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Maddev Epilogue Project
#71
а над каким сурсом работаете?
Ответ
#72
cokol Написал:а над каким сурсом работаете?

phoenix (shaitan)
Ответ
#73
Use;163107 Написал:phoenix (shaitan)

Зачем раздаете не верную информацию?)
Ответ
#74
JR.dev Написал:Зачем раздаете не верную информацию?)

Разве не так? поправьте раз не так.
Ответ
#75
Jr ты сам тестил?У тебя подобное не вылазиет? http://mmorpg-team.com/showthread.php?21...0%B0%D1%85
Ответ
#76
Компилируется хорошо, но вот при запуске ГС такая тема:

Код:
11:16:33.481  SkillSpellbookTable: Loaded 335 Spellbooks.
11:16:33.639  CharTemplateTable: Loaded 206 Character Templates.
11:16:34.409  NpcTable: Loaded 376 AI params for 279 NPCs.
11:16:35.782  Scripts loading...
Usage: javacTask <options> <source files>
where possible options include:
  -g                         Generate all debugging info
  -g:none                    Generate no debugging info
  -g:{lines,vars,source}     Generate only some debugging info
  -nowarn                    Generate no warnings
  -verbose                   Output messages about what the compiler is doing
  -deprecation               Output source locations where deprecated APIs are u
sed
  -classpath <path>          Specify where to find user class files and annotati
on processors
  -cp <path>                 Specify where to find user class files and annotati
on processors
  -sourcepath <path>         Specify where to find input source files
  -bootclasspath <path>      Override location of bootstrap class files
  -extdirs <dirs>            Override location of installed extensions
  -endorseddirs <dirs>       Override location of endorsed standards path
  -proc:{none,only}          Control whether annotation processing and/or compil
ation is done.
  -processor <class1>[,<class2>,<class3>...]Names of the annotation processors t
o run; bypasses default discovery process
  -processorpath <path>      Specify where to find annotation processors
  -d <directory>             Specify where to place generated class files
  -s <directory>             Specify where to place generated source files
  -implicit:{none,class}     Specify whether or not to generate class files for
implicitly referenced files
  -encoding <encoding>       Specify character encoding used by source files
  -source <release>          Provide source compatibility with specified release

  -target <release>          Generate class files for specific VM version
  -version                   Version information
  -help                      Print a synopsis of standard options
  -Akey[=value]              Options to pass to annotation processors
  -X                         Print a synopsis of nonstandard options
  -J<flag>                   Pass <flag> directly to the runtime system

11:16:43.362  Can't compile scripts!
11:16:43.364  Scripts loaded with errors. Loaded 0 classes.
Server halting [status=0] / Reason: Scripts loaded with errors. Loaded 0 classes
.

server terminated

Для продолжения нажмите любую клавишу . . .

Добавлено:
Вот к примеру pvp.конфиг - это сейчас:
Код:
# ==================================================================
#     -- KARMA VARS --
# ==================================================================

# Минимальное количество кармы за 1 убийство
MinKarma = 240
# the number to divide the sp received by, to calculate karma lost on sp gain
SPDivider = 7
# karma lost on death
BaseKarmaLost = 1200

# Equipment loss
CanGMDropEquipment = False

# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Lists of items (and pets) which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,3500,3501,3502,4422,4423,4424,2375,6648,6649,6650,6842,6834,6835,6836,6837,6838,6839,6840,5575,7694,6841,8181
DropAugmented = False

# Можно терять вещи при смерти от монстров
DropOnDie = False
ChanceOfNormalDropBase = 1.
# Шансы потерять вещь при смерти для ПК, считается как ChanceOfDropBase + ChanceOfDropMod * PK_COUNT
ChanceOfPKDropBase = 20.
ChanceOfPKsDropMod = 1.
# Пропорции шансов
ChanceOfDropWeapon = 3
ChanceOfDropEquippment = 17
ChanceOfDropOther = 80

# item drop related min/max
MaxItemsDroppable = 10
MaxDropThrowDistance = 70

MinPKToDropItems = 5
KarmaNeededToDrop = True

# Length one stays in PvP mode after hitting an innocent (in ms)
PvPTime = 120000

А это было:
Код:
#===============================#
# Maddev Development Group      #
# Настройки кармы и пвп системы #
# ==============================#

# Минимальное количество кармы за 1 убийство
MinKarma = 240
# the number to divide the sp received by, to calculate karma lost on sp gain
SPDivider = 7
# karma lost on death
BaseKarmaLost = 1200

# Equipment loss
CanGMDropEquipment = False

# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Lists of items (and pets) which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,3500,3501,3502,4422,4423,4424,2375,6648,6649,6650,6842,6834,6835,6836,6837,6838,6839,6840,5575,7694,6841,8181
DropAugmented = False

# Можно терять вещи при смерти от монстров
DropOnDie = False
ChanceOfNormalDropBase = 1.
# Шансы потерять вещь при смерти для ПК, считается как ChanceOfDropBase + ChanceOfDropMod * PK_COUNT
ChanceOfPKDropBase = 20.
ChanceOfPKsDropMod = 1.
# Пропорции шансов
ChanceOfDropWeapon = 3
ChanceOfDropEquippment = 17
ChanceOfDropOther = 80

# item drop related min/max
MaxItemsDroppable = 10
MaxDropThrowDistance = 70

MinPKToDropItems = 5
KarmaNeededToDrop = True

# Length one stays in PvP mode after hitting an innocent (in ms)
PvPTime = 120000

# Переменные:
# $killer - Атакующий
# $target - Защищающий
# Включить/выключить объявления о PK/PvP?
AnnouncePkPvP = False

# Как выводить сообщение о PK/PvP как объявление или обычное системное сообщение?
# True - как системное сообщение
# False - как объявление
AnnouncePkPvPNormalMessage = True

#Что будет писать когда игрок убил в ПК
AnnouncePkMsg = $killer убил игрока $target

#Что будет писать когда игрок выиграл в ПвВ
AnnouncePvpMsg = $killer победил игрока $target


#---------------------------------------------------------------------------------------------#
#                                   Особенности ПК системы                                    #  
#---------------------------------------------------------------------------------------------#
# Система награды за ПК
# AllowPkReward - Выдавать награду за убийство в ПК ( True/Flase )

# AllowAddExpSpAtPk - Функция Выдачи Exp и SP за убийство в ПвП
# AddExpAtPk - Сколько давать Exp за ПК
# AddSpAtPk - Сколько давать SP за ПК
# PkRewarItemDropChance - Шанс дропа Итема от (100 - 1)
# Пример: если шанс указан 30 то Шанс дропа Итема 70%, если 10 то 90% и т.д
# 100-27=73 ( Указываем 73, Получается шанс дропа 27% )
# PkRewardItemId - ID Итема, приза, который выдается за ПК
# PkRewardAmmount - Количество награды
# PлRewardMessageText - Сообщения которое будет показываться в чате при убийстве игрока
AllowPkReward = False
AllowAddExpSpAtPk = False
AddExpAtPk = 101000
AddSpAtPk = 100100
PkRewarItemDropChance = 50
PkRewardItemId = 57
PkRewardAmmount = 100
PkRewardMessageText = Вы убили игрока в ПК.


#----------------------------------------------------------------------------------------------#
#                                   Особенности PVP системы                                    #  
#----------------------------------------------------------------------------------------------#
# Система награды за PVP
# AllowPvpReward - Выдавать награду за убийство в PVP ( True/Flase )
# AllowAddExpSpAtPvP - Функция Выдачи Exp и SP за убийство в ПвП
# AddExpAtPvp - Сколько давать Exp за ПвП
# AddSpAtPvp - Сколько давать SP за ПвП
# PvpRewarItemDropChance - Шанс дропа Итема от (100 - 1)
# Пример: если шанс указан 30 то Шанс дропа Итема 70%, если 10 то 90% и т.д
# 100-27=73 ( Указываем 73, Получается шанс дропа 27% )
# PvpRewardItemId - ID Итема, приза, который выдается за PVP
# PvpRewardAmmount - Количество награды
# PvpRewardMessageText - Сообщения которое будет показываться в чате при убийстве игрока
AllowPvpReward = True
AllowAddExpSpAtPvP = True
AddExpAtPvp = 1
AddSpAtPvp = 1
PvpRewarItemDropChance = 30
PvpRewardItemId = 4037
PvpRewardAmmount = 1
PvpRewardMessageText = Вы убили игрока в PVP.


