Добрый день!
Помогите пожалуйста в этой проблеме
[javac] G:\l2jserver\build.xml:56: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
[javac] Compiling 1526 source files to G:\l2jserver\build\classes
[javac] G:\l2jserver\java\com\l2jserver\gameserver\network\clientpackets\RequestCharacterNameCreatable.java:7: cannot find symbol
[javac] symbol: class L2GameClientPacket
[javac] public class RequestCharacterNameCreatable extends L2GameClientPacket
[javac] ^
^
подскажите пожалуйста какого символа не хватает RequestCharacterNameCreatable.
Вот содержание пакета:
package com.l2jserver.gameserver.clientpackets;
import com.l2jserver.gameserver.network.serverpackets.ExIsCharNameCreatable;
import com.l2jserver.gameserver.datatables.CharNameTable;
import java.io.PrintStream;
public class RequestCharacterNameCreatable extends L2GameClientPacket
{
private static final String _C__D0_B0_REQUESTCHARACTERNAMECREATABLE = "[C] D0:B0 RequestCharacterNameCreatable";
private String _charname;
private String nickName;
@Override
public void readImpl()
{
nickName = readS();
}
@Override
public void runImpl()
{
int code = 1;
if(CharNameTable.getInstance().doesCharNameExist(nickName)) {
code = 0;
}
getClient().sendPacket(new ExIsCharNameCreatable(code));
}
{
return "[C] D0:B0 RequestCharacterNameCreatable";
}
}
Помогите пожалуйста в этой проблеме
[javac] G:\l2jserver\build.xml:56: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
[javac] Compiling 1526 source files to G:\l2jserver\build\classes
[javac] G:\l2jserver\java\com\l2jserver\gameserver\network\clientpackets\RequestCharacterNameCreatable.java:7: cannot find symbol
[javac] symbol: class L2GameClientPacket
[javac] public class RequestCharacterNameCreatable extends L2GameClientPacket
[javac] ^
^
подскажите пожалуйста какого символа не хватает RequestCharacterNameCreatable.
Вот содержание пакета:
package com.l2jserver.gameserver.clientpackets;
import com.l2jserver.gameserver.network.serverpackets.ExIsCharNameCreatable;
import com.l2jserver.gameserver.datatables.CharNameTable;
import java.io.PrintStream;
public class RequestCharacterNameCreatable extends L2GameClientPacket
{
private static final String _C__D0_B0_REQUESTCHARACTERNAMECREATABLE = "[C] D0:B0 RequestCharacterNameCreatable";
private String _charname;
private String nickName;
@Override
public void readImpl()
{
nickName = readS();
}
@Override
public void runImpl()
{
int code = 1;
if(CharNameTable.getInstance().doesCharNameExist(nickName)) {
code = 0;
}
getClient().sendPacket(new ExIsCharNameCreatable(code));
}
{
return "[C] D0:B0 RequestCharacterNameCreatable";
}
}