Сообщений: 4
Тем: 1
Зарегистрирован: Feb 2011
Репутация:
0
Доброго времени суток. Скачал и установил TortoiseSVN. Создал папочку Aionserver. Залил исходники и сразу обновил их. Нынешняя ревизия 118. Настроил сервер пока что под 127.0.0.1 для проверки. Сервер загружается нормуль без ошибок. Есть одно но. Когда захожу в игре логин проходит, но при выборе сервера пишет "Невозможно подключится к серверу".
Вот скрины загрузки сервера на этот момент и скрин в игре.
Подскажите в чем может быть проблема и какого её решение?:+25 Duals:
![[Изображение: 50d96f08a75b5b7ee7b10d547eafef17.jpg]](http://imglink.ru/pictures/19-02-11/50d96f08a75b5b7ee7b10d547eafef17.jpg)
Сообщений: 57
Тем: 11
Зарегистрирован: Jan 2011
Репутация:
0
скинь сюда конфиги логин и геймсерверов.
Сообщений: 4
Тем: 1
Зарегистрирован: Feb 2011
Репутация:
0
Event Написал:скинь сюда конфиги логин и геймсерверов. PHP код: <?php
# Aion X Emu Configuration File
#
# To load server on this config file, please use command :
#
# java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:ax-game-1.0.1.jar gameserver.GameServer /path/to/configuration/file.config > log/console.log &
# ===================================
# DATABASE
# ===================================
# JDBC driver to use
database.driver = com.mysql.jdbc.Driver
# JDBC database URL
database.url = jdbc:mysql://localhost:3306/aionx_gs?useUnicode=true&characterEncoding=UTF-8
