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Баффы
#1
Здравствуйте!Проблема такова:
Я настроил время бафов в сервере (увелчил).Но когда бафаешься через бафера некоторые из бафов остались с прежним временем...(
Я внимательно полазил в статах скилов и сменил время бафов у которых осталось старое время.Но все равно оно не увеличивается...Но когда я пробовал бафнуть себя ПП эти время бафов которые в Баффере увелисилось...
Что делать?Почему через бафера бафает бафы со стандартным временем! Хотя я поменял его в статах скилов!
Ответ
#2
А в конфигах не смотрели или в скрипте баффера?
Web программист\разработчик

— Есть только один способ проделать большую работу — полюбить ее. Если вы к этому не пришли, подождите. Не беритесь за дело.
Ответ
#3
зачем менять в статах скилов и портить серв. МОжно просто вписать айдишники в конфиге. server\gameserver\config\character
сделай так и все бафы будут по 2 часа :negodue:
Клац
Ответ
#4
[STIGMATED];118991 Написал:А в конфигах не смотрели или в скрипте баффера?

В конфиге есть макс количество бафов,но нету времени....Как мне в скрипте бафера поменять время?
Ответ
#5
Цитата:Как мне в скрипте бафера поменять время?
Тыкнуть пальцем в небо...

Если не поможет пост Megapolis, то скрипт бафера в студию.
Web программист\разработчик

— Есть только один способ проделать большую работу — полюбить ее. Если вы к этому не пришли, подождите. Не беритесь за дело.
Ответ
#6
[STIGMATED];118994 Написал:Тыкнуть пальцем в небо...

Если не поможет пост Megapolis, то скрипт бафера в студию.


<html>
<body>
<center><br><br><font color="FFFF00">Lista de Buffs</font><br><font color="FFFF00">L2JBlack Project</font><br>
<font color="FFFF00">____________________________________________</font><br>
<table width=230>
<tr><td></td></tr>
<tr>
<td align=center><button value="Buffs" action="bypass -h Quest 9999_NPCBuffer 2.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<td align=center><button value="Songs" action="bypass -h Quest 9999_NPCBuffer 3.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<td align=center><button value="Dances" action="bypass -h Quest 9999_NPCBuffer 4.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
</tr>
<tr><td></td></tr>
<tr>
<td align=center><button value="Chants" action="bypass -h Quest 9999_NPCBuffer 5.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<td align=center><button value="Prophecies" action="bypass -h Quest 9999_NPCBuffer 6.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
</tr>
<tr><td></td></tr>
<tr>
<td align=center><button value="Restaure HP" action="bypass -h Quest 9999_NPCBuffer 101" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<td align=center><button value="Restaure CP" action="bypass -h Quest 9999_NPCBuffer 100" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<td align=center><button value="Restaure MP" action="bypass -h Quest 9999_NPCBuffer 102" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
</tr>
<tr><td></td></tr>
<tr><td></td></tr>
<tr><td></td></tr>
<tr><td></td></tr>
<tr><td></td></tr>
<tr>
</tr>
<tr><td></td></tr>
<tr>
</tr>
<tr><td></td></tr>
</table>
</center>
</body>
</html>
Вот это скрипт?Извеняюсь,но я учусь еще работать с сервами и плохо все знаю...
Ответ
#7
Это ХТМЛ, которая ссылается на скрипт...
Ответ
#8
Ozzy Написал:Это ХТМЛ, которая ссылается на скрипт...

Код:
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9999_NPCBuffer"

NPC=[99999]
ADENA_ID    = 57
QuestId     = 9999
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: NPCBuffer - L2JBlack !"

class Quest (JQuest) :

    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


    def onEvent(self,event,st):
        htmltext = event
        count=st.getQuestItemsCount(ADENA_ID)
        if count < 0  or st.getPlayer().getLevel() < 1 :
            htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>"
        else:
            st.takeItems(ADENA_ID,0)
            st.getPlayer().setTarget(st.getPlayer())
            
            if event == "2":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(COMPLETED)

            if event == "3":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(COMPLETED)

            if event == "4":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(COMPLETED)
                        
            if event == "5":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().stopAllEffects()
                SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"            
                st.setState(COMPLETED)

            if event == "6":
                st.takeItems(ADENA_ID,0)
                return "1.htm"        
                st.setState(COMPLETED)

            #Wind Walk
            if event == "7":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Decrease Weight
            if event == "8":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Shield
            if event == "9":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Might
            if event == "10":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Mental Shield
            if event == "11":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Bless the Body
            if event == "12":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Bless the Soul
            if event == "13":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Magic Barrier
            if event == "14":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Resist Shock
            if event == "15":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Concentration
            if event == "16":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Berserker Spirit
            if event == "17":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Bless Shield
            if event == "18":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Vampiric Rage
            if event == "19":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Acumen
            if event == "20":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Empower
            if event == "21":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Haste
            if event == "22":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Guidance
            if event == "23":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Focus
            if event == "24":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Death Whisper
            if event == "25":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            if event == "26":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "27":
                st.takeItems(ADENA_ID,0)    
                SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "28":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "29":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "30":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "31":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "32":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "33":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "34":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "35":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "36":
                st.takeItems(ADENA_ID,0)        
                SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "37":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "38":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "39":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "40":
                st.takeItems(ADENA_ID,0)    
                SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "41":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "42":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "43":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "44":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "45":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "46":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "47":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "48":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"    

            if event == "49":
                st.takeItems(ADENA_ID,0)    
                SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "50":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "51":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"    

            if event == "52":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"        
                st.setState(COMPLETED)
                
