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		01-06-2013, 01:34 PM 
(Сообщение последний раз редактировалось: 01-06-2013, 02:10 PM   pEntity.)
		
	 
		Что такое "whisper" ? 
+ В архиве нет ghos.cfg,только default.cfg
Добавлено через 20 минут 
По статье мало что сходится,не понятно,скачал ghost,потом ghost one,мне все заменять или нет? в настройке конфига,default у меня другой,чем в описании...
Добавлено через 36 минут 
Вобщем,что настраивать ghost.cfg или default.cfg ? Или то и то ? И где описание ? В спервым постом не сходятся файлы,относительно.
 
Я то и то понатыкал,щас так:
 PHP код: <?php GHost One
 
 [                            GHOST] listening for GProxy++ reconnects on port 6114
 [                 BNET: Battle.NET] refreshed ban list (0 -> 0 bans)
 [                 BNET: Battle.NET] connecting to server [Battle.NET] on port 6112
 [                 BNET: Battle.NET] resolved and cached server IP address 12.129.242.30
 [                 BNET: Battle.NET] connect timed out
 [                 BNET: Battle.NET] waiting 90 seconds to reconnect
 [                        GHost One] GArena is not running!
 [                 BNET: Battle.NET] connecting to server [Battle.NET] on port 6112
 [                 BNET: Battle.NET] using cached server IP address 12.129.242.30
 [                 BNET: Battle.NET] connect timed out
 [                 BNET: Battle.NET] waiting 90 seconds to reconnect
 
 
	
	
	
		
	Сообщений: 983 
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11,535 
	
	
		4-ый пост этой темы. Там нет ни слова о default.cfg. 
Вот что в архиве:
 
С варкрафтом разберитесь хоть (whisper - "пм" - "личное сообщение").
	 
	
	
	
		
	Сообщений: 5 
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-9 
	
	
		перенес. взял конфиг с 4-ой страницы. 
Изменил пути к игре и картам и
 PHP код: <?php bnet_cdkeyroc = HIDE
 
 ### ваш Warcraft III: The Frozen Throne CD key
 ### внимание если вы играете на оффициальном сервере, то вы не сможете одновременно с ботом подключатся к сервреру по одному и тому-же ключу.
 
 bnet_cdkeytft = HIDE
 
 ### Ваш логин подключения к батл нет
 
 bnet_username = HIDE
 
 ### пароль для входа на батл нет
 
 bnet_password = HIDE
 
Далее запускаю GHostOne.exe
 PHP код: <?php [              BNET: playground.ru] connecting to server [rubattle.net] on port 6112
 [              BNET: playground.ru] using cached server IP address 212.42.38.154
 [              BNET: playground.ru] connected
 [                        TCPSOCKET] closed by remote host
 [              BNET: playground.ru] disconnected from battle.net
 [              BNET: playground.ru] waiting 30 seconds to reconnect
 
 
Еще как понял для батл нета мне надо ставить галочку "Hook GArena on ghost startup"
	 
	
	
	
		
	Сообщений: 165 
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24 
	
	
		неправильно поняли... Это для ГАРЕНЫ.
	 
	
	
	
		
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-9 
	
	
		Ну а как же для батл нета ?
	 
	
	
	
		
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0 
	
	
		Здарова всем.Помогите сделать или поставить Ранги на сайт.
 Чтобы он брал ПТС очки с Ghost one и показывал на сайте ранги. Например 400pts ранг(D-) ????
 заранее спасибо
 
	
	
	
		
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24 
	
	
		Эта тема касается настройки Ghost, а не настройки DotaOpenStats.
	 
	
	
	
		
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0 
	
	
		Здравствуйте. 
Помогите пожалуйста настроить ghost.cfg на iccup. Пробовал менять порты на 6112, 6113, 6114, по разному вписывал логины и пароли с пробелом и без. Перепробовал 4 версии разных хостботов и все равно пишет invalid username.
 Код: BNET: icupbot] using cached server IP address 178.218.214.114[                    BNET: icupbot] connected
 [                    BNET: icupbot] using custom exe version bnet_custom_exeversion = 1 0 26 1
 [                    BNET: icupbot] using custom exe version hash bnet_custom_exeversionhash = 194 206 231 242
 [                    BNET: icupbot] attempting to auth as Warcraft III: The Frozen Throne
 [                    BNET: icupbot] cd keys accepted
 [                    BNET: icupbot] logon failed - invalid username, disconnecting
 [                    BNET: icupbot] disconnected from battle.net
 [                    BNET: icupbot] waiting 30 seconds to reconnect
Вот собственно последний вариант конфигурации, все поля оставил как есть, кроме pass и rootadmin
 Код: [GHOST]###########################################################
 # PLEASE EDIT CONFIG IN GHOST ONE UNDER GHOST OPTIONS TAB #
 ###########################################################
 ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
 bot_twolinesbanannouncement = 1
 
 ### custom text to add to version.
 bot_customversiontext =
 
 ### auto ban people who leave during the countdown
 bot_autobancountdown = 0
 
 ### auto ban people who leave during the game load
 bot_autobangameloading = 0
 
 bot_autohostdeniedcountries =
 
 bot_autohostallowedcountries =
 
 ### UDP port on which the bot communicates with GHost One GUI, 5868 default
 udp_guiport = 5868
 
 bnet_bnlswardencookie =
 
 # LIST OF SETTINGS NOT IN GHOST OPTIONS TAB
 #bot_language
 #bot_mapcfgpath
 #bot_savegamepath
 #bot_refreshmessages
 #bot_autolock
 #bot_autosave
 #bot_allowdownloads
 #bot_pingduringdownloads
 #bot_lcpings
 #bot_latency
 #bot_synclimit
 #bot_votekickallowed
 #bot_votekickpercentage
 #udp_cmdbindip
 #udp_cmdspooftarget
 #admingame_password
 #db_sqlite3_file
 #bnet_holdfriends
 #bnet_holdclan
 
