Server CRASHED !!! Start Bugreport System.
backtrace.log Log FILE Last 300 Lines:
--- DEBUG: --- START
[Thread debugging using libthread_db enabled]
[New Thread 0x7ffff43ff700 (LWP 10557)]
[Thread 0x7ffff43ff700 (LWP 10557) exited]
[New Thread 0x7ffff43ff700 (LWP 10558)]
[New Thread 0x7ffff33ff700 (LWP 10559)]
[New Thread 0x7ffff1fff700 (LWP 10560)]
[New Thread 0x7fffc57ff700 (LWP 10582)]
[New Thread 0x7fffc4ffe700 (LWP 10583)]
[New Thread 0x7fffc17ff700 (LWP 10584)]
[New Thread 0x7fffc07ff700 (LWP 10585)]
[Thread 0x7fffc07ff700 (LWP 10585) exited]
[New Thread 0x7fffbf3ff700 (LWP 10586)]
[New Thread 0x7fffbe7fe700 (LWP 10587)]
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffc4ffe700 (LWP 10583)]
0x0000000000e52328 in Player::_SaveTalents (this=0x7fff77820000, trans=...) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:24354
24354 if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->state == PLAYERSPELL_CHANGED)
--- DEBUG: BACKTRACE FULL
#0 0x0000000000e52328 in Player::_SaveTalents (this=0x7fff77820000, trans=...) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:24354
itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, PlayerTalent*>, false>> = {_M_cur_node = 0x7fff00000000, _M_cur_bucket = 0x7fff8a01b530}, <No data fields>}
i = 0 '\000'
#1 0x0000000000e3c04a in Player::SaveToDB (this=0x7fff77820000) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:18485
sql_name = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7fff5e827c58 "Jasonn"}}
ss = <incomplete type>
trans = {_vptr.ACE_Refcounted_Auto_Ptr = 0x16ba5f0, rep_ = 0x7fff5e966c00}
#2 0x0000000000dfdfd1 in Player::Update (this=0x7fff77820000, p_time=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:1722
now = 1313087599
pet = 0x200000001
#3 0x0000000000f628ad in Map::Update (this=0x7fffeca2e000, t_diff=@0x7fff5985cc90) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/Map.cpp:538
plr = 0x7fff77820000
updater = {i_timeDiff = 176}
grid_object_update = {i_visitor = @0x7fffc4ffdd90}
world_object_update = {i_visitor = @0x7fffc4ffdd90}
#4 0x000000000118e9b8 in MapUpdateRequest::call (this=0x7fff5985cc70) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/MapUpdater.cpp:54
No locals.
#5 0x000000000122c845 in DelayExecutor:
vc (this=0x7ffff4479f40) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Threading/DelayExecutor.cpp:52
rq = 0x7fff5985cc70
#6 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
t = 0x7ffff4479f40
svc_status = <value optimized out>
#7 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
hook = 0x7fff00000000
func = 0x7ffff76f3d60 <ACE_Task_Base:
vc_run(void*)>
arg = 0x7ffff4479f40
cancel_flags = 0
status = 0x7fff00000000
#8 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7fffd615a780) at ../../ace/Thread_Adapter.cpp:96
exit_hook_instance = <value optimized out>
exit_hook_maybe = {instance_ = 0x0}
exit_hook_ptr = <value optimized out>
#9 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0x00007ffff5d1870d in clone () from /lib/libc.so.6
No symbol table info available.
#11 0x0000000000000000 in ?? ()
No symbol table info available.
--- DEBUG: INFO REGISTERS
rax 0x7fff00000000 140733193388032
rbx 0x7fffc3c84018 140736478068760
rcx 0x1000 4096
rdx 0x7fff00000000 140733193388032
rsi 0x7fffc4ffd620 140736498488864
rdi 0x7fffc4ffd630 140736498488880
rbp 0x7fffc4ffd670 0x7fffc4ffd670
rsp 0x7fffc4ffd5e0 0x7fffc4ffd5e0
r8 0x7fff5a0023b0 140734703346608
r9 0x2957 10583
r10 0x7fffc4ffc990 140736498485648
r11 0x7ffff4c05a08 140737299634696
r12 0x0 0
r13 0x2020305 33686277
r14 0x212fde6a 556785258
r15 0x7515 29973
rip 0xe52328 0xe52328 <Player::_SaveTalents(ACE_Refcounted_Auto_Ptr<Transaction, ACE_Null_Mutex>&)+120>
eflags 0x10202 [ IF RF ]
cs 0x33 51
ss 0x2b 43
ds 0x0 0
es 0x0 0
fs 0x0 0
gs 0x0 0
--- DEBUG: CALLS (x/32i $pc)
=> 0xe52328 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+120>: mov 0x8(%rax),%rax
0xe5232c <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+124>: movzbl (%rax),%eax
0xe5232f <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+127>: cmp $0x3,%al
0xe52331 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+129>: je 0xe5234a <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+154>
0xe52333 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+131>: lea -0x40(%rbp),%rax
0xe52337 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+135>: mov %rax,%rdi
0xe5233a <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+138>: callq 0xe5f13c <_ZNKSt3tr18__detail19_Hashtable_iteratorISt4pairIKjP12PlayerTalentELb0ELb0EEptEv>
0xe5233f <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+143>: mov 0x8(%rax),%rax
0xe52343 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+147>: movzbl (%rax),%eax
0xe52346 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+150>: cmp $0x1,%al
0xe52348 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+152>: jne 0xe52351 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+161>
0xe5234a <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+154>: mov $0x1,%eax
0xe5234f <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+159>: jmp 0xe52356 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+166>
