![]() |
![]() |
|
Lineage II
|
![]() |
Опции темы |
![]() |
#1 |
Новичок
|
![]()
Уважаемые пользователи и администраторы форума, очень прошу помочь в проблеме. Установил себе сборку L2jTeon 559, сделал все по мануалу, запускаю логин сервер и гейм сервер, захожу в ла2 вожу аак и пас, но нечего не происходит (то есть не заходит), в ла2.ини все изменит, взял пустой патч. Вот что вписано в Server и Loginserver :
[SPOILER]# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http:\\l2dot.info\forum\ # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================== ================================================= # ================================================== ============== # General server setting !!! REQUIRED to configure to everyone !!! # ================================================== ============== # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 127.0.0.1 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = 2313950 MaximumDbConnections = 100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 1000 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 #================================================= === # L2Dot # # EXTRA fuctions # # before you set them up ready carefully the info # # Thanks Dimis4 # #================================================= === # Activate Protection for unknownPacket flooding PacketProtection = False # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2[/SPOILER] [SPOILER]# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================== ================================================= # ================================================== ============== # General server setting !!! REQUIRED to configure to everyone !!! # ================================================== ============== # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = 127.0.0.1 LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * # The port on which login will listen for GameServers LoginPort = 9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = 2313950 MaximumDbConnections = 10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 15 # ================================================== ============ # Test server setting, shoudnt be touched in online game server # ================================================== ============ Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = False #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50[/SPOILER] также что пишется в start login server и Start game server : [SPOILER]Starting L2JTeon Login Server. loading login config MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc rement -> 1, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou rceName -> 2s0cq286mcakkg3ii3kv|1bac748, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassL ocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 2s 0cq286mcakkg3ii3kv|1bac748, idleConnectionTestPeriod -> 10800, initialPoolSize - > 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0, m axConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPo olSize -> 10, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 50, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, prefe rredTestQuery -> null, properties -> {user=******, password=******}, propertyCyc le -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, un returnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ] Loading LoginContoller... Cached 10 KeyPairs for RSA communication Stored 20 keys for Blowfish communication Loaded 127 server names Loaded 1 registered Game Servers Cached 10 RSA keys for Game Server communication. Loaded 2 IP Bans. Listening for GameServers on *:9014 Telnet server is currently disabled. Login Server ready on 127.0.0.1:2106 Selector Started Updated Gameserver [1] Bartz IP's: InternalIP: 127.0.0.1 ExternalIP: 127.0.0.1 [/SPOILER] [SPOILER] at net.sf.l2j.gameserver.skills.SkillsEngine.loadData (SkillsEngine.java: 152) at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeap ons(SkillsEngine.ja va:122) at net.sf.l2j.gameserver.datatables.ItemTable.<init>( ItemTable.java:261) at net.sf.l2j.gameserver.datatables.ItemTable.getInst ance(ItemTable.java :177) at net.sf.l2j.gameserver.GameServer.