в ProtocolVersion
Код:
if (_version == -3L)
{
getClient().close(new SendStatus());
return;
}
Ну и сам SendStatus
Код:
public void writeImpl()
{
int online = 0;
online = L2World.getInstance().getAllPlayersCount();
writeC(0x2E); // Packet ID
writeD(0x01); // World ID
writeD(5000); // Max Online
writeD(online + 2); // Current Online
writeD(online); // Current Online
writeD(884); // Priv.Store Chars
// SEND TRASH
writeH(0x30);
writeH(0x2C);
writeH(0x35);
writeH(0x31);
writeH(0x30);
writeH(0x2C);
writeH(0x37);
writeH(0x37);
writeH(0x37);
writeH(0x35);
writeH(0x38);
writeH(0x2C);
writeH(0x36);
writeH(0x35);
writeH(0x30);
writeD(0x36);
writeD(0x77);
writeD(0xB7);
writeQ(0x9F);
writeD(0);
writeH(0x41);
writeH(0x75);
writeH(0x67);
writeH(0x20);
writeH(0x32);
writeH(0x39);
writeH(0x20);
writeH(0x32);
writeH(0x30);
writeH(0x30);
writeD(0x39);
writeH(0x30);
writeH(0x32);
writeH(0x3A);
writeH(0x34);
writeH(0x30);
writeH(0x3A);
writeH(0x34);
writeD(0x33);
writeD(0x57);
writeC(0x11);
writeC(0x5D);
writeC(0x1F);
writeC(0x60);
}