0xe52351 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+161>: mov $0x0,%eax
0xe52356 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+166>: test %al,%al
0xe52358 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+168>: je 0xe523b5 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+261>
0xe5235a <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+170>: lea -0x40(%rbp),%rax
0xe5235e <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+174>: mov %rax,%rdi
0xe52361 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+177>: callq 0xe5f13c <_ZNKSt3tr18__detail19_Hashtable_iteratorISt4pairIKjP12PlayerTalentELb0ELb0EEptEv>
0xe52366 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+182>: mov 0x8(%rax),%rax
0xe5236a <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+186>: movzbl 0x1(%rax),%eax
0xe5236e <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+190>: movzbl %al,%r13d
0xe52372 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+194>: lea -0x40(%rbp),%rax
0xe52376 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+198>: mov %rax,%rdi
0xe52379 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+201>: callq 0xe5f13c <_ZNKSt3tr18__detail19_Hashtable_iteratorISt4pairIKjP12PlayerTalentELb0ELb0EEptEv>
0xe5237e <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+206>: mov (%rax),%r12d
0xe52381 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+209>: mov -0x78(%rbp),%rax
0xe52385 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+213>: mov %rax,%rdi
0xe52388 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+216>: callq 0xc47e56 <_ZNK6Object10GetGUIDLowEv>
0xe5238d <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+221>: mov %eax,%ebx
0xe5238f <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+223>: mov -0x80(%rbp),%rax
0xe52393 <_ZN6Player12_SaveTalentsER23ACE_Refcounted_Auto_PtrI11Transaction14ACE_Null_MutexE+227>: mov %rax,%rdi
--- DEBUG: THREAD APPLY ALL BACKTRACE
Thread 11 (Thread 0x7fffbe7fe700 (LWP 10587)):
#0 0x00007ffff5d18d03 in epoll_wait () from /lib/libc.so.6
#1 0x00007ffff76732e4 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7fffc1fa4c80, max_wait_time=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:960
#2 0x00007ffff767532c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7fffc1fa4c80, max_wait_time=0x7fffbe7fddb0, guard=...) at ../../ace/Dev_Poll_Reactor.cpp:1033
#3 0x00007ffff76754ee in ACE_Dev_Poll_Reactor::handle_events (this=0x7fffc1fa4c80, max_wait_time=0x7fffbe7fddb0) at ../../ace/Dev_Poll_Reactor.cpp:1015
#4 0x00007ffff76ce05d in ACE_Reactor::run_reactor_event_loop (this=0x7fffd690f640, tv=..., eh=0) at ../../ace/Reactor.cpp:267
#5 0x0000000000fd7b54 in ReactorRunnable:
vc (this=0x7fffc1971a40) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Server/WorldSocketMgr.cpp:170
#6 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#7 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#8 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7fffc18ab710) at ../../ace/Thread_Adapter.cpp:96
#9 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#10 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#11 0x0000000000000000 in ?? ()
Thread 10 (Thread 0x7fffbf3ff700 (LWP 10586)):
#0 0x00007ffff5d18d03 in epoll_wait () from /lib/libc.so.6
#1 0x00007ffff76732e4 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7fffc1fa4b00, max_wait_time=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:960
#2 0x00007ffff767532c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7fffc1fa4b00, max_wait_time=0x7fffbf3fedb0, guard=...) at ../../ace/Dev_Poll_Reactor.cpp:1033
#3 0x00007ffff76754ee in ACE_Dev_Poll_Reactor::handle_events (this=0x7fffc1fa4b00, max_wait_time=0x7fffbf3fedb0) at ../../ace/Dev_Poll_Reactor.cpp:1015
#4 0x00007ffff76ce05d in ACE_Reactor::run_reactor_event_loop (this=0x7fffd690f600, tv=..., eh=0) at ../../ace/Reactor.cpp:267
#5 0x0000000000fd7b54 in ReactorRunnable:
vc (this=0x7fffc1971908) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Server/WorldSocketMgr.cpp:170
#6 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#7 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#8 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7fffc18ab6a0) at ../../ace/Thread_Adapter.cpp:96
#9 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#10 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#11 0x0000000000000000 in ?? ()
Thread 8 (Thread 0x7fffc17ff700 (LWP 10584)):
#0 0x00007ffff5fc085c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x00007ffff766229a in cond_wait (this=0x7ffff447a044) at ../../ace/OS_NS_Thread.inl:325
#2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff447a044) at ../../ace/Condition_Thread_Mutex.cpp:90
#3 0x000000000118e5b4 in MapUpdater::wait (this=0x7ffff4479f38) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/MapUpdater.cpp:87
#4 0x0000000000f5b84a in MapManager::Update (this=0x7ffff4479e08, diff=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/MapManager.cpp:275
#5 0x00000000010b0146 in World::Update (this=0x7ffff44dd808, diff=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/World/World.cpp:1991