<init>(GameServer .java:239) at net.sf.l2j.gameserver.GameServer.main(GameServer.j ava:566) Error in file D:\L2Server\L2jTeon\L2JTeon_gameserver\data\stats\ weapon\8900-8999 .xml java.lang.IllegalStateException: No SQL data for Item ID: 8926 - name: Shadow It em: Sword of Delusion at net.sf.l2j.gameserver.skills.DocumentItem.parseIte m(DocumentItem.java :117) at net.sf.l2j.gameserver.skills.DocumentItem.parseDoc ument(DocumentItem. java:93) at net.sf.l2j.gameserver.skills.DocumentBase.parse(Do cumentBase.java:109 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadData (SkillsEngine.java: 152) at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeap ons(SkillsEngine.ja va:122) at net.sf.l2j.gameserver.datatables.ItemTable.<init>( ItemTable.java:261) at net.sf.l2j.gameserver.datatables.ItemTable.getInst ance(ItemTable.java :177) at net.sf.l2j.gameserver.GameServer.<init>(GameServer .java:239) at net.sf.l2j.gameserver.GameServer.main(GameServer.j ava:566) Error in file D:\L2Server\L2jTeon\L2JTeon_gameserver\data\stats\ weapon\9000-9099 .xml java.lang.IllegalStateException: No SQL data for Item ID: 9000 - name: Shadow It em: Stormbringer*Stormbringer at net.sf.l2j.gameserver.skills.DocumentItem.parseIte m(DocumentItem.java :117) at net.sf.l2j.gameserver.skills.DocumentItem.parseDoc ument(DocumentItem. java:93) at net.sf.l2j.gameserver.skills.DocumentBase.parse(Do cumentBase.java:109 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadData (SkillsEngine.java: 152) at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeap ons(SkillsEngine.ja va:122) at net.sf.l2j.gameserver.datatables.ItemTable.<init>( ItemTable.java:261) at net.sf.l2j.gameserver.datatables.ItemTable.getInst ance(ItemTable.java :177) at net.sf.l2j.gameserver.GameServer.<init>(GameServer .java:239) at net.sf.l2j.gameserver.GameServer.main(GameServer.j ava:566) Error in file D:\L2Server\L2jTeon\L2JTeon_gameserver\data\stats\ weapon\9100-9199 .xml java.lang.IllegalStateException: No SQL data for Item ID: 9129 - name: Shadow We apon: Shield of Nightmare at net.sf.l2j.gameserver.skills.DocumentItem.parseIte m(DocumentItem.java :117) at net.sf.l2j.gameserver.skills.DocumentItem.parseDoc ument(DocumentItem. java:93) at net.sf.l2j.gameserver.skills.DocumentBase.parse(Do cumentBase.java:109 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadData (SkillsEngine.java: 152) at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeap ons(SkillsEngine.ja va:122) at net.sf.l2j.gameserver.datatables.ItemTable.<init>( ItemTable.java:261) at net.sf.l2j.gameserver.datatables.ItemTable.getInst ance(ItemTable.java :177) at net.sf.l2j.gameserver.GameServer.<init>(GameServer .java:239) at net.sf.l2j.gameserver.GameServer.main(GameServer.j ava:566) ItemTable: Loaded 0 Weapons. Extractable items data: Loaded 333 extractable items! Summon items data: Loaded 14 summon items. ArmorSetsTable: Error reading ArmorSets table: com.mysql.jdbc.exceptions.jdbc4.M ySQLSyntaxErrorException: Table 'l2jdb.armorsets' doesn't exist error while creating fishes tablecom.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxEr ro rException: Table 'l2jdb.fish' doesn't exist FishTable: Loaded 0 Fishes. ================================================== ===================-[ Henna ] error while creating henna table com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErro rException: Table 'l2jdb.henna' doesn't exist com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorEx ception: Table 'l2jdb.henna' d oesn't exist at sun.reflect.NativeConstructorAccessorImpl.newInsta nce0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInsta nce(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newI nstance(Unknown Sou rce) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.mysql.jdbc.Util.handleNewInstance(Util.java:40 6) at com.mysql.jdbc.Util.getInstance(Util.java:381) at com.mysql.jdbc.SQLError.createSQLException(SQLErro r.java:1030) at com.mysql.jdbc.SQLError.createSQLException(SQLErro r.java:956) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.ja va:3491) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.ja va:3423) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:19 36) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java :2060) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionIm pl.java:2542) at com.mysql.jdbc.PreparedStatement.executeInternal(P reparedStatement.ja va:1734) at com.mysql.jdbc.PreparedStatement.executeQuery(Prep aredStatement.java: 1885) at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement .executeQuery(NewPr oxyPreparedStatement.java:76) at net.sf.l2j.gameserver.datatables.HennaTable.restor eHennaData(HennaTab le.java:66) at net.sf.l2j.gameserver.datatables.HennaTable.