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Lineage][ C3 Сборки серверов + Клиент
#11
Скриншоты можно тут запостить, никто архив не будет качать, не понятно с чем.

Уязвимость в WinRAR уже используется в атаках https://exploit.in/2019/12237/
Разработка эмулятора Blade and Soul
Ответ
#12
valsha Написал:Скриншоты можно тут запостить, никто архив не будет качать, не понятно с чем.

Уязвимость в WinRAR уже используется в атаках https://exploit.in/2019/12237/

В архиве только гейм сервер исходника.
Я пытался тут разместить скриншот, но не получилось по этому в архив его положил.

Вот скрин: https://yadi.sk/i/MQ9QobAeFtoPRA
Ответ
#13
Код:
<?xml version="1.0" encoding="UTF-8"?>
<project name="L2_GameServer" default="dist" basedir=".">
    <description>
        This script will build the L2J server.
        
        $Author: Lbaldi $
        $Date: 2006-06-30 11:11:21 +0200 (ven., 30 juin 2006) $
        $Revision: 2164 $  
        
        This program is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2, or (at your option)
        any later version.
        
        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
        
        You should have received a copy of the GNU General Public License
        along with this program; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
        02111-1307, USA.
        
        http://www.gnu.org/copyleft/gpl.html      
        
    </description>
    
    <property name="src" location="java"/>
    <property name="lib" location="lib"/>
    <property name="build" location="build"/>
    <property name="build.classes" location="${build}/classes"/>
    <property name="build.dist" location="${build}/dist"/>
    <property name="build.dist.login" location="${build.dist}/login"/>
    <property name="build.dist.game" location="${build.dist}/gameserver"/>
    
    <path id="classpath">
        <fileset dir="${lib}">
            <include name="c3p0-0.9.0.jar"/>
            <include name="bsf.jar"/>
            <include name="bsh-2.0.jar"/>
            <include name="jython.jar"/>
            <include name="javolution.jar"/>
            <include name="hibernate3.jar"/>
        </fileset>
    </path>  
    
    <target name="init"
        depends="clean"
        description="Create the output directories.">

        <mkdir dir="${build}"/>
        <mkdir dir="${build.classes}"/>
        <mkdir dir="${build.dist}" />
        <mkdir dir="${build.dist.login}" />
        <mkdir dir="${build.dist.game}" />
    </target>
    
    
    <target name="compile"
            depends="version"
            description="Compile the source.">

        <javac destdir="${build.classes}"
               optimize="on"
               debug="on"
               source="1.7"
               target="1.7"
               nowarn="off">
            <src path="${src}"/>
            <classpath refid="classpath"/>  
        </javac>
    </target>
    
    
    <target name="jar"
            depends="compile"
            description="Create the jar file">

        <jar destfile="${build}/l2jserver.jar">
            <fileset dir="${build.classes}"/>
            <manifest>
                <attribute name="Main-Class" value="net.sf.l2j.Server"/>
                <attribute name="Class-Path" value=". bsf.jar bsh-2.0.jar c3p0-0.9.0.jar jython.jar mysql-connector-java-3.1.10-bin.jar sqljdbc.jar javolution.jar"/>
            </manifest>
        </jar>
        
        <copy todir="${build.dist.login}">
            <fileset dir="${build}">
                <include name="l2jserver.jar"/>
            </fileset>
        </copy>
        <copy todir="${build.dist.game}">
            <fileset dir="${build}">
                <include name="l2jserver.jar"/>
            </fileset>
        </copy>
        
    </target>
    

    <target name="compile.gcj"
            depends="jar"
            description="Build machine executable binary">  
            
        <exec dir="." executable="gcj" failifexecutionfails="false" os="linux:Linux:freebsd:FreeBSD" >
            <arg line="-O3 ${build.dist}/l2jserver.jar  -o ${build.dist}/l2jserver --main=net.sf.l2j.Server"/>
        </exec>
    </target>


