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Lineage II
Дискуссии на тему создания, настройки и обслуживания серверов Lineage 2. При поддержке: Премиум услуги по рекламе

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Опции темы
Непрочитано 01.04.2012, 10:01   #1
Пользователь

Автор темы (Топик Стартер) проблемы с бафером

cборка l2j эпилог ,поставил бафера для фреи нпс спавнится окно с диалогам открывается но кнопки в диалоге не работают . я так понимаю проблемы с __init__.py но что в нём может быть не так пока мне не понятно.
nosta вне форума Ответить с цитированием
Непрочитано 01.04.2012, 11:10   #2

По умолчанию Re: проблемы с бафером

Выложил бы сам скрипт.
Ошибку в гс.
__________________
Mangol вне форума Отправить сообщение для Mangol с помощью ICQ Ответить с цитированием
Непрочитано 01.04.2012, 11:44   #3
Пользователь

Автор темы (Топик Стартер) Re: проблемы с бафером

Цитата:
Сообщение от Mangol Посмотреть сообщение
Выложил бы сам скрипт.
Ошибку в гс.
Код:
import sys
from com.l2jserver.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver	import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

qn = "16000_NpcBuffer"

NPC=[16000]
ADENA_ID=57
QuestId     = 16000
QuestName   = "NpcBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 16000: NpcBuffer"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event

			#Acumen
		if event == "1":
			SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Advanced Block
		if event == "2":
			SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Agility
		if event == "3":
			SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Arcane Protection
		if event == "4":
			SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Berserker Spirit
		if event == "5":
			SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Bless Shield
		if event == "6":
			SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Blessed Body
		if event == "7":
			SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Blessed Soul
		if event == "8":
			SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Clarity
		if event == "9":
			SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Chant of Protection
		if event == "10":
			SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)


		#Concentration
		if event == "12":
			SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Death whisper
		if event == "13":
			SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Divine Protection
		if event == "14":
			SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Elemental Protection
		if event == "15":
			SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Empower
		if event == "16":
			SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Focus
		if event == "17":
			SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Greater Might
		if event == "18":
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Greater Shield
		if event == "19":
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

		#Guidance
		if event == "20":
			SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Haste
		if event == "21":
			SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Holy Resistance
		if event == "22":	
			SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Holy Weapon
		if event == "23":
			SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Invigor
		if event == "24":
			SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Magic Barrier
		if event == "25":
			SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Magnus' Chant
		if event == "26":
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

		
		#Mental Shield
		if event == "28":
			SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Might
		if event == "29":
			SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "2.htm"
			st.setState(COMPLETED)

		#Prophecy of Fire
		if event == "30":
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Prophecy of Water
		if event == "31":
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Prophecy of Wind
		if event == "32":
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "7.htm"
			st.setState(COMPLETED)

		#Regeneration
		if event == "33":
			SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm" 
			st.setState(COMPLETED)

		#Resist Aqua
		if event == "34":
			SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Resist Fire
		if event == "35":
			SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Resist Poison
		if event == "36":
			SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Resist Shock
		if event == "37":
			SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Resist Wind
		if event == "38":
			SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
		
			return "5.htm"
			st.setState(COMPLETED)

		#Shield
		if event == "39":
			SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Unholy Resistance
		if event == "40":
			SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

		#Vampiric Rage
		if event == "41":
			SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Wild Magic
		if event == "42":
			SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		

		#Dance of Aqua Guard
		if event == "44":
			SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Concentration
		if event == "45":
			SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Earth Guard
		if event == "46":	
			SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Fire
		if event == "47":
			SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Fury
		if event == "48":
			SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Inspiration
		if event == "49":
			SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Light
		if event == "50":
			SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of Protection
		if event == "51":
			SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of the Mystic
		if event == "52":
			SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of the Vampire
		if event == "53":
			SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Dance of the Warrior
		if event == "54":
			SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Siren's Dance
		if event == "55":
			SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

		#Song of Champion
		if event == "56":
			SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Earth
		if event == "57":
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		
		#Song of Flame Guard
		if event == "59":
			SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Hunter
		if event == "60":
			SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Invocation
		if event == "61":
			SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Life
		if event == "62":
			SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Meditation
		if event == "63":
			SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Renewal
		if event == "64":
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Storm Guard
		if event == "65":
			SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Vengeance
		if event == "66":
			SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Vitality
		if event == "67":
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Warding 
		if event == "68":
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Water 
		if event == "69":
			SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Song of Wind 
		if event == "70":
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Heal
		if event == "71":
				st.takeItems
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "7.htm"				
				st.setState(COMPLETED)