<init> (HennaTable.java:51 ) at net.sf.l2j.gameserver.datatables.HennaTable.getIns tance(HennaTable.ja va:43) at net.sf.l2j.gameserver.GameServer.<init>(GameServer .java:251) at net.sf.l2j.gameserver.GameServer.main(GameServer.j ava:566) ================================================== =====================-[ Npc ] NpcTable: Loaded 6579 Npc Templates. NPCTable: Error reading NPC skills table: com.mysql.jdbc.exceptions.jdbc4.MySQLS yntaxErrorException: Table 'l2jdb.npcskills' doesn't exist NPCTable: Error reading NPC drop data: com.mysql.jdbc.exceptions.jdbc4.MySQLSynt axErrorException: Table 'l2jdb.droplist' doesn't exist NPCTable: Error reading NPC trainer data: com.mysql.jdbc.exceptions.jdbc4.MySQLS yntaxErrorException: Table 'l2jdb.skill_learn' doesn't exist NpcTable: Loaded 445 Minions. ================================================== ===============-[ Spawnlist ] DayNightSpawnManager: Day/Night handler initialised SpawnTable: Loaded 39025 Npc Spawn Locations. RaidBossSpawnManager: Could not load raidboss #29095 from DB RaidBossSpawnManager: Loaded 185 Instances RaidBossSpawnManager: Scheduled 0 Instances ================================================== ===================-[ Zones ] Loading zones... Initializing ArenaManager Initializing TownManager Initializing OlympiadStadiaManager Initializing ClanHallManager Loaded: 0 clan halls Loaded: 44 free clan halls Initializing FortManager error while creating map region data: com.mysql.jdbc.exceptions.jdbc4.MySQLSynta xErrorException: Table 'l2jdb.mapregion' doesn't exist Loaded: 21 forts Initializing CastleManager Loaded: 9 castles Initializing GrandBossManager GrandBossManager: Loaded 13 Instances Initializing FishingZoneManager Done: loaded 515 zones. ================================================== =================-[ Recipes ] RecipeController: Loaded 871 Recipes. ================================================== ===================-[ Cache ] ChatFilterCache: Loaded Cache[HTML]: Running lazy cache Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50) ================================================== ====================-[ Clan ] Restored 0 clans from the database. could not restore clan wars data:com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxEr ro rException: Table 'l2jdb.clan_wars' doesn't exist ================================================== ================-[ GM Table ] GmListTable: initalized. ================================================== =======-[ Helper Buff Table ] Helper Buff Table: Loaded 14 Templates. BuffTemplateTable: Loaded 62 Buff Templates. BuffTemplateTable Initialized ===========================================-[ Castle Sieges - Fortress Sieges ] Initializing SiegeManager Initializing FortSiegeManager ================================================== =========-[ Clan Hall Siege ] Fortress Of Resistence SiegeManager of Bandits Stronghold SiegeManager of Wild Beasts Farm ================================================== ================-[ Teleport ] error while creating teleport table com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxE rrorException: Table 'l2jdb.teleport' doesn't exist error while creating Lvl up data table com.mysql.jdbc.exceptions.jdbc4.MySQLSynt axErrorException: Table 'l2jdb.lvlupgain' doesn't exist ==================================================-[ RaidBosses - GrandBosses ] FourSepulchersManager: loaded 20 Mysterious-Box spawns. FourSepulchersManager: loaded 716 Physical type monsters spawns. FourSepulchersManager: loaded 716 Magical type monsters spawns. FourSepulchersManager: loaded 92 Church of duke monsters spawns. FourSepulchersManager: loaded 68 Emperor's grave NPC spawns. FourSepulchersManager: Beginning in Entry time FourSepulchersManager: Something goes wrong in managerSay()... FourSepulchersManager: Something goes wrong in managerSay()... FourSepulchersManager: Something goes wrong in managerSay()... FourSepulchersManager: Something goes wrong in managerSay()... null null VanHalter.loadRoyalGuard: Loaded 30 Royal Guard spawn locations. VanHalter.loadTriolRevelation: Loaded 11 Triol's Revelation spawn locations. VanHalter.loadRoyalGuardCaptain: Loaded 1 Royal Guard Captain spawn locations. VanHalter.loadRoyalGuardHelper: Loaded 1 Royal Guard Helper spawn locations. VanHalter.loadGuardOfAltar: Loaded 4 Guard Of Altar spawn locations. VanHalter.loadVanHalter: Loaded High Priestess van Halter spawn locations. VanHalter.loadRitualOffering: Loaded Ritual Offering spawn locations. VanHalter.loadRitualSacrifice: Loaded Ritual Sacrifice spawn locations. VanHalter : State of High Priestess van Halter is 1. null null VanHalter : Spawn Van Halter. VanHalter : Next spawn date of High Priestess van Halter is Thu Jan 01 02:00:00 EET 1970. VanHalter : Init VanHalter. ================================================== ========-[ Dimensional Rift ] DimensionalRiftManager: Loaded 7 room types with 56 rooms. DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors. Initializing QuestManager ================================================== ===========-[ Announcements ] Announcements: Loaded 1 Announcements. ================================================== ===================-[ Manor ] ManorManager: Loaded 256 seeds Initializing CastleManorManager Manor System: Manor refresh updated Manor System: Manor period approve updated Manor System: New Schedule for period approve @ Fri Jan 22 06:00:18 EET 2010 Initializing AuctionManager Loaded: 38 auction(s) Initializing BoatManager Initializing MercTicketManager Loaded: 0 Mercenary Tickets Initializing PetitionManager Initializing CursedWeaponsManager Loaded : 2 cursed weapon(s). ================================================== ====-[ Seven Signs Festival ] SevenSigns: Currently in the Competition (Quest Event) period! SevenSigns: The Seal of Avarice remains unclaimed. SevenSigns: The Seal of Gnosis remains unclaimed. SevenSigns: The Seal of Strife remains unclaimed. SevenSigns: The competition, if the current trend continues, will end in a tie t his week. SevenSigns: Next period begins in 4 days, 5 hours and 4 mins. SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s). ================================================== ==============-[ Event Drop ] Initializing ItemsAutoDestroy. StaticObject: Loaded 29 StaticObject Templates. ================================================== ================-[ Handlers ] AdminCommandHandler: Loaded 463 handlers. GameServer: Loaded 0 Auto Announcements. ChatHandler: Loaded 12 handlers. ItemHandler: Loaded 2018 handlers. SkillHandler: Loaded 75 handlers. UserCommandHandler: Loaded 14 handlers. VoicedCommandHandler: Loaded 9 handlers. AutoChatHandler : Loaded 32 handlers in total. AutoSpawnHandler : Loaded 129 handlers in total. Could not load pets stats: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorEx cep tion: Table 'l2jdb.pets_stats' doesn't exist ================================================== ===================-[ Doors ] Searching clan halls doors: DoorTable: Loaded 570 Door Templates. ================================================== =======-[ Augmentation Data ] Initializing AugmentationData. AugmentationData: Loaded: 52 augmentation stats. AugmentationData: Loaded: 17 blue, 107 purple and 178 red skills ================================================== =============-[ Away System ] AwayManager: initialized. ================================================== ================-[ Olympiad ] Olympiad System: Loading Olympiad System.... Olympiad System: Currently in Olympiad Period Olympiad System: Period Ends.... Olympiad System: In 10 days, 23 hours and 4 mins. Olympiad System: Next Weekly Change is in.... Olympiad System: 6 days, 11 hours and 20 mins. Olympiad System: Loaded 0 Nobles Olympiad System: Competition Period Starts in 0 days, 5 hours and 5 mins. Olympiad System: Event starts/started : Thu Jan 21 18:00:18 EET 2010 Hero System: Loaded 0 Heroes. Hero System: Loaded 0 all time Heroes. ================================================== ========-[ Quests - Scripts ] Loading Server Scripts Sailren : State of Sailren is 0. Sailren : Next spawn date of