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Серверная часть Обсуждения вопросов по установке и настройке эмулятора Aion-Emu, для совершенно новой и необыкновенно красивой игры - Aion. |
Опции темы |
26.07.2011, 16:02 | #1 |
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Ошибка с запуском ЛС и ГС
Привет всем! У меня такая проблема, я делал все по видео уроку, запустил ЛС все нормально, запустил ГС, в конце выбило вот такое:
Вот конфиг "default" в папке ГС (ет как я настроил, подчеркните красным что я не дописал, хочу играть по интернете): Конфиг:Свернуть ↑
# Open Aion Game Server Configuration#
Свернуть ↑Развернуть ↓
# To load server on this config file, please use command : # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:game.jar org.openaion.gameserver.GameServer /path/to/configuration/file.config > log/console.log & # =================================== # DATABASE # =================================== # JDBC driver to use database.driver = com.mysql.jdbc.Driver # JDBC database URL database.url = jdbc:mysql://localhost:3306/au_server_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true # Database user database.user = root # Database password database.password = 5555556g # JDBC Connection Pool minimum size (concurrent connections) database.connections.min = 5 # JDBC Connection Pool maximum size database.connections.max = 10 # DAO Scripts context file database.scriptcontext.descriptor = ./data/scripts/system/database.xml # =================================== # NETWORK # =================================== # GameServer ID gameserver.network.login.gsid = 7 # GameServer bind IP address (* for all available IP) gameserver.network.client.host = * # GameServer bind TCP port gameserver.network.client.port = 7777 # RDC (Remote Data Call) bind IP address gameserver.network.rdc.client.host = * # RDC bind TCP port gameserver.network.rdc.client.port = 732 # GeoServer address gameserver.network.geoserver.address = localhost:5550 # GeoServer password gameserver.network.geoserver.password = password # Online players limit gameserver.network.client.maxplayers = 800 # Required access level to enter gameserver # If set to bigger than 0 only GM's are able to connect # and normal players can't see server on serverlist # Default = 0 gameserver.network.client.requiredlevel = 0 # LoginServer location gameserver.network.login.address = 95.69.217.241:9014 # LoginServer password for this GameServer gameserver.network.login.password = 5555556g # ChatServer location gameserver.network.chat.address = localhost:9021 # ChatServer password for this ChatServer gameserver.network.chat.password = password # Enable debug information from network layer gameserver.network.nio.debug = false # Additional threads that are used to read network data gameserver.network.nio.threads.read = 1 # Number of retries to do when reading a packet gameserver.network.nio.threads.read.retries = 8 # Additional threads that are used to write network data gameserver.network.nio.threads.write = 1 # Number of retries to do when writing a packet gameserver.network.nio.threads.write.retries = 8 # Enable additional threads (workers) to handle data processing gameserver.network.nio.threads.workers.enable = false # Number of workers gameserver.network.nio.threads.workers = 1 # Number of buffers by worker gameserver.network.nio.threads.workers.buffers = 16 # Display/hide unknown packets received by server gameserver.network.display.unknownpackets = false # =================================== # FLOOD PROTECTOR # =================================== # Max connection between choosen interval gameserver.floodcontrol.maxconnection = 10 # Interval in minutes for max connection # Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes. gameserver.floodcontrol.interval = 5 # IPs not restricted # Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2) gameserver.floodcontrol.exceptions = 127.0.0.1 # =================================== # GAMESERVER # =================================== # GameServer Name gameserver.name = aion private # Pattern for player names validation # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16} gameserver.character.name.pattern = [a-zA-Z]{2,16} # Pattern for pet names validation # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16} gameserver.pet.name.pattern = [a-zA-Z]{2,16} # Server Country Code (cc) gameserver.country.code = 7 # Server Version # Do not Modify, even if we run 2.5 ! gameserver.version = 2.1.0.12 # Server Mode # 1 = user can create characters from both factions # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode) # 128 = user is bound to a faction (can't create characters from both factions at the same time) gameserver.mode = 1 # Character Passkey # Enable or Disable Character Passkey # Default: false (US retail is true) gameserver.passkey.enable = false # Enter the maximum number of incorrect password set to Character Passkey # Default: 5 (retail server value) gameserver.passkey.wrong.maxcount = 5 # Disable chat server connection gameserver.disable.chatserver = true # Enable Repurchase gameserver.enable.repurchase = true # Enable Purchase Limit gameserver.enable.purchaselimit = true # Purchase Limit restock time in hours # Default: 4 gameserver.purchaselimit.restock.time = 4 # Display the server revision in player MOTD # SHALL BE DISABLED ON UNIX SERVERS gameserver.motd.revision.display = false # Enable ratios limitation gameserver.factions.ratio.limited = false # When a faction ratio reach this value, it's not possible to create new characters of this faction gameserver.factions.ratio.value = 50 # Minimum character level to take into account in ratio calculation gameserver.factions.ratio.level = 10 # Minimum characters count in each faction needed before limiting ratios gameserver.factions.ratio.minimum = 50 # Enable server freefly gameserver.enable.freefly = true # Log chat? gameserver.log.chat = false # Log item? gameserver.log.item = false # Language gameserver.lang = "en" # Geo enabled gameserver.enable.geo = false # =================================== # INGAMESHOP DATABASE # =================================== # IngameShop Database # Same database name as in your LS # defaultValue = "au_server_ls") gameserver.aionshop.database = au_server_ls # Enable IngameShop Gift # Default : false gameserver.aionshop.gift.enable = true #Credits Exchange #Default : false gameserver.rate.tollexchange.enable = true #Credits Exchange Restrictions #Exchange Restriction available options: none, ap, kinah #Default : none gameserver.rate.tollexchange.restriction = none #Credits Exchange Rate AP #Default : 10 gameserver.rate.tollexchange.ap = 10 #Credits Exchange Rate Kinah #Default : 100 gameserver.rate.tollexchange.kinah = 1000 # =================================== # RATES # =================================== # Display server rates when player enter in world gameserver.rate.display.rates = false # Regular experience rate for group members gameserver.rate.regular.group.xp = 1 gameserver.rate.premium.group.xp = 2 # Experience rate for single players gameserver.rate.regular.xp = 1 gameserver.rate.premium.xp = 2 # Item drop rate gameserver.rate.regular.drop = 1 gameserver.rate.premium.drop = 2 # Chest drop rate gameserver.rate.chest.regular.drop = 1 gameserver.rate.chest.premium.drop = 2 # Gathering XP rates gameserver.rate.regular.gathering.xp = 1 gameserver.rate.premium.gathering.xp = 1 # Gathering Skill point leveling rates gameserver.rate.regular.gathering.lvl = 1 gameserver.rate.premium.gathering.lvl = 1 # Crafting XP rates gameserver.rate.regular.crafting.xp = 1 gameserver.rate.premium.crafting.xp = 1 # Crafting Skill point leveling rates gameserver.rate.regular.crafting.lvl = 1 gameserver.rate.premium.crafting.lvl = 1 # Quest XP rates gameserver.rate.regular.quest.xp = 1 gameserver.rate.premium.quest.xp = 2 # Quest Kinah rate gameserver.rate.regular.quest.kinah = 1 gameserver.rate.premium.quest.kinah = 2 # Abyss points rate (can be 0.5 etc.) # For PvE gameserver.rate.regular.ap.npc = 1 gameserver.rate.premium.ap.npc = 2 # Abyss points rate (can be 0.5 etc.) # For PvP gameserver.rate.regular.ap.player = 1 gameserver.rate.premium.ap.player = 2 # Kinah rate gameserver.rate.regular.kinah = 1 gameserver.rate.premium.kinah = 2 # =================================== # DROP CONFIG # =================================== # Drop chance increasing formulas. There are 2 of them: # 0 - slow growth up to 70 kills, then going very fast, 100% chance reached after 100 kills, takes more CPU resources # 1 - adds 5% to previous chance (chance become 10 times bigger after each 50 kills) # Default: 0 gameserver.drop.chance.formula = 0 # Number of NPCs to store in player's kill history to use in more precise drop calculations # Default: 20 gameserver.drop.player.history = 20 # Minutes