    <target name="dist" depends="jar">
        
        <copy todir="${build.dist.login}">
            <fileset dir="${src}">
                <include name="log.cfg"/>
                <include name="banned_ip.cfg"/>
                <include name="console.cfg"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.game}">
            <fileset dir="${src}">
                <include name="log.cfg"/>
                <include name="console.cfg"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="${src}/../lib">
                <include name="c3p0-0.9.0.jar"/>
                <include name="mysql-connector-java-3.1.10-bin.jar"/>
                <include name="sqljdbc.jar"/>
                <include name="javolution.jar"/>
            </fileset>
        </copy>
        
           <copy todir="${build.dist.game}">
            <fileset dir="${src}/../lib">
                <include name="*.jar"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist}">
            <fileset dir="${basedir}">
                <include name="changes.txt"/>
                <include name="LICENSE.txt"/>
                <include name="README.txt"/>
            </fileset>
        </copy>
        
           <copy todir="${build.dist}">
            <fileset dir="${src}/../lib">
                <include name="License*.*"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="dist">
                <include name="startAccountManager.*"/>
                <include name="startSQLAccountManager.*"/>
                <include name="LoginServer_loop.sh"/>
                <include name="startLoginServer.*"/>
                <include name="RegisterGameServer.*"/>
            </fileset>
        </copy>
        <copy todir="${build.dist.game}">
            <fileset dir="dist">
                <include name="GameServer_loop.sh"/>
                <include name="startGameServer.*"/>
                <include name="hibernate.cfg.xml"/>
            </fileset>
        </copy>
        
        <fixcrlf     srcdir="${build.dist.game}"
                    eol="lf"
                    eof="remove"
                    includes="**/*.sh">
        </fixcrlf>
        <fixcrlf     srcdir="${build.dist.login}"
                    eol="lf"
                    eof="remove"
                    includes="**/*.sh">
        </fixcrlf>
        
        <fixcrlf     srcdir="${build.dist.game}"
                    eol="crlf"
                    eof="remove"
                    includes="**/*.bat">
        </fixcrlf>
        <fixcrlf     srcdir="${build.dist.login}"
                    eol="crlf"
                    eof="remove"
                    includes="**/*.bat">
        </fixcrlf>

        
        <mkdir dir="${build.dist.game}/log" />
        <mkdir dir="${build.dist.login}/log" />
        <mkdir dir="${build.dist.game}/hibernate-mapping" />

        <mkdir dir="${build.dist.game}/config" />
        <mkdir dir="${build.dist.login}/config" />
        <copy todir="${build.dist.game}/config">
            <fileset dir="java/config">
                <include name="*.properties"/>
                <exclude name="loginserver.properties" />
            </fileset>
        </copy>
        <copy todir="${build.dist.login}/config">
            <fileset dir="java/config">
                <include name="loginserver.properties"/>
                <include name="telnet.properties"/>
            </fileset>
        </copy>

        <copy todir="${build.dist.game}/hibernate-mapping">
            <fileset dir="dist/hibernate-mapping">
                <include name="*.xml"/>
            </fileset>
        </copy>
        
        <mkdir dir="${build.dist.game}/data" />
        <copy todir="${build.dist.game}/data">
            <fileset dir="data">
                <include name="*.csv"/>
                <include name="*.txt"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="data">
                <include name="servername.xml"/>
            </fileset>
        </copy>
        
        <mkdir dir="${build.dist.game}/data/html" />
        <copy todir="${build.dist.game}/data/html">
            <fileset dir="data/html">
                <include name="**/*.htm"/>
                <include name="**/*.html"/>
            </fileset>
        </copy>

        <zip destfile="${build}/l2j-server.zip"
             basedir="${build.dist}" />
    </target>  
    
    <target name="version"
        depends="init"
        description="Create l2j-version.properties file">
        
        <tstamp>
          <format property="build.tstamp" pattern="yyyyMMdd_HHmm"/>
        </tstamp>
        
        <concat destfile="${build.dist.game}/config/l2j-version.properties">
        version=1
        builddate=${build.tstamp}
        </concat>
    </target>
    
    <target name="clean"
            description="Remove the output directories">

        <delete dir="${build}"/>
    </target>
</project>
m0nster.art - clear client patches, linkz to utils & code.
Гадаю по капче.
Ответ
#14
n3k0nation Написал:
Код:
<?xml version="1.0" encoding="UTF-8"?>
<project name="L2_GameServer" default="dist" basedir=".">
    <description>
        This script will build the L2J server.
        
