04-21-2013, 02:12 PM
нет еще , есть клиент для этой сборки ?
Вход в сервер
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04-21-2013, 07:12 PM
Вам не клиент нужен, клиент можно и Part 4 и Part 5 скачать. Самое главное скачайте папочку System.
ССЫЛКО
http://rus4la.theabyss.ru
04-21-2013, 08:47 PM
Krasavella Написал:Вам не клиент нужен, клиент можно и Part 4 и Part 5 скачать. Самое главное скачайте папочку System. Я уже 3 штуки систем ставил , с разными протоколами и они были чистыми пропаченными ! , нет разницы они не доходят до выбора перса , в этих же системах я впустил другую сборку все работало норм !
04-21-2013, 09:09 PM
Я выкладывал чистый патч полный для ХФ
ссылка на патч
http://forum.zone-game.info/showthread.php?p=282464#post282464
04-21-2013, 09:09 PM
Krasavella Написал:Вам не клиент нужен, клиент можно и Part 4 и Part 5 скачать. Самое главное скачайте папочку System. Я понял у меня , трабл в ЛС , я запустил с другого ЛС с другой сборки контакт с патчем был , кто нибудь знает что мне делать с ЛС , или дайте офф сайт EMUDEV . Вот конфиги ЛС LS-NETWORK
# ================== #========================#
# L2EMU PROJECT PACK # Network Configuration # # ================== #========================# # ================================================================================================= # # This is the network configuration file. Here you can set up the connection for your Loginserver. # # Usually you have to change the LoginServerHostName option to # # - 192.168.1.3 (if you want to play alone / testing purpose) # # - LAN IP* (if you want to play from another computer in the network) # # - WAN IP** (if you want to play with friends over internet) # # - Support => http://www.l2-emu.net # # - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # # - If you want to get you WAN IP, visit http://www.whatismyip.com or http://www.showip.com # # ================================================================================================= # # ========== # Connection # ========== # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostName = 127.0.0.1 LoginServerPort = 2108 # The port, ip on which login will listen for GameServers LoginPort = 9014 LoginHostName = 127.0.0.1 # The delay between IP Update Time. # set this delay in minutes after which the login updates the gameservers IP's # (usefull when ip is dynamic) # (0 = disabled) in Minutes IpUpdateTime = 10 # Telnet is disabled by default. EnableTelnet = false # ============ # Port Related # ============ # This is the port telnet server will bind to StatusPort = 12345 # ============ # Pass Related # ============ # If the following is not set, a random password is generated on server startup. # StatusPW = somePass # ===== # Hosts # ===== # This list can contain IPs or Hosts of clients you wish to allow. # Hosts must be resolvable to an IP. # The format is as follows: # ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3 # Make sure there are no spaces between hosts/ips ListOfHosts = 127.0.0.1,lo,localhost # -------------------- # Database Information # -------------------- DatabaseHost = 127.0.0.1 DatabasePort = 3306 DatabaseName = high # Your login to Database (default = root) Login = root # Your password to database (default = root) Password = root # define here how many connections are allowed at the same time. MaximumDbConnections = 5
04-22-2013, 02:34 PM
Krasavella Написал:Так поставьте LoginServerPort = 2106 теперь еще трабл , загрузки есть через батники . Login.bat
Initializing L2EmuProject LoginServer.