until NPC kill stats are reset for each player if not killed during that time # Value -1 makes the stats to not expire, 0 - expires immediately (to use old calculation) # Default: 15 gameserver.drop.history.expire = 15 # World drop chance for common quality items in % # Default: 0.01 gameserver.world.drop.common = 0.01 # World drop chance for rare quality items in % # Default: 0.005 gameserver.world.drop.rare = 0.005 # World drop chance for legendary quality items in % # Default: 0.003 gameserver.world.drop.legendary = 0.003 # World drop chance for unique quality items in % # Default: 0.003 gameserver.world.drop.unique = 0.003 # Disable drop rate reduction based on level difference between players and mobs # Default: false gameserver.disable.drop.reduction = false # Enable or not the Drop quantity restriction based on item quality # Default : false gameserver.dropquantity.restriction.enabled = false # Drop quantity restriction for blue items # Default : 3 gameserver.dropquantity.restriction.blue = 3 # Drop quantity restriction for gold items # Default : 2 gameserver.dropquantity.restriction.gold = 2 # Drop quantity restriction for orange items # Default : 1 gameserver.dropquantity.restriction.orange = 1 # Chances are lowered with next item from the same item category # Default : false gameserver.itemcategory.restriction.enabled = false # =================================== # CACHE # =================================== # This parameter says what kind of cache should be used # in CacheMap that is used for caching many things. # # Setting this value to true means that cache will be using # soft references - what means, that objects will be in memory as long as possible # and would be removed when there is little of memory. # # Setting this value to false mans that cache will be using # weak references - what means, that objects will be in memory as long as they are # strong achievable to # Default: false gameserver.cache.softcache = false # If true then whole Player objects (with inventory etc) are cached as long # as there is memory for them # Default: false gameserver.cache.players = false # If true then whole PlayerCommonData are cached as long # as there is memory for them # Default: false gameserver.cache.pcd = false # If true then Account objects are cached as long as there is memory for them # Default: false gameserver.cache.accounts = false # =================================== # CUSTOMS # =================================== # Speaking mode between factions # 0 = default, factions can't speak together # 1 = all players can speak to all others # Default: 0 gameserver.factions.speaking.mode = 0 # Whisper mode between factions # 0 = default, factions can't whisper each other # 1 = all players can speak to one another # Default: 0 gameserver.factions.whisper.mode = 0 # Searching players of opposite faction # false : factions can't search each other # true: factions can search each other # Default: false gameserver.factions.search.mode = false # Skill auto learn mode # true = no skill books are required # false = need skill books to learn lvl1 skill # Default: false gameserver.skill.autolearn = false # Stigma skills auto learn mode # true = no stigma stones are required # false = need stigma stones to learn this skills # Default: false gameserver.stigma.autolearn = false # Retail like character deletion times # true = it takes 7 days to delete a character that is level 20+ # false = characters get deleted in 5 minutes # Default: true gameserver.character.delete.retail = true # Retail like emotions # true = Players need to buy emotions # false = Players have all emotions # Default: true gameserver.emotions.retail = true # Disable aggressive behavior from monsters # Default: false gameserver.disable.mob.aggro = false # Enable 2nd class change simple mode # Default: false gameserver.enable.simple.2ndclass = false # Enable the Christmas decorations # Default: false gameserver.enable.decor.christmas = false # Unstuck delay in seconds # Default: 3600 (1 hour) gameserver.unstuck.delay = 3600 # Enable instances (temporary config till instances will be mature) # Default: true gameserver.instances.enable = true # Default Fly Time # Default: 60 (60 seconds) gameserver.base.flytime = 60 # Cross-Faction Binding # Allows opposite factions to bind in enemy territories # Default: false gameserver.cross.faction.binding = false # Dredgion AP