Рейтинг темы:
  • 0 Голос(ов) - 0 в среднем
  • 1
  • 2
  • 3
  • 4
  • 5
Battle Weapon Issue
#1
The main player is working fine with weapons, but second player already loads with a knife in hands equipped only ( for host view )

when second player shoot, first player ( host ) receive this message in client

[Изображение: 1HawhVq.jpg]



this is the bc.log error
[15:09:15][N][e:\vsagent\19\s\client\source\clientsource\source\GameCharaWeaponContext.h(66) : [class WeaponBase *__thiscall CGameCharaWeaponContext::getWeapon(enum WEAPON_SLOT_TYPE)]] : WeaponSlot invalid -1


[15:09:15][F][E:\VSAgent\19\s\Client\Source\ClientSource\Source\GameCharaWeaponContext.cpp(409) : [void __thiscall CGameCharaWeaponContext::WeaponValidCheck(enum WEAPON_CLASS_TYPE,unsigned int,enum WEAPON_SLOT_TYPE)]] : Unknown weapon slot. please check weapon.
Ответ
#2
Show code of packet PROTOCOL_BATTLE_START_GAME_ACK.
Ответ
#3
PROGRAMMATOR Написал:Show code of packet PROTOCOL_BATTLE_START_GAME_ACK.

here the packet code programmator

http://pastebin.com/4fkd0D5g
Ответ
#4
At first sight everything is ok. Check that these items are sent and also check PROTOCOL_BATTLE_RESPAWN_ACK packet.
Ответ
#5
PROGRAMMATOR Написал:At first sight everything is ok. Check that these items are sent and also check PROTOCOL_BATTLE_RESPAWN_ACK packet.

is strange because everything seems to be fine, i can see all skins from player, i'm sending respawn request only for player itself, i want know if need to send to all players in each time a player get inside, i get all players respawn to him, what i should do ?

[Изображение: CYgkW16.jpg]
Ответ
#6
bola,
battle server [2], What are you using requests?
_____
IP and port are different?
Two clients?
Разработка Emu: PiercingBlow 90%, APB Reloaded 100%.
Самый действенный инструмент для самообучения - грабли.
Ответ
#7
Awiion Написал:bola,
battle server, show how to use the queries.

is a udp2 mode, so there nothing too much important on it
2 players vs bot has no issue, no problems, but when battle pvp this crap is happening

client 1 , ip is same from server,
client 2 , ip 192.168.0.111

i can play fine with bots, everything okay, when playing pvp, this shit
Ответ
#8
bola,
UDP 2 PLAYER + AI
UDP 3 PLAYER + AI + PLAYER

Piercing Blow 3xx
Udp2 pvp ai
Разработка Emu: PiercingBlow 90%, APB Reloaded 100%.
Самый действенный инструмент для самообучения - грабли.
Ответ
#9
Awiion Написал:bola,
UDP 2 PLAYER + AI
UDP 3 PLAYER + AI + PLAYER

Piercing Blow 3xx
Udp2 pvp ai

but i guess it can run pvp with udp2 as project blackout and point blank servers.
Ответ
#10
bola,
Point Blank 37xxx version
Project blackout 33xxx version
_________
PiercingBlow 3.9 version

Found that comparedXD
Разработка Emu: PiercingBlow 90%, APB Reloaded 100%.
Самый действенный инструмент для самообучения - грабли.
Ответ


Возможно похожие темы ...
Тема Автор Ответы Просмотры Последний пост
  Парсинг Weapon.pef в xml и обратно denvm 0 1,694 08-08-2022, 04:41 PM
Последний пост: denvm
  V42 Battle Bug ChunkyHunt 0 1,606 10-10-2018, 09:08 AM
Последний пост: ChunkyHunt
  UDP3 Start battle ManuelDev 3 2,271 05-21-2018, 08:49 PM
Последний пост: ManuelDev
  how to fix ? Client IP LAN Join Room Client Start Battle Can not Respawn bmzproject 1 1,706 01-17-2018, 12:47 AM
Последний пост: PROGRAMMATOR
  Weapon,map,item Boris2105 1 1,588 01-11-2018, 12:36 AM
Последний пост: PROGRAMMATOR
  Delect Item&Weapon After 0 Hr. BallDev 0 1,151 11-21-2016, 07:18 PM
Последний пост: BallDev
  Help Ready Battle XRoro 4 2,330 11-15-2016, 10:12 AM
Последний пост: XRoro
  Played time with a specific weapon bola 3 1,881 10-23-2016, 01:16 PM
Последний пост: PROGRAMMATOR
  Weapon activate packet nikolen 0 1,537 03-24-2016, 11:19 AM
Последний пост: nikolen
  Start Battle Aluucard 1 2,055 03-02-2016, 12:59 AM
Последний пост: PROGRAMMATOR

Перейти к форуму:


Пользователи, просматривающие эту тему: 1 Гость(ей)