Рейтинг темы:
  • 0 Голос(ов) - 0 в среднем
  • 1
  • 2
  • 3
  • 4
  • 5
Проблема с баффером
#1
Привет, парни и девушки, помогите мне (если конечно хотите) поставить бафера на сборку Lineage II: Gracia Final от команды RT версия 2.0.1 бафера я беру вот этого http://zone-game.info/766-novyj-buffer-d...final.html. HTML файлы я добавляю, SQL файлы тоже заливаются отлично в базу, а вот скрипт...
копирую его в указанное место ...gameserver\data\scripts\custom.... залил, обрадовался сделал рестарт зашол в игру респауню его он поставился, но когда жму Buff Me нечего не происходит, пишет нужен какойто квест, потом я всяческий пытался сменить в файле __init__.py вот эту надпись from net.sf.l2j
на вот эту from ru.rt, но всёравно баффер орал что нужен квест, я уже весь на нервах у меня даже уже глаз дёргаться начал, прошу у вас помощи отредактирейте мне этот __init__.py
Код:
# ####################
#  By L2RP #
# ####################
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j                   import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9998_NPCBuffer"

NPC=[40015]
ADENA_ID=57
QuestId     = 9998
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 9998: NPCBuffer"

class Quest (JQuest) :

    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


    def onEvent(self,event,st):
        htmltext = event
        count=st.getQuestItemsCount(ADENA_ID)
        if count < 0 or st.getPlayer().getLevel() < 10 :
            htmltext = "<html><head><body>Voce Nao tem Adena<br></body></html>"
        else:
            st.takeItems(ADENA_ID,0)
            st.getPlayer().setTarget(st.getPlayer())
            
            if event == "1":
                st.takeItems(ADENA_ID,10000)
                return "1.htm"        
                st.setState(COMPLETED)

            #Wind Walk
            if event == "2":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Decrease Weight
            if event == "3":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Shield
            if event == "4":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Might
            if event == "5":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Mental Shield
            if event == "6":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Bless the Body
            if event == "7":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Bless the Soul
            if event == "8":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Magic Barrier
            if event == "9":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Resist Shock
            if event == "10":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Concentration
            if event == "11":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Berserker Spirit
            if event == "12":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Bless Shield
            if event == "13":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Vampiric Rage
            if event == "14":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Acumen
            if event == "15":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Empower
            if event == "16":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Haste
            if event == "17":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Guidance
            if event == "18":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Focus
            if event == "19":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Death Whisper
            if event == "20":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            if event == "21":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())    
                return "3.htm"

            if event == "22":
                st.takeItems(ADENA_ID,200)    
                SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "23":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "24":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "25":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "26":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "27":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "28":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "29":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "30":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "31":
                st.takeItems(ADENA_ID,200)        
                SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "32":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
                return "3.htm"

            if event == "33":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())            
                return "3.htm"

            if event == "34":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())    
                return "4.htm"

            if event == "35":
                st.takeItems(ADENA_ID,200)    
                SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "36":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "37":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "38":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "39":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "40":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "41":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "42":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "43":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"    

            if event == "44":
                st.takeItems(ADENA_ID,200)    
                SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "45":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"

            if event == "46":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"    
              
            if event == "47":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
                return "4.htm"    
                st.setState(COMPLETED)
                
                
            #Chant of Battle
            if event == "48":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Shielding
            if event == "49":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Fire
            if event == "50":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Flame
            if event == "51":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of life
            if event == "52":
                st.takeItems(ADENA_ID,2000)
                SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Fury
            if event == "53":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Evasion
            if event == "54":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Rage
            if event == "55":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Revenge
            if event == "56":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Vampire
            if event == "57":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Eagle
            if event == "58":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Predator
            if event == "59":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Spirit
            if event == "60":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #Chant of Victory
            if event == "61":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)
                
            #chant of magnus
            if event == "62":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
                return "5.htm"
                st.setState(COMPLETED)    
            
            #MPreg
            if event == "63":
                st.takeItems(ADENA_ID,1000)
                SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"        
                st.setState(COMPLETED)            

            #greatmight
            if event == "64":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #greatshield
            if event == "65":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #holyresist
            if event == "66":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #Unholyresist
            if event == "67":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #pof
            if event == "68":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #elemtprotect
            if event == "69":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #wildmagic
            if event == "70":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #advblock
            if event == "71":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #divProtect
            if event == "72":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #pow
            if event == "73":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #powi
            if event == "74":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #manaregen
            if event == "75":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