Bonus gameserver.dredgion.ap.win.bonus = 3000 gameserver.dredgion.ap.lose.bonus = 1000 gameserver.chantradredgion.ap.win.bonus = 5000 gameserver.chantradredgion.ap.lose.bonus = 2500 # NPC relation aggresive # This enables/disables the agression between NPCs # Default: true gameserver.npc.relation.aggro = true # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period. # Default: 5 gameserver.pvp.maxkills = 5 # Time period in hours # Default: 24 gameserver.pvp.period = 24 # Enable .ely, .asmo, .both chat channels # Default: false gameserver.channels.all.enabled = false # Enable .world chat channel # Default: false gameserver.channels.world.enabled = false # Show all connected players from both factions in research window gameserver.search.listall = false # Enable/Disable instance cooldown gameserver.instance.cooldown = true # Announce for rare drops # Shown message only for players that are situated on the same faction and location. # Default: false gameserver.announce.raredrops = false # Kick players using speed hack # Default: true gameserver.kick.speedhack.enable = true # Toggle CASTSPELL hack detection # Default: true (active) gameserver.log.castspell.targethack = true gameserver.log.castspell.speedhack = true gameserver.log.castspell.cooldownhack = true # Ping minimun Interval to consider speed hack # Default: 100000 gameserver.kick.speedhack.pinginterval = 100000 # Chain Trigger # true = Chain Trigger Rate is enabled # false = Chain Trigger Rate is disabled, Retail # Default: false gameserver.skill.chain.trigger = true # Chain Trigger Rate # 75 = 75% Trigger Rate # Default: 75 gameserver.skill.chain.rate = 75 # Surveys # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon). # false = Surveys is disabled. # Default: true gameserver.enable.surveys = false # Enable the rewards for pvp kills # Default: false # (Reset all_kill from abyss_rank table before activate it) gameserver.pvpreward.enable = false # Set the kills needed to get a reward (do NOT set config to 0) # Default: 5 gameserver.pvpreward.kills.needed1 = 5 # Default: 10 gameserver.pvpreward.kills.needed2 = 10 # Default: 15 gameserver.pvpreward.kills.needed3 = 15 # Select the item reward for pvp kills # Default: 186000031 (Silver Medal) gameserver.pvpreward.item.reward1 = 186000031 # Default: 186000030 (Golden Medal) gameserver.pvpreward.item.reward2 = 186000030 # Default: 186000096 (Platinum Medal) gameserver.pvpreward.item.reward3 = 186000096 # Minimum level to use search. # Default: 10 search.level.restriction = 10 # Minimum level to use whisper. # Default: 10 whisper.level.restriction = 10 # Allow players to control their experience gain with xpon / xpoff commands # Default: false gameserver.player.experience.control = false # Time in seconds which character stays online # after closing client window # Default: 10 # Anti Kinah dupe : 3 gameserver.disconnect.time = 3 # Disable rifts for opposing race. # Default: false gameserver.rift.race = false # Calculate NPC stats based on level/rank # Default: false gameserver.npc.dynamicstat = false # ---------------------------- # HTML Welcome Message # ---------------------------- # Enable or Disable HTML Welcome Message # To Edit this file, go to /data/static_data/HTML # and open welcome.html # remember to edit the messages just after <![CDATA[ tag enable.html.welcome = false # ---------------------------- # HTML Config # ---------------------------- # Default: ./data/static_data/HTML/ html.root = ./data/static_data/HTML/ # Default: ./cache/html.cache html.cache.file = ./cache/html.cache # Default: UTF-8 html.encoding = UTF-8 # ---------------------------- # Top Ranking # ---------------------------- # Time at what top ranking is updated. # Default: 0:00:00 gameserver.topranking.time = 0:00:00 # Delay between two updates in hours # Default: 24 gameserver.topranking.delay = 24 # ---------------------------- # Daily Quests # ---------------------------- # Time at what daily quest is sent # Default: 9:00:00 gameserver.dailyquest.time = 9:00:00 # ---------------------------- # Crafting settings # ---------------------------- # SpeedUp, Regular and Critical Crafting Success chance Config # SpeedUp default: 15 # Regular default: 33 (lower, easier) # Critical default: 30 gameserver.crafting.speedupchance = 15 gameserver.regular.crafting.success = 33 gameserver.critical.crafting.success = 30 # Work Order collect items leftovers