01-22-2011, 11:44 AM
<skill id="3608" levels="1" name="Apella Heavy Armor Set">
<!--
Needs to be finished.
Description(s):
Increases maximum CP/CP regeneration and decreases experience value penalty if killed by another player. Casts a hold on an attacking player at a certain rate.
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<skill ON_ATTACKED="1" id="403" lvl="10" chance="80" />
<for>
<add val='2000' order='0x40' stat='maxCp'/>
<mul val='1.40' order='0x30' stat='regCp'/>
<!-- decreases experience value penalty if killed by another player -->
<!-- Casts a hold on an attacking player at a certain rate -->
</for>
</skill>
<!--
Needs to be finished.
Description(s):
Increases maximum CP/CP regeneration and decreases experience value penalty if killed by another player. Casts a hold on an attacking player at a certain rate.
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<skill ON_ATTACKED="1" id="403" lvl="10" chance="80" />
<for>
<add val='2000' order='0x40' stat='maxCp'/>
<mul val='1.40' order='0x30' stat='regCp'/>
<!-- decreases experience value penalty if killed by another player -->
<!-- Casts a hold on an attacking player at a certain rate -->
</for>
</skill>