Frintezza.java - Форум администраторов игровых серверов
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Работа со скриптами Помощь в редактировании и написании квестов к Java серверам, а так же эвентов.
Описание темы:Frintezza.java

Ответ
Опции темы
Непрочитано 22.03.2012, 01:12   #1
Пользователь

Автор темы (Топик Стартер) Frintezza.java

Подскажите где редактировать код чтоб можно было войти к Frintezza по квесту 1 человеку а не группой
Код HTML:
/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.individual;

import java.util.List;

import javolution.util.FastList;
import ai.group_template.L2AttackableAIScript;

import com.l2emu.Config;
import com.l2emu.gameserver.ai.CtrlIntention;
import com.l2emu.gameserver.datatables.DoorTable;
import com.l2emu.gameserver.datatables.SkillTable;
import com.l2emu.gameserver.instancemanager.GrandBossManager;
import com.l2emu.gameserver.model.L2CommandChannel;
import com.l2emu.gameserver.model.L2Party;
import com.l2emu.gameserver.model.L2Skill;
import com.l2emu.gameserver.model.actor.L2Attackable;
import com.l2emu.gameserver.model.actor.L2Character;
import com.l2emu.gameserver.model.actor.L2Npc;
import com.l2emu.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2emu.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2emu.gameserver.model.actor.instance.L2PcInstance;
import com.l2emu.gameserver.model.zone.type.L2BossZone;
import com.l2emu.gameserver.network.SystemMessageId;
import com.l2emu.gameserver.network.serverpackets.Earthquake;
import com.l2emu.gameserver.network.serverpackets.MagicSkillCanceld;
import com.l2emu.gameserver.network.serverpackets.MagicSkillUse;
import com.l2emu.gameserver.network.serverpackets.NpcSay;
import com.l2emu.gameserver.network.serverpackets.PlaySound;
import com.l2emu.gameserver.network.serverpackets.SocialAction;
import com.l2emu.gameserver.network.serverpackets.SpecialCamera;
import com.l2emu.gameserver.network.serverpackets.SystemMessage;
import com.l2emu.gameserver.network.serverpackets.AbstractNpcInfo.NpcInfo;
import com.l2emu.gameserver.skills.AbnormalEffect;
import com.l2emu.gameserver.templates.StatsSet;
import com.l2emu.util.Rnd;

/**
 * Frintezza AI
 * 
 * @author Darki699
 * @author SANDMAN L2J_JP(modified)
 * @author JOJO Update by rocknow
 */
public class Frintezza extends L2AttackableAIScript
{
	private static final int[][] _invadeLoc = { { 173235, -76884, -5107 }, { 175003, -76933, -5107 }, { 174196, -76190, -5107 }, { 174013, -76120, -5107 }, { 173263, -75161, -5107 } };
	private static final int[][] _skill = { { 5015, 1, 5000 }, { 5015, 4, 5000 }, { 5015, 2, 5000 }, { 5015, 5, 5000 }, { 5018, 1, 10000 }, { 5016, 1, 5000 }, { 5015, 3, 5000 }, { 5015, 6, 5000 }, { 5018, 2, 10000 }, { 5019, 1, 10000 }, { 5016, 1, 5000 } };
	private static final int[][] _mobLoc = { { 18328, 172894, -76019, -5107, 243 }, { 18328, 174095, -77279, -5107, 16216 }, { 18328, 174111, -74833, -5107, 49043 }, { 18328, 175344, -76042, -5107, 32847 }, { 18330, 173489, -76227, -5134, 63565 }, { 18330, 173498, -75724, -5107, 58498 }, { 18330, 174365, -76745, -5107, 22424 }, { 18330, 174570, -75584, -5107, 31968 },
			{ 18330, 174613, -76179, -5107, 31471 }, { 18332, 173620, -75981, -5107, 4588 }, { 18332, 173630, -76340, -5107, 62454 }, { 18332, 173755, -75613, -5107, 57892 }, { 18332, 173823, -76688, -5107, 2411 }, { 18332, 174000, -75411, -5107, 54718 }, { 18332, 174487, -75555, -5107, 33861 }, { 18332, 174517, -76471, -5107, 21893 }, { 18332, 174576, -76122, -5107, 31176 },
			{ 18332, 174600, -75841, -5134, 35927 }, { 18329, 173481, -76043, -5107, 61312 }, { 18329, 173539, -75678, -5107, 59524 }, { 18329, 173584, -76386, -5107, 3041 }, { 18329, 173773, -75420, -5107, 51115 }, { 18329, 173777, -76650, -5107, 12588 }, { 18329, 174585, -76510, -5107, 21704 }, { 18329, 174623, -75571, -5107, 40141 }, { 18329, 174744, -76240, -5107, 29202 },
			{ 18329, 174769, -75895, -5107, 29572 }, { 18333, 173861, -76011, -5107, 383 }, { 18333, 173872, -76461, -5107, 8041 }, { 18333, 173898, -75668, -5107, 51856 }, { 18333, 174422, -75689, -5107, 42878 }, { 18333, 174460, -76355, -5107, 27311 }, { 18333, 174483, -76041, -5107, 30947 }, { 18331, 173515, -76184, -5107, 6971 }, { 18331, 173516, -75790, -5134, 3142 },
			{ 18331, 173696, -76675, -5107, 6757 }, { 18331, 173766, -75502, -5134, 60827 }, { 18331, 174473, -75321, -5107, 37147 }, { 18331, 174493, -76505, -5107, 34503 }, { 18331, 174568, -75654, -5134, 41661 }, { 18331, 174584, -76263, -5107, 31729 }, { 18339, 173892, -81592, -5123, 50849 }, { 18339, 173958, -81820, -5123, 7459 }, { 18339, 174128, -81805, -5150, 21495 },
			{ 18339, 174245, -81566, -5123, 41760 }, { 18334, 173264, -81529, -5072, 1646 }, { 18334, 173265, -81656, -5072, 441 }, { 18334, 173267, -81889, -5072, 0 }, { 18334, 173271, -82015, -5072, 65382 }, { 18334, 174867, -81655, -5073, 32537 }, { 18334, 174868, -81890, -5073, 32768 }, { 18334, 174869, -81485, -5073, 32315 }, { 18334, 174871, -82017, -5073, 33007 },
			{ 18335, 173074, -80817, -5107, 8353 }, { 18335, 173128, -82702, -5107, 5345 }, { 18335, 173181, -82544, -5107, 65135 }, { 18335, 173191, -80981, -5107, 6947 }, { 18335, 174859, -80889, -5134, 24103 }, { 18335, 174924, -82666, -5107, 38710 }, { 18335, 174947, -80733, -5107, 22449 }, { 18335, 175096, -82724, -5107, 42205 }, { 18336, 173435, -80512, -5107, 65215 },
			{ 18336, 173440, -82948, -5107, 417 }, { 18336, 173443, -83120, -5107, 1094 }, { 18336, 173463, -83064, -5107, 286 }, { 18336, 173465, -80453, -5107, 174 }, { 18336, 173465, -83006, -5107, 2604 }, { 18336, 173468, -82889, -5107, 316 }, { 18336, 173469, -80570, -5107, 65353 }, { 18336, 173469, -80628, -5107, 166 }, { 18336, 173492, -83121, -5107, 394 },
			{ 18336, 173493, -80683, -5107, 0 }, { 18336, 173497, -80510, -5134, 417 }, { 18336, 173499, -82947, -5107, 0 }, { 18336, 173521, -83063, -5107, 316 }, { 18336, 173523, -82889, -5107, 128 }, { 18336, 173524, -80627, -5134, 65027 }, { 18336, 173524, -83007, -5107, 0 }, { 18336, 173526, -80452, -5107, 64735 }, { 18336, 173527, -80569, -5134, 65062 },
			{ 18336, 174602, -83122, -5107, 33104 }, { 18336, 174604, -82949, -5107, 33184 }, { 18336, 174609, -80514, -5107, 33234 }, { 18336, 174609, -80684, -5107, 32851 }, { 18336, 174629, -80627, -5107, 33346 }, { 18336, 174632, -80570, -5107, 32896 }, { 18336, 174632, -83066, -5107, 32768 }, { 18336, 174635, -82893, -5107, 33594 }, { 18336, 174636, -80456, -5107, 32065 },
			{ 18336, 174639, -83008, -5107, 33057 }, { 18336, 174660, -80512, -5107, 33057 }, { 18336, 174661, -83121, -5107, 32768 }, { 18336, 174663, -82948, -5107, 32768 }, { 18336, 174664, -80685, -5107, 32676 }, { 18336, 174687, -83008, -5107, 32520 }, { 18336, 174691, -83066, -5107, 32961 }, { 18336, 174692, -80455, -5107, 33202 }, { 18336, 174692, -80571, -5107, 32768 },
			{ 18336, 174693, -80630, -5107, 32994 }, { 18336, 174693, -82889, -5107, 32622 }, { 18337, 172837, -82382, -5107, 58363 }, { 18337, 172867, -81123, -5107, 64055 }, { 18337, 172883, -82495, -5107, 64764 }, { 18337, 172916, -81033, -5107, 7099 }, { 18337, 172940, -82325, -5107, 58998 }, { 18337, 172946, -82435, -5107, 58038 }, { 18337, 172971, -81198, -5107, 14768 },
			{ 18337, 172992, -81091, -5107, 9438 }, { 18337, 173032, -82365, -5107, 59041 }, { 18337, 173064, -81125, -5107, 5827 }, { 18337, 175014, -81173, -5107, 26398 }, { 18337, 175061, -82374, -5107, 43290 }, { 18337, 175096, -81080, -5107, 24719 }, { 18337, 175169, -82453, -5107, 37672 }, { 18337, 175172, -80972, -5107, 32315 }, { 18337, 175174, -82328, -5107, 41760 },
			{ 18337, 175197, -81157, -5107, 27617 }, { 18337, 175245, -82547, -5107, 40275 }, { 18337, 175249, -81075, -5107, 28435 }, { 18337, 175292, -82432, -5107, 42225 }, { 18338, 173014, -82628, -5107, 11874 }, { 18338, 173033, -80920, -5107, 10425 }, { 18338, 173095, -82520, -5107, 49152 }, { 18338, 173115, -80986, -5107, 9611 }, { 18338, 173144, -80894, -5107, 5345 },
			{ 18338, 173147, -82602, -5107, 51316 }, { 18338, 174912, -80825, -5107, 24270 }, { 18338, 174935, -80899, -5107, 18061 }, { 18338, 175016, -82697, -5107, 39533 }, { 18338, 175041, -80834, -5107, 25420 }, { 18338, 175071, -82549, -5107, 39163 }, { 18338, 175154, -82619, -5107, 36345 } };
	private static final int SCARLET1 = 29046;
	private static final int SCARLET2 = 29047;
	private static final int FRINTEZZA = 29045;
	private static final int GUIDE = 32011;
	private static final int CUBE = 29061;
	// Frintezza Status Tracking :
	private static final byte DORMANT = 0; // Frintezza is spawned and no one has entered yet. Entry is unlocked
	private static final byte WAITING = 1; // Frintezza is spawend and someone has entered, triggering a 30 minute window for additional people to enter
	// before he unleashes his attack. Entry is unlocked
	private static final byte FIGHTING = 2; // Frintezza is engaged in battle, annihilating his foes. Entry is locked
	private static final byte DEAD = 3; // Frintezza has been killed. Entry is locked
	private static long _LastAction = 0;
	private static int _Angle = 0;
	private static int _Heading = 0;
	private static int _LocCycle = 0;
	private static int _Bomber = 0;
	private static int _CheckDie = 0;
	private static int _OnCheck = 0;
	private static int _OnSong = 0;
	private static int _Abnormal = 0;
	private static int _OnMorph = 0;
	private static int _Scarlet_x = 0;
	private static int _Scarlet_y = 0;
	private static int _Scarlet_z = 0;
	private static int _Scarlet_h = 0;
	private static double _Scarlet_hp = 0;
	private static double _Scarlet_mp = 0;
	private static int _SecondMorph = 0;
	private static int _ThirdMorph = 0;
	private static int _KillHallAlarmDevice = 0;
	private static int _KillDarkChoirPlayer = 0;
	private static int _KillDarkChoirCaptain = 0;
	private static L2BossZone _Zone;
	private L2GrandBossInstance frintezza, weakScarlet, strongScarlet, activeScarlet;
	private L2MonsterInstance demon1, demon2, demon3, demon4, portrait1, portrait2, portrait3, portrait4;
	private L2Npc _frintezzaDummy, _overheadDummy, _portraitDummy1, _portraitDummy3, _scarletDummy;
	private static List<L2PcInstance> _PlayersInside = new FastList<L2PcInstance>();
	private static List<L2Npc> _Room1Mobs = new FastList<L2Npc>();
	private static List<L2Npc> _Room2Mobs = new FastList<L2Npc>();
	private static List<L2Attackable> Minions = new FastList<L2Attackable>();

