xolseg Написал:Ну значит ничего готового у вас нету)
ну типа играюсь
Добавлено через 46 минут
а вот это при попытке открыть карту
2014.2.21 14:05:20
OS : Windows Vista 6.1 (Build: 7600)
CPU : AuthenticAMD Unknown processor @ 3419 MHz with 4095MB RAM
Video : NVIDIA GeForce GT 630 (3182)
Model 50_70.Model5: Serial size mismatch: Got 275, Expected 309
History: LoadObject <- (Model 50_70.Model5 5293278==5293278/6015079 5293003 309) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad99 5293278)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Texture[-1]) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Layers[-1]) <- UObject::Serialize <- (TerrainInfo 50_70.TerrainInfo0) <- AActor::Serialize <- ATerrainInfo::Serialize <- LoadObject <- (TerrainInfo 50_70.TerrainInfo0 5293278==5293278/6015079 13650 2638620) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (BankRobber0 5293278) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad99 5293278)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level 50_70.myLevel 5293278==5293278/6015079 5291106 92) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel 50_70.unr) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop