07-28-2013, 07:51 PM
за эпохи фреи ставил бафера в комьюнити на чистые лижи, ставился он нормально, но теперь ругаеться на одну вещь
кто не увидел напишу здесь
"L2Effect skill[] = activeChar.getAllEffects();"
кто нибудь может подсказать как его правильно изменить что бы оно не ругалось, и еще ругается на метод getPet, сдесь он вырезан, но может кто сталкивался с этой проблемой
Код:
package l2death.gameserver.communitybbs.Manager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import l2death.Config;
import l2death.L2DatabaseFactory;
import l2death.gameserver.cache.HtmCache;
import l2death.gameserver.datatables.SkillTable;
import l2death.gameserver.model.actor.instance.L2PcInstance;
import l2death.gameserver.model.effects.L2Effect;
import l2death.gameserver.model.entity.TvTEvent;
import l2death.gameserver.model.skills.L2Skill;
import l2death.gameserver.network.serverpackets.ExShowScreenMessage;
public class BuffBBSManager extends BaseBBSManager
{
private static BuffBBSManager _instance = new BuffBBSManager();
public int allskillid_1[][];
public BuffBBSManager()
{
Load();
}
public static BuffBBSManager getInstance()
{
if(_instance == null)
_instance = new BuffBBSManager();
return _instance;
}
public void Load()
{
Connection connn = null;
try
{
connn = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement count = connn.prepareStatement("SELECT COUNT(*) FROM communitybuff");
ResultSet countt = count.executeQuery();
countt.next();
allskillid_1 = new int[countt.getInt(1)][4];
PreparedStatement table = connn.prepareStatement("SELECT * FROM communitybuff");
ResultSet skills = table.executeQuery();
for(int i = 0; i < allskillid_1.length; i++)
{
skills.next();
allskillid_1[i][0] = skills.getInt(2);
allskillid_1[i][1] = skills.getInt(3);
allskillid_1[i][2] = skills.getInt(4);
allskillid_1[i][3] = skills.getInt(5);
}
count.close();
countt.close();
skills.close();
table.close();
connn.close();
}
catch(Exception ignored) { }
}
public void parsecmd(String command, L2PcInstance activeChar)
{
String[] parts = command.split("_");
boolean petbuff = false;
if(activeChar.isDead() || activeChar.isAlikeDead() || TvTEvent.isStarted() || activeChar.isInSiege() || activeChar.isCastingNow() || activeChar.isInCombat() || activeChar.isAttackingNow() || activeChar.isInOlympiadMode() || activeChar.isFlying() || activeChar.getKarma() > 0 || activeChar.isInDuel())
{
activeChar.sendMessage("В данных условиях бафф запрещен");
return;
}
if (!(parts[2].startsWith("buff")))
return;
String content = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/CommunityBoard/60.htm");
separateAndSend(content, activeChar);
if(parts[4] != null && parts[4].startsWith(" Player"))
petbuff = false;
if(parts[4] != null && parts[4].startsWith(" Pet"))
petbuff = true;
if(parts[3].startsWith("FIGHERLIST"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
FIGHERLIST(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
else
{
FIGHERLIST(activeChar, petbuff);
}
if(parts[3].startsWith("DANCEFIGHTERLIST"))
{
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
DANCEFIGHTERLIST(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
else
{
DANCEFIGHTERLIST(activeChar, petbuff);
}
}
if(parts[3].startsWith("MAGELIST"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
MAGELIST(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
else
{
MAGELIST(activeChar, petbuff);
}
if(parts[3].startsWith("DANCEMAGELIST"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
DANCEMAGELIST(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
else
{
DANCEMAGELIST(activeChar, petbuff);
}
if(parts[3].startsWith("SAVE"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
SAVE(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
} else
{
SAVE(activeChar, petbuff);
}
if(parts[3].startsWith("BUFF"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
BUFF(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
} else
