07-06-2013, 08:28 PM
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1761: error: case, default, or '}' expected
/* 2527 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$model$
L2Skill$SkillTargetType[skill.getTargetType().ordinal()])
^
L2Character.java:1762: error: case, default, or '}' expected
/* */ {
^
L2Character.java:4776: error: ')' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4776: error: case, default, or '}' expected
/* 8004 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$temp
lates$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4777: error: case, default, or '}' expected
/* */ {
^
L2Character.java:4812: error: ')' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4812: error: case, default, or '}' expected
/* 8048 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gameserver$templa
tes$L2WeaponType[weapon.getItemType().ordinal()])
^
L2Character.java:4813: error: case, default, or '}' expected
/* */ {
^
L2Character.java:5944: error: ')' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5944: error: case, default, or '}' expected
/* 9565 */ switch (L2Character.1.$SwitchMap$com$l2jfrozen$gam
eserver$model$L2Skill$SkillType[skill.getSkillType().ordinal()])
^
L2Character.java:5945: error: case, default, or '}' expected
/* */ {
^
64 errors
D:\temp>
вот такая ошибка, я удалил только
reduceArrowCount();
_move = null;
в командной строке прописал
javac -classpath l2jfrozen-core.jar -Xlint:unchecked L2Character.java
также просто писал
javac L2Character.java
оно мне показует это, в чем проблема??