            #nobless
            if event == "76":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "2.htm"        
                st.setState(COMPLETED)

                        #Bless of Seraphim
            if event == "77":
                            st.takeItems(ADENA_ID,200)
                                SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
                st.setState(State.COMPLETED)

                        #Gift of Seraphim
            if event == "78":
                            st.takeItems(ADENA_ID,200)
                                SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
                st.setState(State.COMPLETED)

                #BoQ
            if event == "79":
                            st.takeItems(ADENA_ID,200)
                                SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
                st.setState(State.COMPLETED)

                        #GoQ
            if event == "80":
                            st.takeItems(ADENA_ID,200)
                                SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
                st.setState(State.COMPLETED)

            if event == "81":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(State.COMPLETED)

            if event == "82":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())        
                SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1077,2).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4700,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(State.COMPLETED)


            if event == "84":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
                st.getPlayer().stopAllEffects()
                return "1.htm"
                st.setState(State.COMPLETED)

            if event == "85":
                st.takeItems(ADENA_ID,200)
                SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
                return "1.htm"
                st.setState(State.COMPLETED)
                        
                
            if htmltext != event:
                st.setState(State.COMPLETED)
                st.exitQuest(1)
        return htmltext


    def onTalk (self,npc,player):
       st = player.getQuestState(qn)
       htmltext = "<html><head><body>Nao Tenhu Nada a Oferecer a Voce</body></html>"
       st.setState(State.STARTED)
       return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
Ответ
#2
Уже тошно отвечать на этот вопрос, так как отвечали уже миллион раз. В дата паке есть файл scripts.cfg вот в нем нужно указать относительный путь к скрипту __init__.py

Цитата:custom/9998_NPCBuffer/__init__.py
Ответ
#3
Вот эту строку которую ты написал, я не знал что нужно добавлять, СПС большое я её добавил в самый конец, но всё по прежнему бафер не бафает так же просит квест. А вот у меня ещё в папке с бафером 9998_NPCBuffer появился такой файл __init__.py.error
Всё я разобрался можно закрывать тему спс большое!
Ответ
#4
а как ты разобрался что нужно делать ?
Ответ
#5
Наверно изменили:

Цитата:net.sf

на:

Цитата:ru.rt
Ответ
#6
from net.sf.l2j вот это я сменил на это from ru.rt. У каждой сборки вот этот фром свой поэтому его нужно редактировать под ту сборку которая у тебя, я это делал но у меня получилось потомучто я не добавил custom/9998_NPCBuffer/__init__.py в файл scripts.cfg, а после того как добавил, сменил, всё заработало.
Ответ
#7
спс ща попробую!!)

Добавлено через 33 минуты
спс огромное))))
Ответ


Возможно похожие темы ...
Тема Автор Ответы Просмотры Последний пост
  Lineage 2 PTS 287 Protocol Проблема PSIFAK 1 1,401 01-25-2023, 04:08 AM
Последний пост: Phantom-Dev
  Myext64HF проблема с сетью MystX 3 1,698 11-08-2022, 04:33 AM
Последний пост: Phantom-Dev
  Проблема с rguard\ftguard iDarkEmpire 13 5,948 07-22-2020, 11:31 PM
Последний пост: CTAJIIH
  Проблема с количеством ХП AerisRD 0 1,160 05-19-2020, 08:20 PM
Последний пост: AerisRD
  Проблема с запуском HF5 Shady 6 1,950 04-20-2020, 12:09 PM
Последний пост: Rork
  Проблема с откатами банок Amidamaru 14 3,248 04-04-2020, 05:52 PM
Последний пост: Blackone
  L2 PTS Проблема Reika 3 1,589 02-26-2020, 04:43 PM
Последний пост: Reika
  Проблема с купле-продажей на всех сборках Mor9k400 0 1,118 08-25-2018, 08:10 PM
Последний пост: Mor9k400
  Проблема с входом Windows 10 Alekseu28 1 1,556 03-13-2018, 09:34 AM
Последний пост: malum
  Проблема с св 13 Zelden 4 1,675 01-03-2018, 09:30 AM
Последний пост: ..Kirito..

Перейти к форуму:


Пользователи, просматривающие эту тему: 1 Гость(ей)