Aion Unique rev.1127 - Форум администраторов игровых серверов
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Опции темы
Непрочитано 23.02.2010, 05:33   #1
Пользователь

Автор темы (Топик Стартер) Aion Unique rev.1127

косательно немогу понять в чём дело вродебы всё настроил но всегда но......

"Невозможно подключиться к серверу"

Код:
Starting Aion-Unique Game Server.
www.-----.info

[INFO 2010-02-23 03-05-30] com.aionemu.commons.database.DatabaseFactory:134 - Su
ccessfully connected to database
[INFO 2010-02-23 03-05-33] com.aionemu.commons.database.dao.DAOManager:70 - Load
ed 16 DAO implementations.
[INFO 2010-02-23 03-05-34] com.aionemu.gameserver.dataholders.DataManager:127 -
##### STATIC DATA [section beginning] #####
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:108 -
Loaded world maps data: 41 maps
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:109 -
Loaded player exp table: 51 levels
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:110 -
Loaded 384 stat templates
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:111 -
Loaded 35425 item templates
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:112 -
Loaded 21710 npc templates
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:113 -
Loaded 4 initial player templates
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:114 -
Loaded 316 trade lists
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:115 -
Loaded 51 npc teleporter templates
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:116 -
Loaded 65 teleport locations
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:117 -
Loaded 5055 skill templates
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:118 -
Loaded 5901 skill learn entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:119 -
Loaded 7 cube expand entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:120 -
Loaded 41 bind point entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:121 -
Loaded 2784 quest data entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:122 -
Loaded 326 gatherable entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:123 -
Loaded 106 title entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:124 -
Loaded 16 walker routes
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:125 -
Loaded 176 zone entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:126 -
Loaded 560 goodslist entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:127 -
Loaded 33418 spawn entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:128 -
Loaded 266 tribe relation entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:129 -
Loaded 3784 recipe entries
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:165 -
##### [load time: 32 seconds] #####
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.dataholders.DataManager:166 -
##### STATIC DATA [section end] #####
[INFO 2010-02-23 03-06-06] com.aionemu.gameserver.services.DropService:65 - 0 np
c drops loaded
[INFO 2010-02-23 03-06-07] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 110010000 [1] : 226
[INFO 2010-02-23 03-06-07] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 120010000 [1] : 270
[INFO 2010-02-23 03-06-07] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 210010000 [1] : 1040
[INFO 2010-02-23 03-06-08] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 210010000 [2] : 1040
[INFO 2010-02-23 03-06-08] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 210030000 [1] : 2709
[INFO 2010-02-23 03-06-10] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 210020000 [1] : 4754
[INFO 2010-02-23 03-06-10] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 210060000 [1] : 3179
[INFO 2010-02-23 03-06-10] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 210040000 [1] : 3069
[INFO 2010-02-23 03-06-11] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 220010000 [1] : 1494
[INFO 2010-02-23 03-06-11] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 220010000 [2] : 1494
[INFO 2010-02-23 03-06-12] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 220030000 [1] : 3074
[INFO 2010-02-23 03-06-13] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 220020000 [1] : 5749
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 220050000 [1] : 2674
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 220040000 [1] : 3350
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 310040000 [1] : 1
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 310060000 [1] : 1
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 320040000 [1] : 1
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 320050000 [1] : 1
[INFO 2010-02-23 03-06-14] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 320070000 [1] : 1
[INFO 2010-02-23 03-06-15] com.aionemu.gameserver.spawnengine.SpawnEngine:341 -
Spawned 400010000 [1] : 1470
[INFO 2010-02-23 03-06-15] com.aionemu.gameserver.spawnengine.SpawnEngine:287 -