	// Boss: Frintezza
	public Frintezza(int id, String name, String descr)
	{
		super(id, name, descr);
		int[] mob = { SCARLET1, SCARLET2, FRINTEZZA, 18328, 18329, 18330, 18331, 18332, 18333, 18334, 18335, 18336, 18337, 18338, 18339, 29048, 29049, 29050, 29051 };
		_Zone = GrandBossManager.getInstance().getZone(174232, -88020, -5116);
		registerMobs(mob);
		addStartNpc(GUIDE);
		addTalkId(GUIDE);
		addStartNpc(CUBE);
		addTalkId(CUBE);
		StatsSet info = GrandBossManager.getInstance().getStatsSet(FRINTEZZA);
		int status = GrandBossManager.getInstance().getBossStatus(FRINTEZZA);
		if (status == DEAD)
		{
			long temp = (info.getLong("respawn_time") - System.currentTimeMillis());
			if (temp > 0)
				startQuestTimer("frintezza_unlock", temp, null, null);
			else
				GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT);
		}
		else if (status != DORMANT)
			GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT);
		// tempfix for messed door cords
		for (int i = 0; i < 8; i++)
			DoorTable.getInstance().getDoor(25150051 + i).setRange(0, 0, 0, 0, 0, 0);
	}

	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		long temp = 0;
		if (event.equalsIgnoreCase("waiting"))
		{
			startQuestTimer("close", 27000, npc, null);
			startQuestTimer("camera_1", 30000, npc, null);
			_Zone.broadcastPacket(new Earthquake(174232, -88020, -5116, 45, 27));
		}
		else if (event.equalsIgnoreCase("room1_spawn"))
		{
			for (int i = 0; i <= 17; i++)
			{
				L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0);
				_Room1Mobs.add(mob);
			}
		}
		else if (event.equalsIgnoreCase("room1_spawn2"))
		{
			for (int i = 18; i <= 26; i++)
			{
				L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0);
				_Room1Mobs.add(mob);
			}
		}
		else if (event.equalsIgnoreCase("room1_spawn3"))
		{
			for (int i = 27; i <= 32; i++)
			{
				L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0);
				_Room1Mobs.add(mob);
			}
		}
		else if (event.equalsIgnoreCase("room1_spawn4"))
		{
			for (int i = 33; i <= 40; i++)
			{
				L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0);
				_Room1Mobs.add(mob);
			}
		}
		else if (event.equalsIgnoreCase("room2_spawn"))
		{
			for (int i = 41; i <= 44; i++)
			{
				L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0);
				_Room2Mobs.add(mob);
			}
		}
		else if (event.equalsIgnoreCase("room2_spawn2"))
		{
			for (int i = 45; i <= 131; i++)
			{
				L2Npc mob = addSpawn(_mobLoc[i][0], _mobLoc[i][1], _mobLoc[i][2], _mobLoc[i][3], _mobLoc[i][4], false, 0);
				_Room2Mobs.add(mob);
			}
		}
		else if (event.equalsIgnoreCase("room1_del"))
		{
			for (L2Npc mob : _Room1Mobs)
			{
				if (mob != null)
					mob.deleteMe();
			}
			_Room1Mobs.clear();
		}
		else if (event.equalsIgnoreCase("room2_del"))
		{
			for (L2Npc mob : _Room2Mobs)
			{
				if (mob != null)
					mob.deleteMe();
			}
			_Room2Mobs.clear();
		}
		else if (event.equalsIgnoreCase("room3_del"))
		{
			if (demon1 != null)
				demon1.deleteMe();
			if (demon2 != null)
				demon2.deleteMe();
			if (demon3 != null)
				demon3.deleteMe();
			if (demon4 != null)
				demon4.deleteMe();
			if (portrait1 != null)
				portrait1.deleteMe();
			if (portrait2 != null)
				portrait2.deleteMe();
			if (portrait3 != null)
				portrait3.deleteMe();
			if (portrait4 != null)
				portrait4.deleteMe();
			if (frintezza != null)
				frintezza.deleteMe();
			if (weakScarlet != null)
				weakScarlet.deleteMe();
			if (strongScarlet != null)
				strongScarlet.deleteMe();
			demon1 = null;
			demon2 = null;
			demon3 = null;
			demon4 = null;
			portrait1 = null;
			portrait2 = null;
			portrait3 = null;
			portrait4 = null;
			frintezza = null;
			weakScarlet = null;
			strongScarlet = null;
			activeScarlet = null;
		}
		else if (event.equalsIgnoreCase("clean"))
		{
			_LastAction = 0;
			_LocCycle = 0;
			_CheckDie = 0;
			_OnCheck = 0;
			_Abnormal = 0;
			_OnMorph = 0;
			_SecondMorph = 0;
			_ThirdMorph = 0;
			_KillHallAlarmDevice = 0;
			_KillDarkChoirPlayer = 0;
			_KillDarkChoirCaptain = 0;
			_PlayersInside.clear();
		}
		else if (event.equalsIgnoreCase("close"))
		{
			for (int i = 25150051; i <= 25150058; i++)
				DoorTable.getInstance().getDoor(i).closeMe();
			for (int i = 25150061; i <= 25150070; i++)
				DoorTable.getInstance().getDoor(i).closeMe();
			DoorTable.getInstance().getDoor(25150042).closeMe();
			DoorTable.getInstance().getDoor(25150043).closeMe();
			DoorTable.getInstance().getDoor(25150045).closeMe();
			DoorTable.getInstance().getDoor(25150046).closeMe();
		}
		else if (event.equalsIgnoreCase("loc_check"))
		{
			if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING)
			{
				if (!_Zone.isInsideZone(npc))
					npc.teleToLocation(174232, -88020, -5116);
				if (npc.getX() < 171932 || npc.getX() > 176532 || npc.getY() < -90320 || npc.getY() > -85720 || npc.getZ() < -5130)
					npc.teleToLocation(174232, -88020, -5116);
			}
		}
		else if (event.equalsIgnoreCase("camera_1"))
		{
			GrandBossManager.getInstance().setBossStatus(FRINTEZZA, FIGHTING);
			_frintezzaDummy = addSpawn(29052, 174240, -89805, -5022, 16048, false, 0);
			_frintezzaDummy.setIsInvul(true);
			_frintezzaDummy.setIsImmobilized(true);
			_overheadDummy = addSpawn(29052, 174232, -88020, -5116, 16384, false, 0);
			_overheadDummy.setIsInvul(true);
			_overheadDummy.setIsImmobilized(true);
			_overheadDummy.setCollisionHeight(600);
			_Zone.broadcastPacket(new NpcInfo(_overheadDummy, null));
			_portraitDummy1 = addSpawn(29052, 172450, -87890, -5089, 16048, false, 0);
			_portraitDummy1.setIsImmobilized(true);
			_portraitDummy1.setIsInvul(true);
			_portraitDummy3 = addSpawn(29052, 176012, -87890, -5089, 16048, false, 0);
			_portraitDummy3.setIsImmobilized(true);
			_portraitDummy3.setIsInvul(true);
			_scarletDummy = addSpawn(29053, 174232, -88020, -5116, 16384, false, 0);
			_scarletDummy.setIsInvul(true);
			_scarletDummy.setIsImmobilized(true);
			startQuestTimer("stop_pc", 0, npc, null);
			startQuestTimer("camera_2", 1000, _overheadDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_2"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 0, 75, -89, 0, 100));
			startQuestTimer("camera_2b", 0, _overheadDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_2b"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 0, 75, -89, 0, 100));
			startQuestTimer("camera_3", 0, _overheadDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_3"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 300, 90, -10, 6500, 7000));
			frintezza = (L2GrandBossInstance) addSpawn(FRINTEZZA, 174240, -89805, -5022, 16048, false, 0);
			GrandBossManager.getInstance().addBoss(frintezza);
			frintezza.setIsImmobilized(true);
			frintezza.setIsInvul(true);
			frintezza.disableAllSkills();
			_Zone.updateKnownList(frintezza);
			demon2 = (L2MonsterInstance) addSpawn(29051, 175876, -88713, -4972, 28205, false, 0);
			demon2.setIsImmobilized(true);
			demon2.disableAllSkills();
			_Zone.updateKnownList(demon2);
			demon3 = (L2MonsterInstance) addSpawn(29051, 172608, -88702, -4972, 64817, false, 0);
			demon3.setIsImmobilized(true);
			demon3.disableAllSkills();
			_Zone.updateKnownList(demon3);
			demon1 = (L2MonsterInstance) addSpawn(29050, 175833, -87165, -4972, 35048, false, 0);
			demon1.setIsImmobilized(true);
			demon1.disableAllSkills();
			_Zone.updateKnownList(demon1);
			demon4 = (L2MonsterInstance) addSpawn(29050, 172634, -87165, -4972, 57730, false, 0);
			demon4.setIsImmobilized(true);
			demon4.disableAllSkills();
			_Zone.updateKnownList(demon4);
			startQuestTimer("camera_4", 6500, _overheadDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_4"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_frintezzaDummy.getObjectId(), 1800, 90, 8, 6500, 7000));
			startQuestTimer("camera_5", 900, _frintezzaDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_5"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_frintezzaDummy.getObjectId(), 140, 90, 10, 2500, 4500));
			startQuestTimer("camera_5b", 4000, _frintezzaDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_5b"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 40, 75, -10, 0, 1000));
			startQuestTimer("camera_6", 0, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_6"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 40, 75, -10, 0, 12000));
			startQuestTimer("camera_7", 1350, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_7"))
		{
			_Zone.broadcastPacket(new SocialAction(frintezza.getObjectId(), 2));
			startQuestTimer("camera_8", 7000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_8"))
		{
			startQuestTimer("camera_9", 1000, frintezza, null);
			_frintezzaDummy.deleteMe();
			_frintezzaDummy = null;
		}
		else if (event.equalsIgnoreCase("camera_9"))
		{
			_Zone.broadcastPacket(new SocialAction(demon2.getObjectId(), 1));
			_Zone.broadcastPacket(new SocialAction(demon3.getObjectId(), 1));
			startQuestTimer("camera_9b", 400, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_9b"))
		{
			_Zone.broadcastPacket(new SocialAction(demon1.getObjectId(), 1));
			_Zone.broadcastPacket(new SocialAction(demon4.getObjectId(), 1));
			for (L2Character pc : _Zone.getCharactersInside().values())
			{
				if (pc instanceof L2PcInstance)
				{
					if (pc.getX() < 174232)
						pc.broadcastPacket(new SpecialCamera(_portraitDummy1.getObjectId(), 1000, 118, 0, 0, 1000));
					else
						pc.broadcastPacket(new SpecialCamera(_portraitDummy3.getObjectId(), 1000, 62, 0, 0, 1000));
				}
			}
			startQuestTimer("camera_9c", 0, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_9c"))
		{
			for (L2Character pc : _Zone.getCharactersInside().values())
			{
				if (pc instanceof L2PcInstance)
				{
					if (pc.getX() < 174232)
						pc.broadcastPacket(new SpecialCamera(_portraitDummy1.getObjectId(), 1000, 118, 0, 0, 10000));
					else
						pc.broadcastPacket(new SpecialCamera(_portraitDummy3.getObjectId(), 1000, 62, 0, 0, 10000));
				}
			}
			startQuestTimer("camera_10", 2000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_10"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 240, 90, 0, 0, 1000));
			startQuestTimer("camera_11", 0, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_11"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 240, 90, 25, 5500, 10000));
			_Zone.broadcastPacket(new SocialAction(frintezza.getObjectId(), 3));
			_portraitDummy1.deleteMe();