# Включить систему награду за пвп PVP
# Внимание: используйте палитру RBG цветов
EnablePvPSystemReward = True

# Количество пвп для поднятия уровня
#1 lvl
PvpAmmount1 = 10
#2 lvl
PvpAmmount2 = 20
#3 lvl
PvpAmmount3 = 30
#4 lvl
PvpAmmount4 = 40
#5 lvl
PvpAmmount5 = 50

# Цвета имен за Уровни
EnablePvPSystemColorName = True
#1 lvl
ColorForAmmount1 = 00FF00
#2 lvl
ColorForAmmount2 = 00FF00
#3 lvl
ColorForAmmount3 = 00FF00
#4 lvl
ColorForAmmount4 = 00FF00
#5 lvl
ColorForAmmount5 = 00FF00

# Цвета титулов за Уровни
EnablePvPSystemColorTitle = True
#1 lvl
TitleForAmmount1 = 00FF00
#2 lvl
TitleForAmmount2 = 00FF00
#3 lvl
TitleForAmmount3 = 00FF00
#4 lvl
TitleForAmmount4 = 00FF00
#5 lvl
TitleForAmmount5 = 00FF00

# Вещь которая будет доваться при поднятии лвл
EnablePvPSystemRewardItem = True
# 1 lvl
PvpReward1 = 57
PvpCount1 = 1000000
# 2 lvl
PvpReward2 = 57
PvpCount2 = 1000000
#3 lvl
PvpReward3 = 57
PvpCount3 = 1000000
#4 lvl
PvpReward4 = 57
PvpCount4 = 1000000
#5 lvl
PvpReward5 = 57
PvpCount5 = 1000000

# Текст который будет выводится на экран
EnablePvPMessage = True
# 1 lvl
PvPMessage1 = Ваш уровень ПвП был поднят!
# 2 lvl
PvPMessage2 = PvP level UP
# 3 lvl
PvPMessage3 = PvP level UP
# 4 lvl
PvPMessage4 = PvP level UP
# 5 lvl
PvPMessage5 = PvP level UP


#==========================================================================================#
#                           Настройка игрового баланса                                     #
#  1. Все внесенные тут настройки в статистику не идут, а идут на реальный урон            #
#  2. формула такая текущий дамаг * на заданное число                                      #
#  3. Если хотим повысить атаку ставим значение больше 1                                   #
#  4. Если хотим понизить атаку то ставим значение меньше 1                                #
#                                                                                          #
#==========================================================================================#
# Включить баланс профф?
EnableBalance = False

                                #===============#
                                #     Люди      #
                                #===============#
#===========================================================================================                                

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#Fighter
PAttackfighter = 1.0
MAttackfighter = 1.0
#Warrior
PAttackwarrior = 1.0
MAttackwarrior = 1.0
#Gladiator
PAttackgladiator = 1.0
MAttackgladiator = 1.0
#Warlord
PAttackwarlord = 1.0
MAttackwarlord = 1.0
#Knight
PAttackknight = 1.0
MAttackknight = 1.0
#Paladin
PAttackpaladin = 1.0
MAttackpaladin = 1.0
#DarkAvenger
PAttackdarkAvenger = 1.0
MAttackdarkAvenger = 1.0
#Rogue
PAttackrogue = 1.0
MAttackrogue = 1.0
#TreasureHunter
PAttacktreasureHunter = 1.0
MAttacktreasureHunter = 1.0
#Hawkeye
PAttackhawkeye = 1.0
MAttackhawkeye = 1.0
#Duelist
PAttackduelist = 1.0
MAttackduelist = 1.0
#Dreadnought
PAttackdreadnought = 1.0
MAttackdreadnought = 1.0
#PhoenixKnight
PAttackphoenixKnight = 1.0
MAttackphoenixKnight = 1.0
#HellKnight
PAttackhellKnight = 1.0
MAttackhellKnight = 1.0
#Sagittarius
PAttacksagittarius = 1.0
MAttacksagittarius = 1.0
#Adventurer
PAttackadventurer = 1.0
MAttackadventurer = 1.0

#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#Mage
PAttackmage = 1.0
MAttackmage = 1.0
#Wizard
PAttackwizard = 1.0
MAttackwizard = 1.0
#Sorceror
PAttacksorceror = 1.0
MAttacksorceror = 1.0
#Necromancer
PAttacknecromancer = 1.0
MAttacknecromancer = 1.0
#Warlock
PAttackwarlock = 1.0
MAttackwarlock = 1.0
#Cleric
PAttackcleric = 1.0
MAttackcleric = 1.0
#Bishop
PAttackbishop = 1.0
MAttackbishop = 1.0
#Prophet
PAttackprophet = 1.0
MAttackprophet = 1.0
#Archmage
PAttackarchmage = 1.0
MAttackarchmage = 1.0
#Soultaker
PAttacksoultaker = 1.0
MAttacksoultaker = 1.0
#ArcanaLord
PAttackarcanaLord = 1.0
MAttackarcanaLord = 1.0
#Cardinal
PAttackcardinal = 1.0
MAttackcardinal = 1.0
#Hierophant
PAttackhierophant = 1.0
MAttackhierophant = 1.0

#=====================================================================================================
                                #===============#
                                # Светлый эльф  #
                                #===============#
#=====================================================================================================                                

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#

#ElvenFighter
PAttackelvenFighter = 1.0
MAttackelvenFighter = 1.0
#ElvenKnight
PAttackelvenKnight = 1.0
MAttackelvenKnight = 1.0
#TempleKnight
PAttacktempleKnight = 1.0
MAttacktempleKnight = 1.0
#SwordSinger
PAttackswordSinger = 1.0
MAttackswordSinger = 1.0
#ElvenScout
PAttackelvenScout = 1.0
MAttackelvenScout = 1.0
#PlainsWalker
PAttackplainsWalker = 1.0
MAttackplainsWalker = 1.0
#SilverRanger
PAttacksilverRanger = 1.0
MAttacksilverRanger = 1.0
#EvaTemplar
PAttackevaTemplar = 1.0
MAttackevaTemplar = 1.0
#SwordMuse
PAttackswordMuse = 1.0
MAttackswordMuse = 1.0
#WindRider
PAttackwindRider = 1.0
MAttackwindRider = 1.0
#MoonlightSentinel
PAttackmoonlightSentinel = 1.0
MAttackmoonlightSentinel = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#ElvenMage
PAttackelvenMage = 1.0
MAttackelvenMage = 1.0
#ElvenWizard
PAttackelvenWizard = 1.0
MAttackelvenWizard = 1.0
#Spellsinger
PAttackspellsinger = 1.0
MAttackspellsinger = 1.0
#ElementalSummoner
PAttackelementalSummoner = 1.0
MAttackelementalSummoner = 1.0
#Oracle
PAttackoracle = 1.0
MAttackoracle = 1.0
#Elder
PAttackelder = 1.0
MAttackelder = 1.0
#MysticMuse
PAttackmysticMuse = 1.0
MAttackmysticMuse = 1.0
#EmentalMaster
PAttackelementalMaster = 1.0
MAttackelementalMaster = 1.0
#EvaSaint
PAttackevaSaint = 1.0
MAttackevaSaint = 1.0