 ########################
 # Actual Config Below  #
 ########################
 
 ### if = 0, will not broadcast the game in LAN (only bnet)
 bot_broadcastlan = 1
 
 ### show .note of anyone who enters the lobby
 bot_shownotesonjoin = 0
 
 ### only owners can swap other admins
 bot_onlyownerscanswapadmins = 1
 
 ### !statsdota will be disabled if set to 1 (!sd will still work)
 bot_nostatsdota = 0
 
 ### !top/!rank will be disabled if set to 1
 bot_norank = 0
 
 ### add a list of ips you want the bot to send the game (to be seen in LAN) to, ex: 81.12.21.1 127.54.12.2
 bot_ipusers =
 
 ### lan players will be rootadmins
 bot_lanrootadmins = 0
 
 ### if set to 1, blue player is considered the owner
 bot_blueisowner = 0
 
 ### if enabled, any user can !pub/!map/!unhost
 bot_userscanhost = 0
 
 ### if enabled, any safelisted player can !pub/!map/!unhost
 bot_safecanhost = 0
 
 ### if enabled, will greet every player who joins the channel with channelwelcome.txt
 bot_channeljoinmessage = 0
 
 ### specify which players won't be greeted when joining the channel.
 bot_channeljoinexceptions =
 
 ### will allow admins and safelisted players to download even if downloads are disabled
 bot_adminsandsafecandownload = 1
 
 ### will replace every !ban/!bl with !warn/!wl
 bot_replacebanwithwarn = 0
 
 # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
 lan_showrealslotcount = 0
 
 ### all the bots messages will only be seen by admins (bot will be practicly hidden)
 bot_detourallmessagestoadmins = 0
 
 ### 0 - ghost countdown, 1 - warcraft countdown
 bot_normalcountdown = 0
 
 # when you !unban player, the bot also issues an /unban player
 bot_unbanremoveschannelban = 0
 
 # Time limit for hosting a game
 bot_lobbytimelimit = 10
 
 ### enable dynamic latency, lowers or even increases latency as needed
 bot_usedynamiclatency = 1
 
 ### how many milliseconds to add to the normal latency if the players lag
 bot_dynamiclatencymaxtoadd = 30
 
 ### milliseconds to add to highest ping as base dynamic latency
 bot_dynamiclatencyaddedtoping = 25
 
 ### dynamic latency will be increased when a lobby is active
 bot_dynamiclatencyincreasewhenlobby = 1
 
 ### dynamic latency will try not to go over 2.2x highest ping, recommended
 bot_dynamiclatency2.2xhighestpingmax = 1
 
 ### all messages will be answered with a whisper
 bot_whisperallmessages = 0
 
 ### if 1 - no admin can start the game if the owner is in the lobby
 bot_onlyownerscanstart = 1
 
 ### allow only players with score>=x to join the lobby
 bot_allowedscores = 0
 
 ### in autohosted games, allow only players with score>=x to join the lobby
 bot_autohostallowedscores = 0
 
 ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
 bot_allownullscoredplayers = 1
 
 ### 0 - auto timer resolution (as low as possible), 1-5 - if you want it to be less accurate
 bot_newTimerResolution = 0
 
 ### 0 - old timer on windows (gettickcount), 1 - new timer
 bot_newTimer = 0
 
 ### 0 - old latency system, 1 - as close to the set latency as possible
 bot_newLatency = 0
 
 ### set to 1 if you want admins to be autoplaced higher only in dota games
 bot_placeadminshigheronlyindota = 0
 
 ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
 bot_forceautohclindota = 1
 
 ### set !autostart 10 automatically in dota games
 bot_autostartdotagames = 0
 
 ### safelisted players are immune to ban/warn
 bot_safelistedbanimmunity = 1
 
 ### send admin messages or not (if using the admin game)
 bot_adminmessages = 0
 
 ### send local admin messages or not (if using the admin game)
 bot_localadminmessages = 0
 
 ### fake pings for the following players, space separated: ex = nick1 nick2
 bot_fakepings =
 
 ### when !end is issued, a message is sent to the enemy team and the game ends only if someone accepts, replying with !end (only for 2 team maps)
 bot_endreq2ndteamaccept = 0
 
 ### normal bans will expire in x days - set to 0 to be permanent
 bot_bantime = 180
 
 ### normal banlast/bl will expire in x days - set to 0 to be permanent
 bot_banlasttime = 180
 
 ### tbanlast/tbl will expire in x days - set to 0 to be permanent
 bot_tbanlasttime = 30
 
 ### how many warns are needed to auto-ban the player. Default: 3.
 bot_banthewarnedplayerquota = 3
 
 ### how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
 bot_bantimeofwarnedplayer = 14
 
 ### how many days will each warn last. 0 - permanent warn. Default: 14.
 bot_warntimeofwarnedplayer = 14
 
 ### how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
 bot_gamenumtoforgetawarn = 7
 
 ### if 0, autowarning is off. Default: 0.
 bot_autowarnearlyleavers = 0
 
 ### Prints the gameloaded.txt message after X seconds. Default: 10.
 bot_gameloadedprintout = 10
 
 ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
 bot_ipbanning = 2
 
 ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
 bot_banning = 1
 
 # Drop the user if he/she desyncs or not?
 bot_dropifdesync = 1
 
 # the log file
 bot_log =
 
 # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
 bot_channeljoingreets = 1
 # Admins will be able to delete only bans they've made
 bot_adminslimitedunban = 0
 
 # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
 bot_lobbyannounceunoccupied = 1
 
 # Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
 bot_autohclfromgamename = 1
 