			_portraitDummy3.deleteMe();
			_portraitDummy1 = null;
			_portraitDummy3 = null;
			startQuestTimer("camera_12", 4500, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_12"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 195, 35, 0, 10000));
			startQuestTimer("camera_13", 700, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_13"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 195, 35, 0, 10000));
			startQuestTimer("camera_14", 1300, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_14"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 120, 180, 45, 1500, 10000));
			_Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5006, 1, 34000, 0));
			startQuestTimer("camera_16", 1500, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_16"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 520, 135, 45, 8000, 10000));
			startQuestTimer("camera_17", 7500, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_17"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 1500, 110, 25, 10000, 13000));
			startQuestTimer("camera_18", 9500, frintezza, null);
		}
		else if (event.equalsIgnoreCase("camera_18"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 930, 160, -20, 0, 1000));
			startQuestTimer("camera_18b", 0, _overheadDummy, null);
		}
		else if (event.equalsIgnoreCase("camera_18b"))
		{
			_Zone.broadcastPacket(new SpecialCamera(_overheadDummy.getObjectId(), 930, 160, -20, 0, 10000));
			weakScarlet = (L2GrandBossInstance) addSpawn(29046, 174232, -88020, -5116, 16384, false, 0);
			weakScarlet.setIsInvul(true);
			weakScarlet.setIsImmobilized(true);
			weakScarlet.disableAllSkills();
			_Zone.updateKnownList(weakScarlet);
			activeScarlet = weakScarlet;
			_Zone.broadcastPacket(new MagicSkillUse(_scarletDummy, _overheadDummy, 5004, 1, 5800, 0));
			startQuestTimer("camera_19", 5500, _scarletDummy, null);
			startQuestTimer("camera_19b", 5400, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("camera_19"))
		{
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 800, 160, 5, 1000, 10000));
			startQuestTimer("camera_20", 2100, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("camera_19b"))
		{
			_Zone.broadcastPacket(new SocialAction(weakScarlet.getObjectId(), 3));
		}
		else if (event.equalsIgnoreCase("camera_20"))
		{
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 300, 60, 8, 0, 10000));
			startQuestTimer("camera_21", 2000, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("camera_21"))
		{
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 500, 90, 10, 3000, 5000));
			startQuestTimer("camera_22", 3000, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("camera_22"))
		{
			portrait2 = (L2MonsterInstance) addSpawn(29049, 175876, -88713, -4972, 28205, false, 0);
			portrait2.setIsImmobilized(true);
			portrait2.disableAllSkills();
			_Zone.updateKnownList(portrait2);
			portrait3 = (L2MonsterInstance) addSpawn(29049, 172608, -88702, -4972, 64817, false, 0);
			portrait3.setIsImmobilized(true);
			portrait3.disableAllSkills();
			_Zone.updateKnownList(portrait3);
			portrait1 = (L2MonsterInstance) addSpawn(29048, 175833, -87165, -4972, 35048, false, 0);
			portrait1.setIsImmobilized(true);
			portrait1.disableAllSkills();
			_Zone.updateKnownList(portrait1);
			portrait4 = (L2MonsterInstance) addSpawn(29048, 172634, -87165, -4972, 57730, false, 0);
			portrait4.setIsImmobilized(true);
			portrait4.disableAllSkills();
			_Zone.updateKnownList(portrait4);
			_overheadDummy.deleteMe();
			_scarletDummy.deleteMe();
			_overheadDummy = null;
			_scarletDummy = null;
			startQuestTimer("camera_23", 2000, weakScarlet, null);
			startQuestTimer("start_pc", 2000, weakScarlet, null);
			startQuestTimer("loc_check", 60000, weakScarlet, null, true);
			startQuestTimer("songs_play", 10000 + Rnd.get(10000), frintezza, null);
			startQuestTimer("skill01", 10000 + Rnd.get(10000), weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("camera_23"))
		{
			demon1.setIsImmobilized(false);
			demon2.setIsImmobilized(false);
			demon3.setIsImmobilized(false);
			demon4.setIsImmobilized(false);
			demon1.enableAllSkills();
			demon2.enableAllSkills();
			demon3.enableAllSkills();
			demon4.enableAllSkills();
			portrait1.setIsImmobilized(false);
			portrait2.setIsImmobilized(false);
			portrait3.setIsImmobilized(false);
			portrait4.setIsImmobilized(false);
			portrait1.enableAllSkills();
			portrait2.enableAllSkills();
			portrait3.enableAllSkills();
			portrait4.enableAllSkills();
			weakScarlet.setIsInvul(false);
			weakScarlet.setIsImmobilized(false);
			weakScarlet.enableAllSkills();
			weakScarlet.setRunning();
			startQuestTimer("spawn_minion", 20000, portrait1, null);
			startQuestTimer("spawn_minion", 20000, portrait2, null);
			startQuestTimer("spawn_minion", 20000, portrait3, null);
			startQuestTimer("spawn_minion", 20000, portrait4, null);
		}
		else if (event.equalsIgnoreCase("stop_pc"))
		{
			for (L2Character cha : _Zone.getCharactersInside().values())
			{
				cha.abortAttack();
				cha.abortCast();
				cha.disableAllSkills();
				cha.setTarget(null);
				cha.stopMove(null);
				cha.setIsImmobilized(true);
				cha.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
			}
		}
		else if (event.equalsIgnoreCase("stop_npc"))
		{
			_Heading = npc.getHeading();
			if (_Heading < 32768)
				_Angle = Math.abs(180 - (int) (_Heading / 182.044444444));
			else
				_Angle = Math.abs(540 - (int) (_Heading / 182.044444444));
		}
		else if (event.equalsIgnoreCase("start_pc"))
		{
			for (L2Character cha : _Zone.getCharactersInside().values())
			{
				if (cha != frintezza)
				{
					cha.enableAllSkills();
					cha.setIsImmobilized(false);
				}
			}
		}
		else if (event.equalsIgnoreCase("start_npc"))
		{
			npc.setRunning();
			npc.setIsInvul(false);
		}
		else if (event.equalsIgnoreCase("morph_end"))
		{
			_OnMorph = 0;
		}
		else if (event.equalsIgnoreCase("morph_01"))
		{
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 250, _Angle, 12, 2000, 15000));
			startQuestTimer("morph_02", 3000, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_02"))
		{
			_Zone.broadcastPacket(new SocialAction(weakScarlet.getObjectId(), 1));
			weakScarlet.setRHandId(7903);
			startQuestTimer("morph_03", 4000, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_03"))
		{
			startQuestTimer("morph_04", 1500, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_04"))
		{
			_Zone.broadcastPacket(new SocialAction(weakScarlet.getObjectId(), 4));
			L2Skill skill = SkillTable.getInstance().getInfo(5017, 1);
			if (skill != null)
				skill.getEffects(weakScarlet, weakScarlet);
			startQuestTimer("morph_end", 6000, weakScarlet, null);
			startQuestTimer("start_pc", 3000, weakScarlet, null);
			startQuestTimer("start_npc", 3000, weakScarlet, null);
			startQuestTimer("songs_play", 10000 + Rnd.get(10000), frintezza, null);
			startQuestTimer("skill02", 10000 + Rnd.get(10000), weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_05a"))
		{
			_Zone.broadcastPacket(new SocialAction(frintezza.getObjectId(), 4));
		}
		else if (event.equalsIgnoreCase("morph_05"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 250, 120, 15, 0, 1000));
			startQuestTimer("morph_06", 0, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_06"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 250, 120, 15, 0, 10000));
			cancelQuestTimers("loc_check");
			_Scarlet_x = weakScarlet.getX();
			_Scarlet_y = weakScarlet.getY();
			_Scarlet_z = weakScarlet.getZ();
			_Scarlet_h = weakScarlet.getHeading();
			_Scarlet_hp = weakScarlet.getCurrentHp();
			_Scarlet_mp = weakScarlet.getCurrentMp();
			weakScarlet.deleteMe();
			weakScarlet = null;
			activeScarlet = null;
			weakScarlet = (L2GrandBossInstance) addSpawn(29046, _Scarlet_x, _Scarlet_y, _Scarlet_z, _Scarlet_h, false, 0);
			weakScarlet.setIsInvul(true);
			weakScarlet.setIsImmobilized(true);
			weakScarlet.disableAllSkills();
			weakScarlet.setRHandId(7903);
			_Zone.updateKnownList(weakScarlet);
			startQuestTimer("morph_07", 7000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_07"))
		{
			_Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5006, 1, 34000, 0));
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 500, 70, 15, 3000, 10000));
			startQuestTimer("morph_08", 3000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_08"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 2500, 90, 12, 6000, 10000));
			startQuestTimer("morph_09", 3000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_09"))
		{
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 250, _Angle, 12, 0, 1000));
			startQuestTimer("morph_10", 0, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_10"))
		{
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 250, _Angle, 12, 0, 10000));
			startQuestTimer("morph_11", 500, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_11"))
		{
			weakScarlet.doDie(weakScarlet);
			_Zone.broadcastPacket(new SpecialCamera(weakScarlet.getObjectId(), 450, _Angle, 14, 8000, 8000));
			startQuestTimer("morph_12", 6250, weakScarlet, null);
			startQuestTimer("morph_13", 7200, weakScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_12"))
		{
			weakScarlet.deleteMe();
			weakScarlet = null;
		}
		else if (event.equalsIgnoreCase("morph_13"))
		{
			strongScarlet = (L2GrandBossInstance) addSpawn(SCARLET2, _Scarlet_x, _Scarlet_y, _Scarlet_z, _Scarlet_h, false, 0);
			strongScarlet.setIsInvul(true);
			strongScarlet.setIsImmobilized(true);
			strongScarlet.disableAllSkills();
			strongScarlet.setCurrentHpMp(_Scarlet_hp, _Scarlet_mp);
			_Zone.updateKnownList(strongScarlet);
			activeScarlet = strongScarlet;
			_Zone.broadcastPacket(new SpecialCamera(strongScarlet.getObjectId(), 450, _Angle, 12, 500, 14000));
			startQuestTimer("morph_14", 3000, strongScarlet, null);
			startQuestTimer("loc_check", 60000, strongScarlet, null, true);
		}
		else if (event.equalsIgnoreCase("morph_14"))
		{
			startQuestTimer("morph_15", 5100, strongScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_15"))
		{
			_Zone.broadcastPacket(new SocialAction(strongScarlet.getObjectId(), 2));
			L2Skill skill = SkillTable.getInstance().getInfo(5017, 1);
			if (skill != null)
				skill.getEffects(strongScarlet, strongScarlet);
			startQuestTimer("morph_end", 9000, strongScarlet, null);
			startQuestTimer("start_pc", 6000, strongScarlet, null);