#=====================================================================================================
                                #===============#
                                #  Тёмный эльф  #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#DarkFighter
PAttackdarkFighter = 1.0.
MAttackdarkFighter = 1.0.
#PalusKnight
PAttackpalusKnight = 1.0
MAttackpalusKnight = 1.0
#ShillienKnight
PAttackshillienKnight = 1.0
MAttackshillienKnight = 1.0
#Bladedancer
PAttackbladedancer = 1.0
MAttackbladedancer = 1.0
#Assassin
PAttackassassin = 1.0
MAttackassassin = 1.0
#AbyssWalker
PAttackabyssWalker = 1.0
MAttackabyssWalker = 1.0
#PhantomRanger
PAttackphantomRanger = 1.0
MAttackphantomRanger = 1.0
#ShillienTemplar
PAttackshillienTemplar = 1.0
MAttackshillienTemplar = 1.0
#SpectralDancer
PAttackspectralDancer = 1.0
MAttackspectralDancer = 1.0
#GhostHunter
PAttackghostHunter = 1.0
MAttackghostHunter = 1.0
#GhostSentinel
PAttackghostSentinel = 1.0
MAttackghostSentinel = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#DarkMage
PAttackdarkMage = 1.0
MAttackdarkMage = 1.0
#DarkWizard
PAttackdarkWizard = 1.0
MAttackdarkWizard = 1.0
#Spellhowler
PAttackspellhowler = 1.0
MAttackspellhowler = 100000.0
#PhantomSummoner
PAttackphantomSummoner = 1.0
MAttackphantomSummoner = 1.0
#ShillienOracle
PAttackshillienOracle = 1.0
MAttackshillienOracle = 1.0
#ShillienElder
PAttackshillienElder = 1.0
MAttackshillienElder = 1.0
#StormScreamer
PAttackstormScreamer = 1.0
MAttackstormScreamer = 1.0
#SpectralMaster
PAttackspectralMaster = 1.0
MAttackspectralMaster = 1.0
#ShillienSaint
PAttackshillienSaint = 1.0
MAttackshillienSaint = 1.0

#=====================================================================================================
                                #===============#
                                #     Орки      #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#OrcFighter
PAttackorcFighter = 1.0
MAttackorcFighter = 1.0
#OrcRaider
PAttackorcRaider = 1.0
MAttackorcRaider = 1.0
#Destroyer
PAttackdestroyer = 1.0
MAttackdestroyer = 1.0
#OrcMonk
PAttackorcMonk = 1.0
MAttackorcMonk = 1.0
#Tyrant
PAttacktyrant = 1.0
MAttacktyrant = 1.0
#Titan
PAttacktitan = 1.0
MAttacktitan = 1.0
#GrandKhauatari
PAttackgrandKhauatari = 1.0
MAttackgrandKhauatari = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#OrcMage
PAttackorcMage = 1.0
MAttackorcMage = 1.0
#OrcShaman
PAttackorcShaman = 1.0
MAttackorcShaman = 1.0
#Overlord
PAttackoverlord = 1.0
MAttackoverlord = 1.0
#Warcryer
PAttackwarcryer = 1.0
MAttackwarcryer = 1.0
#Dominator
PAttackdominator = 1.0
MAttackdominator = 1.0
#Doomcryer
PAttackdoomcryer = 1.0
MAttackdoomcryer = 1.0

#=====================================================================================================
                                #===============#
                                #     Гномы     #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#

#DwarvenFighter
PAttackdwarvenFighter = 1.0
MAttackdwarvenFighter = 1.0
#Scavenger
PAttackscavenger = 1.0
MAttackscavenger = 1.0
#BountyHunter
PAttackbountyHunter = 1.0
MAttackbountyHunter = 1.0
#Artisan
PAttackartisan = 1.0
MAttackartisan = 1.0
#Warsmith
PAttackwarsmith = 1.0
MAttackwarsmith = 1.0
#FortuneSeeker
PAttackfortuneSeeker = 1.0
MAttackfortuneSeeker = 1.0
#Maestro
PAttackmaestro = 1.0
MAttackmaestro = 1.0

#=====================================================================================================
                                #===============#
                                #    Kamael     #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#MaleSoldier
PAttackmaleSoldier = 1.0
MAttackmaleSoldier = 1.0
#FemaleSoldier
PAttackfemaleSoldier = 1.0
MAttackfemaleSoldier = 1.0
#Trooper
PAttacktrooper = 1.0
MAttacktrooper = 1.0
#Warder
PAttackwarder = 1.0
MAttackwarder = 1.0
#Berserker
PAttackberserker = 1.0
MAttackberserker = 1.0
#MaleSoulbreaker
PAttackmaleSoulbreaker = 1.0
MAttackmaleSoulbreaker = 1.0
#FemaleSoulbreaker
PAttackfemaleSoulbreaker = 1.0
MAttackfemaleSoulbreaker = 1.0
#Arbalester
PAttackarbalester = 1.0
MAttackarbalester = 1.0
#Doombringer
PAttackdoombringer = 1.0
MAttackdoombringer = 1.0
#MaleSoulhound
PAttackmaleSoulhound = 1.0
MAttackmaleSoulhound = 1.0
#FemaleSoulhound
PAttackfemaleSoulhound = 1.0
MAttackfemaleSoulhound = 1.0
#Trickster
PAttacktrickster = 1.0
MAttacktrickster = 1.0
Ответ
#77
Psihopat Написал:Компилируется хорошо, но вот при запуске ГС такая тема:

Код:
11:16:33.481  SkillSpellbookTable: Loaded 335 Spellbooks.
11:16:33.639  CharTemplateTable: Loaded 206 Character Templates.
11:16:34.409  NpcTable: Loaded 376 AI params for 279 NPCs.
11:16:35.782  Scripts loading...
Usage: javacTask <options> <source files>
where possible options include:
  -g                         Generate all debugging info
  -g:none                    Generate no debugging info
  -g:{lines,vars,source}     Generate only some debugging info
  -nowarn                    Generate no warnings
  -verbose                   Output messages about what the compiler is doing
  -deprecation               Output source locations where deprecated APIs are u
sed
  -classpath <path>          Specify where to find user class files and annotati
on processors
  -cp <path>                 Specify where to find user class files and annotati
on processors
  -sourcepath <path>         Specify where to find input source files
  -bootclasspath <path>      Override location of bootstrap class files
  -extdirs <dirs>            Override location of installed extensions
  -endorseddirs <dirs>       Override location of endorsed standards path
  -proc:{none,only}          Control whether annotation processing and/or compil
ation is done.
  -processor <class1>[,<class2>,<class3>...]Names of the annotation processors t
o run; bypasses default discovery process
  -processorpath <path>      Specify where to find annotation processors
  -d <directory>             Specify where to place generated class files
  -s <directory>             Specify where to place generated source files
  -implicit:{none,class}     Specify whether or not to generate class files for
implicitly referenced files
  -encoding <encoding>       Specify character encoding used by source files
  -source <release>          Provide source compatibility with specified release

  -target <release>          Generate class files for specific VM version
  -version                   Version information
  -help                      Print a synopsis of standard options
  -Akey[=value]              Options to pass to annotation processors
  -X                         Print a synopsis of nonstandard options
  -J<flag>                   Pass <flag> directly to the runtime system

11:16:43.362  Can't compile scripts!
11:16:43.364  Scripts loaded with errors. Loaded 0 classes.
Server halting [status=0] / Reason: Scripts loaded with errors. Loaded 0 classes
.

server terminated

Для продолжения нажмите любую клавишу . . .