 # whether players who use censored words are auto muted for x seconds
 bot_censormute = 0
 # also auto mute admins
 bot_censormuteadmins = 0
 # mute for x seconds, the first time a player curses
 bot_censormutefirstseconds = 60
 # mute for x seconds, the second time a player curses
 bot_censormutesecondseconds = 180
 # mute for x seconds, if a player has cursed for 3 or more times
 bot_censormuteexcessiveseconds = 360
 
 lan_war3version = 24
 
 # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
 tcp_nodelay = 0
 
 # Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
 wtv_path = C:\Program Files\WaaaghTV Recorder\
 # Use WC3TVRecorder, 1 to enable
 wtv_enabled = 0
 # WaaaghTV Observer Name
 wtv_playername = Waaagh!TV
 
 # for ex: RO, only these countries will be allowed to join a game
 bot_allowedcountries =
 # for ex: BR, these countries will not be allowed to join a game
 bot_deniedcountries =
 
 # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
 bot_bnetpacketdelaymediumpvpgn = 2000
 # milliseconds to wait before sending big sized packets to bnet when using PVPGN
 bot_bnetpacketdelaybigpvpgn = 2500
 # milliseconds to wait before sending medium sized packets to bnet (official)
 bot_bnetpacketdelaymedium = 3200
 # milliseconds to wait before sending big sized packets to bnet (official)
 bot_bnetpacketdelaybig = 4000
 
 
 # Allowed variables: totgames, kills, deaths, assists, creepkills, creepdenies, neutralkills,
 # towerkills, raxkills, courierkills, wins, losses, killstotal, deathstotal, creepkillstotal,
 # creepdeniestotal,assiststotal, neutralkillstotal, towerkillstotal, raxkillstotal, courierkillstotal
 # default formula:
 # (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
 # alternative formula:
 # (((kills-deaths+assists*0.7)*0.6+towerkills*0.8+raxkills+creepkills*0.02+creepdenies*0.08+neutralkills*0.03+courierkills*0.04)*0.5+(wins/totgames*2)+(totgames*0.002))
 
 bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
 
 # Only players having played this many number of games will be ranked
 bot_scoremingames = 5
 
 # default access for owners (use admin access panel to change any admin's access to your liking and see the access code for those commands)
 bot_owneraccess = 3965
 
 # default access for admins
 bot_adminaccess = 1903
 
 # gamestate for inhouse games
 bot_gamestateinhouse = 999
 
 #  will only auto ban if team diff <= with the setting
 bot_autobanteamdiffmax = 0
 
 # Only ban players who leave prior to x minutes of game end time.
 bot_autobangameendmins = 3
 
 bot_autobantimer = 0
 bot_autobanall = 0
 bot_autobanfirstxleavers = 0
 
 # the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
 bot_autorehostdelay = 60
 
 # the bot will auto rehost the game as gamename + 1 if game name is taken
 bot_rehostifnametaken = 1
 
 # if host counter goes over this number it will reset to 1, set to 0 to disable the feature
 bot_maxhostcounter = 30
 
 # these words will be edited/censored in game.
 bot_censorwords = fuck idiot retarded dick cunt pussy asshole suck shit penis vagina
 
 # load in game feature will be enabled for every map (if set to 1)
 bot_forceloadingame = 1
 
 # After a game has ended, if mysql is used, ghost will run update_dota_elo.exe (use either this or score not both!)
 bot_updatedotaeloaftergame = 0
 
 # After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo not both!)
 bot_updatedotascoreaftergame = 0
 
 # set to 1 if you are using warcraft 3 patch 1.23 or newer
 bot_patch23ornewer = 1
 
 # set to 1 if you are using warcraft 3 patch 1.21
 bot_patch21 = 0
 
 # show .sd of anyone who enters the lobby (and has played games with the bot before)
 bot_showscoresonjoin = 1
 
 # setting bot_autohostmaximumgames > 0 will make ghost begin autohosting on startup
 bot_autohostmaximumgames = 0
 bot_autohostautostartplayers = 10
 bot_autohostallowstart = 0
 bot_autohostlocal = 0
 bot_autohostowner = one
 bot_autohostmapcfg = map.cfg
 bot_autohostgamename = auto -sd EU pros
 
 # If you autohost a even playered two team map and want to auto ban leavers that make the game uneven turn this on. Will not ban admins or root admins. An example map would be DotA or Battleships.
 #     0 = off   1 = on
 bot_autoban = 0
 
 # set to 1 if you want LAN players to be considered admins
 bot_lanadmins = 0
 
 # set to 1 if you want local players (GArena) to be considered admins
 bot_localadmins = 0
 
 # the language file
 
 bot_language = language.cfg
 
 # the path to your local Warcraft III directory
 #  this path must contain war3.exe, storm.dll, and game.dll
 #  this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
 #  if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
 #  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
 
 bot_war3path = D:\Games\Warcraft III\
 
 # the port GHost++ will host battle.net games on (this must be different from your admingame_port)
 
 bot_hostport = 6113
 
 # maximum number of games to host at once
 
 bot_maxgames = 5
 
 # command trigger for ingame only (battle.net command triggers are defined later)
 
 bot_commandtrigger = !
 
 # the path to the directory where you keep your map config files (must end in your system's path seperator)
 #  this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
 #  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
 
 bot_mapcfgpath = mapcfgs\
 
 # the path to the directory where you keep your savegame files (must end in your system's path seperator)
 
 bot_savegamepath = savegames\
 
 # the path to the directory where you keep your map files (must end in your system's path seperator)
 #  GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
 #  GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
 
 bot_mappath = D:\Games\Warcraft III\Maps\Download\
 
 # whether to save replays or not
 
 bot_savereplays = 0
 
 # the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
 
 bot_replaypath = replays\
 
 ### the Warcraft 3 version to save replays as
 
 replay_war3version = 26
 
 ### the Warcraft 3 build number to save replays as (this is specific to each Warcraft 3 version)
 ###  patch 1.23:  war3version 23, buildnumber 6058
 ###  patch 1.24:  war3version 24, buildnumber 6059
 ###  patch 1.24b: war3version 24, buildnumber 6059
 