        $Author: Lbaldi $
        $Date: 2006-06-30 11:11:21 +0200 (ven., 30 juin 2006) $
        $Revision: 2164 $  
        
        This program is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2, or (at your option)
        any later version.
        
        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
        
        You should have received a copy of the GNU General Public License
        along with this program; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
        02111-1307, USA.
        
        http://www.gnu.org/copyleft/gpl.html      
        
    </description>
    
    <property name="src" location="java"/>
    <property name="lib" location="lib"/>
    <property name="build" location="build"/>
    <property name="build.classes" location="${build}/classes"/>
    <property name="build.dist" location="${build}/dist"/>
    <property name="build.dist.login" location="${build.dist}/login"/>
    <property name="build.dist.game" location="${build.dist}/gameserver"/>
    
    <path id="classpath">
        <fileset dir="${lib}">
            <include name="c3p0-0.9.0.jar"/>
            <include name="bsf.jar"/>
            <include name="bsh-2.0.jar"/>
            <include name="jython.jar"/>
            <include name="javolution.jar"/>
            <include name="hibernate3.jar"/>
        </fileset>
    </path>  
    
    <target name="init"
        depends="clean"
        description="Create the output directories.">

        <mkdir dir="${build}"/>
        <mkdir dir="${build.classes}"/>
        <mkdir dir="${build.dist}" />
        <mkdir dir="${build.dist.login}" />
        <mkdir dir="${build.dist.game}" />
    </target>
    
    
    <target name="compile"
            depends="version"
            description="Compile the source.">

        <javac destdir="${build.classes}"
               optimize="on"
               debug="on"
               source="1.7"
               target="1.7"
               nowarn="off">
            <src path="${src}"/>
            <classpath refid="classpath"/>  
        </javac>
    </target>
    
    
    <target name="jar"
            depends="compile"
            description="Create the jar file">

        <jar destfile="${build}/l2jserver.jar">
            <fileset dir="${build.classes}"/>
            <manifest>
                <attribute name="Main-Class" value="net.sf.l2j.Server"/>
                <attribute name="Class-Path" value=". bsf.jar bsh-2.0.jar c3p0-0.9.0.jar jython.jar mysql-connector-java-3.1.10-bin.jar sqljdbc.jar javolution.jar"/>
            </manifest>
        </jar>
        
        <copy todir="${build.dist.login}">
            <fileset dir="${build}">
                <include name="l2jserver.jar"/>
            </fileset>
        </copy>
        <copy todir="${build.dist.game}">
            <fileset dir="${build}">
                <include name="l2jserver.jar"/>
            </fileset>
        </copy>
        
    </target>
    

    <target name="compile.gcj"
            depends="jar"
            description="Build machine executable binary">  
            
        <exec dir="." executable="gcj" failifexecutionfails="false" os="linux:Linux:freebsd:FreeBSD" >
            <arg line="-O3 ${build.dist}/l2jserver.jar  -o ${build.dist}/l2jserver --main=net.sf.l2j.Server"/>
        </exec>
    </target>


    <target name="dist" depends="jar">
        
        <copy todir="${build.dist.login}">
            <fileset dir="${src}">
                <include name="log.cfg"/>
                <include name="banned_ip.cfg"/>
                <include name="console.cfg"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.game}">
            <fileset dir="${src}">
                <include name="log.cfg"/>
                <include name="console.cfg"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="${src}/../lib">
                <include name="c3p0-0.9.0.jar"/>
                <include name="mysql-connector-java-3.1.10-bin.jar"/>
                <include name="sqljdbc.jar"/>
                <include name="javolution.jar"/>
            </fileset>
        </copy>
        
           <copy todir="${build.dist.game}">
            <fileset dir="${src}/../lib">
                <include name="*.jar"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist}">
            <fileset dir="${basedir}">
                <include name="changes.txt"/>
                <include name="LICENSE.txt"/>
                <include name="README.txt"/>
            </fileset>
        </copy>
        
