Свернуть ↑
// №цЗБЗҐЅГ, µр№цЗБ ЗҐЅГ, Іф±в 3°ЎБцёрµеё¦ АьИЇЗСґЩ.
function UpdateBuff()
{
local int idx;
if (m_CurBf == 1)
{
for (idx=0; idx<NPARTYSTATUS_MAXCOUNT; idx++)
{
m_StatusIconBuff[idx].ShowWindow();
m_PetStatusIconBuff[idx].ShowWindow();
m_StatusIconDeBuff[idx].HideWindow();
m_PetStatusIconDeBuff[idx].HideWindow();
m_StatusIconSongDance[idx].HideWindow();
m_PetStatusIconSongDance[idx].HideWindow();
m_StatusIconTriggerSkill[idx].HideWindow();
m_PetStatusIconTriggerSkill[idx].HideWindow();
}
}
else if (m_CurBf == 2)
{
for (idx=0; idx<NPARTYSTATUS_MAXCOUNT; idx++)
{
m_StatusIconBuff[idx].HideWindow();
m_PetStatusIconBuff[idx].HideWindow();
m_StatusIconDeBuff[idx].ShowWindow();
m_PetStatusIconDeBuff[idx].ShowWindow();
m_StatusIconSongDance[idx].HideWindow();
m_PetStatusIconSongDance[idx].HideWindow();
m_StatusIconTriggerSkill[idx].HideWindow();
m_PetStatusIconTriggerSkill[idx].HideWindow();
}
}
else if (m_CurBf == 3)
{
for (idx=0; idx<NPARTYSTATUS_MAXCOUNT; idx++)
{
m_StatusIconBuff[idx].HideWindow();
m_PetStatusIconBuff[idx].HideWindow();
m_StatusIconDeBuff[idx].HideWindow();
m_PetStatusIconDeBuff[idx].HideWindow();
m_StatusIconSongDance[idx].ShowWindow();
m_PetStatusIconSongDance[idx].ShowWindow();
m_StatusIconTriggerSkill[idx].HideWindow();
m_PetStatusIconTriggerSkill[idx].HideWindow();
}
}
else if (m_CurBf == 4)
{
for (idx=0; idx<NPARTYSTATUS_MAXCOUNT; idx++)
{
m_StatusIconBuff[idx].HideWindow();
m_PetStatusIconBuff[idx].HideWindow();
m_StatusIconDeBuff[idx].HideWindow();
m_PetStatusIconDeBuff[idx].HideWindow();
m_StatusIconSongDance[idx].HideWindow();
m_PetStatusIconSongDance[idx].HideWindow();
m_StatusIconTriggerSkill[idx].ShowWindow();
m_PetStatusIconTriggerSkill[idx].ShowWindow();
}
}
else
{
for (idx=0; idx<NPARTYSTATUS_MAXCOUNT; idx++)
{
m_StatusIconBuff[idx].HideWindow();
m_PetStatusIconBuff[idx].HideWindow();
m_StatusIconDeBuff[idx].HideWindow();
m_PetStatusIconDeBuff[idx].HideWindow();
m_StatusIconSongDance[idx].HideWindow();
m_PetStatusIconSongDance[idx].HideWindow();
m_StatusIconTriggerSkill[idx].HideWindow();
m_PetStatusIconTriggerSkill[idx].HideWindow();
}
}
//m_bBuff = bShow;