Loaded 23240 npc spawns
[INFO 2010-02-23 03-06-15] com.aionemu.gameserver.spawnengine.SpawnEngine:288 -
Loaded 12357 gatherable spawns
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.questEngine.handlers.QuestHand
lersManager:59 - Loaded 570 quest handler.
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.taskmanager.AbstractPeriodicTa
skManager:45 - PacketBroadcaster: Initialized.
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.GameServer:104 - Heap Memory U
sage: 389/1016 MB
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.GameServer:105 - NonHeap Memor
y Usage: 22/96 MB
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.GameServer:106 - #############
####################################
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.GameServer:107 - AE Game Serve
r started in 47 seconds.
[INFO 2010-02-23 03-06-16] com.aionemu.gameserver.GameServer:108 - #############
####################################
[INFO 2010-02-23 03-06-17] com.aionemu.commons.network.NioServer:130 - Server li
stening on IP: 10.18.6.44 Port 7777 for Aion Connections
[INFO 2010-02-23 03-06-17] com.aionemu.gameserver.network.loginserver.LoginServe
r:102 - Connecting to LoginServer: /10.18.6.44:9014
[INFO 2010-02-23 03-06-17] com.aionemu.gameserver.network.loginserver.LoginServe
rConnection:90 - Connected to LoginServer!
[INFO 2010-02-23 03-06-17] com.aionemu.gameserver.network.loginserver.LoginServe
rConnection:185 - sending packet: [S] 0x00 SM_GS_AUTH
[INFO 2010-02-23 03-06-17] com.aionemu.gameserver.network.loginserver.LoginServe
rConnection:108 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[INFO 2010-02-23 03-06-17] com.aionemu.gameserver.network.loginserver.LoginServe
rConnection:185 - sending packet: [S] 0x04 SM_ACCOUNT_LIST
[INFO 2010-02-23 03-06-25] com.aionemu.gameserver.spawnengine.RiftSpawnManager:9
5 - Spawning rift : ELTNEN_BM
[INFO 2010-02-23 03-06-25] com.aionemu.gameserver.spawnengine.RiftSpawnManager:9
5 - Spawning rift : HEIRON_AM
[INFO 2010-02-23 03-06-25] com.aionemu.gameserver.spawnengine.RiftSpawnManager:9
5 - Spawning rift : MORHEIM_CM
[INFO 2010-02-23 03-06-25] com.aionemu.gameserver.spawnengine.RiftSpawnManager:9
5 - Spawning rift : BELUSLAN_AM
[ERROR 2010-02-23 03-07-55] com.aionemu.commons.scripting.impl.javacompiler.Erro
rListener:56 - Java Compiler ERROR: cannot find symbol
symbol  : method marshal(com.aionemu.gameserver.dataholders.SpawnsData,java.io.F
ile)
location: interface javax.xml.bind.Marshaller
Source: /D:/AionServer/gameserver/./data/scripts/system/handlers/admincommands/S
aveSpawnData.java
Line: 111
Column: 51
[ERROR 2010-02-23 03-07-55] com.aionemu.commons.network.Dispatcher:173 - Error w
hile accepting connection: +java.lang.RuntimeException: java.lang.reflect.Invoca
tionTargetException
java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
        at com.google.inject.internal.ProviderMethod.get(ProviderMethod.java:106
)
        at com.google.inject.InternalFactoryToProviderAdapter.get(InternalFactor
yToProviderAdapter.java:48)
        at com.google.inject.ProviderToInternalFactoryAdapter$1.call(ProviderToI
nternalFactoryAdapter.java:45)
        at com.google.inject.InjectorImpl.callInContext(InjectorImpl.java:811)
        at com.google.inject.ProviderToInternalFactoryAdapter.get(ProviderToInte
rnalFactoryAdapter.java:42)
        at com.google.inject.Scopes$1$1.get(Scopes.java:54)
        at com.google.inject.InternalFactoryToProviderAdapter.get(InternalFactor
yToProviderAdapter.java:48)
        at com.google.inject.SingleParameterInjector.inject(SingleParameterInjec
tor.java:42)
        at com.google.inject.SingleParameterInjector.getAll(SingleParameterInjec
tor.java:66)
        at com.google.inject.ConstructorInjector.construct(ConstructorInjector.j
ava:84)
        at com.google.inject.ConstructorBindingImpl$Factory.get(ConstructorBindi
ngImpl.java:111)
        at com.google.inject.FactoryProxy.get(FactoryProxy.java:56)
        at com.google.inject.InjectorImpl$4$1.call(InjectorImpl.java:758)
        at com.google.inject.InjectorImpl.callInContext(InjectorImpl.java:804)
        at com.google.inject.InjectorImpl$4.get(InjectorImpl.java:754)
        at com.google.inject.assistedinject.FactoryProvider2.invoke(FactoryProvi
der2.java:218)
        at $Proxy15.create(Unknown Source)
        at com.aionemu.commons.network.Acceptor.accept(Acceptor.java:105)
        at com.aionemu.commons.network.Dispatcher.accept(Dispatcher.java:169)
        at com.aionemu.commons.network.AcceptDispatcherImpl.dispatch(AcceptDispa
tcherImpl.java:60)
        at com.aionemu.commons.network.Dispatcher.run(Dispatcher.java:110)
Caused by: java.lang.reflect.InvocationTargetException
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.google.inject.internal.ProviderMethod.get(ProviderMethod.java:101
)
        ... 20 more
Caused by: com.google.inject.ProvisionException: Guice provision errors:

1) Error in custom provider, java.lang.RuntimeException: java.lang.reflect.Invoc
ationTargetException
  at com.aionemu.gameserver.DataInjectionModule.provideChatHandlers(DataInjectio
nModule.java:125)
  while locating com.aionemu.gameserver.utils.chathandlers.ChatHandlers
    for field at com.aionemu.gameserver.network.aion.clientpackets.CM_CHAT_MESSA
GE_PUBLIC.chatHandlers(CM_CHAT_MESSAGE_PUBLIC.java:48)
  while locating com.aionemu.gameserver.network.aion.clientpackets.CM_CHAT_MESSA
GE_PUBLIC

1 error
        at com.google.inject.internal.Errors.throwProvisionExceptionIfErrorsExis
t(Errors.java:370)
        at com.google.inject.MembersInjectorImpl.injectMembers(MembersInjectorIm
pl.java:66)
        at com.google.inject.InjectorImpl.injectMembers(InjectorImpl.java:726)
        at com.aionemu.gameserver.network.factories.AionPacketHandlerFactory.add
Packet(AionPacketHandlerFactory.java:219)
        at com.aionemu.gameserver.network.factories.AionPacketHandlerFactory.<in
it>(AionPacketHandlerFactory.java:160)
        at com.aionemu.gameserver.NetworkInjectionModule.provideAionPacketHandle
r(NetworkInjectionModule.java:70)
        ... 25 more
Caused by: java.lang.RuntimeException: java.lang.reflect.InvocationTargetExcepti
on
        at com.google.inject.internal.ProviderMethod.get(ProviderMethod.java:106
)
        at com.google.inject.InternalFactoryToProviderAdapter.get(InternalFactor
yToProviderAdapter.java:48)
        at com.google.inject.ProviderToInternalFactoryAdapter$1.call(ProviderToI
nternalFactoryAdapter.java:45)
        at com.google.inject.InjectorImpl.callInContext(InjectorImpl.java:811)
        at com.google.inject.ProviderToInternalFactoryAdapter.get(ProviderToInte
rnalFactoryAdapter.java:42)
        at com.google.inject.Scopes$1$1.get(Scopes.java:54)
        at com.google.inject.InternalFactoryToProviderAdapter.get(InternalFactor
yToProviderAdapter.java:48)
        at com.google.inject.SingleFieldInjector.inject(SingleFieldInjector.java
:56)
        at com.google.inject.MembersInjectorImpl.injectMembers(MembersInjectorIm
pl.java:99)
        at com.google.inject.MembersInjectorImpl$1.call(MembersInjectorImpl.java
:76)
        at com.google.inject.MembersInjectorImpl$1.call(MembersInjectorImpl.java
:74)
        at com.google.inject.InjectorImpl.callInContext(InjectorImpl.java:811)
        at com.google.inject.MembersInjectorImpl.injectAndNotify(MembersInjector
Impl.java:74)
        at com.google.inject.MembersInjectorImpl.injectMembers(MembersInjectorIm
pl.java:61)
        ... 29 more
Caused by: java.lang.reflect.InvocationTargetException
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.google.inject.internal.ProviderMethod.get(ProviderMethod.java:101
)
        ... 42 more
Caused by: com.aionemu.gameserver.GameServerError: Can't initialize chat handler
s.
        at com.aionemu.gameserver.utils.chathandlers.ChatHandlersFactory.createC
hatHandlers(ChatHandlersFactory.java:69)
        at com.aionemu.gameserver.DataInjectionModule.provideChatHandlers(DataIn
jectionModule.java:125)
        ... 47 more
Caused by: java.lang.RuntimeException: Error while compiling classes
        at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.do
Compilation(ScriptCompilerImpl.java:216)
        at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.co
mpile(ScriptCompilerImpl.java:178)
        at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptConte
xtImpl.java:149)
        at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(Script
Manager.java:98)
        at com.aionemu.gameserver.utils.chathandlers.ChatHandlersFactory.createC
hatHandlers(ChatHandlersFactory.java:65)
        ... 48 more

