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Lineage II
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Опции темы |
27.08.2010, 20:48 | #1 |
Пользователь
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ЗАКЕН
сборка: la2base платная + исходники
хроники: IT Суть проблемы: закен респается сутки а должен 7 дней как изменить время его респа? мои сооброжения: Думаю гдето в AI менять но незнаю где именно. Зарание спасибо. |
27.08.2010, 20:55 | #2 |
Изгнанные
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Re: ЗАКЕН
В AI можно посмотреть откуда берётся время спавна, скинь AI и я тебе ответу на твой вопрос
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27.08.2010, 21:02 | #3 |
Супергерой
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Re: ЗАКЕН
Кстати частенько это бывает в конфигах.
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Сказали спасибо: |
27.08.2010, 21:06 | #4 |
Изгнанные
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Re: ЗАКЕН
Вот пример AI:
Код:
public void spawnBoss(L2GrandBossInstance npc) { if (npc == null) { _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql"); return; } |
Сказали спасибо: |
27.08.2010, 21:19 | #5 |
Пользователь
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Re: ЗАКЕН
вот AI:Свернуть ↑
package ai.individual;
Свернуть ↑Развернуть ↓
import java.util.logging.Logger; import ai.group_template.L2AttackableAIScript; import net.sf.l2j.gameserver.GameTimeController; import net.sf.l2j.gameserver.ThreadPoolManager; import net.sf.l2j.gameserver.ai.CtrlIntention; import net.sf.l2j.gameserver.datatables.DoorTable; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.instancemanager.GrandBossMan ager; import net.sf.l2j.gameserver.model.L2Attackable; import net.sf.l2j.gameserver.model.L2Character; import net.sf.l2j.gameserver.model.L2Effect; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.actor.instance.L2Grand BossInstance; import net.sf.l2j.gameserver.model.actor.instance.L2NpcIn stance; import net.sf.l2j.gameserver.model.actor.instance.L2PcIns tance; import net.sf.l2j.gameserver.model.zone.type.L2BossZone; import net.sf.l2j.gameserver.serverpackets.PlaySound; import net.sf.l2j.gameserver.templates.StatsSet; import net.sf.l2j.util.Rnd; public class Zaken extends L2AttackableAIScript { protected static final Logger log = Logger.getLogger(Zaken.class.getName()); private int _1001 = 0; // used for first cancel of QuestTimer "1001" private int _ai0 = 0; // used for zaken coords updater private int _ai1 = 0; // used for X coord tracking for non-random teleporting in zaken's self teleport skill private int _ai2 = 0; // used for Y coord tracking for non-random teleporting in zaken's self teleport skill private int _ai3 = 0; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill private int _ai4 = 0; // used for spawning minions cycles private int _quest0 = 0; // used for teleporting progress private int _quest1 = 0; // used for most hated players progress private int _quest2 = 0; // used for zaken HP check for teleport private L2PcInstance c_quest0 = null; // 1st player used for area teleport private L2PcInstance c_quest1 = null; // 2nd player used for area teleport private L2PcInstance c_quest2 = null; // 3rd player used for area teleport private L2PcInstance c_quest3 = null; // 4th player used for area teleport private L2PcInstance c_quest4 = null; // 5th player used for area teleport private static final int ZAKEN = 29022; private static final int doll_blader_b = 29023; private static final int vale_master_b = 29024; private static final int pirates_zombie_captain_b = 29026; private static final int pirates_zombie_b = 29027; private static final int[] Xcoords = {53950,55980,54950,55970,53930,55970,55980,54960,5 3950,53930,55970,55980,54960,53950,53930}; private static final int[] Ycoords = {219860,219820,218790,217770,217760,217770,219920, 218790,219860,217760,217770,219920,218790,219860,2 17760}; private static final int[] Zcoords = {-3488,-3488,-3488,-3488,-3488,-3216,-3216,-3216,-3216,-3216,-2944,-2944,-2944,-2944,-2944}; //ZAKEN