03-06-2015, 05:58 PM
Всем привет, помогите пожалуйста, у меня тут выходят ошибки, когда бафаешься через Alt+b,
Вот и сами бафы из Alt+B
Самое странное, то что, некоторые (например Chant Victory) бафается, а Dance Berserk не бафается, меня сразу же кикает с игры.
Вот ошибки
com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'l2rdb.community_skillsave' doesn't exist
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:526)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.Util.getInstance(Util.java:386)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3597)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3529)
at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1990)
at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2151)
at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2625)
at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2119)
at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:2281)
at org.apache.commons.dbcp.DelegatingPreparedStatement.executeQuery(DelegatingPreparedStatement.java:96)
at org.apache.commons.dbcp.DelegatingPreparedStatement.executeQuery(DelegatingPreparedStatement.java:96)
at services.community.BuffManager.RestAllBuffFromBase(BuffManager.java:2078)
at services.community.BuffManager.onBypassCommand(BuffManager.java:376)
at l2r.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:191)
at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:50)
at l2r.commons.net.nio.impl.MMOExecutableQueue.run(MMOExecutableQueue.java:38)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:745)
[19:27:46] ERROR Scripts: No such method services.hp_up.Dohp_up()!
[19:32:18] WARN Player: Kennedy[268503785] used not allow buff: 1548 - Player: Kennedy[268503785] BANNED!!!
[19:50:04] INFO FourSepulchersManager: Entry time: Fri Mar 06 19:55:04 UZT 2015
[19:51:19] WARN Player: Kennedy[268503785] used not allow buff: 915 - Player: Kennedy[268503785] BANNED!!!
[19:52:26] WARN Player: Kennedy[268503785] used not allow buff: 915 - Player: Kennedy[268503785] BANNED!!!
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:526)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.Util.getInstance(Util.java:386)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3597)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3529)
at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1990)
at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2151)
at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2625)
at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2119)
at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:2281)
at org.apache.commons.dbcp.DelegatingPreparedStatement.executeQuery(DelegatingPreparedStatement.java:96)
at org.apache.commons.dbcp.DelegatingPreparedStatement.executeQuery(DelegatingPreparedStatement.java:96)
at services.community.BuffManager.RestAllBuffFromBase(BuffManager.java:2078)
at services.community.BuffManager.onBypassCommand(BuffManager.java:376)
at l2r.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:191)
at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:50)
at l2r.commons.net.nio.impl.MMOExecutableQueue.run(MMOExecutableQueue.java:38)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:745)
[19:27:46] ERROR Scripts: No such method services.hp_up.Dohp_up()!
[19:32:18] WARN Player: Kennedy[268503785] used not allow buff: 1548 - Player: Kennedy[268503785] BANNED!!!
[19:50:04] INFO FourSepulchersManager: Entry time: Fri Mar 06 19:55:04 UZT 2015
[19:51:19] WARN Player: Kennedy[268503785] used not allow buff: 915 - Player: Kennedy[268503785] BANNED!!!
[19:52:26] WARN Player: Kennedy[268503785] used not allow buff: 915 - Player: Kennedy[268503785] BANNED!!!
Бафы
<html>
<body>
<center>
<table>
<tr>
<td><button value="Новости" action="bypass _bbspage:index" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Сервисы" action="bypass _bbspagehop" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Магазин" action="bypass _bbspagehop2" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Баффер" action="bypass _bbsbuff;" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Телепорт" action="bypass _bbsteleport;" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Эвенты" action="bypass _bbspage:events" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Карьера" action="bypass _bbscareer;" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<img src="L2UI.SquareWhite" width=600 height=1>
<table width=600 bgcolor=CCCCCC>
<tr><td width=200>
<a action="bypass _bbspage"><font color=F2C202>Главная</font></a>
<font color=F2C202> -> </font>
<a action="bypass _bbsbuff;"><font color=F2C202>Баффер</font></a>
</td><td width=400 align=left>
<font color=D70000>Цена одного баффа адены</font>\<font color=D70000>Цена набора\возврата адены</font>
</td></tr>
</table>
<img src="L2UI.SquareWhite" width=600 height=1>
<table width=600>
<tr>
<td height=300>
<center>
<br>
<table width=350>
<tr>
<td><center><button value="<< back" action="bypass _bbspage:buff" width=90 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
<td><center><font color=F2C202>Page 2</font></center></td>
<td><center><button value="next >>" action="bypass _bbspage:buff2" width=90 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
</center>
<table width=300>
<tr>
<td align=center>
<td align=center>
<img src=icon.skill1461 width=32 height=32><button value="Chant Protect" action="bypass _bbsbuff;buff1;1461;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1363 width=32 height=32><button value="Chant Victory" action="bypass _bbsbuff;buff1;1363;46; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1413 width=32 height=32><button value="Magnus' Chant" action="bypass _bbsbuff;buff1;1413;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1284 width=32 height=32><button value="Chant Revenge" action="bypass _bbsbuff;buff1;1284;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1519 width=32 height=32><button value="Blood Awake" action="bypass _bbsbuff;buff1;1519;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1078 width=32 height=32><button value="Concentration" action="bypass _bbsbuff;buff1:1078;2" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1548 width=32 height=32><button value="Resist Earth" action="bypass _bbsbuff;buff1;1548;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1191 width=32 height=32><button value="Resist Fire" action="bypass _bbsbuff;buff1;1191;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1182 width=32 height=32><button value="Resist Aqua" action="bypass _bbsbuff;buff1;1182;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1189 width=32 height=32><button value="Resist Wind" action="bypass _bbsbuff;buff1;1189;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1392 width=32 height=32><button value="Holy Resist" action="bypass _bbsbuff;buff1;1392;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1393 width=32 height=32><button value="Unholy Resist" action="bypass _bbsbuff;buff1;1393;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1352 width=32 height=32><button value="Elemental P." action="bypass _bbsbuff;buff1;1352;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1353 width=32 height=32><button value="Divine P." action="bypass _bbsbuff;buff1;1353;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1354 width=32 height=32><button value="Arcane P." action="bypass _bbsbuff;buff1;1354;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1035 width=32 height=32><button value="Mental Shield" action="bypass _bbsbuff;buff1;1035;4; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1259 width=32 height=32><button value="Resist Shock" action="bypass _bbsbuff;buff1;1259;4; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1304 width=32 height=32><button value="Adv. Block" action="bypass _bbsbuff;buff1;1304;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill0915 width=32 height=32><button value="Berserker" action="bypass _bbsbuff;buff1;915;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1307 width=32 height=32><button value="Prayer" action="bypass _bbsbuff;buff1;1307;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0530 width=32 height=32><button value="D.Alignment" action="bypass _bbsbuff;buff1;530;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1044 width=32 height=32><button value="Regeneration" action="bypass _bbsbuff;buff1;1044;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1460 width=32 height=32><button value="Mana Gain" action="bypass _bbsbuff;buff1;1460;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1542 width=32 height=32><button value="C.Critical" action="bypass _bbsbuff;buff1;1542;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1355 width=32 height=32><button value="Pro.Water" action="bypass _bbsbuff;buff1;1355;46; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1357 width=32 height=32><button value="Pro.Wind" action="bypass _bbsbuff;buff1;1357;46; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1356 width=32 height=32><button value="Pro.Fire" action="bypass _bbsbuff;buff1;1356;46; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1364 width=32 height=32><button value="Eye of Paagrio" action="bypass _bbsbuff;buff1;1364;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0830 width=32 height=32><button value="Embroider" action="bypass _bbsbuff;buff1;830;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0826 width=32 height=32><button value="Spike" action="bypass _bbsbuff;buff1;826;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1503 width=32 height=32><button value="Imp. Sh. Def." action="bypass _bbsbuff;buff1;1503;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1504 width=32 height=32><button value="Imp. Crt. Atk." action="bypass _bbsbuff;buff1;1504;1; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1501 width=32 height=32><button value="Imp. Condition" action="bypass _bbsbuff;buff1;1501;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1500 width=32 height=32><button value="Imp. Magic" action="bypass _bbsbuff;buff1;1500;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1499 width=32 height=32><button value="C.Combat" action="bypass _bbsbuff;buff1;1499;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1502 width=32 height=32><button value="C.C.Attack" action="bypass _bbsbuff;buff1;1518;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1323 width=32 height=32><button value="Noubless" action="bypass _bbsbuff;buff1;1323;1; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0264 width=32 height=32><button value="Song of Earth" action="bypass _bbsbuff;buff1;264;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0265 width=32 height=32><button value="Song of Life" action="bypass _bbsbuff;buff1;265;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0266 width=32 height=32><button value="Song of Water" action="bypass _bbsbuff;buff1;266;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0267 width=32 height=32><button value="Song of Warding" action="bypass _bbsbuff;buff1;267;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0268 width=32 height=32><button value="Song of Wind" action="bypass _bbsbuff;buff1;268;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
</tr>
</table>
</td>
<br>
<img src="L2UI.SquareWhite" width=600 height=1>
<br>
<font color=3293F3>Community Board | Europa-Team</font>
</center>
</body>
</html>
<body>
<center>
<table>
<tr>
<td><button value="Новости" action="bypass _bbspage:index" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Сервисы" action="bypass _bbspagehop" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Магазин" action="bypass _bbspagehop2" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Баффер" action="bypass _bbsbuff;" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Телепорт" action="bypass _bbsteleport;" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Эвенты" action="bypass _bbspage:events" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Карьера" action="bypass _bbscareer;" width=90 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<img src="L2UI.SquareWhite" width=600 height=1>
<table width=600 bgcolor=CCCCCC>
<tr><td width=200>
<a action="bypass _bbspage"><font color=F2C202>Главная</font></a>
<font color=F2C202> -> </font>
<a action="bypass _bbsbuff;"><font color=F2C202>Баффер</font></a>
</td><td width=400 align=left>
<font color=D70000>Цена одного баффа адены</font>\<font color=D70000>Цена набора\возврата адены</font>
</td></tr>
</table>
<img src="L2UI.SquareWhite" width=600 height=1>
<table width=600>
<tr>
<td height=300>
<center>
<br>
<table width=350>
<tr>
<td><center><button value="<< back" action="bypass _bbspage:buff" width=90 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
<td><center><font color=F2C202>Page 2</font></center></td>