# Database user
database.user = root
# Database password
database.password = 374977
# JDBC Connection Pool minimum size (concurrent connections)
database.connections.min = 5
# JDBC Connection Pool maximum size
database.connections.max = 10
# DAO Scripts context file
database.scriptcontext.descriptor = ./data/scripts/system/database.xml
# ===================================
# NETWORK
# ===================================
# GameServer ID
gameserver.network.login.gsid = 1
# GameServer bind IP address (* for all available IP)
gameserver.network.client.host = 127.0.0.1
# GameServer bind TCP port
gameserver.network.client.port = 7777
# RDC (Remote Data Call) bind IP address
gameserver.network.rdc.client.host = *
# RDC bind TCP port
gameserver.network.rdc.client.port = 732
# Online players limit
gameserver.network.client.maxplayers = 1000
# Required access level to enter gameserver
# If set to bigger than 0 only GM's are able to connect
# and normal players can't see server on serverlist
# Default = 0
gameserver.network.client.requiredlevel = 0
# LoginServer location
gameserver.network.login.address = localhost:9014
# LoginServer password for this GameServer
gameserver.network.login.password = 374977
# ChatServer location
gameserver.network.chat.address = localhost:9021
# ChatServer password for this ChatServer
gameserver.network.chat.password = 374977
# Enable debug information from network layer
gameserver.network.nio.debug = false
# Additional threads that are used to read network data
gameserver.network.nio.threads.read = 1
# Number of retries to do when reading a packet
gameserver.network.nio.threads.read.retries = 8
# Additional threads that are used to write network data
gameserver.network.nio.threads.write = 1
# Number of retries to do when writing a packet
gameserver.network.nio.threads.write.retries = 8
# Enable additional threads (workers) to handle data processing
gameserver.network.nio.threads.workers.enable = false
# Number of workers
gameserver.network.nio.threads.workers = 1
# Number of buffers by worker
gameserver.network.nio.threads.workers.buffers = 16
# Display/hide unknown packets received by server
gameserver.network.display.unknownpackets = false
# ===================================
# GAMESERVER
# ===================================
# GameServer Name
gameserver.name = TGW AION
# Pattern for player names validation
# To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20}
# Server Country Code (cc)
gameserver.country.code = 7
# Server Version
gameserver.version = 2.1.0.1
# Server Mode
# 1 = user can create characters from both factions
# 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
# 128 = user is bound to a faction (can't create characters from both factions at the same time)
gameserver.mode = 1
# Disable chat server connection
gameserver.disable.chatserver = true
# Display the server revision in player MOTD
# SHALL BE DISABLED ON UNIX SERVERS
gameserver.motd.revision.display = true
# Enable ratios limitation
gameserver.factions.ratio.limited = false
# When a faction ratio reach this value, it's not possible to create new characters of this faction
gameserver.factions.ratio.value = 50
# Minimum character level to take into account in ratio calculation
gameserver.factions.ratio.level = 10
# Minimum characters count in each faction needed before limiting ratios
gameserver.factions.ratio.minimum = 50
# Enable server freefly
gameserver.enable.freefly = false
# Log chat?
gameserver.log.chat = false
# Log item?
gameserver.log.item = false
# Language
gameserver.lang = "en"
# ===================================
# RATES
# ===================================
# Display server rates when player enter in world
gameserver.rate.display.rates = true
# Regular experience rate for group members
gameserver.rate.regular.group.xp = 1
gameserver.rate.premium.group.xp = 2
gameserver.rate.vip.group.xp = 3
# Experience rate for single players
gameserver.rate.regular.xp = 1
gameserver.rate.premium.xp = 2
gameserver.rate.vip.xp = 3
# Item drop rate
gameserver.rate.regular.drop = 1
gameserver.rate.premium.drop = 2
gameserver.rate.vip.drop = 3
# Gathering XP rates
gameserver.rate.regular.gathering.xp = 1
gameserver.rate.premium.gathering.xp = 1
gameserver.rate.vip.gathering.xp = 2
# Crafting XP rates
gameserver.rate.regular.crafting.xp = 1
gameserver.rate.premium.crafting.xp = 1
gameserver.rate.vip.crafting.xp = 2
# Quest XP rates
gameserver.rate.regular.quest.xp = 1
gameserver.rate.premium.quest.xp = 2
gameserver.rate.vip.quest.xp = 3
# Quest Kinah rate
gameserver.rate.regular.quest.kinah = 1
gameserver.rate.premium.quest.kinah = 2
gameserver.rate.vip.quest.kinah = 3
# Abyss points rate (can be 0.5 etc.)
# For PvE
gameserver.rate.regular.ap.npc = 1
gameserver.rate.premium.ap.npc = 2
gameserver.rate.vip.ap.npc = 3
# Abyss points rate (can be 0.5 etc.)
# For PvP
gameserver.rate.regular.ap.player = 1
gameserver.rate.regular.ap.lost_player = 1
gameserver.rate.premium.ap.player = 2
gameserver.rate.premium.ap.lost_player = 1
gameserver.rate.vip.ap.player = 3
gameserver.rate.vip.ap.lost_player = 1
# Kinah rate
gameserver.rate.regular.kinah = 1
gameserver.rate.premium.kinah = 2
gameserver.rate.vip.kinah = 3
# ===================================
# CACHE
# ===================================
# This parameter says what kind of cache should be used
# in CacheMap that is used for caching many things.
#
# Setting this value to true means that cache will be using
# soft references - what means, that objects will be in memory as long as possible
# and would be removed when there is little of memory.
#
# Setting this value to false mans that cache will be using
# weak references - what means, that objects will be in memory as long as they are
# strong achievable to
# Default: false
gameserver.cache.softcache = false
# If true then whole Player objects (with inventory etc) are cached as long
# as there is memory for them
# Default: false
gameserver.cache.players = false
# If true then whole PlayerCommonData are cached as long
# as there is memory for them
# Default: false
gameserver.cache.pcd = false
# If true then Account objects are cached as long as there is memory for them
# Default: false
gameserver.cache.accounts = false
# ===================================
# CUSTOMS
# ===================================
# Speaking mode between factions
# 0 = default, factions can't speak together
# 1 = all players can speak to all others
# Default: 0
gameserver.factions.speaking.mode = 0
# Searching players of opposite faction
# false : factions can't search each other
# true: factions can search each other
# Default: false
gameserver.factions.search.mode = false
# Skill auto learn mode
# true = no skill books are required
# false = need skill books to learn lvl1 skill
# Default: false
gameserver.skill.autolearn = false
# Stigma skills auto learn mode
# true = no stigma stones are required
# false = need stigma stones to learn this skills
# Default: false
gameserver.stigma.autolearn = false
# Retail like character deletion times
# true = it takes 7 days to delete a character that is level 20+
# false = characters get deleted in 5 minutes
# Default: true
gameserver.character.delete.retail = true
# Disable aggressive behavior from monsters
# Default: false
gameserver.disable.mob.aggro = false
# Enable 2nd class change simple mode
# Default: false
gameserver.enable.simple.2ndclass = false
# Unstuck delay in seconds
# Default: 3600 (1 hour)
gameserver.unstuck.delay = 3600
# Enable instances (temporary config till instances will be mature)
# Default: true
gameserver.instances.enable = true
# Default Fly Time
# Default: 60 (60 seconds)
gameserver.base.flytime = 60
# Cross-Faction Binding
# Allows opposite factions to bind in enemy territories
# Default: false
gameserver.cross.faction.binding = false
# Disable drop rate reduction based on level diference between players and mobs
# Default: false
gameserver.disable.drop.reduction = false
# Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
# Default: 5
gameserver.pvp.maxkills = 5
# Time period in hours
# Default: 24
gameserver.pvp.period = 24
# Enable .ely, .asmo, .both chat channels
# Default: false
gameserver.channels.all.enabled = false
# Enable .world chat channel
# Default: false
gameserver.channels.world.enabled = false
# Show all connected players from both factions in research window
gameserver.search.listall = false
# Enable/Disable instance cooldown
gameserver.instance.cooldown = true
# Announce for rare drops
# Shown message only for players that are situated on the same faction and location.
# Default: false
gameserver.announce.raredrops = false
# Kick players using speed hack
# Default: true
gameserver.kick.speedhack.enable = true