Status Tracking : private static final byte ALIVE = 0; //Zaken is spawned. private static final byte DEAD = 1; //Zaken has been killed. private static L2BossZone _Zone; public Zaken (int questId, String name, String descr) { super(questId,name,descr); // Zaken doors handling ThreadPoolManager.getInstance().scheduleGeneralAtF ixedRate(new Runnable() { public void run() { try { if (GetTimeHour() == 0) { DoorTable.getInstance().getDoor(21240006).openMe() ; ThreadPoolManager.getInstance().scheduleGeneral(ne w Runnable() { public void run() { try { DoorTable.getInstance().getDoor(21240006).closeMe( ); } catch (Throwable e) { log.warning("Cannot close door ID: 21240006 " + e); } } },(long)300000); } } catch (Throwable e) { log.warning("Cannot open door ID: 21240006 " + e); } } },(long)2000, (long)600000); int[] mobs = {ZAKEN, doll_blader_b, vale_master_b, pirates_zombie_captain_b, pirates_zombie_b}; registerMobs(mobs); _Zone = GrandBossManager.getInstance().getZone(55312, 219168, -3223); StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); int status = GrandBossManager.getInstance().getBossStatus(ZAKEN ); if (status == DEAD) { // load the unlock date and time for zaken from DB long temp = info.getLong("respawn_time") - System.currentTimeMillis(); // if zaken is locked until a certain time, mark it so and start the unlock timer // the unlock time has not yet expired. if (temp > 0) startQuestTimer("zaken_unlock", temp, null, null); else { // the time has already expired while the server was offline. Immediately spawn zaken. L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN,55312, 219168, -3223,0,false,0); GrandBossManager.getInstance().setBossStatus(ZAKEN ,ALIVE); spawnBoss(zaken); } } else { int loc_x = info.getInteger("loc_x"); int loc_y = info.getInteger("loc_y"); int loc_z = info.getInteger("loc_z"); int heading = info.getInteger("heading"); int hp = info.getInteger("currentHP"); int mp = info.getInteger("currentMP"); L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN,loc_x,loc_y,loc_z,heading,false,0); zaken.setCurrentHpMp(hp,mp); spawnBoss(zaken); } } public void spawnBoss(L2GrandBossInstance npc) { if (npc == null) { log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql"); return; } GrandBossManager.getInstance().addBoss(npc); npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); _ai0 = 0; _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); _quest0 = 0; _quest1 = 0; _quest2 = 3; if (_Zone == null) { log.warning("Zaken AI failed to load, missing zone for Zaken"); return; } if (_Zone.isInsideZone(npc)) { _ai4 = 1; startQuestTimer("1003",1700,null,null,true); } _1001 = 1; startQuestTimer("1001",1000,npc,null,true); //buffs,random teleports } public String onAdvEvent (String event, L2NpcInstance npc, L2PcInstance player) { int status = GrandBossManager.getInstance().getBossStatus(ZAKEN ); if (status == DEAD) return super.onAdvEvent(event, npc, player); if (event.equalsIgnoreCase("1001")) { if (_1001 == 1) { _1001 = 0; cancelQuestTimer("1001", npc, null); } int sk_4223 = 0; int sk_4227 = 0; L2Effect[] effects = npc.getAllEffects(); if (effects.length != 0 || effects != null) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4227) { sk_4227 = 1; } if (e.getSkill().getId() == 4223) { sk_4223 = 1; } } } if (GetTimeHour() < 5) { if( sk_4223 == 1 ) //use night face if zaken have day face { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4224,1 )); _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } if( sk_4227 == 0 ) //use zaken regeneration { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4227,1 )); } if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _ai0 == 0) { int i0 = 0; int i1 = 1; if( ((L2Attackable)npc).getMostHated() != null ) { if( ( ( ( ((L2Attackable)npc).getMostHated().getX() - _ai1 ) * ( ((L2Attackable)npc).getMostHated().getX() - _ai1 ) ) + ( ( ((L2Attackable)npc).getMostHated().getY() - _ai2 ) * ( ((L2Attackable)npc).getMostHated().getY() - _ai2 ) ) ) > ( 1500 * 1500 ) ) i0 = 1; else i0 = 0; if( i0 == 0 ) i1 = 0; if( _quest0 > 0 ) { if (c_quest0 == null) i0 = 0; else if( ( ( ( c_quest0.getX() - _ai1 ) * ( c_quest0.getX() - _ai1 ) ) + ( ( c_quest0.getY() - _ai2 ) * ( c_quest0.