 replay_buildnumber = 6059
 
 ### whether to do automatic spoof checks or not
 ###  you can always manually spoof check by whispering the bot (and in fact this is required before running admin commands)
 ###  set to 0 to disable automatic spoof checks
 ###  set to 1 to enable automatic spoof checks on all players
 ###  set to 2 to enable automatic spoof checks on potential admins only
 
 bot_spoofchecks = 2
 
 ### whether to require spoof checks or not
 ###  this controls whether the bot will require players to spoof check before starting the game
 ###  it does NOT control whether the bot will require players to spoof check before running admin commands - spoof checks are ALWAYS required for admin status
 ###  if you require spoof checks, players will be kicked from the lobby if they haven't spoof checked within 20 seconds of joining (autohosted games only)
 
 bot_requirespoofchecks = 0
 
 # whether to display game refresh messages by default
 #  this can always be changed for a particular game with the !refresh command
 
 bot_refreshmessages = 0
 
 # whether to automatically lock games when the owner joins
 
 bot_autolock = 0
 
 # whether to automatically save games when a player disconnects
 #  this can always be changed for a particular game with the !autosave command
 
 bot_autosave = 0
 
 # whether to allow map downloads or not
 #  set to 0 to disable map downloads
 #  set to 1 to enable map downloads
 #  set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
 
 bot_allowdownloads = 1
 
 # whether to ping players during map downloads or not
 #  GHost++ will always stop pinging any players who are downloading the map
 #  this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
 
 bot_pingduringdownloads = 0
 
 # kicked banned people when they enter the channel
 bot_kickbannedfromchannel = 0
 
 # Ban banned people when they enter the channel
 bot_banbannedfromchannel = 0
 
 # use LC style pings (divide actual pings by two)
 
 bot_lcpings = 1
 
 # auto kick players with ping higher than this
 
 bot_autokickping = 200
 
 # the game latency
 #  this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
 
 bot_latency = 110
 
 # the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
 #  before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
 #  this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
 
 bot_synclimit = 90
 
 # whether votekicks are allowed or not
 
 bot_votekickallowed = 1
 
 # the percentage of players required to vote yes for a votekick to pass
 #  the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
 #  the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
 #  this means it will round UP the number of votes required
 #  if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
 #  if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
 #  if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
 #  if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
 #  if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
 
 bot_votekickpercentage = 100
 
 # Just before a game is hosted the creator is added to the bots friends list and removed soon after
 bot_addcreatorasfriendonhost = 0
 
 # lobby/game commands are displayed as chat (or hidden)
 bot_relaychatcommands = 1
 
 # display information on current downloads (speed, ETA)
 bot_showdownloadsinfo = 0
 
 # interval in seconds between download info message
 bot_showdownloadsinfotime = 5
 
 # maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
 bot_maxdownloaders = 3
 
 # set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
 bot_totaldownloadspeed = 1024
 
 # set max download speed (KB/s) available for one client
 bot_clientdownloadspeed = 512
 
 # initiate game over timer when x seconds have passed since world tree/frozen throne has fallen - 0 to disable
 bot_gameoverbasefallen = 20
 
 # initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
 bot_gameoverminplayers = 0
 
 # initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
 bot_gameoverminpercent = 0
 
 # initiate game over timer if team difference is bigger than this number, 0 - to disable
 bot_gameovermaxteamdifference = 0
 
 # redirect console output to udp
 bot_udpconsole = 1
 
 # whether to automatically add the players from last game to the next game's reserved list
 bot_holdplayersforrmk = 1
 
 # non admin commands, 1 enable, 0 disable
 bot_nonadmincommands = 1
 
 # root admins are required to spoof check if 1, or not if 0
 bot_rootadminsspoofcheck = 0
 
 # admins are required to spoof check if 1, or not if 0
 bot_adminsspoofcheck = 0
 
 # banned players will be notified with a whisper.
 bot_notifybannedplayers = 1
 
 # ghost will find its external ip on startup, disable if you want to play on LAN only
 bot_findexternalip = 1
 
 # specify your external ip here if you don't want ghost to auto find it.
 bot_externalip =
 
 # use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
 bot_altfindip = 0
 
 # bot's additional rootadmins separated by space ex: userone usertwo userthree
 bot_rootadmins = GitaristXX
 
 # bot's UDP password
 bot_udppassword =
 
 # show autokick denied country or banned player messages
 bot_verbose = 0
 
 # bot's virtual host name
 bot_virtualhostname = |cFF000000Bot
 
 # ignore drop request for the first x seconds of lagging.
 bot_dropvotetime = 30
 
 # Time limit for hosting a game where no admins enter it
 bot_lobbytimelimit = 10
 
 # udp ip
 udp_cmdbindip = 0.0.0.0
 
 # udp port
 udp_cmdport = 6969
 
 # udp spoof target
 udp_cmdspooftarget =
 
 ############################
 # ADMIN GAME CONFIGURATION #
 ############################
 
 # whether to create the admin game or not (see readme.txt for more information)
 
 admingame_create = 0
 
 # the port GHost++ will host the admin game on (this must be different from your bot_hostport)
 
 admingame_port = 6114
 
 # the admin game password
 
 admingame_password =
 
 ##########################
 # DATABASE CONFIGURATION #
 ##########################
 
 # database type
 #  use "sqlite3" for a local SQLite database
 #  use "mysql" for any MySQL database
 
 db_type = sqlite3
 
 # sqlite3 database file
 
 db_sqlite3_file = ghost.dbs
 
 # this is only used if your database type is MySQL
 
 db_mysql_server = localhost
 db_mysql_database = ghost
 db_mysql_user = YOUR_USERNAME
 db_mysql_password = YOUR_PASSWORD
 db_mysql_port = 0
 
 ############################
 # BATTLE.NET CONFIGURATION #
 ############################
 
 # which battle.net server to connect to
 #  1.) useast.battle.net
 #  2.) uswest.battle.net
 #  3.) asia.battle.net
 #  4.) europe.battle.net
 # note that each banned player is tied to the realm it was created on and the realm is case sensitive
 # so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
 
 bnet_server = wc3.theabyss.ru
 
 # your Warcraft III: Reign of Chaos CD key
 
 bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
 
 # your Warcraft III: The Frozen Throne CD key
 
 bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
 
 # your battle.net username
 
 bnet_username = icupbot0109
 
 # your battle.net password
 
 bnet_password = *******
 
 # the first channel to join upon entering battle.net
 
 bnet_firstchannel = W3-bots
 
 # the root admin on this battle.net server only
 
 bnet_rootadmin = *****
 
 # command trigger for this battle.net server only
 
 bnet_commandtrigger = !
 