deleted or keeped as bonus # Default: false gameserver.workorder.bonus = false # Only 2 Expert and Top Expert crafts and 1 Master craft available by default # if true no limets at all. # Default: false gameserver.mastercraft.limit.disable = false # ---------------------------- # Launch effects on critical # ---------------------------- # Enable or Disable launching effects on critical # Default: false gameserver.criticaleffect = false # ---------------------------- # Skills related to geodata # ---------------------------- # Enable or Disable launching effects related to geodata # Default: false(disabled) gameserver.geodata.related.effects = false # ---------------------------- # Advanced Stigma Slots on level up # ---------------------------- # Automatic adv.stigmas (follow lvls of quests) # level slots # 45 2 # 50 3 # 52 4 # 55 5 # Default: false gameserver.advstigmaslot.onlvlup = false # ---------------------------- # Droplist Master Data Source # xml : XML drops have precedence (SQL duplicates will get discarded) # sql : SQL drops have precedence (XML duplicates will get overwritten by SQL values) # ---------------------------- gameserver.droplist.master.source = xml # ---------------------------- # Abyss Xform after logout # ---------------------------- # Enable or Disable counting down of duration after logout on Abyss transformations # Default: false gameserver.abyssxform.afterlogout = false # ---------------------------- # Pvp damage reduction # ---------------------------- # Enable or Disable pvp damage reduction according to difference between attacker and targets level # Default: false gameserver.dmgreduction.lvldiffpvp = false # =================================== # ENCHANTMENTS # =================================== # Default: 57 gameserver.manastone.percent = 57 # Default: 43 gameserver.manastone.percent1 = 43 # Default: 33 gameserver.manastone.percent2 = 33 # Default: 25 gameserver.manastone.percent3 = 25 # Default: 19 gameserver.manastone.percent4 = 19 # Default: 2 gameserver.manastone.percent5 = 2 # Supplement Additional Success Rates # Default: 10 gameserver.supplement.lesser = 10 # Default: 15 gameserver.supplement.regular = 15 # Default: 20 gameserver.supplement.greater = 20 # =================================== # FALL_DAMAGE # =================================== # Enable fall damage gameserver.fall.damage.active = true # The damage percentage per meter. gameserver.fall.damage.percentage = 1.0 # Minimum fall height to receive damage. gameserver.fall.damage.distance.minimum = 10 # Maximum fall height on which you will die when you hit the ground. gameserver.fall.damage.distance.maximum = 50 # Maximum fall height after which you will die in mid air. gameserver.fall.damage.distance.midair = 200 # =================================== # GROUPS # =================================== # Time in seconds after a group member is removed after he/she disconnected gameserver.playergroup.removetime = 600 # Maximum distance in meters between killed monster and party member to receive XP gameserver.playergroup.maxdistance = 100 # Time in seconds after a alliance member is removed after he/she disconnected gameserver.playeralliance.removetime = 600 # =================================== # LEGIONS # =================================== # Character patterns gameserver.legion.pattern = [a-zA-Z ]{2,16} gameserver.legion.selfintropattern = [a-zA-Z]{2,25} gameserver.legion.nicknamepattern = [a-zA-Z]{2,10} gameserver.legion.announcementpattern = .*{2,255} # Disband settings gameserver.legion.disbandtime = 86400 gameserver.legion.disbanddifference = 604800 # Required Kinah to create a legion gameserver.legion.creationrequiredkinah = 10000 # Legion Emblem settings gameserver.legion.emblemrequiredkinah = 10000 # Legion level up settings gameserver.legion.level2requiredkinah = 100000 gameserver.legion.level3requiredkinah = 1000000 gameserver.legion.level4requiredkinah = 2000000 gameserver.legion.level5requiredkinah = 6000000 gameserver.legion.level2requiredmembers = 10 gameserver.legion.level3requiredmembers = 20 gameserver.legion.level4requiredmembers = 30 gameserver.legion.level5requiredmembers = 40 gameserver.legion.level2requiredcontribution = 0 gameserver.legion.level3requiredcontribution = 20000 gameserver.legion.level4requiredcontribution = 100000 gameserver.legion.level5requiredcontribution = 500000 # Legion member settings