# Ping minimun Interval to consider speed hack
# Default: 100000
gameserver.kick.speedhack.pinginterval = 100000
# Chain Trigger Rate
# true = Chain Trigger Rate is enabled
# false = Chain Trigger Rate is disabled(all chain skill 100% success)
# Default: true
gameserver.skill.chain.triggerrate = true
# Criticall Crafting Rates
# default: 25
gameserver.custum.craft.crit = 25
# Surveys
# true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
# false = Surveys is disabled.
# Default: true
gameserver.enable.surveys = false
# Enable the rewards for pvp kills
# Default: false
# (Reset all_kill from abyss_rank table before activate it)
gameserver.pvpreward.enable = false
# Set the kills needed to get a reward (do NOT set config to 0)
# Default: 5
gameserver.pvpreward.kills.needed1 = 5
# Default: 10
gameserver.pvpreward.kills.needed2 = 10
# Default: 15
gameserver.pvpreward.kills.needed3 = 15
# Select the item reward for pvp kills
# Default: 186000031 (Silver Medal)
gameserver.pvpreward.item.reward1 = 186000031
# Default: 186000030 (Golden Medal)
gameserver.pvpreward.item.reward2 = 186000030
# Default: 186000096 (Platinum Medal)
gameserver.pvpreward.item.reward3 = 186000096
# Minimum level to use search.
# Default: 10
search.level.restriction = 10
# Minimum level to use whisper.
# Default: 10
whisper.level.restriction = 10
# Allow players to control their experience gain with xpon / xpoff commands
# Default: false
gameserver.player.experience.control = false
# Time in seconds which character stays online
# after closing client window
# Default: 10
gameserver.disconnect.time = 10
# ----------------------------
# Character Passkey
# ----------------------------
# Enable or Disable Character Passkey
# Default: true
passkey.enable = false
# Enter the maximum number of incorrect password set
# Default: 5 (retail server value)
passkey.wrong.maxcount = 5
# ----------------------------
# GeoData config
# ----------------------------
# Enable Geodata (true/false)-
gameserver.geodata.enable=false
# ----------------------------
# HTML Welcome Message
# ----------------------------
# Enable or Disable HTML Welcome Message
# To Edit this file, go to /data/static_data/HTML
# and open welcome.html
# remember to edit the messages just after <![CDATA[ tag
enable.html.welcome = true
# ----------------------------
# HTML Config
# ----------------------------
# Default: ./data/static_data/HTML/
html.root = ./data/static_data/HTML/
# Default: ./cache/html.cache
html.cache.file = ./cache/html.cache
# Default: UTF-8
html.encoding = UTF-8
# ----------------------------
# Top Ranking
# ----------------------------
# Time at what top ranking is updated.
# Default(По умолчанию): 0:00:00
gameserver.topranking.time = 0:00:00
# Delay between two updates in hours
# Default(По умолчанию): 24
gameserver.topranking.delay = 24
# ----------------------------
# Enable send to the prison (artmoney hack)
# ----------------------------
# Set timer from prison
# default: true
gameserver.artmoney.hack = false
# ----------------------------
# Send to the prison (artmoney hack)
# ----------------------------
# Set timer from prison
# default: 120 minutes
gameserver.artmoney.hackbuy.time = 120
# ===================================
# ENCHANTMENTS
# ===================================
# Default: 97
gameserver.manastone.percent = 97
# Default: 83
gameserver.manastone.percent1 = 83
# Default: 73
gameserver.manastone.percent2 = 73
# Default: 65
gameserver.manastone.percent3 = 65
# Default: 59
gameserver.manastone.percent4 = 59
# Default: 42
gameserver.manastone.percent5 = 42
# Supplement Additional Success Rates
# Default: 10
gameserver.supplement.lesser = 10
# Default: 15
gameserver.supplement.regular = 15
# Default: 20
gameserver.supplement.greater = 20
# ===================================
# FALL_DAMAGE
# ===================================
# Enable fall damage
gameserver.fall.damage.active = true
# The damage percentage per meter.
gameserver.fall.damage.percentage = 1.0
# Minimum fall height to receive damage.
gameserver.fall.damage.distance.minimum = 10
# Maximum fall height on which you will die when you hit the ground.
gameserver.fall.damage.distance.maximum = 50
# Maximum fall height after which you will die in mid air.
gameserver.fall.damage.distance.midair = 200
# ===================================
# GROUPS
# ===================================
# Time in seconds after a group member is removed after he/she disconnected
gameserver.playergroup.removetime = 600
# Maximum distance in meters between killed monster and party member to receive XP
gameserver.playergroup.maxdistance = 100
# Time in seconds after a alliance member is removed after he/she disconnected
gameserver.playeralliance.removetime = 600
# ===================================
# LEGIONS
# ===================================
# Character patterns
gameserver.legion.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,16}
gameserver.legion.selfintropattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,25}
gameserver.legion.nicknamepattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,10}
gameserver.legion.announcementpattern = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\?\?\|\@\#\$\%\^\&\*\+\=\/\,\.\'\"\;\:\_\{\}\~\`\u0410-\u042f\u0430-\u044f]{2,120}