Добавлено:
Вот к примеру pvp.конфиг - это сейчас:
Код:
# ==================================================================
#     -- KARMA VARS --
# ==================================================================

# Минимальное количество кармы за 1 убийство
MinKarma = 240
# the number to divide the sp received by, to calculate karma lost on sp gain
SPDivider = 7
# karma lost on death
BaseKarmaLost = 1200

# Equipment loss
CanGMDropEquipment = False

# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Lists of items (and pets) which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,3500,3501,3502,4422,4423,4424,2375,6648,6649,6650,6842,6834,6835,6836,6837,6838,6839,6840,5575,7694,6841,8181
DropAugmented = False

# Можно терять вещи при смерти от монстров
DropOnDie = False
ChanceOfNormalDropBase = 1.
# Шансы потерять вещь при смерти для ПК, считается как ChanceOfDropBase + ChanceOfDropMod * PK_COUNT
ChanceOfPKDropBase = 20.
ChanceOfPKsDropMod = 1.
# Пропорции шансов
ChanceOfDropWeapon = 3
ChanceOfDropEquippment = 17
ChanceOfDropOther = 80

# item drop related min/max
MaxItemsDroppable = 10
MaxDropThrowDistance = 70

MinPKToDropItems = 5
KarmaNeededToDrop = True

# Length one stays in PvP mode after hitting an innocent (in ms)
PvPTime = 120000

А это было:
Код:
#===============================#
# Maddev Development Group      #
# Настройки кармы и пвп системы #
# ==============================#

# Минимальное количество кармы за 1 убийство
MinKarma = 240
# the number to divide the sp received by, to calculate karma lost on sp gain
SPDivider = 7
# karma lost on death
BaseKarmaLost = 1200

# Equipment loss
CanGMDropEquipment = False

# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Lists of items (and pets) which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,3500,3501,3502,4422,4423,4424,2375,6648,6649,6650,6842,6834,6835,6836,6837,6838,6839,6840,5575,7694,6841,8181
DropAugmented = False

# Можно терять вещи при смерти от монстров
DropOnDie = False
ChanceOfNormalDropBase = 1.
# Шансы потерять вещь при смерти для ПК, считается как ChanceOfDropBase + ChanceOfDropMod * PK_COUNT
ChanceOfPKDropBase = 20.
ChanceOfPKsDropMod = 1.
# Пропорции шансов
ChanceOfDropWeapon = 3
ChanceOfDropEquippment = 17
ChanceOfDropOther = 80

# item drop related min/max
MaxItemsDroppable = 10
MaxDropThrowDistance = 70

MinPKToDropItems = 5
KarmaNeededToDrop = True

# Length one stays in PvP mode after hitting an innocent (in ms)
PvPTime = 120000

# Переменные:
# $killer - Атакующий
# $target - Защищающий
# Включить/выключить объявления о PK/PvP?
AnnouncePkPvP = False

# Как выводить сообщение о PK/PvP как объявление или обычное системное сообщение?
# True - как системное сообщение
# False - как объявление
AnnouncePkPvPNormalMessage = True

#Что будет писать когда игрок убил в ПК
AnnouncePkMsg = $killer убил игрока $target

#Что будет писать когда игрок выиграл в ПвВ
AnnouncePvpMsg = $killer победил игрока $target


#---------------------------------------------------------------------------------------------#
#                                   Особенности ПК системы                                    #  
#---------------------------------------------------------------------------------------------#
# Система награды за ПК
# AllowPkReward - Выдавать награду за убийство в ПК ( True/Flase )

# AllowAddExpSpAtPk - Функция Выдачи Exp и SP за убийство в ПвП
# AddExpAtPk - Сколько давать Exp за ПК
# AddSpAtPk - Сколько давать SP за ПК
# PkRewarItemDropChance - Шанс дропа Итема от (100 - 1)
# Пример: если шанс указан 30 то Шанс дропа Итема 70%, если 10 то 90% и т.д
# 100-27=73 ( Указываем 73, Получается шанс дропа 27% )
# PkRewardItemId - ID Итема, приза, который выдается за ПК
# PkRewardAmmount - Количество награды
# PлRewardMessageText - Сообщения которое будет показываться в чате при убийстве игрока
AllowPkReward = False
AllowAddExpSpAtPk = False
AddExpAtPk = 101000
AddSpAtPk = 100100
PkRewarItemDropChance = 50
PkRewardItemId = 57
PkRewardAmmount = 100
PkRewardMessageText = Вы убили игрока в ПК.


#----------------------------------------------------------------------------------------------#
#                                   Особенности PVP системы                                    #  
#----------------------------------------------------------------------------------------------#
# Система награды за PVP
# AllowPvpReward - Выдавать награду за убийство в PVP ( True/Flase )
# AllowAddExpSpAtPvP - Функция Выдачи Exp и SP за убийство в ПвП
# AddExpAtPvp - Сколько давать Exp за ПвП
# AddSpAtPvp - Сколько давать SP за ПвП
# PvpRewarItemDropChance - Шанс дропа Итема от (100 - 1)
# Пример: если шанс указан 30 то Шанс дропа Итема 70%, если 10 то 90% и т.д
# 100-27=73 ( Указываем 73, Получается шанс дропа 27% )
# PvpRewardItemId - ID Итема, приза, который выдается за PVP
# PvpRewardAmmount - Количество награды
# PvpRewardMessageText - Сообщения которое будет показываться в чате при убийстве игрока
AllowPvpReward = True
AllowAddExpSpAtPvP = True
AddExpAtPvp = 1
AddSpAtPvp = 1
PvpRewarItemDropChance = 30
PvpRewardItemId = 4037
PvpRewardAmmount = 1
PvpRewardMessageText = Вы убили игрока в PVP.


# Включить систему награду за пвп PVP
# Внимание: используйте палитру RBG цветов
EnablePvPSystemReward = True

# Количество пвп для поднятия уровня
#1 lvl
PvpAmmount1 = 10
#2 lvl
PvpAmmount2 = 20
#3 lvl
PvpAmmount3 = 30
#4 lvl
PvpAmmount4 = 40
#5 lvl
PvpAmmount5 = 50

# Цвета имен за Уровни
EnablePvPSystemColorName = True
#1 lvl
ColorForAmmount1 = 00FF00
#2 lvl
ColorForAmmount2 = 00FF00
#3 lvl
ColorForAmmount3 = 00FF00
#4 lvl
ColorForAmmount4 = 00FF00
#5 lvl
ColorForAmmount5 = 00FF00

# Цвета титулов за Уровни
EnablePvPSystemColorTitle = True
#1 lvl
TitleForAmmount1 = 00FF00
#2 lvl
TitleForAmmount2 = 00FF00
#3 lvl
TitleForAmmount3 = 00FF00
#4 lvl
TitleForAmmount4 = 00FF00
#5 lvl
TitleForAmmount5 = 00FF00

# Вещь которая будет доваться при поднятии лвл
EnablePvPSystemRewardItem = True
# 1 lvl
PvpReward1 = 57
PvpCount1 = 1000000
# 2 lvl
PvpReward2 = 57
PvpCount2 = 1000000
#3 lvl
PvpReward3 = 57
PvpCount3 = 1000000
#4 lvl
PvpReward4 = 57
PvpCount4 = 1000000
#5 lvl
PvpReward5 = 57
PvpCount5 = 1000000

# Текст который будет выводится на экран
EnablePvPMessage = True
# 1 lvl
PvPMessage1 = Ваш уровень ПвП был поднят!
# 2 lvl
PvPMessage2 = PvP level UP
# 3 lvl
PvPMessage3 = PvP level UP
# 4 lvl
PvPMessage4 = PvP level UP
# 5 lvl
PvPMessage5 = PvP level UP


#==========================================================================================#
#                           Настройка игрового баланса                                     #
#  1. Все внесенные тут настройки в статистику не идут, а идут на реальный урон            #
#  2. формула такая текущий дамаг * на заданное число                                      #
#  3. Если хотим повысить атаку ставим значение больше 1                                   #
#  4. Если хотим понизить атаку то ставим значение меньше 1                                #
#                                                                                          #
#==========================================================================================#
# Включить баланс профф?
EnableBalance = False

                                #===============#
                                #     Люди      #
                                #===============#
#===========================================================================================                                