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) ) i0 = 1; else i0 = 0; if( i0 == 0 ) i1 = 0; } if( _quest0 > 1 ) { if (c_quest1 == null) i0 = 0; else if( ( ( ( c_quest1.getX() - _ai1 ) * ( c_quest1.getX() - _ai1 ) ) + ( ( c_quest1.getY() - _ai2 ) * ( c_quest1.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) ) i0 = 1; else i0 = 0; if( i0 == 0 ) i1 = 0; } if( _quest0 > 2 ) { if (c_quest2 == null) i0 = 0; else if( ( ( ( c_quest2.getX() - _ai1 ) * ( c_quest2.getX() - _ai1 ) ) + ( ( c_quest2.getY() - _ai2 ) * ( c_quest2.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) ) i0 = 1; else i0 = 0; if( i0 == 0 ) i1 = 0; } if( _quest0 > 3 ) { if (c_quest3 == null) i0 = 0; else if( ( ( ( c_quest3.getX() - _ai1 ) * ( c_quest3.getX() - _ai1 ) ) + ( ( c_quest3.getY() - _ai2 ) * ( c_quest3.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) ) i0 = 1; else i0 = 0; if( i0 == 0 ) i1 = 0; } if( _quest0 > 4 ) { if (c_quest4 == null) i0 = 0; else if( ( ( ( c_quest4.getX() - _ai1 ) * ( c_quest4.getX() - _ai1 ) ) + ( ( c_quest4.getY() - _ai2 ) * ( c_quest4.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) ) i0 = 1; else i0 = 0; if( i0 == 0 ) i1 = 0; } if( i1 == 1 ) { _quest0 = 0; int i2 = Rnd.get(15); _ai1 = Xcoords[i2]+Rnd.get(650); _ai2 = Ycoords[i2]+Rnd.get(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222,1 )); } } } if( Rnd.get(20) < 1 && _ai0 == 0 ) { _ai1 = npc.getX(); _ai2 = npc.getY(); _ai3 = npc.getZ(); } L2Character c_ai0 = null; if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _quest1 == 0) { if( ((L2Attackable)npc).getMostHated() != null ) { c_ai0 = ((L2Attackable)npc).getMostHated(); _quest1 = 1; } } else if( npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _quest1 != 0 ) { if( ((L2Attackable)npc).getMostHated() != null ) { if( c_ai0 == ((L2Attackable)npc).getMostHated() ) { _quest1 = ( _quest1 + 1 ); } else { _quest1 = 1; c_ai0 = ((L2Attackable)npc).getMostHated(); } } } if( npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE ) { _quest1 = 0; } if( _quest1 > 5 ) { ((L2Attackable)npc).stopHating(c_ai0); L2Character nextTarget = ((L2Attackable)npc).getMostHated(); if (nextTarget != null) npc.getAI().setIntention(CtrlIntention.AI_INTENTIO N_ATTACK, nextTarget); _quest1 = 0; } } else if( sk_4223 == 0 ) //use day face if not night time { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4223,1 )); _quest2 = 3; } if( sk_4227 == 1 ) // when switching to day time, cancel zaken night regen { npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4242,1 )); } if (Rnd.get(40) < 1) { int i2 = Rnd.get(15); _ai1 = Xcoords[i2]+Rnd.get(650); _ai2 = Ycoords[i2]+Rnd.get(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222,1 )); } startQuestTimer("1001",30000,npc,null,true); } if (event.equalsIgnoreCase("1002")) { _quest0 = 0; npc.doCast(SkillTable.getInstance().getInfo(4222,1 )); _ai0 = 0; } if (event.equalsIgnoreCase("1003")) { if( _ai4 == 1 ) { int rr = Rnd.get(15); addSpawn(pirates_zombie_captain_b,Xcoords[rr]+Rnd.get(650),Ycoords[rr]+Rnd.get(650),Zcoords[rr],Rnd.get(65536),false,0); _ai4 = 2; } else if( _ai4 == 2 ) { int rr = Rnd.get(15); addSpawn(doll_blader_b,Xcoords[rr]+Rnd.get(650),Ycoords[rr]+Rnd.get(650),Zcoords[rr],Rnd.get(65536),false,0); _ai4 = 3; } else if( _ai4 == 3 ) { addSpawn(vale_master_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); addSpawn(vale_master_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); _ai4 = 4; } else if( _ai4 == 4 ) { addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0); _ai4 = 5; } else if( _ai4 == 5 ) { addSpawn(doll_blader_b,52675,219371,-3290,Rnd.get(65536),false,0); addSpawn(doll_blader_b,52687,219596,-3368,Rnd.get(65536),false,0); addSpawn(doll_blader_b,52672,219740,-3418,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,52857,219992,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,52959,219997,-3488,Rnd.get(65536),false,0); addSpawn(vale_master_b,53381,220151,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,54236,220948,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54885,220144,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55264,219860,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,55399,220263,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55679,220129,-3488,Rnd.get(65536),false,0); addSpawn(vale_master_b,56276,220783,-3488,Rnd.get(65536),false,0); addSpawn(vale_master_b,57173,220234,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,56267,218826,-3488,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56294,219482,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,56094,219113,-3488,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56364,218967,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,57113,218079,-3488,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56186,217153,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55440,218081,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,55202,217940,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55225,218236,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54973,218075,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,53412,218077,-3488,Rnd.get(65536),false,0); addSpawn(vale_master_b,54226,218797,-3488,Rnd.get(65536),false,0); addSpawn(vale_master_b,54394,219067,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54139,219253,-3488,Rnd.get(65536),false,0); addSpawn(doll_blader_b,54262,219480,-3488,Rnd.get(65536),false,0); _ai4 = 6; } else if( _ai4 == 6 ) { addSpawn(pirates_zombie_b,53412,218077,-3488,Rnd.get(65536),false,0); addSpawn(vale_master_b,54413,217132,-3488,Rnd.get(65536),false,0); addSpawn(doll_blader_b,54841,217132,-3488,Rnd.get(65536),false,0); addSpawn(doll_blader_b,55372,217128,-3343,Rnd.get(65536),false,0); addSpawn(doll_blader_b,55893,217122,-3488,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,56282,217237,-3216,Rnd.get(65536),false,0); addSpawn(vale_master_b,56963,218080,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,56267,218826,-3216,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56294,219482,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,56094,219113,-3216,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56364,218967,-3216,Rnd.get(65536),false,0); addSpawn(vale_master_b,56276,220783,-3216,Rnd.get(65536),false,0); addSpawn(vale_master_b,57173,220234,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54885,220144,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55264,219860,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,55399,220263,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55679,220129,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,54236,220948,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,54464,219095,-3216,Rnd.get(65536),false,0); addSpawn(vale_master_b,54226,218797,-3216,Rnd.get(65536),false,0); addSpawn(vale_master_b,54394,219067,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54139,219253,-3216,Rnd.get(65536),false,0); addSpawn(doll_blader_b,54262,219480,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,53412,218077,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55440,218081,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,55202,217940,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55225,218236,-3216,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54973,218075,-3216,Rnd.get(65536),false,0); _ai4 = 7; } else if( _ai4 == 7 ) { addSpawn(pirates_zombie_b,54228,217504,-3216,Rnd.get(65536),false,0); addSpawn(vale_master_b,54181,217168,-3216,Rnd.get(65536),false,0); addSpawn(doll_blader_b,54714,217123,-3168,Rnd.get(65536),false,0); addSpawn(doll_blader_b,55298,217127,-3073,Rnd.get(65536),false,0); addSpawn(doll_blader_b,55787,217130,-2993,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,56284,217216,-2944,Rnd.get(65536),false,0); addSpawn(vale_master_b,56963,218080,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,56267,218826,-2944,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56294,219482,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,56094,219113,-2944,Rnd.get(65536),false,0); addSpawn(doll_blader_b,56364,218967,-2944,Rnd.get(65536),false,0); addSpawn(vale_master_b,56276,220783,-2944,Rnd.get(65536),false,0); addSpawn(vale_master_b,57173,220234,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54885,220144,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55264,219860,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,55399,220263,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55679,220129,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,54236,220948,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,54464,219095,-2944,Rnd.get(65536),false,0); addSpawn(vale_master_b,54226,218797,-2944,Rnd.get(65536),false,0); addSpawn(vale_master_b,54394,219067,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54139,219253,-2944,Rnd.get(65536),false,0); addSpawn(doll_blader_b,54262,219480,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,53412,218077,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,54280,217200,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55440,218081,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_captain_b,55202,217940,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,55225,218236,-2944,Rnd.get(65536),false,0); addSpawn(pirates_zombie_b,54973,218075,-2944,Rnd.get(65536),false,0); _ai4 = 8; cancelQuestTimer("1003", null, null); } } else if (event.equalsIgnoreCase("zaken_unlock")) { L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN,55312, 219168, -3223,0,false,0); GrandBossManager.getInstance().setBossStatus(ZAKEN ,ALIVE); spawnBoss(zaken); } else if (event.equalsIgnoreCase("CreateOnePrivateEx")) { addSpawn(npc.getNpcId(),npc.getX(),npc.getY(),npc. getZ(),0,false,0); } return super.onAdvEvent(event, npc, player); } public String onFactionCall (L2NpcInstance npc, L2NpcInstance caller, L2PcInstance attacker, boolean isPet) { if (caller == null || npc == null) return super.onFactionCall(npc, caller, attacker, isPet); int npcId = npc.getNpcId(); int callerId = caller.getNpcId(); if (GetTimeHour() < 5 && callerId != ZAKEN && npcId == ZAKEN) { int damage = 0; // well damage required :x if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE && _ai0 == 0 && damage < 10 && Rnd.get(( 30 * 15 )) < 1 )//todo - damage missing { _ai0 = 1; _ai1 = caller.getX(); _ai2 = caller.getY(); _ai3 = caller.getZ(); startQuestTimer("1002",300,caller,null); } } return super.onFactionCall(npc, caller, attacker, isPet); } public String onSpellFinished(L2NpcInstance npc, L2PcInstance player, L2Skill skill) { if (npc.getNpcId() == ZAKEN) { int skillId = skill.getId(); if (skillId == 4222) { npc.teleToLocation(_ai1, _ai2, _ai3); npc.getAI().setIntention(CtrlIntention.AI_INTENTIO N_IDLE); } else if( skillId == 4216 ) { int i1 = Rnd.get(15); player.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(player); L2Character nextTarget = ((L2Attackable)npc).getMostHated(); if (nextTarget != null) npc.getAI().setIntention(CtrlIntention.AI_INTENTIO N_ATTACK, nextTarget); } else if( skillId == 4217 ) { int i0 = 0; int i1 = Rnd.get(15); player.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(player); if(c_quest0 != null && _quest0 > 0 && c_quest0 != player && c_quest0.getZ() > ( player.getZ() - 100 ) && c_quest0.getZ() < ( player.getZ() + 100 ) ) { if( ( ( (c_quest0.getX() - player.getX() ) * ( c_quest0.getX() - player.getX() ) ) + ( ( c_quest0.getY() - player.getY() ) * ( c_quest0.getY() - player.getY() ) ) ) > ( 250 * 250 ) ) { i0 = 1; } else { i0 = 0; } if( i0 == 0 ) { i1 = Rnd.get(15); c_quest0.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(c_quest0); } } if(c_quest1 != null && _quest0 > 1 && c_quest1 != player && c_quest1.getZ() > ( player.getZ() - 100 ) && c_quest1.getZ() < ( player.getZ() + 100 ) ) { if( ( ( (c_quest1.getX() - player.getX() ) * ( c_quest1.getX() - player.getX() ) ) + ( ( c_quest1.getY() - player.getY() ) * ( c_quest1.getY() - player.getY() ) ) ) > ( 250 * 250 ) ) { i0 = 1; } else { i0 = 0; } if( i0 == 0 ) { i1 = Rnd.get(15); c_quest1.