# Disband settings
gameserver.legion.disbandtime = 86400
gameserver.legion.disbanddifference = 604800
# Required Kinah to create a legion
gameserver.legion.creationrequiredkinah = 10000
# Legion Emblem settings
gameserver.legion.emblemrequiredkinah = 10000
# Legion level up settings
gameserver.legion.level2requiredkinah = 100000
gameserver.legion.level3requiredkinah = 1000000
gameserver.legion.level4requiredkinah = 2000000
gameserver.legion.level5requiredkinah = 6000000
gameserver.legion.level2requiredmembers = 10
gameserver.legion.level3requiredmembers = 20
gameserver.legion.level4requiredmembers = 30
gameserver.legion.level5requiredmembers = 40
gameserver.legion.level2requiredcontribution = 0
gameserver.legion.level3requiredcontribution = 20000
gameserver.legion.level4requiredcontribution = 100000
gameserver.legion.level5requiredcontribution = 500000
# Legion member settings
gameserver.legion.level1maxmembers = 30
gameserver.legion.level2maxmembers = 60
gameserver.legion.level3maxmembers = 90
gameserver.legion.level4maxmembers = 120
gameserver.legion.level5maxmembers = 150
# Legion functions
gameserver.legion.warehouse = false
gameserver.legion.inviteotherfaction = false
# Time in seconds for updating legion ranking
gameserver.legion.ranking.periodicupdate = 1200
# ===================================
# NPC_MOVEMENTS
# ===================================
# Enable NPC movement
gameserver.npc.movement.active = true
# The minimum time in seconds that the NPC waits before moving again.
gameserver.npc.movement.delay.minimum = 3
# The maximum time in seconds that the NPC waits before moving again.
gameserver.npc.movement.delay.maximum = 15
# ===================================
# PERIODIC_SAVE
# ===================================
# WARNING:
# With 500 player online saving can be up to 10 seconds
# (it depends on hardware, changes in item locations, new acquisitions etc)
# Generally accepted interval is 15-20 minutes
# Time in seconds for saving player data (player, abyss rank, quests, skills)
gameserver.periodicsave.player.general = 900
# Time in seconds for saving player items and item stones
gameserver.periodicsave.player.items = 900
# Time in seconds for saving legion wh items and item stones
gameserver.periodicsave.legion.items = 1200
# Time in seconds for saving broker
gameserver.periodicsave.broker = 1500
# ===================================
# PRICES
# ===================================
# Controls the "Prices:" value in influence tab.
gameserver.prices.default.prices = 100
# Hidden modifier for all prices.
gameserver.prices.default.modifier = 100
# Taxes: value = 100 + tax %
gameserver.prices.default.taxes = 100
gameserver.prices.vendor.buymod = 100
gameserver.prices.vendor.sellmod = 20
# ===================================
# SHUTDOWN
# ===================================
# Shutdown Settings.
# NOTE: This settings works only if shutdown is used from console.
# Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
gameserver.shutdown.mode = 1
# Shutdown Hook delay.
gameserver.shutdown.delay = 60
# Shutdown announce interval.
gameserver.shutdown.interval = 1
# This is a safe reboot mode.
# All action is disabled in shutdown progress.
gameserver.shutdown.safereboot = true
# ===================================
# SIEGE
# ===================================
# Enable/Disable Siege Engine
gameserver.siege.enabled = true
# Siege Timer Interval in seconds
gameserver.siege.interval = 7200
# Chance for Invulnerable fortress to switch to Vulnerable
gameserver.siege.vulnerable.chance = 50
# Points Per Fortress
gameserver.siege.influence.fortress = 10
# Points Per Artifact
gameserver.siege.influence.artifact = 1
# ===================================
# TASK_MANAGER
# ===================================
# Enable/disable deadlock detector (true/false)
gameserver.deadlock.enable = false
# Interval for deadlock detector run schedule (seconds)
gameserver.deadlock.interval = 300
# ===================================
# THREADS
# ===================================
thread.basepoolsize = 2
thread.threadpercore = 4
# Default: 5000
thread.runtime = 5000
# ===================================
# ADMINS
# ===================================
# GM Level.
gameserver.administration.gmlevel = 3
# Display or not gm tags for different levels of admins/gms
gameserver.gmtag.display = false
# Different tags for gms according to AccessLevel
# Tag for Access Level 1
# Default: <HELPER>
gameserver.gmtag.level1 = <HELPER>
# Tag for Access Level 2
# Default: <GM>
gameserver.gmtag.level2 = <GM>
# Tag for Access Level 3
# Default: <HEADGM>
gameserver.gmtag.level3 = <HEADGM>
# Tag for Access Level 4
# Default: <ADMIN>
gameserver.gmtag.level4 = <ADMIN>
# Tag for Access Level 5
# Default: <HEADADMIN>
gameserver.gmtag.level5 = <HEADADMIN>
# Announce on GM connection
# GM name is announced to players on login
gameserver.announce.gm.connection = false
# Invisible on GM connection
# GM login invisible
gameserver.invis.gm.connection = false
# Invulnerable on GM connection
# GM login invulnerable
gameserver.invul.gm.connection = true
# Silent on GM connection
# GM login in whisper refusal mode
gameserver.silence.gm.connection = false
# Speed Up on GM connection
# Gm logins with setted speed stats value
gameserver.speed.gm.connection = 100
# Unlimited Flight Time for GMs
gameserver.administration.flight.unlimited = 3
# Shields hurt players with this access level and below
gameserver.administration.shield.vulnerable = 0