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#Fighter
PAttackfighter = 1.0
MAttackfighter = 1.0
#Warrior
PAttackwarrior = 1.0
MAttackwarrior = 1.0
#Gladiator
PAttackgladiator = 1.0
MAttackgladiator = 1.0
#Warlord
PAttackwarlord = 1.0
MAttackwarlord = 1.0
#Knight
PAttackknight = 1.0
MAttackknight = 1.0
#Paladin
PAttackpaladin = 1.0
MAttackpaladin = 1.0
#DarkAvenger
PAttackdarkAvenger = 1.0
MAttackdarkAvenger = 1.0
#Rogue
PAttackrogue = 1.0
MAttackrogue = 1.0
#TreasureHunter
PAttacktreasureHunter = 1.0
MAttacktreasureHunter = 1.0
#Hawkeye
PAttackhawkeye = 1.0
MAttackhawkeye = 1.0
#Duelist
PAttackduelist = 1.0
MAttackduelist = 1.0
#Dreadnought
PAttackdreadnought = 1.0
MAttackdreadnought = 1.0
#PhoenixKnight
PAttackphoenixKnight = 1.0
MAttackphoenixKnight = 1.0
#HellKnight
PAttackhellKnight = 1.0
MAttackhellKnight = 1.0
#Sagittarius
PAttacksagittarius = 1.0
MAttacksagittarius = 1.0
#Adventurer
PAttackadventurer = 1.0
MAttackadventurer = 1.0

#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#Mage
PAttackmage = 1.0
MAttackmage = 1.0
#Wizard
PAttackwizard = 1.0
MAttackwizard = 1.0
#Sorceror
PAttacksorceror = 1.0
MAttacksorceror = 1.0
#Necromancer
PAttacknecromancer = 1.0
MAttacknecromancer = 1.0
#Warlock
PAttackwarlock = 1.0
MAttackwarlock = 1.0
#Cleric
PAttackcleric = 1.0
MAttackcleric = 1.0
#Bishop
PAttackbishop = 1.0
MAttackbishop = 1.0
#Prophet
PAttackprophet = 1.0
MAttackprophet = 1.0
#Archmage
PAttackarchmage = 1.0
MAttackarchmage = 1.0
#Soultaker
PAttacksoultaker = 1.0
MAttacksoultaker = 1.0
#ArcanaLord
PAttackarcanaLord = 1.0
MAttackarcanaLord = 1.0
#Cardinal
PAttackcardinal = 1.0
MAttackcardinal = 1.0
#Hierophant
PAttackhierophant = 1.0
MAttackhierophant = 1.0

#=====================================================================================================
                                #===============#
                                # Светлый эльф  #
                                #===============#
#=====================================================================================================                                

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#

#ElvenFighter
PAttackelvenFighter = 1.0
MAttackelvenFighter = 1.0
#ElvenKnight
PAttackelvenKnight = 1.0
MAttackelvenKnight = 1.0
#TempleKnight
PAttacktempleKnight = 1.0
MAttacktempleKnight = 1.0
#SwordSinger
PAttackswordSinger = 1.0
MAttackswordSinger = 1.0
#ElvenScout
PAttackelvenScout = 1.0
MAttackelvenScout = 1.0
#PlainsWalker
PAttackplainsWalker = 1.0
MAttackplainsWalker = 1.0
#SilverRanger
PAttacksilverRanger = 1.0
MAttacksilverRanger = 1.0
#EvaTemplar
PAttackevaTemplar = 1.0
MAttackevaTemplar = 1.0
#SwordMuse
PAttackswordMuse = 1.0
MAttackswordMuse = 1.0
#WindRider
PAttackwindRider = 1.0
MAttackwindRider = 1.0
#MoonlightSentinel
PAttackmoonlightSentinel = 1.0
MAttackmoonlightSentinel = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#ElvenMage
PAttackelvenMage = 1.0
MAttackelvenMage = 1.0
#ElvenWizard
PAttackelvenWizard = 1.0
MAttackelvenWizard = 1.0
#Spellsinger
PAttackspellsinger = 1.0
MAttackspellsinger = 1.0
#ElementalSummoner
PAttackelementalSummoner = 1.0
MAttackelementalSummoner = 1.0
#Oracle
PAttackoracle = 1.0
MAttackoracle = 1.0
#Elder
PAttackelder = 1.0
MAttackelder = 1.0
#MysticMuse
PAttackmysticMuse = 1.0
MAttackmysticMuse = 1.0
#EmentalMaster
PAttackelementalMaster = 1.0
MAttackelementalMaster = 1.0
#EvaSaint
PAttackevaSaint = 1.0
MAttackevaSaint = 1.0

#=====================================================================================================
                                #===============#
                                #  Тёмный эльф  #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#DarkFighter
PAttackdarkFighter = 1.0.
MAttackdarkFighter = 1.0.
#PalusKnight
PAttackpalusKnight = 1.0
MAttackpalusKnight = 1.0
#ShillienKnight
PAttackshillienKnight = 1.0
MAttackshillienKnight = 1.0
#Bladedancer
PAttackbladedancer = 1.0
MAttackbladedancer = 1.0
#Assassin
PAttackassassin = 1.0
MAttackassassin = 1.0
#AbyssWalker
PAttackabyssWalker = 1.0
MAttackabyssWalker = 1.0
#PhantomRanger
PAttackphantomRanger = 1.0
MAttackphantomRanger = 1.0
#ShillienTemplar
PAttackshillienTemplar = 1.0
MAttackshillienTemplar = 1.0
#SpectralDancer
PAttackspectralDancer = 1.0
MAttackspectralDancer = 1.0
#GhostHunter
PAttackghostHunter = 1.0
MAttackghostHunter = 1.0
#GhostSentinel
PAttackghostSentinel = 1.0
MAttackghostSentinel = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#DarkMage
PAttackdarkMage = 1.0
MAttackdarkMage = 1.0
#DarkWizard
PAttackdarkWizard = 1.0
MAttackdarkWizard = 1.0
#Spellhowler
PAttackspellhowler = 1.0
MAttackspellhowler = 100000.0
#PhantomSummoner
PAttackphantomSummoner = 1.0
MAttackphantomSummoner = 1.0
#ShillienOracle
PAttackshillienOracle = 1.0
MAttackshillienOracle = 1.0
#ShillienElder
PAttackshillienElder = 1.0
MAttackshillienElder = 1.0
#StormScreamer
PAttackstormScreamer = 1.0
MAttackstormScreamer = 1.0
#SpectralMaster
PAttackspectralMaster = 1.0
MAttackspectralMaster = 1.0
#ShillienSaint
PAttackshillienSaint = 1.0
MAttackshillienSaint = 1.0

#=====================================================================================================
                                #===============#
                                #     Орки      #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#OrcFighter
PAttackorcFighter = 1.0
MAttackorcFighter = 1.0
#OrcRaider
PAttackorcRaider = 1.0
MAttackorcRaider = 1.0
#Destroyer
PAttackdestroyer = 1.0
MAttackdestroyer = 1.0
#OrcMonk
PAttackorcMonk = 1.0
MAttackorcMonk = 1.0
#Tyrant
PAttacktyrant = 1.0
MAttacktyrant = 1.0
#Titan
PAttacktitan = 1.0
MAttacktitan = 1.0
#GrandKhauatari
PAttackgrandKhauatari = 1.0
MAttackgrandKhauatari = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#OrcMage
PAttackorcMage = 1.0
MAttackorcMage = 1.0
#OrcShaman
PAttackorcShaman = 1.0
MAttackorcShaman = 1.0
#Overlord
PAttackoverlord = 1.0
MAttackoverlord = 1.0
#Warcryer
PAttackwarcryer = 1.0
MAttackwarcryer = 1.0
#Dominator
PAttackdominator = 1.0
MAttackdominator = 1.0
#Doomcryer
PAttackdoomcryer = 1.0
MAttackdoomcryer = 1.0

#=====================================================================================================
                                #===============#
                                #     Гномы     #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#

#DwarvenFighter
PAttackdwarvenFighter = 1.0
MAttackdwarvenFighter = 1.0
#Scavenger
PAttackscavenger = 1.0
MAttackscavenger = 1.0
#BountyHunter
PAttackbountyHunter = 1.0
MAttackbountyHunter = 1.0
#Artisan
PAttackartisan = 1.0
MAttackartisan = 1.0
#Warsmith
PAttackwarsmith = 1.0
MAttackwarsmith = 1.0
#FortuneSeeker
PAttackfortuneSeeker = 1.0
MAttackfortuneSeeker = 1.0
#Maestro
PAttackmaestro = 1.0
MAttackmaestro = 1.0