 # whether to automatically add your friends list to each game's reserved list
 
 bnet_holdfriends = 1
 
 # whether to automatically add your clan members list to each game's reserved list
 
 bnet_holdclan = 1
 
 # you will need to edit this section of the config file if you're connecting to a PVPGN server
 #  your PVPGN server operator will tell you what to put here
 
 bnet_custom_war3version = 26
 bnet_custom_exeversion =
 bnet_custom_exeversionhash =
 bnet_custom_passwordhashtype = pvpgn
 
 ###
 # BNLS Settings
 ###
 bnet_bnlsserver = 80.86.83.93
 bnet_bnlsport = 9367
 
 ###
 # example configuration for connecting to a official battle.net server (second server)
 ###
 
	
	
	
		
	Сообщений: 363 
	Тем: 18 
	Зарегистрирован: Sep 2010
	
 Репутация: 
6,570 
	
	
		NewAge Написал:Здравствуйте.Помогите пожалуйста настроить ghost.cfg на iccup. Пробовал менять порты на 6112, 6113, 6114, по разному вписывал логины и пароли с пробелом и без. Перепробовал 4 версии разных хостботов и все равно пишет invalid username.
 
 
 Код: BNET: icupbot] using cached server IP address 178.218.214.114[                    BNET: icupbot] connected
 [                    BNET: icupbot] using custom exe version bnet_custom_exeversion = 1 0 26 1
 [                    BNET: icupbot] using custom exe version hash bnet_custom_exeversionhash = 194 206 231 242
 [                    BNET: icupbot] attempting to auth as Warcraft III: The Frozen Throne
 [                    BNET: icupbot] cd keys accepted
 [                    BNET: icupbot] logon failed - invalid username, disconnecting
 [                    BNET: icupbot] disconnected from battle.net
 [                    BNET: icupbot] waiting 30 seconds to reconnect
Вот собственно последний вариант конфигурации, все поля оставил как есть, кроме pass и rootadmin
 
 
 Код: [GHOST]###########################################################
 # PLEASE EDIT CONFIG IN GHOST ONE UNDER GHOST OPTIONS TAB #
 ###########################################################
 ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
 bot_twolinesbanannouncement = 1
 
 ### custom text to add to version.
 bot_customversiontext =
 
 ### auto ban people who leave during the countdown
 bot_autobancountdown = 0
 
 ### auto ban people who leave during the game load
 bot_autobangameloading = 0
 
 bot_autohostdeniedcountries =
 
 bot_autohostallowedcountries =
 
 ### UDP port on which the bot communicates with GHost One GUI, 5868 default
 udp_guiport = 5868
 
 bnet_bnlswardencookie =
 
 # LIST OF SETTINGS NOT IN GHOST OPTIONS TAB
 #bot_language
 #bot_mapcfgpath
 #bot_savegamepath
 #bot_refreshmessages
 #bot_autolock
 #bot_autosave
 #bot_allowdownloads
 #bot_pingduringdownloads
 #bot_lcpings
 #bot_latency
 #bot_synclimit
 #bot_votekickallowed
 #bot_votekickpercentage
 #udp_cmdbindip
 #udp_cmdspooftarget
 #admingame_password
 #db_sqlite3_file
 #bnet_holdfriends
 #bnet_holdclan
 
 ########################
 # Actual Config Below  #
 ########################
 
 ### if = 0, will not broadcast the game in LAN (only bnet)
 bot_broadcastlan = 1
 
 ### show .note of anyone who enters the lobby
 bot_shownotesonjoin = 0
 
 ### only owners can swap other admins
 bot_onlyownerscanswapadmins = 1
 
 ### !statsdota will be disabled if set to 1 (!sd will still work)
 bot_nostatsdota = 0
 
 ### !top/!rank will be disabled if set to 1
 bot_norank = 0
 
 ### add a list of ips you want the bot to send the game (to be seen in LAN) to, ex: 81.12.21.1 127.54.12.2
 bot_ipusers =
 
 ### lan players will be rootadmins
 bot_lanrootadmins = 0
 
 ### if set to 1, blue player is considered the owner
 bot_blueisowner = 0
 
 ### if enabled, any user can !pub/!map/!unhost
 bot_userscanhost = 0
 
 ### if enabled, any safelisted player can !pub/!map/!unhost
 bot_safecanhost = 0
 
 ### if enabled, will greet every player who joins the channel with channelwelcome.txt
 bot_channeljoinmessage = 0
 
 ### specify which players won't be greeted when joining the channel.
 bot_channeljoinexceptions =
 
 ### will allow admins and safelisted players to download even if downloads are disabled
 bot_adminsandsafecandownload = 1
 
 ### will replace every !ban/!bl with !warn/!wl
 bot_replacebanwithwarn = 0
 
 # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
 lan_showrealslotcount = 0
 
