Цитата:
Сообщение от Bastexses
вобщем комунити борд и бафер в нём это всё старо
я предлагаю новую свою идею
сделать команду .buff, .mbuff, .fbuff
при наборе этих команд
.buff
вылазиет окошко )
ну при наборе
.mbuff, .fbuff можно сделать так чтобы сразу накладывались все бафы на мага (.mbuff) или на война (.fbuff )
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PHP код:
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
public class Buffs
implements IVoicedCommandHandler
{
public Buffs()
{
}
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
if(command.equalsIgnoreCase("fbuff"))
{
activeChar.sendMessage("Koszunjuk hogy nalunk buffoltal. (Fighter)");
L2Skill fbuff01 = SkillTable.getInstance().getInfo(275, 1);
fbuff01.getEffects(activeChar, activeChar);
L2Skill fbuff02 = SkillTable.getInstance().getInfo(271, 1);
fbuff02.getEffects(activeChar, activeChar);
L2Skill fbuff03 = SkillTable.getInstance().getInfo(274, 1);
fbuff03.getEffects(activeChar, activeChar);
L2Skill fbuff04 = SkillTable.getInstance().getInfo(264, 1);
fbuff04.getEffects(activeChar, activeChar);
L2Skill fbuff05 = SkillTable.getInstance().getInfo(304, 1);
fbuff05.getEffects(activeChar, activeChar);
L2Skill fbuff06 = SkillTable.getInstance().getInfo(267, 1);
fbuff06.getEffects(activeChar, activeChar);
L2Skill fbuff07 = SkillTable.getInstance().getInfo(1240, 3);
fbuff07.getEffects(activeChar, activeChar);
L2Skill fbuff08 = SkillTable.getInstance().getInfo(1035, 4);
fbuff08.getEffects(activeChar, activeChar);
L2Skill fbuff09 = SkillTable.getInstance().getInfo(1068, 3);
fbuff09.getEffects(activeChar, activeChar);
L2Skill fbuff10 = SkillTable.getInstance().getInfo(1045, 6);
fbuff10.getEffects(activeChar, activeChar);
L2Skill fbuff11 = SkillTable.getInstance().getInfo(1048, 6);
fbuff11.getEffects(activeChar, activeChar);
L2Skill fbuff12 = SkillTable.getInstance().getInfo(1077, 3);
fbuff12.getEffects(activeChar, activeChar);
L2Skill fbuff13 = SkillTable.getInstance().getInfo(1086, 2);
fbuff13.getEffects(activeChar, activeChar);
L2Skill fbuff14 = SkillTable.getInstance().getInfo(1036, 2);
fbuff14.getEffects(activeChar, activeChar);
L2Skill fbuff15 = SkillTable.getInstance().getInfo(1040, 3);
fbuff15.getEffects(activeChar, activeChar);
L2Skill fbuff16 = SkillTable.getInstance().getInfo(1242, 3);
fbuff16.getEffects(activeChar, activeChar);
L2Skill fbuff17 = SkillTable.getInstance().getInfo(1062, 2);
fbuff17.getEffects(activeChar, activeChar);
L2Skill fbuff18 = SkillTable.getInstance().getInfo(1388, 3);
fbuff18.getEffects(activeChar, activeChar);
L2Skill fbuff19 = SkillTable.getInstance().getInfo(1268, 4);
fbuff19.getEffects(activeChar, activeChar);
L2Skill fbuff20 = SkillTable.getInstance().getInfo(1259, 4);
fbuff20.getEffects(activeChar, activeChar);
L2Skill fbuff21 = SkillTable.getInstance().getInfo(1243, 6);
fbuff21.getEffects(activeChar, activeChar);
L2Skill fbuff22 = SkillTable.getInstance().getInfo(1087, 3);
fbuff22.getEffects(activeChar, activeChar);
L2Skill fbuff23 = SkillTable.getInstance().getInfo(1204, 2);
fbuff23.getEffects(activeChar, activeChar);
L2Skill fbuff24 = SkillTable.getInstance().getInfo(349, 1);
fbuff24.getEffects(activeChar, activeChar);
L2Skill fbuff25 = SkillTable.getInstance().getInfo(364, 1);
fbuff25.getEffects(activeChar, activeChar);
} else
if(command.equalsIgnoreCase("mbuff"))
{
activeChar.sendMessage("Koszunjuk hogy nalunk buffoltal. (Wizard)");
L2Skill mbuff01 = SkillTable.getInstance().getInfo(276, 1);
mbuff01.getEffects(activeChar, activeChar);
L2Skill mbuff02 = SkillTable.getInstance().getInfo(273, 1);
mbuff02.getEffects(activeChar, activeChar);
L2Skill mbuff03 = SkillTable.getInstance().getInfo(264, 1);
mbuff03.getEffects(activeChar, activeChar);
L2Skill mbuff04 = SkillTable.getInstance().getInfo(304, 1);
mbuff04.getEffects(activeChar, activeChar);
L2Skill mbuff05 = SkillTable.getInstance().getInfo(267, 1);
mbuff05.getEffects(activeChar, activeChar);
L2Skill mbuff06 = SkillTable.getInstance().getInfo(1085, 3);
mbuff06.getEffects(activeChar, activeChar);
L2Skill mbuff07 = SkillTable.getInstance().getInfo(1062, 2);
mbuff07.getEffects(activeChar, activeChar);
L2Skill mbuff08 = SkillTable.getInstance().getInfo(1078, 6);
mbuff08.getEffects(activeChar, activeChar);
L2Skill mbuff09 = SkillTable.getInstance().getInfo(1059, 3);
mbuff09.getEffects(activeChar, activeChar);
L2Skill mbuff10 = SkillTable.getInstance().getInfo(1303, 2);
mbuff10.getEffects(activeChar, activeChar);
L2Skill mbuff11 = SkillTable.getInstance().getInfo(1204, 2);
mbuff11.getEffects(activeChar, activeChar);
L2Skill mbuff12 = SkillTable.getInstance().getInfo(1036, 2);
mbuff12.getEffects(activeChar, activeChar);
L2Skill mbuff13 = SkillTable.getInstance().getInfo(1040, 3);
mbuff13.getEffects(activeChar, activeChar);
L2Skill mbuff14 = SkillTable.getInstance().getInfo(1389, 3);
mbuff14.getEffects(activeChar, activeChar);
L2Skill mbuff15 = SkillTable.getInstance().getInfo(1045, 6);
mbuff15.getEffects(activeChar, activeChar);
L2Skill mbuff16 = SkillTable.getInstance().getInfo(1048, 6);
mbuff16.getEffects(activeChar, activeChar);
L2Skill mbuff17 = SkillTable.getInstance().getInfo(1397, 3);
mbuff17.getEffects(activeChar, activeChar);
L2Skill mbuff18 = SkillTable.getInstance().getInfo(349, 1);
mbuff18.getEffects(activeChar, activeChar);
L2Skill mbuff19 = SkillTable.getInstance().getInfo(363, 1);
mbuff19.getEffects(activeChar, activeChar);
}
return true;
}
public String[] getVoicedCommandList()
{
return _voicedCommands;
}
private static final String _voicedCommands[] = {
"fbuff", "mbuff"
};
}
Я думаю ты разберешся