{
BUFF(activeChar, petbuff);
}
if(parts[3].startsWith("CANCEL"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
CANCEL(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
else
{
CANCEL(activeChar, petbuff);
}
if(parts[3].startsWith("REGMP"))
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
REGMP(activeChar, petbuff);
else
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
else
{
REGMP(activeChar, petbuff);
}
for(int key = 0; key < allskillid_1.length; key++)
{
L2Skill skill;
int skilllevel;
if(Config.BUFF_PEACE)
{
if(activeChar.isInsideZone1((byte)2))
{
skilllevel = SkillTable.getInstance().getMaxLevel(allskillid_1[key][0]);
skill = SkillTable.getInstance().getInfo(allskillid_1[key][0], skilllevel);
if(parts[3].startsWith(skill.getName()))
SKILL(activeChar, petbuff, key, skill);
} else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, you not town!!", 3000));
}
continue;
}
skilllevel = SkillTable.getInstance().getMaxLevel(allskillid_1[key][0]);
skill = SkillTable.getInstance().getInfo(allskillid_1[key][0], skilllevel);
if(parts[3].startsWith(skill.getName()))
SKILL(activeChar, petbuff, key, skill);
}
}
private void FIGHERLIST(L2PcInstance activeChar, boolean petbuff)
{
int arr$[][] = allskillid_1;
int len$ = arr$.length;
for(int i$ = 0; i$ < len$; i$++)
{
int aSkillid[] = arr$[i$];
if(aSkillid[1] != 1 && aSkillid[1] != 3)
continue;
L2Skill skill;
int skilllevel;
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, aSkillid[3], aSkillid[2], activeChar, true))
{
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
continue;
}
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
}
private void DANCEFIGHTERLIST(L2PcInstance activeChar, boolean petbuff)
{
int arr$[][] = allskillid_1;
int len$ = arr$.length;
for(int i$ = 0; i$ < len$; i$++)
{
int aSkillid[] = arr$[i$];
if(aSkillid[1] != 4 && aSkillid[1] != 6)
continue;
L2Skill skill;
int skilllevel;
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, aSkillid[3], aSkillid[2], activeChar, true))
{
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
continue;
}
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
}
private void MAGELIST(L2PcInstance activeChar, boolean petbuff)
{
int arr$[][] = allskillid_1;
int len$ = arr$.length;
for(int i$ = 0; i$ < len$; i$++)
{
int aSkillid[] = arr$[i$];
if(aSkillid[1] != 2 && aSkillid[1] != 3)
continue;
L2Skill skill;
int skilllevel;
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, aSkillid[3], aSkillid[2], activeChar, true))
{
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
continue;
}
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
}
private void DANCEMAGELIST(L2PcInstance activeChar, boolean petbuff)
{
int arr$[][] = allskillid_1;
int len$ = arr$.length;
for(int i$ = 0; i$ < len$; i$++)
{
int aSkillid[] = arr$[i$];
if(aSkillid[1] != 5 && aSkillid[1] != 6)
continue;
L2Skill skill;
int skilllevel;
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, aSkillid[3], aSkillid[2], activeChar, true))
{
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
continue;
}
skilllevel = SkillTable.getInstance().getMaxLevel(aSkillid[0]);
skill = SkillTable.getInstance().getInfo(aSkillid[0], skilllevel);
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
}
private void BUFF(L2PcInstance activeChar, boolean petbuff)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * FROM community_skillsave WHERE charId=?;");
statement.setInt(1, activeChar.getObjectId());
ResultSet rcln = statement.executeQuery();
rcln.next();
if(!petbuff)
{
char allskills[] = rcln.getString(2).toCharArray();
if(allskills.length == allskillid_1.length)
{
for(int i = 0; i < allskillid_1.length; i++)
if(allskills[i] == '1')
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, allskillid_1[i][3], allskillid_1[i][2], activeChar, true))
{
int skilllevel = SkillTable.getInstance().getMaxLevel(allskillid_1[i][0]);
L2Skill skill = SkillTable.getInstance().getInfo(allskillid_1[i][0], skilllevel);