=====================================================-[ Network Configuration ] Loading: ./config/network/network.properties. ========================================================-[ Main Configuration ] Loading: ./config/main/ban.properties. Loading: ./config/main/loginserver.properties. ===================================================-[ Developer Configuration ] =================================================-[ Versionning Configuration ] Loading: ./config/versionning/build-time.properties. ==================================================================-[ Database ] INFO : Database Connection Tested and Working INFO : .................................................. INFO : System Time: 22-04-2013 04:18:52 PM INFO : .................................................. INFO : OS: Windows 7 Build: 6.1 INFO : OS Arch: x86 INFO : .................................................. INFO : .................................................. INFO : Avaible CPU(s): 2 INFO : Processor(s) Identifier: x86 Family 6 Model 23 Stepping 6, GenuineIntel INFO : .................................................. INFO : .................................................. INFO : Runtime Information INFO : Current Free Heap Size: 11 mb INFO : Current Heap Size: 15 mb INFO : Maximum Heap Size: 61 mb INFO : .................................................. INFO : .................................................. INFO : Java Platform Information INFO : Java Runtime Name: Java SE Runtime Environment INFO : Java Version: 1.7.0_17 INFO : Java Class Version: 51.0 INFO : .................................................. INFO : .................................................. INFO : Virtual Machine Information (JVM) INFO : JVM Name: Java HotSpot Client VM INFO : JVM installation directory: C:\Program Files\Java\jre7 INFO : JVM version: 23.7-b01 INFO : JVM Vendor: Oracle Corporation INFO : JVM Info: mixed mode INFO : .................................................. INFO : .................................................. INFO : LoginManager initiating INFO : Cached 10 KeyPairs for RSA communication INFO : Stored 20 keys for Blowfish communication INFO : PasswordHash: sha1 INFO : Loaded 127 server names INFO : GameServerManager: Loaded 2 INFO : Cached 10 RSA keys for Game Server communication. INFO : BanManager: Loaded 0 banned ip/subnet(s). INFO : Listening for GameServers on 127.0.0.1:9016 INFO : Telnet server is currently disabled. =====================================-[ L2Emu Enterprise Server: Login Server ] INFO : Revision: unknown INFO : Build Date: 21-04-2013 12:00:00 AM INFO : JDK version: 1.7.0_09 INFO : Archiver-Version: Plexus Archiver INFO : Created-By: Apache Maven INFO : Built-By: Visor123 INFO : Manifest-Version: 1.0 ====================================================================-[ Status ] INFO : Selector Tread open on:/127.0.0.1 port=2106 INFO : Login Server ready on 127.0.0.1:2106 Selector Started Game.bat
INFO Initializing ChSiegeManager
INFO ZoneManager: arena.xml loaded with 6 zones INFO ZoneManager: boss.xml loaded with 19 zones INFO ZoneManager: castle.xml loaded with 45 zones INFO ZoneManager: clanhall.xml loaded with 52 zones INFO ZoneManager: custom_script_zones.xml loaded with 47 zones INFO ZoneManager: danger.xml loaded with 152 zones INFO ZoneManager: enterprise.xml loaded with 4 zones INFO ZoneManager: fishing.xml loaded with 43 zones INFO ZoneManager: forts.xml loaded with 42 zones INFO ZoneManager: foursepulchers.xml loaded with 4 zones INFO ZoneManager: kashas.xml loaded with 51 zones INFO ZoneManager: misc.xml loaded with 30 zones INFO ZoneManager: monstertrack.xml loaded with 2 zones INFO ZoneManager: mothertree.xml loaded with 5 zones INFO ZoneManager: nosummon.xml loaded with 19 zones INFO ZoneManager: olympiad_stadium_zones.xml loaded with 4 zones INFO ZoneManager: pagan.xml loaded with 1 zones INFO ZoneManager: peace.xml loaded with 124 zones INFO ZoneManager: peace_town.xml loaded with 24 zones INFO Siege of Gludio: Sat Apr 27 20:00:00 UZT 2013 INFO Siege of Dion: Sat Apr 27 20:00:00 UZT 2013 INFO Siege of Giran: Sun Apr 28 16:00:00 UZT 2013 INFO Siege of Oren: Sun Apr 28 16:00:00 UZT 2013 INFO Siege of Aden: Sat Apr 27 