24.01.2013, 23:52
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#3
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Олдфаг
Регистрация: 01.06.2011
Сообщений: 1,672
Отблагодарили 695 раз(а)
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Re: gildor proram problem
Hello, sorry for my bad english
I started working with bender model provided in gildor's forum to demonstrate what program can do
unfortunately it won't work in lineage2 C2 client
so I had decided to force it to work
I had re-imported this model and animation
and rotated mesh by some points
but there is a problem: bender's body is rotated, but head still in old position
what I can do in UnrealEditor to rotate his head too
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