Sailren is Thu Jan 01 02:00:00 EET 1970. Sailren : Init Sailren. Compiled Scripts Cache is disabled. Loaded: 433 quests Event ID: (Valentines Event) has passed... Ignored. ================================================== ====-[ L2JTeon EventManager ] # ------------------------------ # # L2JTeon KvN Mode is Disabled. # # ------------------------------ # ================================================== =============-[ Game Server ] IdFactory: Free ObjectID's remaining: 1879004712 GameServer Started, free memory 703 Mb of 989 Mb Connecting to login on 127.0.0.1:9014 Maximum Numbers of Connected Players: 1000 Server Loaded in 36 Seconds ================================================== =====-[ Game Server Started ] Telnet server is currently disabled. Selector Started Registered on login as Server 1 : Bartz Recommendation Global Task: launched. Thu Jan 21 13:00:18 EET 2010 Atk announce scheduled to 0.0 minute of this hour. FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance [/SPOILER] Помогите пожалуйста. Добавлено через 11 минут Зашол на сервер все норм, только вот теперь другая проблема, немогу создать персонажа, помогите пожалуйста Добавлено через 17 минут вот что теперь пишет в гейм сервере : [SPOILER] Telnet server is currently disabled. Registered on login as Server 1 : Bartz FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance Client: [Account: kikers - IP: 127.0.0.1] - Failed writing: [S] 23 CharTemplates - L2J Server Version: 542 - DP Revision: 542 java.lang.NullPointerException at net.sf.l2j.gameserver.network.serverpackets.CharTe mplates.writeImpl(C harTemplates.java:45) at net.sf.l2j.gameserver.network.serverpackets.L2Game ServerPacket.write( L2GameServerPacket.java:39) at com.l2jserver.mmocore.network.SelectorThread.prepa reWriteBuffer(Selec torThread.java:608) at com.l2jserver.mmocore.network.SelectorThread.write Packet(SelectorThre ad.java:532) at com.l2jserver.mmocore.network.SelectorThread.run(S electorThread.java: 232) Client: [Account: kikers - IP: 127.0.0.1] - Failed writing: [S] 23 CharTemplates - L2J Server Version: 542 - DP Revision: 542 java.lang.NullPointerException at net.sf.l2j.gameserver.network.serverpackets.CharTe mplates.writeImpl(C harTemplates.java:45) at net.sf.l2j.gameserver.network.serverpackets.L2Game ServerPacket.write( L2GameServerPacket.java:39) at com.l2jserver.mmocore.network.SelectorThread.prepa reWriteBuffer(Selec torThread.java:608) at com.l2jserver.mmocore.network.SelectorThread.write Packet(SelectorThre ad.java:532) at com.l2jserver.mmocore.network.SelectorThread.run(S electorThread.java: 232) Client: [Account: kikers - IP: 127.0.0.1] - Failed writing: [S] 23 CharTemplates - L2J Server Version: 542 - DP Revision: 542 java.lang.NullPointerException at net.sf.l2j.gameserver.network.serverpackets.CharTe mplates.writeImpl(C harTemplates.java:45) at net.sf.l2j.gameserver.network.serverpackets.L2Game ServerPacket.write( L2GameServerPacket.java:39) at com.l2jserver.mmocore.network.SelectorThread.prepa reWriteBuffer(Selec torThread.java:608) at com.l2jserver.mmocore.network.SelectorThread.write Packet(SelectorThre ad.java:532) at com.l2jserver.mmocore.network.SelectorThread.run(S electorThread.java: 232) FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance FourSepulchersManager: managerSay(): manager is not Sepulcher instance[/SPOILER] Последний раз редактировалось kiker; 21.01.2010 в 14:24. Причина: Добавлено сообщение |
![]() |
![]() |
![]() |
#2 |
Пользователь
|
![]()
ИМХО Не подходит клиент.
|
![]() |
![]() |
![]() |
#3 |
Новичок
|
![]()
Нужно весь клиент поменять или поставьть другой чистый патч?
Добавлено через 12 минут Через Навикат создал чара, он есть все норм, только немогу зайти )) Что может быть может гдето еще надо прописать чтото Добавлено через 1 час 25 минут Ну подскажите очень прошу Добавлено через 5 часов 37 минут НУ очень прошу отпишитесь в проблеме, немогу найти негде про эту проблему... зы возможно проблемы в новикете, потомучто вручную персонажи создаются автоматически нет. Проблема та в том что немогу некаким чаром в игру зайти( Последний раз редактировалось kiker; 21.01.2010 в 22:20. Причина: Добавлено сообщение |
![]() |
![]() |
![]() |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
Опции темы | |
|
|