			startQuestTimer("start_npc", 6000, strongScarlet, null);
			startQuestTimer("songs_play", 10000 + Rnd.get(10000), frintezza, null);
			startQuestTimer("skill03", 10000 + Rnd.get(10000), strongScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_16"))
		{
			_Zone.broadcastPacket(new SpecialCamera(strongScarlet.getObjectId(), 300, _Angle - 180, 5, 0, 7000));
			startQuestTimer("morph_17", 0, strongScarlet, null);
		}
		else if (event.equalsIgnoreCase("morph_17"))
		{
			_Zone.broadcastPacket(new SpecialCamera(strongScarlet.getObjectId(), 200, _Angle, 85, 4000, 10000));
			startQuestTimer("morph_17b", 7400, frintezza, null);
			startQuestTimer("morph_18", 7500, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_17b"))
		{
			frintezza.doDie(frintezza);
		}
		else if (event.equalsIgnoreCase("morph_18"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 120, 5, 0, 7000));
			startQuestTimer("morph_19", 0, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_19"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 100, 90, 5, 5000, 15000));
			startQuestTimer("morph_20", 7000, frintezza, null);
			startQuestTimer("spawn_cubes", 7000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("morph_20"))
		{
			_Zone.broadcastPacket(new SpecialCamera(frintezza.getObjectId(), 900, 90, 25, 7000, 10000));
			startQuestTimer("start_pc", 7000, frintezza, null);
		}
		else if (event.equalsIgnoreCase("songs_play"))
		{
			if (frintezza != null && !frintezza.isDead() && _OnMorph == 0)
			{
				_OnSong = Rnd.get(1, 5);
				if (_OnSong == 1 && _ThirdMorph == 1 && strongScarlet.getCurrentHp() < strongScarlet.getMaxHp() * 0.6 && Rnd.get(100) < 80)
				{
					_Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, 1, 32000, 0));
					startQuestTimer("songs_effect", 5000, frintezza, null);
					startQuestTimer("songs_play", 32000 + Rnd.get(10000), frintezza, null);
				}
				else if (_OnSong == 2 || _OnSong == 3)
				{
					_Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, _OnSong, 32000, 0));
					startQuestTimer("songs_effect", 5000, frintezza, null);
					startQuestTimer("songs_play", 32000 + Rnd.get(10000), frintezza, null);
				}
				else if (_OnSong == 4 && _SecondMorph == 1)
				{
					_Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, 4, 31000, 0));
					startQuestTimer("songs_effect", 5000, frintezza, null);
					startQuestTimer("songs_play", 31000 + Rnd.get(10000), frintezza, null);
				}
				else if (_OnSong == 5 && _ThirdMorph == 1 && _Abnormal == 0)
				{
					_Abnormal = 1;
					_Zone.broadcastPacket(new MagicSkillUse(frintezza, frintezza, 5007, 5, 35000, 0));
					startQuestTimer("songs_effect", 5000, frintezza, null);
					startQuestTimer("songs_play", 35000 + Rnd.get(10000), frintezza, null);
				}
				else
					startQuestTimer("songs_play", 5000 + Rnd.get(5000), frintezza, null);
			}
		}
		else if (event.equalsIgnoreCase("songs_effect"))
		{
			L2Skill skill = SkillTable.getInstance().getInfo(5008, _OnSong);
			if (skill == null)
				return null;
			if (_OnSong == 1 || _OnSong == 2 || _OnSong == 3)
			{
				if (frintezza != null && !frintezza.isDead() && activeScarlet != null && !activeScarlet.isDead())
					skill.getEffects(frintezza, activeScarlet);
			}
			else if (_OnSong == 4)
			{
				for (L2Character cha : _Zone.getCharactersInside().values())
				{
					if (cha instanceof L2PcInstance && Rnd.get(100) < 80)
					{
						skill.getEffects(frintezza, cha);
						cha.sendPacket(new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(5008, 4));
					}
				}
			}
			else if (_OnSong == 5)
			{
				for (L2Character cha : _Zone.getCharactersInside().values())
				{
					if (cha instanceof L2PcInstance && Rnd.get(100) < 70)
					{
						cha.abortAttack();
						cha.abortCast();
						cha.disableAllSkills();
						cha.stopMove(null);
						cha.setIsParalyzed(true);
						cha.setIsImmobilized(true);
						cha.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
						skill.getEffects(frintezza, cha);
						cha.startAbnormalEffect(AbnormalEffect.DANCE_STUNNED);
						cha.sendPacket(new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(5008, 5));
					}
				}
				startQuestTimer("stop_effect", 25000, frintezza, null);
			}
		}
		else if (event.equalsIgnoreCase("stop_effect"))
		{
			for (L2Character cha : _Zone.getCharactersInside().values())
			{
				if (cha instanceof L2PcInstance)
				{
					cha.stopAbnormalEffect(AbnormalEffect.DANCE_STUNNED);
					cha.stopAbnormalEffect(AbnormalEffect.FLOATING_ROOT);
					cha.enableAllSkills();
					cha.setIsImmobilized(false);
					cha.setIsParalyzed(false);
				}
			}
			_Abnormal = 0;
		}
		else if (event.equalsIgnoreCase("attack_stop"))
		{
			cancelQuestTimers("skill01");
			cancelQuestTimers("skill02");
			cancelQuestTimers("skill03");
			cancelQuestTimers("songs_play");
			cancelQuestTimers("songs_effect");
			_Zone.broadcastPacket(new MagicSkillCanceld(frintezza.getObjectId()));
		}
		else if (event.equalsIgnoreCase("check_hp"))
		{
			if (npc.isDead())
			{
				_OnMorph = 1;
				_Zone.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
				startQuestTimer("attack_stop", 0, frintezza, null);
				startQuestTimer("stop_pc", 0, npc, null);
				startQuestTimer("stop_npc", 0, npc, null);
				startQuestTimer("morph_16", 0, npc, null);
			}
			else
			{
				_CheckDie = _CheckDie + 10;
				if (_CheckDie < 3000)
					startQuestTimer("check_hp", 10, npc, null);
				else
				{
					_OnCheck = 0;
					_CheckDie = 0;
				}
			}
		}
		else if (event.equalsIgnoreCase("skill01"))
		{
			if (weakScarlet != null && !weakScarlet.isDead() && _SecondMorph == 0 && _ThirdMorph == 0 && _OnMorph == 0)
			{
				int i = Rnd.get(0, 1);
				L2Skill skill = SkillTable.getInstance().getInfo(_skill[i][0], _skill[i][1]);
				if (skill != null)
					weakScarlet.doCast(skill);
				startQuestTimer("skill01", _skill[i][2] + 5000 + Rnd.get(10000), npc, null);
			}
		}
		else if (event.equalsIgnoreCase("skill02"))
		{
			if (weakScarlet != null && !weakScarlet.isDead() && _SecondMorph == 1 && _ThirdMorph == 0 && _OnMorph == 0)
			{
				int i = 0;
				if (_Abnormal == 0)
					i = Rnd.get(2, 5);
				else
					i = Rnd.get(2, 4);
				L2Skill skill = SkillTable.getInstance().getInfo(_skill[i][0], _skill[i][1]);
				if (skill != null)
					weakScarlet.doCast(skill);
				startQuestTimer("skill02", _skill[i][2] + 5000 + Rnd.get(10000), npc, null);
				if (i == 5)
				{
					_Abnormal = 1;
					startQuestTimer("float_effect", 4000, weakScarlet, null);
				}
			}
		}
		else if (event.equalsIgnoreCase("skill03"))
		{
			if (strongScarlet != null && !strongScarlet.isDead() && _SecondMorph == 1 && _ThirdMorph == 1 && _OnMorph == 0)
			{
				int i = 0;
				if (_Abnormal == 0)
					i = Rnd.get(6, 10);
				else
					i = Rnd.get(6, 9);
				L2Skill skill = SkillTable.getInstance().getInfo(_skill[i][0], _skill[i][1]);
				if (skill != null)
					strongScarlet.doCast(skill);
				startQuestTimer("skill03", _skill[i][2] + 5000 + Rnd.get(10000), npc, null);
				if (i == 10)
				{
					_Abnormal = 1;
					startQuestTimer("float_effect", 3000, npc, null);
				}
			}
		}
		else if (event.equalsIgnoreCase("float_effect"))
		{
			if (npc.isCastingNow())
			{
				startQuestTimer("float_effect", 500, npc, null);
			}
			else
			{
				for (L2Character cha : _Zone.getCharactersInside().values())
				{
					if (cha instanceof L2PcInstance)
					{
						if (cha.getFirstEffect(5016) != null)
						{
							cha.abortAttack();
							cha.abortCast();
							cha.disableAllSkills();
							cha.stopMove(null);
							cha.setIsParalyzed(true);
							cha.setIsImmobilized(true);
							cha.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
							cha.startAbnormalEffect(AbnormalEffect.FLOATING_ROOT);
						}
					}
				}
				startQuestTimer("stop_effect", 25000, npc, null);
			}
		}
		else if (event.equalsIgnoreCase("action"))
		{
			_Zone.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
		}
		else if (event.equalsIgnoreCase("bomber"))
		{
			_Bomber = 0;
		}
		else if (event.equalsIgnoreCase("room_final"))
		{
			_Zone.broadcastPacket(new NpcSay(npc.getObjectId(), 1, npc.getNpcId(), "Exceeded his time limit, challenge failed!"));
			_Zone.oustAllPlayers();
			cancelQuestTimers("waiting");
			cancelQuestTimers("frintezza_despawn");
			startQuestTimer("clean", 1000, npc, null);
			startQuestTimer("close", 1000, npc, null);
			startQuestTimer("room1_del", 1000, npc, null);
			startQuestTimer("room2_del", 1000, npc, null);
			GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT);
		}
		else if (event.equalsIgnoreCase("frintezza_despawn"))
		{
			temp = (System.currentTimeMillis() - _LastAction);
			if (temp > 900000)
			{
				_Zone.oustAllPlayers();
				cancelQuestTimers("waiting");
				cancelQuestTimers("loc_check");
				cancelQuestTimers("room_final");
				cancelQuestTimers("spawn_minion");
				startQuestTimer("clean", 1000, npc, null);
				startQuestTimer("close", 1000, npc, null);
				startQuestTimer("attack_stop", 1000, npc, null);
				startQuestTimer("room1_del", 1000, npc, null);
				startQuestTimer("room2_del", 1000, npc, null);
				startQuestTimer("room3_del", 1000, npc, null);
				startQuestTimer("minions_despawn", 1000, npc, null);
				GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT);
				cancelQuestTimers("frintezza_despawn");
			}
		}
		else if (event.equalsIgnoreCase("minions_despawn"))
		{
			for (int i = 0; i < Minions.size(); i++)
			{
				L2Attackable mob = Minions.get(i);
				if (mob != null)
					mob.decayMe();
			}
			Minions.clear();
		}
		else if (event.equalsIgnoreCase("spawn_minion"))
		{
			if (npc != null && !npc.isDead() && frintezza != null && !frintezza.isDead())
			{
				L2Npc mob = addSpawn(npc.getNpcId() + 2, npc.getX(), npc.getY(), npc.getZ(), npc.getHeading(), false, 0);
				mob.setIsRaidMinion(true);
				Minions.add((L2Attackable) mob);
				startQuestTimer("action", 200, mob, null);
				startQuestTimer("spawn_minion", 18000, npc, null);
			}
		}
		else if (event.equalsIgnoreCase("spawn_cubes"))
		{
			addSpawn(CUBE, 174232, -88020, -5114, 16384, false, 900000);
		}
		else if (event.equalsIgnoreCase("frintezza_unlock"))
		{
			GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DORMANT);
		}
		else if (event.equalsIgnoreCase("remove_players"))
		{
			_Zone.oustAllPlayers();
		}
		return super.onAdvEvent(event, npc, player);
	}