           <copy todir="${build.dist}">
            <fileset dir="${src}/../lib">
                <include name="License*.*"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="dist">
                <include name="startAccountManager.*"/>
                <include name="startSQLAccountManager.*"/>
                <include name="LoginServer_loop.sh"/>
                <include name="startLoginServer.*"/>
                <include name="RegisterGameServer.*"/>
            </fileset>
        </copy>
        <copy todir="${build.dist.game}">
            <fileset dir="dist">
                <include name="GameServer_loop.sh"/>
                <include name="startGameServer.*"/>
                <include name="hibernate.cfg.xml"/>
            </fileset>
        </copy>
        
        <fixcrlf     srcdir="${build.dist.game}"
                    eol="lf"
                    eof="remove"
                    includes="**/*.sh">
        </fixcrlf>
        <fixcrlf     srcdir="${build.dist.login}"
                    eol="lf"
                    eof="remove"
                    includes="**/*.sh">
        </fixcrlf>
        
        <fixcrlf     srcdir="${build.dist.game}"
                    eol="crlf"
                    eof="remove"
                    includes="**/*.bat">
        </fixcrlf>
        <fixcrlf     srcdir="${build.dist.login}"
                    eol="crlf"
                    eof="remove"
                    includes="**/*.bat">
        </fixcrlf>

        
        <mkdir dir="${build.dist.game}/log" />
        <mkdir dir="${build.dist.login}/log" />
        <mkdir dir="${build.dist.game}/hibernate-mapping" />

        <mkdir dir="${build.dist.game}/config" />
        <mkdir dir="${build.dist.login}/config" />
        <copy todir="${build.dist.game}/config">
            <fileset dir="java/config">
                <include name="*.properties"/>
                <exclude name="loginserver.properties" />
            </fileset>
        </copy>
        <copy todir="${build.dist.login}/config">
            <fileset dir="java/config">
                <include name="loginserver.properties"/>
                <include name="telnet.properties"/>
            </fileset>
        </copy>

        <copy todir="${build.dist.game}/hibernate-mapping">
            <fileset dir="dist/hibernate-mapping">
                <include name="*.xml"/>
            </fileset>
        </copy>
        
        <mkdir dir="${build.dist.game}/data" />
        <copy todir="${build.dist.game}/data">
            <fileset dir="data">
                <include name="*.csv"/>
                <include name="*.txt"/>
            </fileset>
        </copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="data">
                <include name="servername.xml"/>
            </fileset>
        </copy>
        
        <mkdir dir="${build.dist.game}/data/html" />
        <copy todir="${build.dist.game}/data/html">
            <fileset dir="data/html">
                <include name="**/*.htm"/>
                <include name="**/*.html"/>
            </fileset>
        </copy>

        <zip destfile="${build}/l2j-server.zip"
             basedir="${build.dist}" />
    </target>  
    
    <target name="version"
        depends="init"
        description="Create l2j-version.properties file">
        
        <tstamp>
          <format property="build.tstamp" pattern="yyyyMMdd_HHmm"/>
        </tstamp>
        
        <concat destfile="${build.dist.game}/config/l2j-version.properties">
        version=1
        builddate=${build.tstamp}
        </concat>
    </target>
    
    <target name="clean"
            description="Remove the output directories">

        <delete dir="${build}"/>
    </target>
</project>

Ошибку выдаёт по 69 строке
Ответ
#15
Собрал сервер с исходников l2Markus и Fortress и также сделал компиляцию самих исходников, но теперь выходит ошибка регистра hexid помогите решить проблему. Сама сборка прикреплена и сам скриншот.
Скрин: ТуТ Сервер: ТуТ

За основу платформ брал, jdk-6u24-windows-i586, mysql-essential-5.1.53-winx64, navicat8_mysql_en
Также прикреплю программы.
Программы: ТуТ
Ответ
#16
У вас, судя по скрину, ошибка в логин-сервере. Покажите полные логи обоих серверов.
m0nster.art - clear client patches, linkz to utils & code.
Гадаю по капче.
Ответ
#17
n3k0nation Написал:У вас, судя по скрину, ошибка в логин-сервере. Покажите полные логи обоих серверов.
Решил проблему) Это иза регистра файла нужно было 0 ставить).
Ответ
#18
Выкладываю сборку сервера (l2jserver) и Patch 560 для клиента с3 хроник.
Возможно найдутся единомышленники воссоздать с3 хроники.