                
            #Chant of Battle
            if event == "53":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Shielding
            if event == "54":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Fire
            if event == "55":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Flame
            if event == "56":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of life
            if event == "57":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Fury
            if event == "58":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Evasion
            if event == "59":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Rage
            if event == "60":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Revenge
            if event == "61":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Vampire
            if event == "62":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Eagle
            if event == "63":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Predator
            if event == "64":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
            
            #Greater Might
            if event == "71":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)
                        
                        #Noblesse Blessing
            if event == "70":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(COMPLETED)    
                
                        #Invigor
            if event == "72":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)        
                          
                        #Elemental Protection
            if event == "73":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)    
                                              
                        #Divine Protection
            if event == "74":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Arcane Protection
            if event == "75":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Regeneration
            if event == "76":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"
                st.setState(COMPLETED)    
                                                
                        #Agility
            if event == "77":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"
                st.setState(COMPLETED)    
                                                
                        #Clarity
            if event == "78":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Advanced Block
            if event == "79":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Kiss of Eva
            if event == "80":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"
                st.setState(COMPLETED)    
                                                
                        #Greater Shield
            if event == "81":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"
                st.setState(COMPLETED)    
                                              
                        #Wild Magic
            if event == "82":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"
                st.setState(COMPLETED)    
                                                
                        #Body of Avatar
            if event == "83":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"
                st.setState(COMPLETED)    
                                                
                        #Resist Aqua
            if event == "84":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Resist Fire
            if event == "85":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Resist Wind
            if event == "86":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Resist Poison
            if event == "87":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
                return "7.htm"
                st.setState(COMPLETED)    
                                                
                        #Salvation
            if event == "88":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)
                return "1.htm"
                st.setState(COMPLETED)
                                                
                        #Prophecy of Water
            if event == "89":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
                return "6.htm"
                st.setState(COMPLETED)
                                                
                        #Prophecy of Fire
            if event == "90":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
                return "6.htm"
                st.setState(COMPLETED)
                                                
                        #Prophecy of Wind
            if event == "91":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
                return "6.htm"
                st.setState(COMPLETED)
                                                
                        #War Chant
            if event == "92":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                                                
                        #Earth Chant
            if event == "93":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                                                
                        #Blessing of Queen
            if event == "94":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)
                                                
                        #Gift of Queen
            if event == "95":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)
                                                
                        #Blessing of Seraphim
            if event == "96":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)
                                                
                        #Gift of Seraphim
            if event == "97":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
                return "7.htm"
                st.setState(COMPLETED)
                        
                        #Chant of Spirit
            if event == "65":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Victory
            if event == "66":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #chant of magnus
            if event == "67":
                st.takeItems(ADENA_ID,0)
                SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)    
            
            #Cancel
            if event == "98":
                st.getPlayer().stopAllEffects()
                return "1.htm"
                st.setState(COMPLETED)

            #CPHEAL
            if event == "69":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().restoreCP()
                return "1.htm"        
                st.setState(COMPLETED)    
                        
            #Restore CP
            if event == "100":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().restoreCP()
                return "1.htm"
                st.setState(State.COMPLETED)    
                
            #Restore HP
            if event == "101":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().restoreHP()
                return "1.htm"
                st.setState(State.COMPLETED)

            #Restore MP
            if event == "102":
                st.takeItems(ADENA_ID,0)
                st.getPlayer().restoreMP()
                return "1.htm"
                st.setState(State.COMPLETED)

                
            if htmltext != event:
                st.setState(COMPLETED)
                st.exitQuest(1)
        return htmltext


    def onTalk (self,npc,player):
       st = player.getQuestState(qn)
       htmltext = "<html><head><body>I have nothing to say to you</body></html>"
       return InitialHtml

QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
вот скрипт?
Ответ
#9
Исправил пост, используйте на будущее тег .

По теме... Если у вас не настраивается время баффов в конфигах - настройте ручками в скиллах. ID скиллов собственно искать особо и не надо.

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
Ответ
#10
Ozzy Написал:Исправил пост, используйте на будущее тег .

По теме... Если у вас не настраивается время баффов в конфигах - настройте ручками в скиллах. ID скиллов собственно искать особо и не надо.

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
Ок!буду использовать тег
Я менял в настройке скилах время,но все равно время бафов забафаных через бафера остался прежний,но не у всех...
Ответ


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