 ### all the bots messages will only be seen by admins (bot will be practicly hidden)
 bot_detourallmessagestoadmins = 0
 
 ### 0 - ghost countdown, 1 - warcraft countdown
 bot_normalcountdown = 0
 
 # when you !unban player, the bot also issues an /unban player
 bot_unbanremoveschannelban = 0
 
 # Time limit for hosting a game
 bot_lobbytimelimit = 10
 
 ### enable dynamic latency, lowers or even increases latency as needed
 bot_usedynamiclatency = 1
 
 ### how many milliseconds to add to the normal latency if the players lag
 bot_dynamiclatencymaxtoadd = 30
 
 ### milliseconds to add to highest ping as base dynamic latency
 bot_dynamiclatencyaddedtoping = 25
 
 ### dynamic latency will be increased when a lobby is active
 bot_dynamiclatencyincreasewhenlobby = 1
 
 ### dynamic latency will try not to go over 2.2x highest ping, recommended
 bot_dynamiclatency2.2xhighestpingmax = 1
 
 ### all messages will be answered with a whisper
 bot_whisperallmessages = 0
 
 ### if 1 - no admin can start the game if the owner is in the lobby
 bot_onlyownerscanstart = 1
 
 ### allow only players with score>=x to join the lobby
 bot_allowedscores = 0
 
 ### in autohosted games, allow only players with score>=x to join the lobby
 bot_autohostallowedscores = 0
 
 ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
 bot_allownullscoredplayers = 1
 
 ### 0 - auto timer resolution (as low as possible), 1-5 - if you want it to be less accurate
 bot_newTimerResolution = 0
 
 ### 0 - old timer on windows (gettickcount), 1 - new timer
 bot_newTimer = 0
 
 ### 0 - old latency system, 1 - as close to the set latency as possible
 bot_newLatency = 0
 
 ### set to 1 if you want admins to be autoplaced higher only in dota games
 bot_placeadminshigheronlyindota = 0
 
 ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
 bot_forceautohclindota = 1
 
 ### set !autostart 10 automatically in dota games
 bot_autostartdotagames = 0
 
 ### safelisted players are immune to ban/warn
 bot_safelistedbanimmunity = 1
 
 ### send admin messages or not (if using the admin game)
 bot_adminmessages = 0
 
 ### send local admin messages or not (if using the admin game)
 bot_localadminmessages = 0
 
 ### fake pings for the following players, space separated: ex = nick1 nick2
 bot_fakepings =
 
 ### when !end is issued, a message is sent to the enemy team and the game ends only if someone accepts, replying with !end (only for 2 team maps)
 bot_endreq2ndteamaccept = 0
 
 ### normal bans will expire in x days - set to 0 to be permanent
 bot_bantime = 180
 
 ### normal banlast/bl will expire in x days - set to 0 to be permanent
 bot_banlasttime = 180
 
 ### tbanlast/tbl will expire in x days - set to 0 to be permanent
 bot_tbanlasttime = 30
 
 ### how many warns are needed to auto-ban the player. Default: 3.
 bot_banthewarnedplayerquota = 3
 
 ### how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
 bot_bantimeofwarnedplayer = 14
 
 ### how many days will each warn last. 0 - permanent warn. Default: 14.
 bot_warntimeofwarnedplayer = 14
 
 ### how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
 bot_gamenumtoforgetawarn = 7
 
 ### if 0, autowarning is off. Default: 0.
 bot_autowarnearlyleavers = 0
 
 ### Prints the gameloaded.txt message after X seconds. Default: 10.
 bot_gameloadedprintout = 10
 
 ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
 bot_ipbanning = 2
 
 ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
 bot_banning = 1
 
 # Drop the user if he/she desyncs or not?
 bot_dropifdesync = 1
 
 # the log file
 bot_log =
 
 # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
 bot_channeljoingreets = 1
 # Admins will be able to delete only bans they've made
 bot_adminslimitedunban = 0
 
 # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
 bot_lobbyannounceunoccupied = 1
 
 # Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
 bot_autohclfromgamename = 1
 
 # whether players who use censored words are auto muted for x seconds
 bot_censormute = 0
 # also auto mute admins
 bot_censormuteadmins = 0
 # mute for x seconds, the first time a player curses
 bot_censormutefirstseconds = 60
 # mute for x seconds, the second time a player curses
 bot_censormutesecondseconds = 180
 # mute for x seconds, if a player has cursed for 3 or more times
 bot_censormuteexcessiveseconds = 360
 
 lan_war3version = 24
 
 # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
 tcp_nodelay = 0
 
 # Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
 wtv_path = C:\Program Files\WaaaghTV Recorder\
 # Use WC3TVRecorder, 1 to enable
 wtv_enabled = 0
 # WaaaghTV Observer Name
 wtv_playername = Waaagh!TV
 
 # for ex: RO, only these countries will be allowed to join a game
 bot_allowedcountries =
 # for ex: BR, these countries will not be allowed to join a game
 bot_deniedcountries =
 
 # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
 bot_bnetpacketdelaymediumpvpgn = 2000
 # milliseconds to wait before sending big sized packets to bnet when using PVPGN
 bot_bnetpacketdelaybigpvpgn = 2500
 # milliseconds to wait before sending medium sized packets to bnet (official)
 bot_bnetpacketdelaymedium = 3200
 # milliseconds to wait before sending big sized packets to bnet (official)
 bot_bnetpacketdelaybig = 4000
 
 
 # Allowed variables: totgames, kills, deaths, assists, creepkills, creepdenies, neutralkills,
 # towerkills, raxkills, courierkills, wins, losses, killstotal, deathstotal, creepkillstotal,
 # creepdeniestotal,assiststotal, neutralkillstotal, towerkillstotal, raxkillstotal, courierkillstotal
 # default formula:
 # (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
 # alternative formula:
 # (((kills-deaths+assists*0.7)*0.6+towerkills*0.8+raxkills+creepkills*0.02+creepdenies*0.08+neutralkills*0.03+courierkills*0.04)*0.5+(wins/totgames*2)+(totgames*0.002))
 
 bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
 
 # Only players having played this many number of games will be ranked
 bot_scoremingames = 5
 
 # default access for owners (use admin access panel to change any admin's access to your liking and see the access code for those commands)
 bot_owneraccess = 3965
 