20:00:00 UZT 2013 INFO Siege of Innadril: Sun Apr 28 16:00:00 UZT 2013 INFO Siege of Goddard: Sun Apr 28 16:00:00 UZT 2013 INFO Siege of Rune: Sat Apr 27 20:00:00 UZT 2013 INFO Siege of Schuttgart: Sat Apr 27 20:00:00 UZT 2013 INFO ZoneManager: siege.xml loaded with 24 zones INFO ZoneManager: trade.xml loaded with 30 zones INFO ZoneManager: water.xml loaded with 424 zones INFO MercTicketManager: loaded 0 Mercenary Tickets =============================================================-[ Territory War ] INFO Initializing TerritoryWarManager INFO Territory War Manager: SpawnList loaded INFO Territory War Manager: territory list loaded INFO Territory War Manager: registration list loaded =================================================================-[ GrandBoss ] INFO Initializing GrandBossManager INFO GrandBossManager: Queen Ant(29001) status is 0. INFO GrandBossManager: Core(29006) status is 0. INFO GrandBossManager: Orfen(29014) status is 0. INFO GrandBossManager: Baium(29020) status is 0. INFO GrandBossManager: Valakas(29028) status is 0. INFO GrandBossManager: Benom(29054) status is 0. INFO GrandBossManager: Andreas Van Halter(29062) status is 0. INFO GrandBossManager: Sailren(29065) status is 0. INFO GrandBossManager: Antharas(29068) status is 0. INFO GrandBossManager: Beleth(29118) status is 0. INFO GrandBossManager: Ekimus(29150) status is 0. INFO GrandBossManager: Loaded 11 Instances INFO GrandBossManager: Initialized 16 Grand Boss Zones ==============================================================-[ Gracia Seeds ] INFO GraciaSeedManager: Initializing INFO GraciaSeedManager: SoD stage=1 INFO GraciaSeedManager: SoI stage=1 ====================================================================-[ Quests ] INFO HellboundManager: Loaded: 562 Npc Spawn Location(s). INFO HellboundManager: Current Level - 0 INFO HellboundManager: Current Trust - 0 INFO HellboundManager: Step Level - 0 INFO Initializing QuestManager =======================================================-[ Events/ScriptEngine ] INFO Initializing Script Engine Manager. INFO Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Versio n: 2.0b5 INFO Script Engine: java 1.6 - Language: java - Language Version: 1.6 INFO Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1 INFO Script Engine: Mozilla Rhino 1.7 release 3 PRERELEASE - Language: ECMAScrip t - Language Version: 1.8 INFO Loading Handlers... INFO AdminCommandHandler: Loaded 443 handlers. INFO ChatHandler: Loaded 17 handlers. INFO RecipeController: Loaded 1000 recipes. INFO ItemHandler: Loaded 31 handlers by handlerName. WARNING ItemHandlerByItemId: Replaced type(728), handlers.itemhandlers.Potions@1 7156b -> handlers.itemhandlers.ItemSkills@17f540f. INFO ItemHandler: Loaded 5015 handlers by itemId. INFO SkillHandler: Loaded 97 handlers. INFO UserCommandHandler: Loaded 19 handlers. INFO VoicedCommandHandler: Loaded 74 handlers. INFO Handlers Loaded... INFO ChSiege of Bandit_Stronghold started at: Sat Apr 27 20:00:00 UZT 2013 INFO ChSiegeManager: Bandit_Stronghold registered INFO ChSiege of Devastated_Castle started at: Sat Apr 27 12:00:00 UZT 2013 INFO ChSiegeManager: Devastated_Castle registered INFO ChSiege of Fortress_of_the_Dead started at: Sun Apr 28 12:00:00 UZT 2013 INFO ChSiegeManager: Fortress_of_the_Dead registered INFO ChSiege of Fortress_of_Resistance started at: Fri Apr 26 22:00:00 UZT 2013 INFO ChSiegeManager: Fortress_of_Resistance registered INFO ChSiege of Rainbow_Springs started at: Thu Apr 25 06:00:00 UZT 2013 INFO ChSiegeManager: Rainbow_Springs registered INFO ChSiege of Beast_Farm started at: Thu Apr 25 06:00:00 UZT 2013 INFO ChSiegeManager: Beast_Farm registered INFO Handy's Block Checker Event is enabled INFO DayNightSpawnManager: Day/Night handler initialized INFO MerchantPriceConfigTable: Loaded 28 merchant price configs. INFO GameTimeController: Initialized. INFO SpawnTable: Loaded 19854 Npc Spawn Locations. WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14028msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 13894msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 13894msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 13894msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 