	public String onTalk(L2Npc npc, L2PcInstance player)
	{
		if (npc.getNpcId() == CUBE)
		{
			int x = 150037 + Rnd.get(500);
			int y = -57720 + Rnd.get(500);
			player.teleToLocation(x, y, -2976);
			return null;
		}
		String htmltext = "";
		if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == DORMANT)
		{
			if ((!player.isInParty() || !player.getParty().isLeader(player)) || (player.getParty().getCommandChannel() == null) || (player.getParty().getCommandChannel().getChannelLeader() != player))
				htmltext = "<html><body>No reaction. Contact must be initiated by the Command Channel Leader.</body></html>";
			else if (player.getInventory().getItemByItemId(8073) == null)
				htmltext = "<html><body>You dont have required item.</body></html>";
			else
			{
				player.destroyItemByItemId("Quest", 8073, 1, player, true);
				L2CommandChannel CC = player.getParty().getCommandChannel();
				GrandBossManager.getInstance().setBossStatus(FRINTEZZA, WAITING);
				startQuestTimer("close", 0, npc, null);
				startQuestTimer("room1_spawn", 5000, npc, null);
				startQuestTimer("room_final", 2100000, npc, null);
				startQuestTimer("frintezza_despawn", 60000, npc, null, true);
				_LastAction = System.currentTimeMillis();
				for (L2Party party : CC.getPartys())
				{
					if (party == null)
						continue;
					for (L2PcInstance member : party.getPartyMembers())
					{
						if (member == null || member.getLevel() < 74)
							continue;
						if (!member.isInsideRadius(npc, 700, false, false))
							continue;
						if (_PlayersInside.size() > 45)
						{
							member.sendMessage("The number of challenges have been full, so can not enter.");
							break;
						}
						_PlayersInside.add(member);
						_Zone.allowPlayerEntry(member, 300);
						member.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2]);
					}
					if (_PlayersInside.size() > 45)
						break;
					_LocCycle++;
					if (_LocCycle >= 5)
						_LocCycle = 0;
				}
			}
		}
		else
			htmltext = "<html><body>Someone else is already inside the Magic Force Field. Try again later.</body></html>";
		return htmltext;
	}