# ===================================
# ADMIN_COMMANDS
# ===================================
# Character Passkey Reset
administration.command.passkeyreset = 3
# Various AI-related tasks
gameserver.administration.command.ai = 3
# Adds an item to your inventory
gameserver.administration.command.add = 3
# Adds an item set to your inventory
gameserver.administration.command.addset = 3
# Adds drop entry
gameserver.administration.command.adddrop = 3
# Add target player skill
gameserver.administration.command.addskill = 3
# Add title to player
gameserver.administration.command.addtitle = 3
# This command send fakeserverpackets to the server for test porpouses, Used by Developers
gameserver.administration.command.advsendfakeserverpacket = 3
# The message is sent to all players chatbox
gameserver.administration.command.announce = 3
# Announce for only one faction (asmo/ely)
gameserver.administration.command.announce_faction = 3
# Announcements
gameserver.administration.command.announcements = 3
# All ban and unban commands (//ban, //unban, //banip, //unbanip)
gameserver.administration.command.ban = 3
# Bookmark command
gameserver.administration.command.bk = 3
# Configures properties on runtime
gameserver.administration.command.configure = 3
# Self explanatory
gameserver.administration.command.deletespawn = 3
# Command to remove all buff effect of the player
gameserver.administration.command.dispel = 3
# Command to manage dredgion instance
gameserver.administration.command.dredgion = 3
# Dye a player
gameserver.administration.command.dye = 3
# Gag and ungag
gameserver.administration.command.gag = 3
# Teleport youself to specified place name
# Example: //goto poeta
gameserver.administration.command.goto = 3
# Give missin skills to self
gameserver.administration.command.givemissingskills = 3
# Restores target hp/mp/dp
gameserver.administration.command.heal = 3
# Print target info
gameserver.administration.command.info = 3
# Make you invis/vis
gameserver.administration.command.invis = 3
# Switch to Invulnerable / Vulnerable
gameserver.administration.command.invul = 3
# Disconnect the player
gameserver.administration.command.kick = 3
# Kill target
gameserver.administration.command.kill = 3
# Add Kinah to self or target/named player
gameserver.administration.command.kinah = 3
# Legion command allows you to disband/setlevel/setpoints of a legion
gameserver.administration.command.legion = 3
# Show all connected players from both factions when opening research window
gameserver.administration.search.listall = 3
# Morph command
gameserver.administration.command.morph = 3
# Move player1 to player2 location
gameserver.administration.command.moveplayertoplayer = 3
# Teleport to specified XYZ coordinates
gameserver.administration.command.moveto = 3
# Teleport to specified NPC
gameserver.administration.command.movetonpc = 3
# Move player to my position
gameserver.administration.command.movetome = 3
# Teleport you to player position
gameserver.administration.command.movetoplayer = 3
# Command to watch cutscenes. Used by quest writers
gameserver.administration.command.movie = 3
# Make yourself appear neutral to both factions
gameserver.administration.command.neutral = 3
# The message is sent to all players chatbox and a message appear in center screen
gameserver.administration.command.notice = 3
# Who is allowed to handle petitions
gameserver.administration.command.petition = 3
# Playerinfo command
gameserver.administration.command.playerinfo = 3
# Prison command
gameserver.administration.command.prison = 3
# Give admin rights to player
gameserver.administration.command.promote = 3
# Quest steps control (admin/GM)
gameserver.administration.command.questcommand = 3
# Restart quest (player) default = 3 (turned off)
gameserver.administration.command.questcommandplayers = 3
# Command to remove all buff effect of the player
gameserver.administration.command.recall = 3
# Reload all command
gameserver.administration.command.reload = 3
# Reload all spawn data from files
gameserver.administration.command.reloadspawns = 3
# Remove command allow remove an item from player
gameserver.administration.command.remove = 3
# Resurrect a target player
gameserver.administration.command.resurrect = 3
# Revoke admin rights to player
gameserver.administration.command.revoke = 3
# Command to add fly rings
gameserver.administration.command.ring = 3
# Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
gameserver.administration.command.savespawndata = 3
# Speak as player or a NPC
gameserver.administration.command.say = 3
# This commands sends packets to the server for test porpouses, Used by Developers
gameserver.administration.command.sendfakeserverpacket = 3
gameserver.administration.command.sendrawpacket = 3
# Set target player ap
gameserver.administration.command.setap = 3
# Set target player class
gameserver.administration.command.setclass = 3
# Set target player experience amount
gameserver.administration.command.setexp = 3
# Sets target player level
gameserver.administration.command.setlevel = 3
# Set title target player title
gameserver.administration.command.settitle = 3
# Modify current siege values
gameserver.administration.command.siege = 3
# Switch to not whisperable / whisperable
gameserver.administration.command.silence = 3
# Self explanatory
gameserver.administration.command.spawn = 3
# Temporary increases speed of character
gameserver.administration.command.speed = 3
gameserver.administration.command.speed.maxvalue = 500