13851msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14044msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14053msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16527msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14053msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16527msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16527msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16527msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16527msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16527msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 16526msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14268msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14197msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14197msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14197msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14235msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14302msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14235msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14235msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14269msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14269msec WARNING class net.l2emuproject.gameserver.instancemanager.AutoSpawnManager$AutoS pawner - execution time: 14236msec INFO GrandBossManager: Updated Beleth(29118) status to 0 INFO L2GrandBoss spawn name=Core id=29006 at 22.04.2013 16:21:08 INFO L2GrandBoss spawn name=Orfen id=29014 at 22.04.2013 16:21:08 INFO L2GrandBoss spawn name=Queen Ant id=29001 at 22.04.2013 16:21:08 INFO GrandBossManager: Updated Andreas Van Halter(29062) status to 0 INFO An in-game day passed - it's now: 06/06/1281 12:00 AM INFO Next TerritoryWarTime: Fri Apr 26 20:00:00 UZT 2013 INFO FortuneBugManager: loaded 7 zones with 134 spawn locations INFO RaidBossSpawnManager: Loaded 196 Instances INFO RaidBossSpawnManager: Scheduled 0 Instances INFO MailEventManager: loading 0 scheduled events INFO L2EventManager: register mass event engine TvTEngine INFO L2EventEngine: NameEngine TvTEngine loading 0 instances INFO AdminCommandHandler: Loaded AdminTvTEngine handler. INFO L2EventManager: register mass event engine CTFEngine INFO L2EventEngine: NameEngine CTFEngine loading 0 instances INFO AdminCommandHandler: Loaded AdminCTFEngine handler. INFO L2EventManager: register mass event engine LastHeroEngine INFO L2EventEngine: NameEngine LastHeroEngine loading 0 instances INFO AdminCommandHandler: Loaded AdminLastHeroEngine handler. INFO L2EventManager: register mass event engine DMEngine INFO L2EventEngine: NameEngine DMEngine loading 0 instances INFO AdminCommandHandler: Loaded AdminDeathmatchEngine handler. INFO L2EventManager: register mass event engine GvGEngine INFO L2EventEngine: NameEngine GvGEngine loading 0 instances INFO AdminCommandHandler: Loaded AdminTvTEngine handler. INFO L2EventManager: register mass event engine MSiegeEngine INFO L2EventEngine: NameEngine MSiegeEngine loading 0 instances INFO AdminCommandHandler: Loaded AdminCTFEngine handler. INFO FinalEmperialTomb initialize INFO Pailaka: Pailaka 36-42 loaded INFO Pailaka: Pailaka 61-67 loaded INFO Pailaka: Pailaka 73-77 loaded INFO Loaded Instance: RimPailakaCastle INFO Loaded Instance: RimPailakaFort Loaded Instance: Seed of Infinity - Hall Of Suffering Loaded Instance: Seed of Infinity - Defence Hall Of Suffering Loaded Instance: Seed of Infinity - Hall Of Erosion Loaded Instance: Seed of Infinity - Defence Hall Of Erosion INFO L2DropEvent: name TheFallHarvest loadData dropItems=0 INFO L2DopEventSchedule: loadData for Name TheFallHarvest INFO L2EventManager: register drop event engine TheFallHarvest INFO L2DropEvent: name WatermelonEvent loadData dropItems=0 INFO L2DopEventSchedule: loadData for Name WatermelonEvent INFO L2EventManager: register drop event engine WatermelonEvent INFO L2DropEvent: name CampfireDrop loadData dropItems=0 INFO L2DopEventSchedule: loadData for Name CampfireDrop INFO L2EventManager: register drop event engine CampfireDrop INFO L2DropEvent: name MasterOfEnchanting loadData dropItems=0 INFO L2DopEventSchedule: loadData for Name MasterOfEnchanting INFO L2EventManager: register drop event engine MasterOfEnchanting