gameserver.legion.level1maxmembers = 30 gameserver.legion.level2maxmembers = 60 gameserver.legion.level3maxmembers = 90 gameserver.legion.level4maxmembers = 120 gameserver.legion.level5maxmembers = 150 # Legion functions gameserver.legion.warehouse = false gameserver.legion.inviteotherfaction = false # Time in seconds for updating legion ranking gameserver.legion.ranking.periodicupdate = 1200 # =================================== # NPC_MOVEMENTS # =================================== # Enable NPC movement gameserver.npc.movement.active = true # The minimum time in seconds that the NPC waits before moving again. gameserver.npc.movement.delay.minimum = 3 # The maximum time in seconds that the NPC waits before moving again. gameserver.npc.movement.delay.maximum = 15 # =================================== # PERIODIC_SAVE # =================================== # WARNING: # With 500 player online saving can be up to 10 seconds # (it depends on hardware, changes in item locations, new acquisitions etc) # Generally accepted interval is 15-20 minutes # Time in seconds for saving player data (player, abyss rank, quests, skills) gameserver.periodicsave.player.general = 900 # Time in seconds for saving player items and item stones gameserver.periodicsave.player.items = 900 # Time in seconds for saving legion wh items and item stones gameserver.periodicsave.legion.items = 1200 # Time in seconds for saving broker gameserver.periodicsave.broker = 1500 # =================================== # PRICES # =================================== # Controls the "Prices:" value in influence tab. gameserver.prices.default.prices = 100 # Hidden modifier for all prices. gameserver.prices.default.modifier = 100 # Taxes: value = 100 + tax % gameserver.prices.default.taxes = 100 gameserver.prices.vendor.buymod = 100 gameserver.prices.vendor.sellmod = 20 # =================================== # SHUTDOWN # =================================== # Shutdown Settings. # NOTE: This settings works only if shutdown is used from console. # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart. gameserver.shutdown.mode = 1 # Shutdown Hook delay. gameserver.shutdown.delay = 60 # Shutdown announce interval. gameserver.shutdown.interval = 1 # This is a safe reboot mode. # All action is disabled in shutdown progress. gameserver.shutdown.safereboot = true # =================================== # SIEGE # =================================== # Enable/Disable Siege Engine gameserver.siege.enabled = true # Siege schedule type. # 1 for PVE schedule (daily vulnerable state) # 2 for PVP oriented schedule (multiple vulnerables fortress at same time) # any other value for test purpose (all fortress vulnerable) gameserver.siege.schedule.type = 1 # Points Per Fortress gameserver.siege.influence.fortress = 10 # Points Per Artifact gameserver.siege.influence.artifact = 1 # =================================== # EVENTS # =================================== # Item which is given by NPCs Laylin and Ronya # Default: 160009017 (Vinna Juice) gameserver.events.givejuice.elyos = 160009017 gameserver.events.givejuice.asmos = 160009017 # Item which is given by NPCs Brios and Bothen # Default: 160009017 ([Event] Piece of Cake) gameserver.events.givecake.elyos = 160010073 gameserver.events.givecake.asmos = 160010073 # =================================== # TASK_MANAGER # =================================== # Enable/disable deadlock detector (true/false) gameserver.deadlock.enable = false # Interval for deadlock detector run schedule (seconds) gameserver.deadlock.interval = 300 # =================================== # THREADS # =================================== thread.basepoolsize = 2 thread.threadpercore = 4 # Default: 5000 thread.runtime = 5000 # =================================== # ADMINS # =================================== # GM Level. gameserver.administration.gmlevel = 3 # Display or not gm tags for different levels of admins/gms gameserver.gmtag.display = false # Different tags for gms according to AccessLevel # Tag for Access Level 1 # Default: <GM> gameserver.gmtag.level1 = <GM> # Tag for Access Level 2 # Default: <HEADGM> gameserver.gmtag.level2 = <HEADGM> # Tag for Access Level 3 # Default: <ADMIN> gameserver.gmtag.level3 = <ADMIN> # Announce on GM connection # GM name is announced to players on login gameserver.announce.gm.connection = false # Invisible on GM connection # GM login invisible