 # default access for admins
 bot_adminaccess = 1903
 
 # gamestate for inhouse games
 bot_gamestateinhouse = 999
 
 #  will only auto ban if team diff <= with the setting
 bot_autobanteamdiffmax = 0
 
 # Only ban players who leave prior to x minutes of game end time.
 bot_autobangameendmins = 3
 
 bot_autobantimer = 0
 bot_autobanall = 0
 bot_autobanfirstxleavers = 0
 
 # the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
 bot_autorehostdelay = 60
 
 # the bot will auto rehost the game as gamename + 1 if game name is taken
 bot_rehostifnametaken = 1
 
 # if host counter goes over this number it will reset to 1, set to 0 to disable the feature
 bot_maxhostcounter = 30
 
 # these words will be edited/censored in game.
 bot_censorwords = fuck idiot retarded dick cunt pussy asshole suck shit penis vagina
 
 # load in game feature will be enabled for every map (if set to 1)
 bot_forceloadingame = 1
 
 # After a game has ended, if mysql is used, ghost will run update_dota_elo.exe (use either this or score not both!)
 bot_updatedotaeloaftergame = 0
 
 # After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo not both!)
 bot_updatedotascoreaftergame = 0
 
 # set to 1 if you are using warcraft 3 patch 1.23 or newer
 bot_patch23ornewer = 1
 
 # set to 1 if you are using warcraft 3 patch 1.21
 bot_patch21 = 0
 
 # show .sd of anyone who enters the lobby (and has played games with the bot before)
 bot_showscoresonjoin = 1
 
 # setting bot_autohostmaximumgames > 0 will make ghost begin autohosting on startup
 bot_autohostmaximumgames = 0
 bot_autohostautostartplayers = 10
 bot_autohostallowstart = 0
 bot_autohostlocal = 0
 bot_autohostowner = one
 bot_autohostmapcfg = map.cfg
 bot_autohostgamename = auto -sd EU pros
 
 # If you autohost a even playered two team map and want to auto ban leavers that make the game uneven turn this on. Will not ban admins or root admins. An example map would be DotA or Battleships.
 #     0 = off   1 = on
 bot_autoban = 0
 
 # set to 1 if you want LAN players to be considered admins
 bot_lanadmins = 0
 
 # set to 1 if you want local players (GArena) to be considered admins
 bot_localadmins = 0
 
 # the language file
 
 bot_language = language.cfg
 
 # the path to your local Warcraft III directory
 #  this path must contain war3.exe, storm.dll, and game.dll
 #  this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
 #  if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
 #  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
 
 bot_war3path = D:\Games\Warcraft III\
 
 # the port GHost++ will host battle.net games on (this must be different from your admingame_port)
 
 bot_hostport = 6113
 
 # maximum number of games to host at once
 
 bot_maxgames = 5
 
 # command trigger for ingame only (battle.net command triggers are defined later)
 
 bot_commandtrigger = !
 
 # the path to the directory where you keep your map config files (must end in your system's path seperator)
 #  this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
 #  common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
 
 bot_mapcfgpath = mapcfgs\
 
 # the path to the directory where you keep your savegame files (must end in your system's path seperator)
 
 bot_savegamepath = savegames\
 
 # the path to the directory where you keep your map files (must end in your system's path seperator)
 #  GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
 #  GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
 
 bot_mappath = D:\Games\Warcraft III\Maps\Download\
 
 # whether to save replays or not
 
 bot_savereplays = 0
 
 # the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
 
 bot_replaypath = replays\
 
 ### the Warcraft 3 version to save replays as
 
 replay_war3version = 26
 
 ### the Warcraft 3 build number to save replays as (this is specific to each Warcraft 3 version)
 ###  patch 1.23:  war3version 23, buildnumber 6058
 ###  patch 1.24:  war3version 24, buildnumber 6059
 ###  patch 1.24b: war3version 24, buildnumber 6059
 
 replay_buildnumber = 6059
 
 ### whether to do automatic spoof checks or not
 ###  you can always manually spoof check by whispering the bot (and in fact this is required before running admin commands)
 ###  set to 0 to disable automatic spoof checks
 ###  set to 1 to enable automatic spoof checks on all players
 ###  set to 2 to enable automatic spoof checks on potential admins only
 
 bot_spoofchecks = 2
 
 ### whether to require spoof checks or not
 ###  this controls whether the bot will require players to spoof check before starting the game
 ###  it does NOT control whether the bot will require players to spoof check before running admin commands - spoof checks are ALWAYS required for admin status
 ###  if you require spoof checks, players will be kicked from the lobby if they haven't spoof checked within 20 seconds of joining (autohosted games only)
 
 bot_requirespoofchecks = 0
 
 # whether to display game refresh messages by default
 #  this can always be changed for a particular game with the !refresh command
 
 bot_refreshmessages = 0
 
 # whether to automatically lock games when the owner joins
 
 bot_autolock = 0
 
 # whether to automatically save games when a player disconnects
 #  this can always be changed for a particular game with the !autosave command
 
 bot_autosave = 0
 
 # whether to allow map downloads or not
 #  set to 0 to disable map downloads
 #  set to 1 to enable map downloads
 #  set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
 
 bot_allowdownloads = 1
 
 # whether to ping players during map downloads or not
 #  GHost++ will always stop pinging any players who are downloading the map
 #  this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
 
 bot_pingduringdownloads = 0
 
 # kicked banned people when they enter the channel
 bot_kickbannedfromchannel = 0
 
 # Ban banned people when they enter the channel
 bot_banbannedfromchannel = 0
 
 # use LC style pings (divide actual pings by two)
 
 bot_lcpings = 1
 
 # auto kick players with ping higher than this
 
 bot_autokickping = 200
 
 # the game latency
 #  this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
 
 bot_latency = 110
 
 # the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
 #  before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
 #  this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
 
 bot_synclimit = 90
 
 # whether votekicks are allowed or not
 
 bot_votekickallowed = 1
 
 # the percentage of players required to vote yes for a votekick to pass
 #  the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
 #  the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
 #  this means it will round UP the number of votes required
 #  if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
 #  if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
 #  if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
 #  if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
 #  if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
 
 bot_votekickpercentage = 100
 
 # Just before a game is hosted the creator is added to the bots friends list and removed soon after
 bot_addcreatorasfriendonhost = 0
 