skill.getEffects(activeChar, activeChar);
activeChar.getLevel();
} else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
} else
{
int skilllevel = SkillTable.getInstance().getMaxLevel(allskillid_1[i][0]);
L2Skill skill = SkillTable.getInstance().getInfo(allskillid_1[i][0], skilllevel);
skill.getEffects(activeChar, activeChar);
}
}
}
else
{
char petskills[] = rcln.getString(3).toCharArray();
if(petskills.length == allskillid_1.length)
{
for(int i = 0; i < allskillid_1.length; i++)
{
if(petskills[i] != '1')
continue;
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, allskillid_1[i][3], allskillid_1[i][2], activeChar, true))
{
int skilllevel = SkillTable.getInstance().getMaxLevel(allskillid_1[i][0]);
L2Skill skill = SkillTable.getInstance().getInfo(allskillid_1[i][0], skilllevel);
} else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
} else
{
int skilllevel = SkillTable.getInstance().getMaxLevel(allskillid_1[i][0]);
L2Skill skill = SkillTable.getInstance().getInfo(allskillid_1[i][0], skilllevel);
}
}
}
}
rcln.close();
statement.close();
}
catch(Exception ignored)
{
try
{
if(con != null)
con.close();
}
catch(SQLException e)
{
e.printStackTrace();
}
}
try
{
if(con != null)
con.close();
}
catch(SQLException e)
{
e.printStackTrace();
}
}
private void CANCEL(L2PcInstance activeChar, boolean petbuff)
{
if(!petbuff)
activeChar.stopAllEffects();
}
private void REGMP(L2PcInstance activeChar, boolean petbuff)
{
if(!petbuff)
activeChar.setCurrentMp(activeChar.getMaxMp());
}
private void SKILL(L2PcInstance activeChar, boolean petbuff, int key, L2Skill skill)
{
if(Config.MANI_BUFF)
{
if(activeChar.destroyItemByItemId(null, allskillid_1[key][3], allskillid_1[key][2], activeChar, true))
{
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
else
{
activeChar.sendPacket(new ExShowScreenMessage("Sorry, not item!!", 3000));
}
}
else
if(!petbuff)
skill.getEffects(activeChar, activeChar);
}
private void SAVE(L2PcInstance activeChar, boolean petbuff)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement stat = con.prepareStatement("SELECT COUNT(*) FROM community_skillsave WHERE charId=?;");
stat.setInt(1, activeChar.getObjectId());
ResultSet rset = stat.executeQuery();
rset.next();
String allbuff = "";
if(!petbuff)
{
[color=Red]L2Effect skill[] = activeChar.getAllEffects();[/color]
boolean flag = true;
int arr$[][] = allskillid_1;
int len$ = arr$.length;
for(int i$ = 0; i$ < len$; i$++)
{
int aSkillid[] = arr$[i$];
for(int j = 0; j < skill.length; j++)
{
if(aSkillid[0] == skill[j].getId())
{
allbuff = (new StringBuilder()).append(allbuff).append(1).toString();
flag = false;
}
if(j == skill.length - 1 && flag)
allbuff = (new StringBuilder()).append(allbuff).append(0).toString();
}
flag = true;
}
if(rset.getInt(1) == 0)
{
PreparedStatement statement1 = con.prepareStatement("INSERT INTO community_skillsave (charId,skills) values (?,?)");
statement1.setInt(1, activeChar.getObjectId());
statement1.setString(2, allbuff);
statement1.execute();
statement1.close();
}
else
{
PreparedStatement statement = con.prepareStatement("UPDATE community_skillsave SET skills=? WHERE charId=?;");
statement.setString(1, allbuff);
statement.setInt(2, activeChar.getObjectId());
statement.execute();
statement.close();
}
}
rset.close();
stat.close();
}
catch(Exception ignored)
{
try
{
if(con != null)
con.close();
}
catch(SQLException e)
{
e.printStackTrace();
}
}
try
{
if(con != null)
con.close();
}
catch(SQLException e)
{
e.printStackTrace();
}
}
public void parsewrite(String s, String s1, String s2, String s3, String s4, L2PcInstance l2pcinstance)
{
}
}
кто не увидел напишу здесь
"L2Effect skill[] = activeChar.getAllEffects();"
кто нибудь может подсказать как его правильно изменить что бы оно не ругалось, и еще ругается на метод getPet, сдесь он вырезан, но может кто сталкивался с этой проблемой
Код:
[CODE][CODE][/CODE][/CODE]