		#Cancel Buffs 
		if event == "72":
			st.getPlayer().stopAllEffects()
			
			return "1.htm"
			st.setState(COMPLETED)


		#Wind Walk
		if event == "73":
			SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

		#Malaria 
		if event == "74":
			SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

		#Flu 
		if event == "75":
			SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)

		#Rheumatismo 
		if event == "76":
			SkillTable.getInstance().getInfo(4551,4).getEffects(st.getPlayer(),st.getPlayer())
		
			return "6.htm"
			st.setState(COMPLETED)


		#Nobles
		if event == "77":
			SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)

                #Blessing of Queen
		if event == "78":
			SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

                #Blessing of Seraphim
		if event == "79":
			SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

                #Gift of Seraphim
		if event == "80":
			SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

                #Gift of Queen
		if event == "81":
			SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)
                #Chant of Victory
		if event == "82":
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Chant of Magnus
		if event == "83":
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Prophecy of Fire
		if event == "84":
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)
                #Prophecy of Wind
		if event == "85":
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)
                #Prochecy of Water
		if event == "86":
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)
                #Greater Might
		if event == "87":
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Greater Shield
		if event == "88":
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "7.htm"
			st.setState(COMPLETED)
                #Chant of Spirit
		if event == "89":
			SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
	#Decrease Weight
		if event == "90":
			SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)
	#Song of Elemental
		if event == "91":
			SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "6.htm"
			st.setState(COMPLETED)

	#Song of Renewal
		if event == "92":
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "3.htm"
			st.setState(COMPLETED)

	#Mana Gain
		if event == "93":
			SkillTable.getInstance().getInfo(1460,4).getEffects(st.getPlayer(),st.getPlayer())
			
			return "2.htm"
			st.setState(COMPLETED)

	#Chant of Revenge
		if event == "94":
			SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)

			#Combat
		if event == "95":
			SkillTable.getInstance().getInfo(1499,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "1.htm"
			st.setState(COMPLETED)

		#magic
		if event == "96":
			SkillTable.getInstance().getInfo(1500,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "1.htm"
			st.setState(COMPLETED)

		#Condition
		if event == "97":
			SkillTable.getInstance().getInfo(1501,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "1.htm"
			st.setState(COMPLETED)

		#Critical Atack
		if event == "98":
			SkillTable.getInstance().getInfo(1502,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "1.htm"
			st.setState(COMPLETED)

		#Shield Def
		if event == "99":
			SkillTable.getInstance().getInfo(1503,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "1.htm"
			st.setState(COMPLETED)

		#Movement
		if event == "100":
			SkillTable.getInstance().getInfo(1504,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "1.htm"
			st.setState(COMPLETED)

		#Blood Awakeing
		if event == "101":
			SkillTable.getInstance().getInfo(1519,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "1.htm"
			st.setState(COMPLETED)

		#Dance of Alignment
		if event == "102":
			SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "3.htm"
			st.setState(COMPLETED)

		#Victory of Pa
		if event == "103":
			SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

		#Sharp Edge
		if event == "104":
			SkillTable.getInstance().getInfo(825,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)


		#
		if event == "105":
			SkillTable.getInstance().getInfo(826,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

		#
		if event == "106":
			SkillTable.getInstance().getInfo(827,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Case
		if event == "107":
			SkillTable.getInstance().getInfo(828,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

		#
		if event == "108":
			SkillTable.getInstance().getInfo(829,1).getEffects(st.getPlayer(),st.getPlayer())
		
			return "4.htm"
			st.setState(COMPLETED)

		#Embroider
		if event == "109":
			SkillTable.getInstance().getInfo(830,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "4.htm"
			st.setState(COMPLETED)

		#Counter Crit
		if event == "110":
			SkillTable.getInstance().getInfo(1542,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
			
					#Fist Pa
		if event == "111":
			SkillTable.getInstance().getInfo(1416,1).getEffects(st.getPlayer(),st.getPlayer())
			
			return "5.htm"
			st.setState(COMPLETED)
		if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body><center>ERROR<br1>Please, contact the administrator.</center></body></html>"
	   st.setState(State.STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
нашол в чом проблем из лога гс
importing custom: 16000: NpcBuffer
Compiled Scripts Cache is disabled.

Последний раз редактировалось nosta; 01.04.2012 в 13:00.
nosta вне форума Ответить с цитированием
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