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(c_quest1); } } if(c_quest2 != null && _quest0 > 2 && c_quest2 != player && c_quest2.getZ() > ( player.getZ() - 100 ) && c_quest2.getZ() < ( player.getZ() + 100 ) ) { if( ( ( (c_quest2.getX() - player.getX() ) * ( c_quest2.getX() - player.getX() ) ) + ( ( c_quest2.getY() - player.getY() ) * ( c_quest2.getY() - player.getY() ) ) ) > ( 250 * 250 ) ) { i0 = 1; } else { i0 = 0; } if( i0 == 0 ) { i1 = Rnd.get(15); c_quest2.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(c_quest2); } } if(c_quest3 != null && _quest0 > 3 && c_quest3 != player && c_quest3.getZ() > ( player.getZ() - 100 ) && c_quest3.getZ() < ( player.getZ() + 100 ) ) { if( ( ( (c_quest3.getX() - player.getX() ) * ( c_quest3.getX() - player.getX() ) ) + ( ( c_quest3.getY() - player.getY() ) * ( c_quest3.getY() - player.getY() ) ) ) > ( 250 * 250 ) ) { i0 = 1; } else { i0 = 0; } if( i0 == 0 ) { i1 = Rnd.get(15); c_quest3.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(c_quest3); } } if(c_quest4 != null && _quest0 > 4 && c_quest4 != player && c_quest4.getZ() > ( player.getZ() - 100 ) && c_quest4.getZ() < ( player.getZ() + 100 ) ) { if( ( ( (c_quest4.getX() - player.getX() ) * ( c_quest4.getX() - player.getX() ) ) + ( ( c_quest4.getY() - player.getY() ) * ( c_quest4.getY() - player.getY() ) ) ) > ( 250 * 250 ) ) { i0 = 1; } else { i0 = 0; } if( i0 == 0 ) { i1 = Rnd.get(15); c_quest4.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]); ((L2Attackable)npc).stopHating(c_quest4); } } L2Character nextTarget = ((L2Attackable)npc).getMostHated(); if (nextTarget != null) npc.getAI().setIntention(CtrlIntention.AI_INTENTIO N_ATTACK, nextTarget); } } return super.onSpellFinished(npc, player, skill); } public String onAttack (L2NpcInstance npc, L2PcInstance attacker, int damage, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if (attacker.getMountType() == 1) { int sk_4258 = 0; L2Effect[] effects = attacker.getAllEffects(); if (effects.length != 0 || effects != null) { for (L2Effect e : effects) { if (e.getSkill().getId() == 4258) { sk_4258 = 1; } } } if (sk_4258 == 0) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4258,1 )); } } L2Character originalAttacker = isPet? attacker.getPet(): attacker; int hate = (int) (((damage / npc.getMaxHp())/ 0.05)* 20000); ((L2Attackable)npc).addDamageHate(originalAttacker ,0,hate); if (Rnd.get(10) < 1) { int i0 = Rnd.get(( 15 * 15 )); if( i0 < 1 ) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4216,1 )); } else if( i0 < 2 ) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4217,1 )); } else if( i0 < 4 ) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4219,1 )); } else if( i0 < 8 ) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4218,1 )); } else if( i0 < 15 ) { for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100) ) { if (character != attacker) continue; if( attacker != ((L2Attackable)npc).getMostHated()) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4221,1 )); } } } if( Rnd.get(2) < 1 ) { if( attacker == ((L2Attackable)npc).getMostHated() ) { npc.setTarget(attacker); npc.doCast(SkillTable.getInstance().getInfo(4220,1 )); } } } if (GetTimeHour() < 5) { } else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4)) { _quest2 = ( _quest2 - 1 ); int i2 = Rnd.get(15); _ai1 = Xcoords[i2]+Rnd.get(650); _ai2 = Ycoords[i2]+Rnd.get(650); _ai3 = Zcoords[i2]; npc.setTarget(npc); npc.doCast(SkillTable.getInstance().getInfo(4222,1 )); } } return super.onAttack(npc, attacker, damage, isPet); } public String onKill (L2NpcInstance npc, L2PcInstance killer, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); GrandBossManager.getInstance().setBossStatus(ZAKEN ,DEAD); //time is 36hour +/- 17hour long respawnTime = ((19 + Rnd.get(35) ) * 3600000); startQuestTimer("zaken_unlock", respawnTime, null, null); cancelQuestTimer("1001", npc, null); cancelQuestTimer("1003", npc, null); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN); info.set("respawn_time",System.currentTimeMillis() + respawnTime); GrandBossManager.getInstance().setStatsSet(ZAKEN,i