11-12-2016, 08:12 PM
The main player is working fine with weapons, but second player already loads with a knife in hands equipped only ( for host view )
when second player shoot, first player ( host ) receive this message in client
![[Изображение: 1HawhVq.jpg]](http://i.imgur.com/1HawhVq.jpg)
this is the bc.log error
[15:09:15][N][e:\vsagent\19\s\client\source\clientsource\source\GameCharaWeaponContext.h(66) : [class WeaponBase *__thiscall CGameCharaWeaponContext::getWeapon(enum WEAPON_SLOT_TYPE)]] : WeaponSlot invalid -1
[15:09:15][F][E:\VSAgent\19\s\Client\Source\ClientSource\Source\GameCharaWeaponContext.cpp(409) : [void __thiscall CGameCharaWeaponContext::WeaponValidCheck(enum WEAPON_CLASS_TYPE,unsigned int,enum WEAPON_SLOT_TYPE)]] : Unknown weapon slot. please check weapon.
when second player shoot, first player ( host ) receive this message in client
![[Изображение: 1HawhVq.jpg]](http://i.imgur.com/1HawhVq.jpg)
this is the bc.log error
[15:09:15][N][e:\vsagent\19\s\client\source\clientsource\source\GameCharaWeaponContext.h(66) : [class WeaponBase *__thiscall CGameCharaWeaponContext::getWeapon(enum WEAPON_SLOT_TYPE)]] : WeaponSlot invalid -1
[15:09:15][F][E:\VSAgent\19\s\Client\Source\ClientSource\Source\GameCharaWeaponContext.cpp(409) : [void __thiscall CGameCharaWeaponContext::WeaponValidCheck(enum WEAPON_CLASS_TYPE,unsigned int,enum WEAPON_SLOT_TYPE)]] : Unknown weapon slot. please check weapon.