#=====================================================================================================
                                #===============#
                                #    Kamael     #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#MaleSoldier
PAttackmaleSoldier = 1.0
MAttackmaleSoldier = 1.0
#FemaleSoldier
PAttackfemaleSoldier = 1.0
MAttackfemaleSoldier = 1.0
#Trooper
PAttacktrooper = 1.0
MAttacktrooper = 1.0
#Warder
PAttackwarder = 1.0
MAttackwarder = 1.0
#Berserker
PAttackberserker = 1.0
MAttackberserker = 1.0
#MaleSoulbreaker
PAttackmaleSoulbreaker = 1.0
MAttackmaleSoulbreaker = 1.0
#FemaleSoulbreaker
PAttackfemaleSoulbreaker = 1.0
MAttackfemaleSoulbreaker = 1.0
#Arbalester
PAttackarbalester = 1.0
MAttackarbalester = 1.0
#Doombringer
PAttackdoombringer = 1.0
MAttackdoombringer = 1.0
#MaleSoulhound
PAttackmaleSoulhound = 1.0
MAttackmaleSoulhound = 1.0
#FemaleSoulhound
PAttackfemaleSoulhound = 1.0
MAttackfemaleSoulhound = 1.0
#Trickster
PAttacktrickster = 1.0
MAttacktrickster = 1.0

баланс же они в отдельный конфиг вывелиXD
Улыбаемся и машем:bye:
Ответ
#78
Ну это да.
А как на счет хорошей по моему мнению опции для PVP это

Код:
# Переменные:
# $killer - Атакующий
# $target - Защищающий
# Включить/выключить объявления о PK/PvP?
AnnouncePkPvP = False

# Как выводить сообщение о PK/PvP как объявление или обычное системное сообщение?
# True - как системное сообщение
# False - как объявление
AnnouncePkPvPNormalMessage = True

#Что будет писать когда игрок убил в ПК
AnnouncePkMsg = $killer убил игрока $target

#Что будет писать когда игрок выиграл в ПвВ
AnnouncePvpMsg = $killer победил игрока $target

+ еще нет Boss.properties

Добавлено:
Главное, почему ошибка такая при запуске ГС... Sad
Ответ
#79
Psihopat Написал:Компилируется хорошо, но вот при запуске ГС такая тема:

Код:
11:16:33.481  SkillSpellbookTable: Loaded 335 Spellbooks.
11:16:33.639  CharTemplateTable: Loaded 206 Character Templates.
11:16:34.409  NpcTable: Loaded 376 AI params for 279 NPCs.
11:16:35.782  Scripts loading...
Usage: javacTask <options> <source files>
where possible options include:
  -g                         Generate all debugging info
  -g:none                    Generate no debugging info
  -g:{lines,vars,source}     Generate only some debugging info
  -nowarn                    Generate no warnings
  -verbose                   Output messages about what the compiler is doing
  -deprecation               Output source locations where deprecated APIs are u
sed
  -classpath <path>          Specify where to find user class files and annotati
on processors
  -cp <path>                 Specify where to find user class files and annotati
on processors
  -sourcepath <path>         Specify where to find input source files
  -bootclasspath <path>      Override location of bootstrap class files
  -extdirs <dirs>            Override location of installed extensions
  -endorseddirs <dirs>       Override location of endorsed standards path
  -proc:{none,only}          Control whether annotation processing and/or compil
ation is done.
  -processor <class1>[,<class2>,<class3>...]Names of the annotation processors t
o run; bypasses default discovery process
  -processorpath <path>      Specify where to find annotation processors
  -d <directory>             Specify where to place generated class files
  -s <directory>             Specify where to place generated source files
  -implicit:{none,class}     Specify whether or not to generate class files for
implicitly referenced files
  -encoding <encoding>       Specify character encoding used by source files
  -source <release>          Provide source compatibility with specified release

  -target <release>          Generate class files for specific VM version
  -version                   Version information
  -help                      Print a synopsis of standard options
  -Akey[=value]              Options to pass to annotation processors
  -X                         Print a synopsis of nonstandard options
  -J<flag>                   Pass <flag> directly to the runtime system

11:16:43.362  Can't compile scripts!
11:16:43.364  Scripts loaded with errors. Loaded 0 classes.
Server halting [status=0] / Reason: Scripts loaded with errors. Loaded 0 classes
.

server terminated

Для продолжения нажмите любую клавишу . . .

Добавлено:
Вот к примеру pvp.конфиг - это сейчас:
Код:
# ==================================================================
#     -- KARMA VARS --
# ==================================================================

# Минимальное количество кармы за 1 убийство
MinKarma = 240
# the number to divide the sp received by, to calculate karma lost on sp gain
SPDivider = 7
# karma lost on death
BaseKarmaLost = 1200

# Equipment loss
CanGMDropEquipment = False

# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Lists of items (and pets) which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,3500,3501,3502,4422,4423,4424,2375,6648,6649,6650,6842,6834,6835,6836,6837,6838,6839,6840,5575,7694,6841,8181
DropAugmented = False

# Можно терять вещи при смерти от монстров
DropOnDie = False
ChanceOfNormalDropBase = 1.
# Шансы потерять вещь при смерти для ПК, считается как ChanceOfDropBase + ChanceOfDropMod * PK_COUNT
ChanceOfPKDropBase = 20.
ChanceOfPKsDropMod = 1.
# Пропорции шансов
ChanceOfDropWeapon = 3
ChanceOfDropEquippment = 17
ChanceOfDropOther = 80

# item drop related min/max
MaxItemsDroppable = 10
MaxDropThrowDistance = 70

MinPKToDropItems = 5
KarmaNeededToDrop = True

# Length one stays in PvP mode after hitting an innocent (in ms)
PvPTime = 120000

А это было:
Код:
#===============================#
# Maddev Development Group      #
# Настройки кармы и пвп системы #
# ==============================#

# Минимальное количество кармы за 1 убийство
MinKarma = 240
# the number to divide the sp received by, to calculate karma lost on sp gain
SPDivider = 7
# karma lost on death
BaseKarmaLost = 1200

# Equipment loss
CanGMDropEquipment = False

# NOTE: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Lists of items (and pets) which should NEVER be dropped (note, adena will never be dropped) whether on this list or not
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,3500,3501,3502,4422,4423,4424,2375,6648,6649,6650,6842,6834,6835,6836,6837,6838,6839,6840,5575,7694,6841,8181
DropAugmented = False

# Можно терять вещи при смерти от монстров
DropOnDie = False
ChanceOfNormalDropBase = 1.
# Шансы потерять вещь при смерти для ПК, считается как ChanceOfDropBase + ChanceOfDropMod * PK_COUNT
ChanceOfPKDropBase = 20.
ChanceOfPKsDropMod = 1.
# Пропорции шансов
ChanceOfDropWeapon = 3
ChanceOfDropEquippment = 17
ChanceOfDropOther = 80

# item drop related min/max
MaxItemsDroppable = 10
MaxDropThrowDistance = 70

MinPKToDropItems = 5
KarmaNeededToDrop = True

# Length one stays in PvP mode after hitting an innocent (in ms)
PvPTime = 120000

# Переменные:
# $killer - Атакующий
# $target - Защищающий
# Включить/выключить объявления о PK/PvP?
AnnouncePkPvP = False

# Как выводить сообщение о PK/PvP как объявление или обычное системное сообщение?
# True - как системное сообщение
# False - как объявление
AnnouncePkPvPNormalMessage = True

#Что будет писать когда игрок убил в ПК
AnnouncePkMsg = $killer убил игрока $target

#Что будет писать когда игрок выиграл в ПвВ
AnnouncePvpMsg = $killer победил игрока $target


#---------------------------------------------------------------------------------------------#
#                                   Особенности ПК системы                                    #  
#---------------------------------------------------------------------------------------------#
# Система награды за ПК
# AllowPkReward - Выдавать награду за убийство в ПК ( True/Flase )

# AllowAddExpSpAtPk - Функция Выдачи Exp и SP за убийство в ПвП
# AddExpAtPk - Сколько давать Exp за ПК
# AddSpAtPk - Сколько давать SP за ПК
# PkRewarItemDropChance - Шанс дропа Итема от (100 - 1)
# Пример: если шанс указан 30 то Шанс дропа Итема 70%, если 10 то 90% и т.д
# 100-27=73 ( Указываем 73, Получается шанс дропа 27% )
# PkRewardItemId - ID Итема, приза, который выдается за ПК
# PkRewardAmmount - Количество награды
# PлRewardMessageText - Сообщения которое будет показываться в чате при убийстве игрока
AllowPkReward = False
AllowAddExpSpAtPk = False
AddExpAtPk = 101000
AddSpAtPk = 100100
PkRewarItemDropChance = 50
PkRewardItemId = 57
PkRewardAmmount = 100
PkRewardMessageText = Вы убили игрока в ПК.