Последний раз редактировалось PROGRAMMATOR; 23.02.2010 в 06:14. Причина: Скрины меньше 3000 пикселов запрещено постить...
Relax вне форума Ответить с цитированием
Непрочитано 23.02.2010, 06:11   #2
Пользователь

По умолчанию Re: Aion Unique rev.1127

какой клиент у вас?
starry вне форума Ответить с цитированием
Непрочитано 23.02.2010, 06:16   #3
Пользователь

Автор темы (Топик Стартер) Re: Aion Unique rev.1127

от Infiniti 1.5.1.9

Добавлено через 1 час 10 минут
DB GAMEserver
Код:
#
# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
#

# This class represents database driver class that will be used while connecting to database
database.driver=com.mysql.jdbc.Driver

# This is database url. 
database.url=jdbc:mysql://localhost:3306/server_gs

# Database user
database.user=root

# Database password
database.password=24061992

# Minimum amount of database connections that will allways in the pool
database.connections.min=5

# Maximum amount of DB connections that server can use
database.connections.max=10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor=./data/scripts/system/database.xml
DB LOGINserv
Код:
#
# This file is part of aion-unique <www.-----.info>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
#

# This class represents database driver class that will be used while connecting to database
database.driver=com.mysql.jdbc.Driver

# This is database url. 
database.url=jdbc:mysql://localhost:3306/server_ls

# Database user
database.user=root

# Database password
database.password=24061992

# Minimum amount of database connections that will allways in the pool
database.connections.min=5

# Maximum amount of DB connections that server can use
database.connections.max=10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor=./data/scripts/system/database.xml
Gameserv
Код:
#
# This file is part of aion-unique <www.-----.info>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
#

# Port that will be used to listen for client connections
gameserver.network.client.port=7777

# Host that will be used to listen for client connections
gameserver.network.client.host=*

# Maximum online players on the server
gameserver.network.client.maxplayers=100

# Address of login server
gameserver.network.login.address=10.18.6.44:9014

# Id of this game server
gameserver.network.login.gsid=1

# Password of this game server
gameserver.network.login.password=123

# Additional threads that are used to read network data
gameserver.network.nio.threads.read=0

# Additional threads that are used to write network data
gameserver.network.nio.threads.write=0

# Enable/disable deadlock detector (true/false)
gameserver.deadlock.enable=false

# Interval for deadlock detector run schedule (seconds)
gameserver.deadlock.interval=300

# Name of gameserver
gameserver.name=aion private

# Character name pattern to be checked at char creation
# To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
gameserver.character.name.pattern=[a-zA-Z]{2,16}

# Server Country Code (cc)
gameserver.country.code=1

# Server Mode
# 0  = user is bind to a realm (can't create characters from both realms at the same time)
# 1  = user can create characters from both realms
# 34 = user is bind to a realm, can't create more than 2 characters and can't enter the game world (character reservation mode)
gameserver.mode=1

#Speaking mode between factions
# 0  = default, factions can't speak together
# 1  = all players can speat to all others
gameserver.factions.speaking.mode=0

#Skill auto learn mode
# true = no skillbooks are required
# false = need skillbooks to learn lvl1 skill
gameserver.skill.autolearn=false

#----------------------------
#Rates config's:
#----------------------------
#Experience gain
gameserver.rate.xp=20
#Experience gain for group
gameserver.rate.groupxp=2
#Item drop chance multiplier
gameserver.rate.drop=40
#Quest XP rate
gameserver.rate.quest.xp=40
#Quest Kinah rate
gameserver.rate.quest.kinah=60

#----------------------------
#Npc config's:
#----------------------------
#Disable aggressive behavior from monsters
gameserver.disable.mob.aggro=false

#----------------------------
#Class change config's:
#----------------------------
#Enable 2nd class change simple mode
gameserver.enable.simple.2ndclass=false

# Unstuck delay in seconds
gameserver.unstuck.delay=3600

# Garbage Collector
gameserver.taskmanager.AllowGC = false
gameserver.taskmanager.GCInterval = 3600000
Loginserv
Код:
#
# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
#

# LoginServer will listen for connections on specified port
loginserver.network.client.port=2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host=*

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban=5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing=15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host=10.18.6.44

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port=9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read=0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write=0