gameserver.invis.gm.connection = false # Invulnerable on GM connection # GM login invulnerable gameserver.invul.gm.connection = false # Silent on GM connection # GM login in whisper refusal mode gameserver.silence.gm.connection = false # Speed Up on GM connection # Gm logins with setted speed stats value gameserver.speed.gm.connection = 0 # Unlimited Flight Time for GMs gameserver.administration.flight.unlimited = 3 # Free Flight Everywhere for GMs gameserver.administration.flight.freefly = 3 # Shields hurt players with this access level and below gameserver.administration.shield.vulnerable = 0 # =================================== # ADMIN_COMMANDS # =================================== # Various AI-related tasks gameserver.administration.command.ai = 3 # Adds an item to your inventory gameserver.administration.command.add = 3 # Adds an item set to your inventory gameserver.administration.command.addset = 3 # Adds drop entry gameserver.administration.command.adddrop = 3 # Add target player skill gameserver.administration.command.addskill = 3 # Add title to player gameserver.administration.command.addtitle = 3 # This command send fakeserverpackets to the server for test porpouses, Used by Developers gameserver.administration.command.advsendfakeserve rpacket = 3 # The message is sent to all players chatbox gameserver.administration.command.announce = 3 # Announce for only one faction (asmo/ely) gameserver.administration.command.announce_faction = 3 # Announcements gameserver.administration.command.announcements = 3 # All ban and unban commands (//ban, //unban, //banip, //unbanip) gameserver.administration.command.ban = 3 # Bookmark command gameserver.administration.command.bk = 3 # Configures properties on runtime gameserver.administration.command.configure = 3 # Self explanatory gameserver.administration.command.deletespawn = 3 # Command to remove all buff effect of the player gameserver.administration.command.dispel = 3 # Command to manage dredgion instance gameserver.administration.command.dredgion = 3 # Dye a player gameserver.administration.command.dye = 3 # Gag and ungag gameserver.administration.command.gag = 3 # Find a location GPS gameserver.administration.command.gps = 3 # Give missin skills to self gameserver.administration.command.givemissingskill s = 0 # Teleport youself to specified place name # Example: //goto poeta gameserver.administration.command.goto = 3 # Restores target hp/mp/dp gameserver.administration.command.heal = 3 # Print target info gameserver.administration.command.info = 3 # Make you invis/vis gameserver.administration.command.invis = 3 # Switch to Invulnerable / Vulnerable gameserver.administration.command.invul = 3 # Disconnect the player gameserver.administration.command.kick = 3 # Kill target gameserver.administration.command.kill = 3 # Add Kinah to self or target/named player gameserver.administration.command.kinah = 3 # Legion command allows you to disband/setlevel/setpoints of a legion gameserver.administration.command.legion = 3 # Show all connected players from both factions when opening research window gameserver.administration.search.listall = 3 # Morph command gameserver.administration.command.morph = 3 # Move player1 to player2 location gameserver.administration.command.moveplayertoplay er = 3 # Teleport to specified XYZ coordinates gameserver.administration.command.moveto = 3 # Teleport to specified NPC gameserver.administration.command.movetonpc = 3 # Move player to my position gameserver.administration.command.movetome = 3 # Teleport you to player position gameserver.administration.command.movetoplayer = 3 # Command to watch cutscenes. Used by quest writers gameserver.administration.command.movie = 3 # Make yourself appear neutral to both factions gameserver.administration.command.neutral = 3 # The message is sent to all players chatbox and a message appear in center screen gameserver.administration.command.notice = 3 # Who is allowed to handle petitions gameserver.administration.command.petition = 3 # Playerinfo command gameserver.administration.command.playerinfo = 3 # Prison command gameserver.administration.command.prison = 3 # Give admin rights to player gameserver.administration.command.promote = 3 # Quest steps control (admin/GM) gameserver.administration.command.questcommand = 3 # Restart quest (player) default = 3 (turned off) gameserver.administration.command.questcommandplay ers = 3 # Command to remove all buff effect of the player gameserver.administration.command.recall = 3 # Reload all command gameserver.administration.command.reload = 3 # Reload all spawn data from files gameserver.administration.command.reloadspawns = 3 # Remove command allow remove an item from player gameserver.administration.command.remove = 3 # Resurrect a target player gameserver.administration.command.resurrect = 3 # Revoke admin rights to player gameserver.administration.command.revoke = 3 # Command to add fly rings gameserver.administration.command.ring = 3 # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new) gameserver.administration.command.savespawndata = 3 # Speak as player or a NPC gameserver.administration.command.say = 3 # This commands sends packets to the server for test porpouses, Used by Developers gameserver.administration.command.sendfakeserverpa cket = 3 gameserver.administration.command.sendrawpacket = 3 # Set target player ap gameserver.administration.command.setap = 3 # Set target player class gameserver.administration.command.setclass = 3 # Set target player experience amount gameserver.administration.command.setexp = 3 # Sets target player level gameserver.administration.command.setlevel = 3 # Set title target player title gameserver.administration.command.settitle = 3 # Modify current siege values gameserver.administration.command.siege = 3 # Switch to not whisperable / whisperable gameserver.administration.command.silence = 3 # Self explanatory gameserver.administration.command.spawnnpc = 3 # Temporary increases speed of character gameserver.administration.command.speed = 3 gameserver.administration.command.speed.maxvalue = 500 # Show gamestats about selected target gameserver.administration.command.stat = 3 # System commands gameserver.administration.command.system = 3 # Self explanatory gameserver.administration.command.unloadspawn = 3 # Unstuck player gameserver.administration.command.unstuck = 3 # Change weather of a region a reset weather in the world gameserver.administration.command.weather = 3 # Ban / Unban players from .world / .ely / .asmo channels gameserver.administration.command.worldban = 3 # Prints zone info (//zone) or refreshes currect zone (//zone refresh) gameserver.administration.command.zone = 3 # Returns how many players are online gameserver.administration.command.online = 3 # Command to fix Z coordinate of mob gameserver.administration.command.fixz = 3 # Command to fix heading of mob gameserver.administration.command.fixh = 3 # Rename named player to new specified and valid name gameserver.administration.command.rename = 3 # HTML commands gameserver.administration.command.html = 3 # Adds 9 slots expansion to player inventory gameserver.administration.command.addcube = 3 # Npc is moved to admin and saved to DB gameserver.administration.command.recallnpc = 3 # Removes skill/item cooldowns from player gameserver.administration.command.removecd = 3 # Set the seestate of target to allow him to see player in hide or gms gameserver.administration.command.see = 3 # List GMs online gameserver.administration.command.gmonline = 0 # Character Passkey Reset gameserver.administration.command.passkey = 3 # Player Power Up gameserver.administration.command.powerup = 3 # Returns who is online gameserver.administration.command.who = 3 # Applies appearance preset on the selected player gameserver.administration.command.preset = 3 # Print target Drop info gameserver.administration.command.dropinfo = 0 # Enchant item gameserver.administration.command.enchant = 3 # Insert godstone to item gameserver.administration.command.godstone = 3 # Socket command gameserver.administration.command.socket = 3 Буду благодарен за помощь ! Добавлено через 34 минуты Вот мой второй запуск, и что то новенькое Последний раз редактировалось Global_Risk; 26.07.2011 в 16:36. Причина: Добавлено сообщение |
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27.07.2011, 07:54 | #2 | |
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Re: Ошибка с запуском ЛС и ГС
Global_Risk, посмотри, какой пароль подключения и номер сервера указан в таблице gameservers, совпадают ли с этими:
Цитата:
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28.07.2011, 11:56 | #3 |
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Re: Ошибка с запуском ЛС и ГС
Работает, спс за помощь !
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