nfo); } else if (GrandBossManager.getInstance().getBossStatus(ZAKE N) == ALIVE) { if (npcId != ZAKEN) { startQuestTimer("CreateOnePrivateEx",((30 + Rnd.get(60))*1000),npc,null); } } return super.onKill(npc,killer,isPet); } public String onSkillSee (L2NpcInstance npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if(skill.getEffectPoints() > 0) { ((L2Attackable)npc).addDamageHate(caster,0,(((skil l.getEffectPoints() / npc.getMaxHp())*10)*150)); } if (Rnd.get(12) < 1) { int i0 = Rnd.get(( 15 * 15 )); if( i0 < 1 ) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4216,1 )); } else if( i0 < 2 ) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4217,1 )); } else if( i0 < 4 ) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4219,1 )); } else if( i0 < 8 ) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4218,1 )); } else if( i0 < 15 ) { for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100) ) { if (character != caster) continue; if( caster != ((L2Attackable)npc).getMostHated()) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4221,1 )); } } } if( Rnd.get(2) < 1 ) { if( caster == ((L2Attackable)npc).getMostHated() ) { npc.setTarget(caster); npc.doCast(SkillTable.getInstance().getInfo(4220,1 )); } } } } return super.onSkillSee(npc, caster, skill, targets, isPet); } public String onAggroRangeEnter (L2NpcInstance npc, L2PcInstance player, boolean isPet) { int npcId = npc.getNpcId(); if (npcId == ZAKEN) { if(_Zone.isInsideZone(npc)) { L2Character target = isPet? player.getPet(): player; ((L2Attackable)npc).addDamageHate(target,1,200); } if( player.getZ() > ( npc.getZ() - 100 ) && player.getZ() < ( npc.getZ() + 100 ) ) { if( _quest0 < 5 && Rnd.get(3) < 1 ) { if( _quest0 == 0 ) { c_quest0 = player; } else if( _quest0 == 1 ) { c_quest1 = player; } else if( _quest0 == 2 ) { c_quest2 = player; } else if( _quest0 == 3 ) { c_quest3 = player; } else if( _quest0 == 4 ) { c_quest4 = player; } _quest0++; } if( Rnd.get(15) < 1 ) { int i0 = Rnd.get(( 15 * 15 )); if( i0 < 1 ) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4216,1 )); } else if( i0 < 2 ) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4217,1 )); } else if( i0 < 4 ) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4219,1 )); } else if( i0 < 8 ) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4218,1 )); } else if( i0 < 15 ) { for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100) ) { if (character != player) continue; if( player != ((L2Attackable)npc).getMostHated()) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4221,1 )); } } } if( Rnd.get(2) < 1 ) { if( player == ((L2Attackable)npc).getMostHated() ) { npc.setTarget(player); npc.doCast(SkillTable.getInstance().getInfo(4220,1 )); } } } } } return super.onAggroRangeEnter(npc, player, isPet); } public int GetTimeHour() { return (GameTimeController.getInstance().getGameTime()/60)%24; } public static void main(String[] args) { // now call the constructor (starts up the ai) new Zaken(-1,"zaken","ai"); } } |
27.08.2010, 21:24 | #6 |
Супергерой
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Re: ЗАКЕН
Код HTML:
//time is 36hour +/- 17hour long respawnTime = ((19 + Rnd.get(35) ) * 3600000); |
Сказали спасибо: |
27.08.2010, 21:25 | #7 | |
Изгнанные
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Re: ЗАКЕН
Цитата:
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Сказали спасибо: |
27.08.2010, 21:29 | #8 |
Пользователь
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Re: ЗАКЕН
Скажи те сколько нада ставить? время.
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27.08.2010, 21:32 | #9 |
Изгнанные
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Re: ЗАКЕН
48 +- 2 часов
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27.08.2010, 21:36 | #10 |
Пользователь
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Re: ЗАКЕН
и где мне это указать? оО там же в минутак вроде.
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Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
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