# Show gamestats about selected target
gameserver.administration.command.stat = 3
# System commands
gameserver.administration.command.system = 3
# Self explanatory
gameserver.administration.command.unloadspawn = 3
# Unstuck player
gameserver.administration.command.unstuck = 3
# Change weather of a region a reset weather in the world
gameserver.administration.command.weather = 3
# Ban / Unban players from .world / .ely / .asmo channels
gameserver.administration.command.worldban = 3
# Prints zone info (//zone) or refreshes currect zone (//zone refresh)
gameserver.administration.command.zone = 3
# Returns how many players are online
gameserver.administration.command.online = 3
# Command to fix Z coordinate of mob
gameserver.administration.command.fixz = 3
# Command to fix heading of mob
gameserver.administration.command.fixh = 3
# Rename named player to new specified and valid name
gameserver.administration.command.rename = 3
# HTML commands
gameserver.administration.command.html = 3
# Returns how many players are online and nicks
gameserver.administration.command.who = 3
# Make yourself appear as enemy to both factions and/or npcs
administration.command.enemy = 3
#Enchant command
gameserver.administration.command.enchant = 3
#Socket command
gameserver.administration.command.socket = 3
#PowerUp command
gameserver.administration.command.powerup = 3
#Godstone command
gameserver.administration.command.godstone = 3
#Gmlist command
gameserver.administration.command.gmlist = 0
#Appearance command
gameserver.administration.command.appearance = 3
#See command
gameserver.administration.command.see = 3
PHP код: <?php
#
# This file is part of Aion X Emu <aionxemu.com>.
#
# This is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This software is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this software. If not, see <http://www.gnu.org/licenses/>.
#
# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver
# This is database url.
database.url = jdbc:mysql://localhost:3306/aionx_ls
# Database user
database.user = root
# Database password
# Write your password here!
database.password = 374977
# Minimum amount of database connections that will allways in the pool
database.connections.min = 5
# Maximum amount of DB connections that server can use
database.connections.max = 10
# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml
#
# This file is part of Aion X Emu <aionxemu.com>.
#
# This is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This software is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this software. If not, see <http://www.gnu.org/licenses/>.
#
# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106
# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = *
# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5
# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15
# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host = *
# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014
# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0
# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0
# Create accounts automatically or not? -- You do not need a website / CMS if set true
loginserver.accounts.autocreate =true
Сообщений: 215
Тем: 4
Зарегистрирован: Mar 2010
Репутация:
28
Замени везде localhost на 127.0.0.1
Сообщений: 214
Тем: 7
Зарегистрирован: Jun 2010
Репутация:
104
NO IP для aion скачай и залей в клиент\bin32\
Сообщений: 1,314
Тем: 38
Зарегистрирован: Mar 2010
Репутация:
7,002
02-19-2011, 06:09 PM
(Сообщение последний раз редактировалось: 02-19-2011, 06:16 PM TAG.)
sotariz, Уже далеко не в первый раз вижу такие посты как твой..
У меня и моих друзей прекрасно заходит на мой сервер (A X E) с ру-офф клиентом, в который не было внесено ни одного изменения. Заходят как через локалку, так и через интернет.
Griffissss, Какая версия клиента? И батник тоже в студию желательно.
Добавлено через 6 минут
Подключаешься (клиентом) к 127.0.0.1 или к 10.11.12.186 ?
Сообщений: 214
Тем: 7
Зарегистрирован: Jun 2010
Репутация:
104
Dr.Aibolit, в основном это одна из самых вероятных причин
Сообщений: 1,314
Тем: 38
Зарегистрирован: Mar 2010
Репутация:
7,002
sotariz, Ладно, допустим.. Теперь ждём ответов автора.
Сообщений: 4
Тем: 1
Зарегистрирован: Feb 2011
Репутация:
0
Dr.Aibolit Написал:sotariz, Ладно, допустим.. Теперь ждём ответов автора.
Вот пример моего батника "start bin32\aion.bin -ip:10.11.12.186 -port:2106 -cc:7 -lang:RUS -noweb".
Захожу естественно через свой сетевой IP. Но проблема уже решена. Тут просто видимо нужно было поставить "1" вместо "0".
# Required access level to enter gameserver
# If set to bigger than 0 only GM's are able to connect
# and normal players can't see server on serverlist
# Default = 0
gameserver.network.client.requiredlevel = 1
Но теперь появилась другая проблема. На сервере стоит авто рег. Первый акк он регит. Когда пишешь другой акк, который он должен зарегить в игре и зайти на него по логике вещей, он выдает "Неверный логин или пароль(2)" вот лог ГС
В чём опять мой косяк?
Сообщений: 1,314
Тем: 38
Зарегистрирован: Mar 2010
Репутация:
7,002
Если будет так:
PHP код: <?php
# Required access level to enter gameserver
# If set to bigger than 0 only GM's are able to connect
# and normal players can't see server on serverlist
# Default = 0
gameserver.network.client.requiredlevel = 1
, то никто, у кого уровень доступа будет обычный ( о ) зайти на сервер не сможет.
Судя по логам проблема с базой, перезалей её!
|