<td><center><button value="next >>" action="bypass _bbspage:buff2" width=90 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
</center>
<table width=300>
<tr>
<td align=center>
<td align=center>
<img src=icon.skill1461 width=32 height=32><button value="Chant Protect" action="bypass _bbsbuff;buff1;1461;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1363 width=32 height=32><button value="Chant Victory" action="bypass _bbsbuff;buff1;1363;46; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1413 width=32 height=32><button value="Magnus' Chant" action="bypass _bbsbuff;buff1;1413;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1284 width=32 height=32><button value="Chant Revenge" action="bypass _bbsbuff;buff1;1284;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1519 width=32 height=32><button value="Blood Awake" action="bypass _bbsbuff;buff1;1519;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1078 width=32 height=32><button value="Concentration" action="bypass _bbsbuff;buff1:1078;2" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1548 width=32 height=32><button value="Resist Earth" action="bypass _bbsbuff;buff1;1548;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1191 width=32 height=32><button value="Resist Fire" action="bypass _bbsbuff;buff1;1191;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1182 width=32 height=32><button value="Resist Aqua" action="bypass _bbsbuff;buff1;1182;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1189 width=32 height=32><button value="Resist Wind" action="bypass _bbsbuff;buff1;1189;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1392 width=32 height=32><button value="Holy Resist" action="bypass _bbsbuff;buff1;1392;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1393 width=32 height=32><button value="Unholy Resist" action="bypass _bbsbuff;buff1;1393;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1352 width=32 height=32><button value="Elemental P." action="bypass _bbsbuff;buff1;1352;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1353 width=32 height=32><button value="Divine P." action="bypass _bbsbuff;buff1;1353;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1354 width=32 height=32><button value="Arcane P." action="bypass _bbsbuff;buff1;1354;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1035 width=32 height=32><button value="Mental Shield" action="bypass _bbsbuff;buff1;1035;4; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1259 width=32 height=32><button value="Resist Shock" action="bypass _bbsbuff;buff1;1259;4; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1304 width=32 height=32><button value="Adv. Block" action="bypass _bbsbuff;buff1;1304;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill0915 width=32 height=32><button value="Berserker" action="bypass _bbsbuff;buff1;915;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1307 width=32 height=32><button value="Prayer" action="bypass _bbsbuff;buff1;1307;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0530 width=32 height=32><button value="D.Alignment" action="bypass _bbsbuff;buff1;530;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1044 width=32 height=32><button value="Regeneration" action="bypass _bbsbuff;buff1;1044;3; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1460 width=32 height=32><button value="Mana Gain" action="bypass _bbsbuff;buff1;1460;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1542 width=32 height=32><button value="C.Critical" action="bypass _bbsbuff;buff1;1542;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1355 width=32 height=32><button value="Pro.Water" action="bypass _bbsbuff;buff1;1355;46; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1357 width=32 height=32><button value="Pro.Wind" action="bypass _bbsbuff;buff1;1357;46; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1356 width=32 height=32><button value="Pro.Fire" action="bypass _bbsbuff;buff1;1356;46; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1364 width=32 height=32><button value="Eye of Paagrio" action="bypass _bbsbuff;buff1;1364;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0830 width=32 height=32><button value="Embroider" action="bypass _bbsbuff;buff1;830;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0826 width=32 height=32><button value="Spike" action="bypass _bbsbuff;buff1;826;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1503 width=32 height=32><button value="Imp. Sh. Def." action="bypass _bbsbuff;buff1;1503;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1504 width=32 height=32><button value="Imp. Crt. Atk." action="bypass _bbsbuff;buff1;1504;1; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1501 width=32 height=32><button value="Imp. Condition" action="bypass _bbsbuff;buff1;1501;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1500 width=32 height=32><button value="Imp. Magic" action="bypass _bbsbuff;buff1;1500;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1499 width=32 height=32><button value="C.Combat" action="bypass _bbsbuff;buff1;1499;1; " width=80 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill1502 width=32 height=32><button value="C.C.Attack" action="bypass _bbsbuff;buff1;1518;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td align=center>
<img src=icon.skill1323 width=32 height=32><button value="Noubless" action="bypass _bbsbuff;buff1;1323;1; " width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0264 width=32 height=32><button value="Song of Earth" action="bypass _bbsbuff;buff1;264;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0265 width=32 height=32><button value="Song of Life" action="bypass _bbsbuff;buff1;265;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0266 width=32 height=32><button value="Song of Water" action="bypass _bbsbuff;buff1;266;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0267 width=32 height=32><button value="Song of Warding" action="bypass _bbsbuff;buff1;267;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<img src=icon.skill0268 width=32 height=32><button value="Song of Wind" action="bypass _bbsbuff;buff1;268;1;" width=90 height=18 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
</tr>
</table>
</td>
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<font color=3293F3>Community Board | Europa-Team</font>
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