#----------------------------------------------------------------------------------------------#
#                                   Особенности PVP системы                                    #  
#----------------------------------------------------------------------------------------------#
# Система награды за PVP
# AllowPvpReward - Выдавать награду за убийство в PVP ( True/Flase )
# AllowAddExpSpAtPvP - Функция Выдачи Exp и SP за убийство в ПвП
# AddExpAtPvp - Сколько давать Exp за ПвП
# AddSpAtPvp - Сколько давать SP за ПвП
# PvpRewarItemDropChance - Шанс дропа Итема от (100 - 1)
# Пример: если шанс указан 30 то Шанс дропа Итема 70%, если 10 то 90% и т.д
# 100-27=73 ( Указываем 73, Получается шанс дропа 27% )
# PvpRewardItemId - ID Итема, приза, который выдается за PVP
# PvpRewardAmmount - Количество награды
# PvpRewardMessageText - Сообщения которое будет показываться в чате при убийстве игрока
AllowPvpReward = True
AllowAddExpSpAtPvP = True
AddExpAtPvp = 1
AddSpAtPvp = 1
PvpRewarItemDropChance = 30
PvpRewardItemId = 4037
PvpRewardAmmount = 1
PvpRewardMessageText = Вы убили игрока в PVP.


# Включить систему награду за пвп PVP
# Внимание: используйте палитру RBG цветов
EnablePvPSystemReward = True

# Количество пвп для поднятия уровня
#1 lvl
PvpAmmount1 = 10
#2 lvl
PvpAmmount2 = 20
#3 lvl
PvpAmmount3 = 30
#4 lvl
PvpAmmount4 = 40
#5 lvl
PvpAmmount5 = 50

# Цвета имен за Уровни
EnablePvPSystemColorName = True
#1 lvl
ColorForAmmount1 = 00FF00
#2 lvl
ColorForAmmount2 = 00FF00
#3 lvl
ColorForAmmount3 = 00FF00
#4 lvl
ColorForAmmount4 = 00FF00
#5 lvl
ColorForAmmount5 = 00FF00

# Цвета титулов за Уровни
EnablePvPSystemColorTitle = True
#1 lvl
TitleForAmmount1 = 00FF00
#2 lvl
TitleForAmmount2 = 00FF00
#3 lvl
TitleForAmmount3 = 00FF00
#4 lvl
TitleForAmmount4 = 00FF00
#5 lvl
TitleForAmmount5 = 00FF00

# Вещь которая будет доваться при поднятии лвл
EnablePvPSystemRewardItem = True
# 1 lvl
PvpReward1 = 57
PvpCount1 = 1000000
# 2 lvl
PvpReward2 = 57
PvpCount2 = 1000000
#3 lvl
PvpReward3 = 57
PvpCount3 = 1000000
#4 lvl
PvpReward4 = 57
PvpCount4 = 1000000
#5 lvl
PvpReward5 = 57
PvpCount5 = 1000000

# Текст который будет выводится на экран
EnablePvPMessage = True
# 1 lvl
PvPMessage1 = Ваш уровень ПвП был поднят!
# 2 lvl
PvPMessage2 = PvP level UP
# 3 lvl
PvPMessage3 = PvP level UP
# 4 lvl
PvPMessage4 = PvP level UP
# 5 lvl
PvPMessage5 = PvP level UP


#==========================================================================================#
#                           Настройка игрового баланса                                     #
#  1. Все внесенные тут настройки в статистику не идут, а идут на реальный урон            #
#  2. формула такая текущий дамаг * на заданное число                                      #
#  3. Если хотим повысить атаку ставим значение больше 1                                   #
#  4. Если хотим понизить атаку то ставим значение меньше 1                                #
#                                                                                          #
#==========================================================================================#
# Включить баланс профф?
EnableBalance = False

                                #===============#
                                #     Люди      #
                                #===============#
#===========================================================================================                                

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#Fighter
PAttackfighter = 1.0
MAttackfighter = 1.0
#Warrior
PAttackwarrior = 1.0
MAttackwarrior = 1.0
#Gladiator
PAttackgladiator = 1.0
MAttackgladiator = 1.0
#Warlord
PAttackwarlord = 1.0
MAttackwarlord = 1.0
#Knight
PAttackknight = 1.0
MAttackknight = 1.0
#Paladin
PAttackpaladin = 1.0
MAttackpaladin = 1.0
#DarkAvenger
PAttackdarkAvenger = 1.0
MAttackdarkAvenger = 1.0
#Rogue
PAttackrogue = 1.0
MAttackrogue = 1.0
#TreasureHunter
PAttacktreasureHunter = 1.0
MAttacktreasureHunter = 1.0
#Hawkeye
PAttackhawkeye = 1.0
MAttackhawkeye = 1.0
#Duelist
PAttackduelist = 1.0
MAttackduelist = 1.0
#Dreadnought
PAttackdreadnought = 1.0
MAttackdreadnought = 1.0
#PhoenixKnight
PAttackphoenixKnight = 1.0
MAttackphoenixKnight = 1.0
#HellKnight
PAttackhellKnight = 1.0
MAttackhellKnight = 1.0
#Sagittarius
PAttacksagittarius = 1.0
MAttacksagittarius = 1.0
#Adventurer
PAttackadventurer = 1.0
MAttackadventurer = 1.0

#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#Mage
PAttackmage = 1.0
MAttackmage = 1.0
#Wizard
PAttackwizard = 1.0
MAttackwizard = 1.0
#Sorceror
PAttacksorceror = 1.0
MAttacksorceror = 1.0
#Necromancer
PAttacknecromancer = 1.0
MAttacknecromancer = 1.0
#Warlock
PAttackwarlock = 1.0
MAttackwarlock = 1.0
#Cleric
PAttackcleric = 1.0
MAttackcleric = 1.0
#Bishop
PAttackbishop = 1.0
MAttackbishop = 1.0
#Prophet
PAttackprophet = 1.0
MAttackprophet = 1.0
#Archmage
PAttackarchmage = 1.0
MAttackarchmage = 1.0
#Soultaker
PAttacksoultaker = 1.0
MAttacksoultaker = 1.0
#ArcanaLord
PAttackarcanaLord = 1.0
MAttackarcanaLord = 1.0
#Cardinal
PAttackcardinal = 1.0
MAttackcardinal = 1.0
#Hierophant
PAttackhierophant = 1.0
MAttackhierophant = 1.0

#=====================================================================================================
                                #===============#
                                # Светлый эльф  #
                                #===============#
#=====================================================================================================                                

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#

#ElvenFighter
PAttackelvenFighter = 1.0
MAttackelvenFighter = 1.0
#ElvenKnight
PAttackelvenKnight = 1.0
MAttackelvenKnight = 1.0
#TempleKnight
PAttacktempleKnight = 1.0
MAttacktempleKnight = 1.0
#SwordSinger
PAttackswordSinger = 1.0
MAttackswordSinger = 1.0
#ElvenScout
PAttackelvenScout = 1.0
MAttackelvenScout = 1.0
#PlainsWalker
PAttackplainsWalker = 1.0
MAttackplainsWalker = 1.0
#SilverRanger
PAttacksilverRanger = 1.0
MAttacksilverRanger = 1.0
#EvaTemplar
PAttackevaTemplar = 1.0
MAttackevaTemplar = 1.0
#SwordMuse
PAttackswordMuse = 1.0
MAttackswordMuse = 1.0
#WindRider
PAttackwindRider = 1.0
MAttackwindRider = 1.0
#MoonlightSentinel
PAttackmoonlightSentinel = 1.0
MAttackmoonlightSentinel = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#ElvenMage
PAttackelvenMage = 1.0
MAttackelvenMage = 1.0
#ElvenWizard
PAttackelvenWizard = 1.0
MAttackelvenWizard = 1.0
#Spellsinger
PAttackspellsinger = 1.0
MAttackspellsinger = 1.0
#ElementalSummoner
PAttackelementalSummoner = 1.0
MAttackelementalSummoner = 1.0
#Oracle
PAttackoracle = 1.0
MAttackoracle = 1.0
#Elder
PAttackelder = 1.0
MAttackelder = 1.0
#MysticMuse
PAttackmysticMuse = 1.0
MAttackmysticMuse = 1.0
#EmentalMaster
PAttackelementalMaster = 1.0
MAttackelementalMaster = 1.0
#EvaSaint
PAttackevaSaint = 1.0
MAttackevaSaint = 1.0

#=====================================================================================================
                                #===============#
                                #  Тёмный эльф  #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#DarkFighter
PAttackdarkFighter = 1.0.
MAttackdarkFighter = 1.0.
#PalusKnight
PAttackpalusKnight = 1.0
MAttackpalusKnight = 1.0
#ShillienKnight
PAttackshillienKnight = 1.0
MAttackshillienKnight = 1.0
#Bladedancer
PAttackbladedancer = 1.0
MAttackbladedancer = 1.0
#Assassin
PAttackassassin = 1.0
MAttackassassin = 1.0
#AbyssWalker
PAttackabyssWalker = 1.0
MAttackabyssWalker = 1.0
#PhantomRanger
PAttackphantomRanger = 1.0
MAttackphantomRanger = 1.0
#ShillienTemplar
PAttackshillienTemplar = 1.0
MAttackshillienTemplar = 1.0
#SpectralDancer
PAttackspectralDancer = 1.0
MAttackspectralDancer = 1.0
#GhostHunter
PAttackghostHunter = 1.0
MAttackghostHunter = 1.0
#GhostSentinel
PAttackghostSentinel = 1.0
MAttackghostSentinel = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#DarkMage
PAttackdarkMage = 1.0
MAttackdarkMage = 1.0
#DarkWizard
PAttackdarkWizard = 1.0
MAttackdarkWizard = 1.0
#Spellhowler
PAttackspellhowler = 1.0
MAttackspellhowler = 100000.0
#PhantomSummoner
PAttackphantomSummoner = 1.0
MAttackphantomSummoner = 1.0
#ShillienOracle
PAttackshillienOracle = 1.0
MAttackshillienOracle = 1.0
#ShillienElder
PAttackshillienElder = 1.0
MAttackshillienElder = 1.0
#StormScreamer
PAttackstormScreamer = 1.0
MAttackstormScreamer = 1.0
#SpectralMaster
PAttackspectralMaster = 1.0
MAttackspectralMaster = 1.0
#ShillienSaint
PAttackshillienSaint = 1.0
MAttackshillienSaint = 1.0

#=====================================================================================================
                                #===============#
                                #     Орки      #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#OrcFighter
PAttackorcFighter = 1.0
MAttackorcFighter = 1.0
#OrcRaider
PAttackorcRaider = 1.0
MAttackorcRaider = 1.0
#Destroyer
PAttackdestroyer = 1.0
MAttackdestroyer = 1.0
#OrcMonk
PAttackorcMonk = 1.0
MAttackorcMonk = 1.0
#Tyrant
PAttacktyrant = 1.0
MAttacktyrant = 1.0
#Titan
PAttacktitan = 1.0
MAttacktitan = 1.0
#GrandKhauatari
PAttackgrandKhauatari = 1.0
MAttackgrandKhauatari = 1.0
#================================================#
#                                                #
#                  Mage Class                    #
#                                                #
#================================================#
#OrcMage
PAttackorcMage = 1.0
MAttackorcMage = 1.0
#OrcShaman
PAttackorcShaman = 1.0
MAttackorcShaman = 1.0
#Overlord
PAttackoverlord = 1.0
MAttackoverlord = 1.0
#Warcryer
PAttackwarcryer = 1.0
MAttackwarcryer = 1.0
#Dominator
PAttackdominator = 1.0
MAttackdominator = 1.0
#Doomcryer
PAttackdoomcryer = 1.0
MAttackdoomcryer = 1.0

#=====================================================================================================
                                #===============#
                                #     Гномы     #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#

#DwarvenFighter
PAttackdwarvenFighter = 1.0
MAttackdwarvenFighter = 1.0
#Scavenger
PAttackscavenger = 1.0
MAttackscavenger = 1.0
#BountyHunter
PAttackbountyHunter = 1.0
MAttackbountyHunter = 1.0
#Artisan
PAttackartisan = 1.0
MAttackartisan = 1.0
#Warsmith
PAttackwarsmith = 1.0
MAttackwarsmith = 1.0
#FortuneSeeker
PAttackfortuneSeeker = 1.0
MAttackfortuneSeeker = 1.0
#Maestro
PAttackmaestro = 1.0
MAttackmaestro = 1.0

#=====================================================================================================
                                #===============#
                                #    Kamael     #
                                #===============#
#=====================================================================================================        

#================================================#
#                                                #
#                  Fight class                   #
#                                                #
#================================================#
#MaleSoldier
PAttackmaleSoldier = 1.0
MAttackmaleSoldier = 1.0
#FemaleSoldier
PAttackfemaleSoldier = 1.0
MAttackfemaleSoldier = 1.0
#Trooper
PAttacktrooper = 1.0
MAttacktrooper = 1.0
#Warder
PAttackwarder = 1.0
MAttackwarder = 1.0
#Berserker
PAttackberserker = 1.0
MAttackberserker = 1.0
#MaleSoulbreaker
PAttackmaleSoulbreaker = 1.0
MAttackmaleSoulbreaker = 1.0
#FemaleSoulbreaker
PAttackfemaleSoulbreaker = 1.0
MAttackfemaleSoulbreaker = 1.0
#Arbalester
PAttackarbalester = 1.0
MAttackarbalester = 1.0
#Doombringer
PAttackdoombringer = 1.0
MAttackdoombringer = 1.0
#MaleSoulhound
PAttackmaleSoulhound = 1.0
MAttackmaleSoulhound = 1.0
#FemaleSoulhound
PAttackfemaleSoulhound = 1.0
MAttackfemaleSoulhound = 1.0
#Trickster
PAttacktrickster = 1.0
MAttacktrickster = 1.0

Psihopat Написал:Ну это да.
А как на счет хорошей по моему мнению опции для PVP это

Код:
# Переменные:
# $killer - Атакующий
# $target - Защищающий
# Включить/выключить объявления о PK/PvP?
AnnouncePkPvP = False

# Как выводить сообщение о PK/PvP как объявление или обычное системное сообщение?
# True - как системное сообщение
# False - как объявление
AnnouncePkPvPNormalMessage = True

#Что будет писать когда игрок убил в ПК
AnnouncePkMsg = $killer убил игрока $target

#Что будет писать когда игрок выиграл в ПвВ
AnnouncePvpMsg = $killer победил игрока $target

+ еще нет Boss.properties

Добавлено:
Главное, почему ошибка такая при запуске ГС... Sad

напиши сам - ни чего сложного, а про ошибку хз у меня её нетуWink
Улыбаемся и машем:bye:
Ответ
#80
Если бы умел... Жду помощи от JR.dev :_smile_:

Но почему в ГС ошибка такая... хм...
Даешь большие сиськи блеать! :cr:
Ответ


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