INFO L2DropEvent: name FarmZoneDrop loadData dropItems=0 INFO L2DopEventSchedule: loadData for Name FarmZoneDrop INFO L2EventManager: register drop event engine FarmZoneDrop Service: Bash - RSS data parsed: loaded 100 quotes. INFO Compiled Scripts Cache is disabled. INFO Loaded: 760 quests INFO Loaded: 111 transformations. INFO FaenorScriptEngine: initialized ====================================================================-[ Spawns ] INFO FortManager load Npcs=252 INFO FortManager load Siege Npcs=21 INFO FortManager load Commanders=63 INFO FortManager load Special Envoys=32 ===================================================================-[ Economy ] INFO TradeListTable: Loaded 677 Buylists. INFO ManorSystem: Manor period approve updated INFO ManorSystem: Schedule for period approve @ Tue Apr 23 06:00:32 UZT 2013 INFO ManorManager: Loaded 266 seeds INFO AuctionManager: loaded 38 auction(s) INFO MultiSell: Loaded 353 lists. INFO L2MultiSell checkLists complete, analysed 2164 lists with ingradient Adena, errorCount=0 ==================================================================-[ Olympiad ] INFO Olympiad System: Loading Olympiad System.... INFO Olympiad System: Currently in Olympiad Period INFO Olympiad System: 12691 minutes until period ends INFO Olympiad System: Next weekly change is in 10079 minutes INFO Olympiad System: Loaded 0 Nobles INFO Olympiad System: Competition Period Starts in 0 days, 1 hours and 31 mins. INFO Olympiad System: Event starts/started : Mon Apr 22 18:00:00 UZT 2013 INFO Olympiad System: Event ends/ended : Tue Apr 23 00:00:00 UZT 2013 ===========================================================-[ DimensionalRift ] INFO DimensionalRiftManager: Loaded 7 room types with 56 rooms. INFO DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors. ============================================================-[ FourSepulchers ] INFO FourSepulchersManager: loaded 20 Mysterious-Box spawns. INFO FourSepulchersManager: loaded 716 Physical type monsters spawns. INFO FourSepulchersManager: loaded 716 Magical type monsters spawns. INFO FourSepulchersManager: loaded 92 Church of duke monsters spawns. INFO FourSepulchersManager: loaded 68 Emperor's grave NPC spawns. INFO FourSepulchersManager: spawned Conquerors' Sepulcher Manager INFO FourSepulchersManager: spawned Emperors' Sepulcher Manager INFO FourSepulchersManager: spawned Great Sages' Sepulcher Manager INFO FourSepulchersManager: spawned Judges' Sepulcher Manager INFO FourSepulchersManager: Beginning in Attack time =====================================================================-[ Ships ]I NFO Mon Apr 22 16:28:44 UZT 2013 Atk announce scheduled to 30.0 minute of this h our. INFO Initializing BoatManager INFO Initializing AirShipManager INFO AirShipManager load 1 ships, 2 docks, 31 way points ================================================================-[ Extensions ] ==================================================================-[ Handlers ] INFO SkillSystem: Loaded to skills handlers=65881 clan skills=82 enchantable ski ll=36256 INFO SkillSystem Analysis: check magic level for learn skills from Forgotten Scr olls =101 INFO SkillSystem Analysis: correct magic level for 25210 skills (enchant routes 449) INFO SkillSystem Analysis: set is chance trigger skills for 707 skills, ChanceSk illTrigger for 936 INFO SkillSystem Analysis: set is chance weapon trigger skills for 93 skills ==============================================================-[ TaskManagers ] INFO ServicesController: Initialized. ======================================================================-[ Misc ] INFO TaskManager: Loaded 5 tasks. INFO GmListTable: initalized. INFO RMI Server is currently disabled. INFO PetitionManager: initalized. =============================================================-[ ServerThreads ] INFO Connecting to login on 127.0.0.1:9016 INFO Selector Tread open on:/127.0.0.1 port=7780 ======================================================================-[ Mods ] INFO Mail Manager: Successfully loaded 0 messages. Selector Started ===================================================-[ L2Emu Enterprise Server ] INFO Version Game: Lineage II High Five ====================================================================-[ Memory ] INFO +---- INFO | Global Memory Informations at 16:28:52: INFO | | INFO | Allowed Memory: 511232 KB INFO | |= Allocated Memory: 511232 KB (100,0000%) INFO | |= Non-Allocated Memory: 0 KB (0,0000%) INFO | Allocated Memory: 511232 KB INFO Registered on login as Server 2 : Sieghardt INFO | |= Used Memory: 493336 KB (96,4994%) INFO | |= Unused (cached) Memory: 17896 KB (3,5006%) INFO | Useable Memory: 17896 KB (3,5006%) INFO +---- ====================================================================-[ Status ] INFO Maximum Number Players Connected: 100 INFO Total Boot Time: 569 Seconds. INFO GameServer Ready on: 127.0.0.1 : 7780. INFO PunishService finish work, lifted punish 0 players. Вот перед загрузкой ГС [IMG] [/IMG] Вот после загрузки ГС [IMG][/IMG] game config
# ================== #==================#
# L2Emu Project Pack # Network Settings # # ================== #==================# # ------------------ # Here you can Setup: # ------------------ # - General network Connection # - Telnet # - Database Connection # - HTML cache # ------------------------------------------------------------------------------------------------- # # Usually you have to change the ExternalHostname option to # # - 192.168.1.3 (if you want to play alone / testing purpose) # # - LAN IP* (if you want to play from another computer in the network) # # - WAN IP** (if you want to play with friends over internet) # # - Support => http://l2emu-enterprise.net # # - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # # - If you want to get you WAN IP, visit http://www.whatismyip.com or http://www.showip.com # # ------------------------------------------------------------------------------------------------- # # --------------------------------- # Section: Network Connection Setup # --------------------------------- # Bind ip of the gameserver, use 192.168.1.3 to bind on all available IPs # This is The IP/Port Gameserver will Assume and Use. # ИП и порт на который биндится гейм GameServerHostName = 127.0.0.1 GameServerPort = 7780 # this is the Loginserver host and port that this gameserver will try to connect to. # Порт логина, для коннекта гейма LoginPort = 9016 LoginHost = 127.0.0.1 # This is transmitted to the clients connecting from an external network, # so it has to be a public IP or resolvable hostname. # Основной внешний ИП ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, # so it has to be a local IPs or resolvable hostname, format ip;ip # Внутренние IP, может быть много, разделенные ; InternalHostname = 127.0.0.1 # ------------------------------------ # Section: Subnets & Advanced Routing # ------------------------------------ # Define optional networks and router IPs # # Format: # # Subnet = host, net/mask; host, net/mask, net/mask # # host - IP address (200.100.200.100) or # fully qualified domain name (example.org) # # net/mask - mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 # would be 192.168.*.* # # External - external hostname, you defined in server.properties # Internal - internal hostname, you defined in server.properties # # Example: # Subnet = 169.254.1.100, 169.254.0.0/16, 111.222.333.0/255.255.255.0 # Настройки подсетей InternalNetworks = 127.0.0.1 OptionalNetworks = 127.0.0.1 Subnet = Internal, 127.0.0.1/32, 192.168.0.0/16, 1192.168.1.3/8, 172.16.0.0/12 Subnet = External, 127.0.0.1/0 # --------------- # Section: Telnet # --------------- # Enables /Disables Telnet Server. # Включить телнет EnableTelnet = false # This is the port telnet server will bind to # Порт телнета # default 23, telnet port. StatusPort = 23 # If the following is not set, a random password is generated on server startup. # Пароль для соединение по телнету # default l2emuproject, fell free to change it. StatusPW = l2emuentproject # Use alternative telnet, requiring to do a real login with a GM so your GM-name can be used for messaged instead of "telnet". # Альтернативный логин телнета, каждый ГМ использует свой игровой логин и пароль AltTelnet = true # if a password is not set, telnet server will generate a random one, so you define the size of it. # Размер пароля при генерации, если пустой TelnetPasswordLength = 10 # Hosts