Файлы вложений
.zip   Lineage][ Server.zip (Размер: 18.23 MB / Загрузок: 695)
.zip   patch 560 for c3.zip (Размер: 26.59 MB / Загрузок: 387)
Ответ
#19
Помогите решить проблему( дальше не грузит гейм сервер...

Так как L2MarkuS был создан на самой сборке l2jServer я решил перебрать и перекинуть по части с компила самой сборки L2MarkuS которые в исходниках не имеются. Также скомпилировал самим l2jserver(ом) и вроде как все встало но тут вышло что вся папка скриптов и продолжение загрузки не идет не куда(.
Цитата:clean:

init:
[mkdir] Created dir: C:\Lineage][ Server\Source\DataPack\build
[mkdir] Created dir: C:\Lineage][ Server\Source\DataPack\build\dist

version:
[concat] C:\Lineage][ Server\Source\DataPack\.svn\entries does not exist.

dist:
[copy] Copying 9008 files to C:\Lineage][ Server\Source\DataPack\build\dist
[zip] Building zip: C:\Lineage][ Server\Source\DataPack\build\L2J_DataPack.zip

BUILD SUCCESSFUL
Total time: 1 minute 45 seconds

Цитата:clean:

init:
[mkdir] Created dir: C:\Lineage][ Server\Source\GameServer\build
[mkdir] Created dir: C:\Lineage][ Server\Source\GameServer\build\classes
[mkdir] Created dir: C:\Lineage][ Server\Source\GameServer\build\dist
[mkdir] Created dir: C:\Lineage][ Server\Source\GameServer\build\dist\login
[mkdir] Created dir: C:\Lineage][ Server\Source\GameServer\build\dist\gameserver

version:
[concat] C:\Lineage][ Server\Source\GameServer\.svn\entries does not exist.

compile:
[javac] C:\Lineage][ Server\Source\GameServer\build.xml:69: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
[javac] Compiling 1032 source files to C:\Lineage][ Server\Source\GameServer\build\classes
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.

jar:
[jar] Building jar: C:\Lineage][ Server\Source\GameServer\build\l2jserver.jar
[copy] Copying 1 file to C:\Lineage][ Server\Source\GameServer\build\dist\login
[copy] Copying 1 file to C:\Lineage][ Server\Source\GameServer\build\dist\gameserver

dist:
[copy] Copying 3 files to C:\Lineage][ Server\Source\GameServer\build\dist\login
[copy] Copying 2 files to C:\Lineage][ Server\Source\GameServer\build\dist\gameserver
[copy] Copying 4 files to C:\Lineage][ Server\Source\GameServer\build\dist\login
[copy] Copying 18 files to C:\Lineage][ Server\Source\GameServer\build\dist\gameserver
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[mkdir] Created dir: C:\Lineage][ Server\Source\GameServer\build\dist\gameserver\hibernate-mapping
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[copy] Copying 390 files to C:\Lineage][ Server\Source\GameServer\build\dist\gameserver\data\html
[zip] Building zip: C:\Lineage][ Server\Source\GameServer\build\l2j-server.zip