	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
	{
		_LastAction = System.currentTimeMillis();
		if (npc.getNpcId() == FRINTEZZA)
		{
			npc.setCurrentHpMp(npc.getMaxHp(), 0);
			return null;
		}
		if (npc.getNpcId() == SCARLET1 && _SecondMorph == 0 && _ThirdMorph == 0 && _OnMorph == 0 && npc.getCurrentHp() < npc.getMaxHp() * 0.75 && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING)
		{
			startQuestTimer("attack_stop", 0, frintezza, null);
			_SecondMorph = 1;
			_OnMorph = 1;
			startQuestTimer("stop_pc", 1000, npc, null);
			startQuestTimer("stop_npc", 1000, npc, null);
			startQuestTimer("morph_01", 1100, npc, null);
		}
		else if (npc.getNpcId() == SCARLET1 && _SecondMorph == 1 && _ThirdMorph == 0 && _OnMorph == 0 && npc.getCurrentHp() < npc.getMaxHp() * 0.5 && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING)
		{
			startQuestTimer("attack_stop", 0, frintezza, null);
			_ThirdMorph = 1;
			_OnMorph = 1;
			startQuestTimer("stop_pc", 2000, npc, null);
			startQuestTimer("stop_npc", 2000, npc, null);
			startQuestTimer("morph_05a", 2000, npc, null);
			startQuestTimer("morph_05", 2100, npc, null);
		}
		else if (npc.getNpcId() == SCARLET2 && _SecondMorph == 1 && _ThirdMorph == 1 && _OnCheck == 0 && damage >= npc.getCurrentHp() && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING)
		{
			_OnCheck = 1;
			startQuestTimer("check_hp", 0, npc, null);
		}
		else if ((npc.getNpcId() == 29050 || npc.getNpcId() == 29051) && _Bomber == 0)
		{
			if (npc.getCurrentHp() < npc.getMaxHp() * 0.1)
			{
				if (Rnd.get(100) < 30)
				{
					_Bomber = 1;
					startQuestTimer("bomber", 3000, npc, null);
					L2Skill skill = SkillTable.getInstance().getInfo(5011, 1);
					if (skill != null)
						npc.doCast(skill);
				}
			}
		}
		return super.onAttack(npc, attacker, damage, isPet);
	}

