Bonabo Написал:Уважаемый Руслан, объясните подробнее: какая сборка? Какие конфиги (вернее часть их: с IP'шниками)? Что в логах пишется?
прошу прощения.сборка сервера 2596.
вот конфиги ls и gs
логин-сервер нетворк
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# LoginServer will listen for connections on specified port
loginserver.network.client.port=2106
# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host=*
# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban=5
# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing=15
# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host=*
# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port=9014
# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read=0
# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write=0
# Create accounts automatically or not?
loginserver.accounts.autocreate=true
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геймсервер нетворк
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# Port that will be used to listen for client connections
gameserver.network.client.port = 7777
# Host that will be used to listen for client connections
gameserver.network.client.host = *
# Maximum online players on the server
gameserver.network.client.maxplayers = 100
# Address of login server
gameserver.network.login.address = localhost:9014
# Id of this game server
gameserver.network.login.gsid = 1
# Password of this game server
gameserver.network.login.password = 1
# Address of chat server
# Ip and port of chat server should be accessible from
# 1) game server
# 2) all connected clients
gameserver.network.chat.address = localhost:9021
# Password of this game server for chat server
gameserver.network.chat.password = password
# Additional threads that are used to read network data
gameserver.network.nio.threads.read = 0
# Additional threads that are used to write network data
gameserver.network.nio.threads.write = 0
# This will enable or disable the messages for unknown packets
gameserver.network.display.unknownpackets = false
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айпиконфиг геймсервер
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File that is responsible for network address mapping.
We can have any number of ip ranges mapped to various network interfaces
Useful for those who run server in local areas with two (or more) networks
For ipconfig's "default" attribute both DNS and ip address is supported.
Example: <ipconfig default="216.239.59.104">
Examples: <ipconfig default="google.de">
-->
<ipconfig default="127.0.0.1">
<!--
IANA-reserved private IPv4 network ranges
Access only from local networks, external client can't have any of
the following ip addresses
-->
<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>
</ipconfig>
а в логах ничего не пишется-сервер нормально работает и я через него играю без проблем..