 # lobby/game commands are displayed as chat (or hidden)
 bot_relaychatcommands = 1
 
 # display information on current downloads (speed, ETA)
 bot_showdownloadsinfo = 0
 
 # interval in seconds between download info message
 bot_showdownloadsinfotime = 5
 
 # maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
 bot_maxdownloaders = 3
 
 # set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
 bot_totaldownloadspeed = 1024
 
 # set max download speed (KB/s) available for one client
 bot_clientdownloadspeed = 512
 
 # initiate game over timer when x seconds have passed since world tree/frozen throne has fallen - 0 to disable
 bot_gameoverbasefallen = 20
 
 # initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
 bot_gameoverminplayers = 0
 
 # initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
 bot_gameoverminpercent = 0
 
 # initiate game over timer if team difference is bigger than this number, 0 - to disable
 bot_gameovermaxteamdifference = 0
 
 # redirect console output to udp
 bot_udpconsole = 1
 
 # whether to automatically add the players from last game to the next game's reserved list
 bot_holdplayersforrmk = 1
 
 # non admin commands, 1 enable, 0 disable
 bot_nonadmincommands = 1
 
 # root admins are required to spoof check if 1, or not if 0
 bot_rootadminsspoofcheck = 0
 
 # admins are required to spoof check if 1, or not if 0
 bot_adminsspoofcheck = 0
 
 # banned players will be notified with a whisper.
 bot_notifybannedplayers = 1
 
 # ghost will find its external ip on startup, disable if you want to play on LAN only
 bot_findexternalip = 1
 
 # specify your external ip here if you don't want ghost to auto find it.
 bot_externalip =
 
 # use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
 bot_altfindip = 0
 
 # bot's additional rootadmins separated by space ex: userone usertwo userthree
 bot_rootadmins = GitaristXX
 
 # bot's UDP password
 bot_udppassword =
 
 # show autokick denied country or banned player messages
 bot_verbose = 0
 
 # bot's virtual host name
 bot_virtualhostname = |cFF000000Bot
 
 # ignore drop request for the first x seconds of lagging.
 bot_dropvotetime = 30
 
 # Time limit for hosting a game where no admins enter it
 bot_lobbytimelimit = 10
 
 # udp ip
 udp_cmdbindip = 0.0.0.0
 
 # udp port
 udp_cmdport = 6969
 
 # udp spoof target
 udp_cmdspooftarget =
 
 ############################
 # ADMIN GAME CONFIGURATION #
 ############################
 
 # whether to create the admin game or not (see readme.txt for more information)
 
 admingame_create = 0
 
 # the port GHost++ will host the admin game on (this must be different from your bot_hostport)
 
 admingame_port = 6114
 
 # the admin game password
 
 admingame_password =
 
 ##########################
 # DATABASE CONFIGURATION #
 ##########################
 
 # database type
 #  use "sqlite3" for a local SQLite database
 #  use "mysql" for any MySQL database
 
 db_type = sqlite3
 
 # sqlite3 database file
 
 db_sqlite3_file = ghost.dbs
 
 # this is only used if your database type is MySQL
 
 db_mysql_server = localhost
 db_mysql_database = ghost
 db_mysql_user = YOUR_USERNAME
 db_mysql_password = YOUR_PASSWORD
 db_mysql_port = 0
 
 ############################
 # BATTLE.NET CONFIGURATION #
 ############################
 
 # which battle.net server to connect to
 #  1.) useast.battle.net
 #  2.) uswest.battle.net
 #  3.) asia.battle.net
 #  4.) europe.battle.net
 # note that each banned player is tied to the realm it was created on and the realm is case sensitive
 # so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
 
 bnet_server = wc3.theabyss.ru
 
 # your Warcraft III: Reign of Chaos CD key
 
 bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
 
 # your Warcraft III: The Frozen Throne CD key
 
 bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
 
 # your battle.net username
 
 bnet_username = icupbot0109
 
 # your battle.net password
 
 bnet_password = *******
 
 # the first channel to join upon entering battle.net
 
 bnet_firstchannel = W3-bots
 
 # the root admin on this battle.net server only
 
 bnet_rootadmin = *****
 
 # command trigger for this battle.net server only
 
 bnet_commandtrigger = !
 
 # whether to automatically add your friends list to each game's reserved list
 
 bnet_holdfriends = 1
 
 # whether to automatically add your clan members list to each game's reserved list
 
 bnet_holdclan = 1
 
 # you will need to edit this section of the config file if you're connecting to a PVPGN server
 #  your PVPGN server operator will tell you what to put here
 
 bnet_custom_war3version = 26
 bnet_custom_exeversion =
 bnet_custom_exeversionhash =
 bnet_custom_passwordhashtype = pvpgn
 
 ###
 # BNLS Settings
 ###
 bnet_bnlsserver = 80.86.83.93
 bnet_bnlsport = 9367
 
 ###
 # example configuration for connecting to a official battle.net server (second server)
 ###
 запускаешь клиент, после чего запускаешь бота. Будет тебе счастье. Без клиента не входит.
	 
	
	
	
		
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		Вот Мой скайп Iccup-staem плз одзовитесь люди:dd::dd:
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