	public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
	{
		if (npc.getNpcId() == FRINTEZZA)
		{
			return null;
		}
		else if (npc.getNpcId() == SCARLET2 && _OnCheck == 0 && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING)
		{
			_OnCheck = 1;
			startQuestTimer("stop_pc", 0, npc, null);
			startQuestTimer("stop_npc", 0, npc, null);
			startQuestTimer("morph_16", 0, npc, null);
		}
		else if (npc.getNpcId() == SCARLET2 && _OnCheck == 1 && GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == FIGHTING)
		{
			cancelQuestTimers("loc_check");
			cancelQuestTimers("spawn_minion");
			cancelQuestTimers("frintezza_despawn");
			startQuestTimer("clean", 30000, npc, null);
			startQuestTimer("close", 30000, npc, null);
			startQuestTimer("room3_del", 60000, npc, null);
			startQuestTimer("minions_despawn", 60000, npc, null);
			startQuestTimer("remove_players", 900000, npc, null);
			GrandBossManager.getInstance().setBossStatus(FRINTEZZA, DEAD);
			long respawnTime = (long) Config.Interval_Of_Frintezza_Spawn + Rnd.get(Config.Random_Of_Frintezza_Spawn);
			startQuestTimer("frintezza_unlock", respawnTime, npc, null);
			// also save the respawn time so that the info is maintained past reboots
			StatsSet info = GrandBossManager.getInstance().getStatsSet(FRINTEZZA);
			info.set("respawn_time", System.currentTimeMillis() + respawnTime);
			GrandBossManager.getInstance().setStatsSet(FRINTEZZA, info);
		}
		else if (npc.getNpcId() == 18328)
		{
			_KillHallAlarmDevice++;
			if (_KillHallAlarmDevice == 4)
			{
				startQuestTimer("room1_del", 100, npc, null);
				startQuestTimer("room2_spawn", 100, npc, null);
				DoorTable.getInstance().getDoor(25150042).openMe();
				DoorTable.getInstance().getDoor(25150043).openMe();
				// DoorTable.getInstance().getDoor(25150045).openMe();
				// DoorTable.getInstance().getDoor(25150046).openMe();
				for (int i = 25150051; i <= 25150058; i++)
					DoorTable.getInstance().getDoor(i).openMe();
			}
		}
		else if (npc.getNpcId() == 18339)
		{
			_KillDarkChoirPlayer++;
			if (_KillDarkChoirPlayer == 2)
			{
				DoorTable.getInstance().getDoor(25150042).closeMe();
				DoorTable.getInstance().getDoor(25150043).closeMe();
				DoorTable.getInstance().getDoor(25150045).closeMe();
				DoorTable.getInstance().getDoor(25150046).closeMe();
				int outside = 0;
				for (L2PcInstance room2_pc : _PlayersInside)
				{
					if (_Zone.isInsideZone(room2_pc) && room2_pc.getY() > -86130)
						outside++;
				}
				if (outside == 0)
				{
					startQuestTimer("room2_del", 100, npc, null);
					startQuestTimer("waiting", 180000, npc, null);
					cancelQuestTimers("room_final");
				}
				else
				{
					for (int i = 25150061; i <= 25150070; i++)
						DoorTable.getInstance().getDoor(i).openMe();
					startQuestTimer("room2_spawn2", 1000, npc, null);
				}
			}
		}
		else if (npc.getNpcId() == 18334)
		{
			_KillDarkChoirCaptain++;
			if (_KillDarkChoirCaptain == 8)
			{
				startQuestTimer("room2_del", 100, npc, null);
				DoorTable.getInstance().getDoor(25150045).openMe();
				DoorTable.getInstance().getDoor(25150046).openMe();
				startQuestTimer("waiting", 180000, npc, null);
				cancelQuestTimers("room_final");
			}
		}
		return super.onKill(npc, killer, isPet);
	}

	public static void main(String[] args)
	{
		// now call the constructor (starts up the ai)
		new Frintezza(-1, "frintezza", "ai");
	}
}
BimBom вне форума Ответить с цитированием
Непрочитано 22.03.2012, 01:14   #2
Аватар для pchayka
Какие бекапы? О_о

По умолчанию Re: Frintezza.java

АИ босса никак не связано с правилами входа в данж
pchayka вне форума Ответить с цитированием
Непрочитано 22.03.2012, 01:19   #3
Аватар для MrFresh
Пользователь

По умолчанию Re: Frintezza.java

Цитата:
Сообщение от pchayka Посмотреть сообщение
АИ босса никак не связано с правилами входа в данж
Да? А это наверное для отвода глаз:

Код:
		if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == DORMANT)
		{
			if ((!player.isInParty() || !player.getParty().isLeader(player)) || (player.getParty().getCommandChannel() == null) || (player.getParty().getCommandChannel().getChannelLeader() != player))
				htmltext = "<html><body>No reaction. Contact must be initiated by the Command Channel Leader.</body></html>";
			else if (player.getInventory().getItemByItemId(8073) == null)
				htmltext = "<html><body>You dont have required item.</body></html>";
			else
			{
				player.destroyItemByItemId("Quest", 8073, 1, player, true);
				L2CommandChannel CC = player.getParty().getCommandChannel();
				GrandBossManager.getInstance().setBossStatus(FRINTEZZA, WAITING);
				startQuestTimer("close", 0, npc, null);
				startQuestTimer("room1_spawn", 5000, npc, null);
				startQuestTimer("room_final", 2100000, npc, null);
				startQuestTimer("frintezza_despawn", 60000, npc, null, true);
				_LastAction = System.currentTimeMillis();
				for (L2Party party : CC.getPartys())
				{
					if (party == null)
						continue;
					for (L2PcInstance member : party.getPartyMembers())
					{
						if (member == null || member.getLevel() < 74)
							continue;
						if (!member.isInsideRadius(npc, 700, false, false))
							continue;
						if (_PlayersInside.size() > 45)
						{
							member.sendMessage("The number of challenges have been full, so can not enter.");
							break;
						}
						_PlayersInside.add(member);
						_Zone.allowPlayerEntry(member, 300);
						member.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2]);
					}
					if (_PlayersInside.size() > 45)
						break;
					_LocCycle++;
					if (_LocCycle >= 5)
						_LocCycle = 0;
				}
			}
		}
		else
			htmltext = "<html><body>Someone else is already inside the Magic Force Field. Try again later.</body></html>";
		return htmltext;
	}
__________________
MrFresh вне форума Ответить с цитированием
Непрочитано 22.03.2012, 01:24   #4
Пользователь

Автор темы (Топик Стартер) Re: Frintezza.java

Цитата:
Сообщение от pchayka Посмотреть сообщение
АИ босса никак не связано с правилами входа в данж
что же тогда связанно
BimBom вне форума Ответить с цитированием
Непрочитано 22.03.2012, 14:48   #5
Аватар для pchayka
Какие бекапы? О_о

По умолчанию Re: Frintezza.java

Ну если вы через АИ босса в данж людей заводите да еще и так криво, вам стоит пересмотреть этот аспект

Такой кривоты я давно не видел честно говоря...
pchayka вне форума Ответить с цитированием
Сказали спасибо:
Непрочитано 22.03.2012, 16:12   #6
Аватар для linliss
Герой

По умолчанию Re: Frintezza.java

Цитата:
Сообщение от pchayka Посмотреть сообщение
Ну если вы через АИ босса в данж людей заводите да еще и так криво, вам стоит пересмотреть этот аспект

Такой кривоты я давно не видел честно говоря...
оно же с лыжи взято, там через аи боссов не только в инсты заводят
linliss вне форума Ответить с цитированием
Непрочитано 22.03.2012, 16:45   #7
Аватар для ANZO
Разработчик BDO Emu

По умолчанию Re: Frintezza.java

Если подоходить со стороны скриптования инстанса - имхо дебилизм распихивать аи мобов по отдельным скриптам. Другое дело - писать как курица лапой, что сам потом не разберешь что к чему - это да.
ANZO вне форума Отправить сообщение для ANZO с помощью ICQ Отправить сообщение для ANZO с помощью Skype™ Ответить с цитированием
Непрочитано 22.03.2012, 16:47   #8
Аватар для linliss
Герой

По умолчанию Re: Frintezza.java

Цитата:
Сообщение от ANZO Посмотреть сообщение
Если подоходить со стороны скриптования инстанса - имхо дебилизм распихивать аи мобов по отдельным скриптам. Другое дело - писать как курица лапой, что сам потом не разберешь что к чему - это да.
Ну кореяки ведь так и сделали, только там все в 1 файле, очень удобно имхо
linliss вне форума Ответить с цитированием
Непрочитано 22.03.2012, 16:47   #9
Аватар для FewG
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По умолчанию Re: Frintezza.java

Попробуй (просто замени метод onTalk):

Код:
public String onTalk(L2Npc npc, L2PcInstance player)
    {
        if (npc.getNpcId() == CUBE)
        {
            int x = 150037 + Rnd.get(500);
            int y = -57720 + Rnd.get(500);
            player.teleToLocation(x, y, -2976);
            return null;
        }
        String htmltext = "";
        if (GrandBossManager.getInstance().getBossStatus(FRINTEZZA) == DORMANT)
        {
            if (player.getInventory().getItemByItemId(8073) == null)
                htmltext = "<html><body>You dont have required item.</body></html>";
            else
            {
                player.destroyItemByItemId("Quest", 8073, 1, player, true);
                GrandBossManager.getInstance().setBossStatus(FRINTEZZA, WAITING);
                startQuestTimer("close", 0, npc, null);
                startQuestTimer("room1_spawn", 5000, npc, null);
                startQuestTimer("room_final", 2100000, npc, null);
                startQuestTimer("frintezza_despawn", 60000, npc, null, true);
                _LastAction = System.currentTimeMillis();

                if (player == null || player.getLevel() < 74)
                    continue;
                if (!player.isInsideRadius(npc, 700, false, false))
                    continue;
                if (_PlayersInside.size() > 45)
                {
                    player.sendMessage("The number of challenges have been full, so can not enter.");
                    break;
                }
                _PlayersInside.add(player);
                _Zone.allowPlayerEntry(player, 300);
                player.teleToLocation(_invadeLoc[_LocCycle][0] + Rnd.get(50), _invadeLoc[_LocCycle][1] + Rnd.get(50), _invadeLoc[_LocCycle][2]);

                if (_PlayersInside.size() > 45)
                    break;
                _LocCycle++;
                if (_LocCycle >= 5)
                    _LocCycle = 0;                
            }
        }
        else
            htmltext = "<html><body>Someone else is already inside the Magic Force Field. Try again later.</body></html>";
        return htmltext;
    }
P.S. Сам не тестил, но интуитивно должно работать.
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Непрочитано 22.03.2012, 19:09   #10
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По умолчанию Re: Frintezza.java

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Сообщение от linliss Посмотреть сообщение
Ну кореяки ведь так и сделали, только там все в 1 файле, очень удобно имхо
Ну не такое же мутить

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