BUILD SUCCESSFUL
Total time: 26 seconds

Вроде как все сделал но загрузка дальше не идет(.
Цитата:--------------------------------------------------------------------=[ Cache ]
Cache[HTML]: Running lazy cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
TeleportLocationTable: Loaded 334 Teleport Location Templates.
HennaTable: Loaded 180 Templates.
HennaTreeTable: Loaded 3816 Henna Tree Templates.
Initializing PetitionManager
Initializing Script Engine Manager
Script Engine: Oracle Nashorn 1.8.0_201 - Language: ECMAScript - Language Version: ECMA - 262 Edition 5.1
Failed preconfiguring jython: No engine registered with name (jython)
Loading Server Scripts
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\3_ReleaseDarkelfElder1\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\211_TrialOfChallenger\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\216_TrialOfGuildsman\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\217_TestimonyOfTrust\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\218_TestimonyOfLife\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\222_TestOfDuelist\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\223_TestOfChampion\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\227_TestOfReformer\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\228_TestOfMagus\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\265_ChainsOfSlavery\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\266_PleaOfPixies\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\273_InvadersOfHolyland\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\274_AgainstWolfMen\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\297_GatekeepersFavor\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\298_LizardmensConspiracy\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\316_DestroyPlaguebringers\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\317_CatchTheWind\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\324_SweetestVenom\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\325_GrimCollector\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\326_VanquishRemnants\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\327_ReclaimTheLand\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\328_SenseForBusiness\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\329_CuriosityOfDwarf\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\330_AdeptOfTaste\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\338_AlligatorHunter\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\362_BardsMandolin\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\372_LegacyOfInsolence\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\373_SupplierOfReagents\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\374_WhisperOfDreams1\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\376_GiantsExploration1\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\377_GiantsExploration2\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\383_SearchingForTreasure\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\385_YokeofthePast\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\401_PathToWarrior\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\402_PathToKnight\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\403_PathToRogue\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\404_PathToWizard\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\405_PathToCleric\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\406_PathToElvenKnight\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\407_PathToElvenScout\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\408_PathToElvenwizard\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\409_PathToOracle\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\410_PathToPalusKnight\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\411_PathToAssassin\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\412_PathToDarkwizard\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\413_PathToShillienOracle\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\414_PathToOrcRaider\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\415_PathToOrcMonk\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\416_PathToOrcShaman\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\417_PathToScavenger\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\418_PathToArtisan\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\419_GetAPet\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\420_LittleWings\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\421_LittleWingAdventures\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\426_FishingShot\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\432_BirthdayPartySong\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\501_ProofOfClanAlliance\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\503_PursuitClanAmbition\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\621_EggDelivery\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\626_ADarkTwilight\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\627_HeartInSearchOfPower\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\634_InSearchofDimensionalFragments\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\quests\999_C3Tutorial\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\custom\3995_echo\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\teleports\1100_teleport_with_charm\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\teleports\1101_teleport_to_race_track\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\teleports\1102_toivortex_green\__init__.py. See __init__.py.error.log for details.
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Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\teleports\1103_OracleTeleport\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\teleports\6000_GrandBossTeleporters\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7026_bitz_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7031_biotin_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7037_levian_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7066_pabris_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7070_sylvain_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7109_hannavalt_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7115_jurek_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7120_maximilian_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7154_asterios_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7288_rains_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7289_raymond_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7290_xenos_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7297_tobias_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7358_thifiell_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7373_ramos_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7462_tronix_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7474_angus_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7498_moke_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7499_tapoy_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7500_osborn_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7503_rikadio_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7504_mendio_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7505_drikus_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7508_castor_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7511_gesto_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7512_kusto_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7513_penatus_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7520_reed_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7525_bronk_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7565_kakai_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7594_ranspo_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\7595_opix_occupation_change\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\9000_clan\__init__.py. See __init__.py.error.log for details.
Failed executing script: C:\Lineage][ Server\gameserver\data\scripts\village_master\9001_alliance\__init__.py. See __init__.py.error.log for details.
Loaded: 268 Quests.
Compiled Scripts Cache is disabled.
SevenSigns: Currently in the Quest Event Results period!
SevenSigns: The Seal of Avarice is currently owned by Lords of Dawn.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The Lords of Dawn are in the lead this week.
SevenSigns: Next period begins in 0 days, 0 hours and 59 mins.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
Exception in thread "main" java.lang.NullPointerException
at net.sf.l2j.gameserver.SevenSigns.spawnSevenSignsNPC(SevenSigns.java:231)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:324)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:549)

Сборка сервера: Яндекс диск
Ответ
#20
Зачем микс из разных сборок ?

http://subversion.assembla.com/svn/l2jba...meservers/
Вон качай да собирай
Ответ


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