must be resolvable to an IP. # define here the IPs allowed to connect to your server via Telnet. # The format is as follows: # ListOfHosts = 127.0.0.1,host,0.0.0.1,host2,host3,host4,0.0.0.3 # NOTE: Make sure there are no spaces between hosts/ips ! # Имена ИП ListOfHosts = 127.0.0.1,localhost # ---------------------------- # Section: Database Connection # ---------------------------- # Хост базы данных DatabaseHost = 127.0.0.1 # Порт базы данных DatabasePort = 3306 # Имя базы данных DatabaseName = high # your database login (by default MySQL uses = root, Warning: Not a Safe Setting! try to use your own login) # Логин для БД Login = root # your database password (by default MySQL uses = root, Warning: Not a Safe Setting! try to use your own pass) # Пароль для БД Password = root # define here how many connections are allowed at the same time. # Максимальное кол-во коннектов в сереверу БД MaximumDbConnections = 5 # Validate all connection before use # is slowed then not vallidate # Проверять, прошло ли соединение к БД # Default false DatabaseValidateConnection = false # ------------------- # Section: HTML Cache # ------------------- # Set the html cache's lazy loading true or false # (Load html's into cache only on first time requested) # Кеш ХТМЛ LazyCache = true login config
# ================== #========================#
# L2EMU PROJECT PACK # Network Configuration # # ================== #========================# # ================================================================================================= # # This is the network configuration file. Here you can set up the connection for your Loginserver. # # Usually you have to change the LoginServerHostName option to # # - 192.168.1.3 (if you want to play alone / testing purpose) # # - LAN IP* (if you want to play from another computer in the network) # # - WAN IP** (if you want to play with friends over internet) # # - Support => http://www.l2-emu.net # # - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # # - If you want to get you WAN IP, visit http://www.whatismyip.com or http://www.showip.com # # ================================================================================================= # # ========== # Connection # ========== # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostName = 127.0.0.1 LoginServerPort = 2106 # The port, ip on which login will listen for GameServers LoginPort = 9016 LoginHostName = 127.0.0.1 # The delay between IP Update Time. # set this delay in minutes after which the login updates the gameservers IP's # (usefull when ip is dynamic) # (0 = disabled) in Minutes IpUpdateTime = 10 # Telnet is disabled by default. EnableTelnet = false # ============ # Port Related # ============ # This is the port telnet server will bind to StatusPort = 12345 # ============ # Pass Related # ============ # If the following is not set, a random password is generated on server startup. # StatusPW = somePass # ===== # Hosts # ===== # This list can contain IPs or Hosts of clients you wish to allow. # Hosts must be resolvable to an IP. # The format is as follows: # ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3 # Make sure there are no spaces between hosts/ips ListOfHosts = 127.0.0.1,lo,localhost # -------------------- # Database Information # -------------------- DatabaseHost = 127.0.0.1 DatabasePort = 3306 DatabaseName = high # Your login to Database (default = root) Login = root # Your password to database (default = root) Password = root # define here how many connections are allowed at the same time. MaximumDbConnections = 5
посоветуйте серв hf (part5) free хорошей стабильности ?
04-23-2013, 09:39 PM
Смотря для чего Вам нужно сборка, если для убийства времени в колупании исходников l2jserver как вариант l2jtw правда у tw датапак на китайском но с подменой от l2jserver особых проблем не будет. А если просто хотите побегать в одиночку на своем сервере и исходники вам особо не нужны можно скачать шару l2jreality в принципе тот же l2jserver но с прикрученным айтеммолом, премиум аккаунтом и другими плюшками, ставится довольно просто правда имеет ряд недочетов которые не получится исправить не имея исходников.
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