# Create accounts automatically or not?
loginserver.accounts.autocreate=true
Ip conf
Код:
<!--
  ~ This file is part of aion-unique <aionunique.smfnew.com>.
  ~
  ~ aion-unique is free software: you can redistribute it and/or modify
  ~ it under the terms of the GNU General Public License as published by
  ~ the Free Software Foundation, either version 3 of the License, or
  ~ (at your option) any later version.
  ~
  ~ aion-unique is distributed in the hope that it will be useful,
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  ~ GNU General Public License for more details.
  ~
  ~ You should have received a copy of the GNU General Public License
  ~ along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
  -->

<!--
    File that is responsible for network address mapping.
    We can have any number of ip ranges mapped to various network interfaces
    Useful for those who run server in local areas with two (or more) networks

    For ipconfig's "default" attribute both DNS and ip address is supported.
    Example: <ipconfig default="216.239.59.104">
    Examples: <ipconfig default="google.de">
-->

<ipconfig default="10.18.6.44">

    <!--
        IANA-reserved private IPv4 network ranges
        Access only from local networks, external client can't have any of
        the following ip addresses
     -->
    <iprange min="10.0.0.0" max="10.18.255.255" address="10.18.6.44"/>
    
</ipconfig>

Последний раз редактировалось Relax; 23.02.2010 в 07:27. Причина: Добавлено сообщение
Relax вне форума Ответить с цитированием
Непрочитано 23.02.2010, 08:05   #4
Аватар для ALeKsIuS

По умолчанию Re: Aion Unique rev.1127

Канешно с такими базами они не находят друг друга, ты де вычитал что их разные надо ставить? или ты незнаеш даже что это такое?
__________________
Мы всё сделаем металлом! Чернее чернейшей черноты бесконечности! (c) Nathan Explotion
Работаю с Aion Java-emu, любой версии. skype: alexsiuss1
ALeKsIuS вне форума Ответить с цитированием
Непрочитано 23.02.2010, 08:15   #5
Пользователь

Автор темы (Топик Стартер) Re: Aion Unique rev.1127

хз на какомто форуме ))) вроде Gameserver.ru )
мне создать под одну ?

Добавлено через 6 минут
Сделал одну DB и обновил в таблицах id mask and password всё равно таже шляпа ....

Последний раз редактировалось Relax; 23.02.2010 в 08:21. Причина: Добавлено сообщение
Relax вне форума Ответить с цитированием
Непрочитано 23.02.2010, 10:22   #6
Аватар для Nemesis
Пользователь

По умолчанию Re: Aion Unique rev.1127

Сделай базы для Гейм сервер и логин сервера разные
в гейм сервер пропиши так

Код:
# Port that will be used to listen for client connections
gameserver.network.client.port=7777

# Host that will be used to listen for client connections
gameserver.network.client.host=*

# Maximum online players on the server
gameserver.network.client.maxplayers=100

# Address of login server
gameserver.network.login.address=localhost:9014

# Id of this game server
gameserver.network.login.gsid=1

# Password of this game server
gameserver.network.login.password=054554773

# Additional threads that are used to read network data
gameserver.network.nio.threads.read=0

# Additional threads that are used to write network data
gameserver.network.nio.threads.write=0

# Enable/disable deadlock detector (true/false)
gameserver.deadlock.enable=false
В Логин сервер пропиши

Код:
# LoginServer will listen for connections on specified port
loginserver.network.client.port=2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host=*

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban=5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing=15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host=*

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port=9014
В базе логин сервер в таблице геймсервер пропиши не айпи а *

и запустись

Добавлено через 1 минуту
а лучше всего просто другую сборку поставь

Последний раз редактировалось Nemesis; 23.02.2010 в 10:24. Причина: Добавлено сообщение
Nemesis вне форума Ответить с цитированием
Непрочитано 23.02.2010, 10:48   #7
Пользователь

Автор темы (Топик Стартер) Re: Aion Unique rev.1127

всё тоже самое ......
посоветуйте тогда сборку , чтонеть из последних + гайд + навсякий клиент подходящий ( желательно торрент файлом ) ))
Relax вне форума Ответить с цитированием
Непрочитано 23.02.2010, 12:41   #8
Пользователь

Exclamation Re: Aion Unique rev.1127

1. Сервер тут -> описание установки здесь
2. Клиент подойдет с ру-офф aion.ru -> гайд -> bin32 для клиента

p.s. пользуйся поиском
starry вне форума Ответить с цитированием
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