LogPacketsFromAccounts =
#Список чаров которые нужно логировать (разделять запятой)
LogPacketsFromChars =
#Список скиллов, которые не будем отнимать у игроков при входе (max 15 штук)
VipSkills = 4303,4304,4305,4306,4307,4308,4309
loginserver.properties
# ================================================================
# Настройки сервера авторизации
# ================================================================
# Хост и порт для клиентских соединений
LoginserverHostname = 127.0.0.1
LoginserverPort = 2106
# Хост и порт для игровых серверов
LoginHost = 127.0.0.1
LoginPort = 9014
# Принимать новый игровой сервер в свободный слот
AcceptNewGameServer = true
# Настройки БД
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/semigods
Login = root
Password = 123456
MaximumDbConnections = 3
# Через сколько секунд после последней активности будут закрыватся соединения с базой, по умолчанию 600 (10 минут)
MaxIdleConnectionTimeout = 600
# Интервал проверки неактивных соединений, по умолчанию 60 (1 минута)
IdleConnectionTestPeriod = 60
# Автоматическое создание аккаунтов
AutoCreateAccounts = True
# Шаблон для логина и пароля
AccountTemplate = [A-Za-z0-9]{4,14}
PasswordTemplate = [A-Za-z0-9]{4,16}
# Хаш для паролей
# Актуальное хеширование, рекомендуется whirlpool2
PasswordHash = whirlpool2
# Поддерживаемые устаревшие методы, например sha1 (l2jserver)
LegacyPasswordHash = sha1
# Кеширование ключей
BlowFishKeys = 20
RSAKeyPairs = 10
# Автобан IP
# Количество неудачных входов, до бана IP
LoginTryBeforeBan = 10
# Допустимое минимальное время между авторизациями с одного IP (в секундах)
LoginTryTimeout = 5
# Время бана IP, если превышено количество неудачных входов (в секундах)
IpBanTime = 300
# Логировать успешные входы в БД
LoginLog = true
# Пинг игрового сервера
# Время между пингами, в секундах, 0 - отключить
GameServerPingDelay = 0
# Максимальное число неудачных попыток пинга, после превышения которого, связь с игровым сервером прерывается
GameServerPingRetry = 4
# Настройки сервера авторизации
# ================================================================
# Хост и порт для клиентских соединений
LoginserverHostname = 127.0.0.1
LoginserverPort = 2106
# Хост и порт для игровых серверов
LoginHost = 127.0.0.1
LoginPort = 9014
# Принимать новый игровой сервер в свободный слот
AcceptNewGameServer = true
# Настройки БД
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/semigods
Login = root
Password = 123456
MaximumDbConnections = 3
# Через сколько секунд после последней активности будут закрыватся соединения с базой, по умолчанию 600 (10 минут)
MaxIdleConnectionTimeout = 600
# Интервал проверки неактивных соединений, по умолчанию 60 (1 минута)
IdleConnectionTestPeriod = 60
# Автоматическое создание аккаунтов
AutoCreateAccounts = True
# Шаблон для логина и пароля
AccountTemplate = [A-Za-z0-9]{4,14}
PasswordTemplate = [A-Za-z0-9]{4,16}
# Хаш для паролей
# Актуальное хеширование, рекомендуется whirlpool2
PasswordHash = whirlpool2
# Поддерживаемые устаревшие методы, например sha1 (l2jserver)
LegacyPasswordHash = sha1
# Кеширование ключей
BlowFishKeys = 20
RSAKeyPairs = 10
# Автобан IP
# Количество неудачных входов, до бана IP
LoginTryBeforeBan = 10
# Допустимое минимальное время между авторизациями с одного IP (в секундах)
LoginTryTimeout = 5
# Время бана IP, если превышено количество неудачных входов (в секундах)
IpBanTime = 300
# Логировать успешные входы в БД
LoginLog = true
# Пинг игрового сервера
# Время между пингами, в секундах, 0 - отключить
GameServerPingDelay = 0
# Максимальное число неудачных попыток пинга, после превышения которого, связь с игровым сервером прерывается
GameServerPingRetry = 4
Вот скомпилированная мною сборка https://yadi.sk/d/UHqpUMQEhbn9i
Java у меня jdk1.7.0_80. Так же компилировал на яве 1.6 и тоже самое.
п.с. Вроде бы всё написал.
п.с. Вот сборка acis хорошо скомпилировалась и запустилась, а Lucera 2 даже компилироваться не захотела, я так думаю это из за явы.