#6 0x0000000000c332b8 in WorldRunnable::run (this=0x7fffc18aa510) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/worldserver/WorldThread/WorldRunnable.cpp:59
#7 0x000000000122b4d5 in ACE_Based::Thread::ThreadTask (param=0x7fffc18aa510) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Threading/Threading.cpp:183
#8 0x00007ffff76abba2 in ACE_OS_Thread_Adapter::invoke (this=0x7fffc1fad3a0) at ../../ace/OS_Thread_Adapter.cpp:103
#9 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#10 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#11 0x0000000000000000 in ?? ()
Thread 7 (Thread 0x7fffc4ffe700 (LWP 10583)):
#0 0x0000000000e52328 in Player::_SaveTalents (this=0x7fff77820000, trans=...) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:24354
#1 0x0000000000e3c04a in Player::SaveToDB (this=0x7fff77820000) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:18485
#2 0x0000000000dfdfd1 in Player::Update (this=0x7fff77820000, p_time=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:1722
#3 0x0000000000f628ad in Map::Update (this=0x7fffeca2e000, t_diff=@0x7fff5985cc90) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/Map.cpp:538
#4 0x000000000118e9b8 in MapUpdateRequest::call (this=0x7fff5985cc70) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/MapUpdater.cpp:54
#5 0x000000000122c845 in DelayExecutor:
vc (this=0x7ffff4479f40) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Threading/DelayExecutor.cpp:52
#6 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#7 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#8 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7fffd615a780) at ../../ace/Thread_Adapter.cpp:96
#9 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#10 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#11 0x0000000000000000 in ?? ()
Thread 6 (Thread 0x7fffc57ff700 (LWP 10582)):
#0 0x000000000101ecc7 in Aura::UpdateOwner (this=0x7fff9a2f4980, diff=176, owner=0x7fff9a34f000) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Spells/Auras/SpellAuras.cpp:621
#1 0x0000000000da88b6 in Unit::_UpdateSpells (this=0x7fff9a34f000, time=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Unit/Unit.cpp:2896
#2 0x0000000000d9e5f2 in Unit::Update (this=0x7fff9a34f000, p_time=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Unit/Unit.cpp:301
#3 0x0000000000dfd649 in Player::Update (this=0x7fff9a34f000, p_time=176) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Entities/Player/Player.cpp:1532
#4 0x0000000000f628ad in Map::Update (this=0x7fffeca47000, t_diff=@0x7fff5984ae40) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/Map.cpp:538
#5 0x000000000118e9b8 in MapUpdateRequest::call (this=0x7fff5984ae20) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Maps/MapUpdater.cpp:54
#6 0x000000000122c845 in DelayExecutor:
vc (this=0x7ffff4479f40) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Threading/DelayExecutor.cpp:52
#7 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#8 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#9 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7fffd615a710) at ../../ace/Thread_Adapter.cpp:96
#10 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#11 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#12 0x0000000000000000 in ?? ()
Thread 5 (Thread 0x7ffff1fff700 (LWP 10560)):
#0 0x00007ffff5fc085c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x00007ffff7662345 in cond_timedwait (this=0x7ffff440d484, mutex=..., abstime=0xfd1) at ../../ace/OS_NS_Thread.inl:358
#2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d484, mutex=..., abstime=0xfd1) at ../../ace/Condition_Thread_Mutex.cpp:100
#3 0x0000000000c2e777 in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d400, timeout=0x0) at /home/Trinity/.sysa/include/ace/Message_Queue_T.cpp:1744
#4 0x0000000000c2dfb0 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d400, first_item=@0x7ffff1ffedc8, timeout=0x0) at /home/Trinity/.sysa/include/ace/Message_Queue_T.cpp:1936
#5 0x00007ffff7648a92 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0xfd1) at ../../ace/Activation_Queue.cpp:89
#6 0x0000000001232069 in DatabaseWorker:
vc (this=0x7ffff47fb3c0) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Database/DatabaseWorker.cpp:40
#7 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#8 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#9 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7ffff47f7fd0) at ../../ace/Thread_Adapter.cpp:96
#10 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#11 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#12 0x0000000000000000 in ?? ()
Thread 4 (Thread 0x7ffff33ff700 (LWP 10559)):
#0 0x00007ffff5fc085c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x00007ffff7662345 in cond_timedwait (this=0x7ffff440d384, mutex=..., abstime=0x911b) at ../../ace/OS_NS_Thread.inl:358
#2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d384, mutex=..., abstime=0x911b) at ../../ace/Condition_Thread_Mutex.cpp:100
#3 0x0000000000c2e777 in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d300, timeout=0x0) at /home/Trinity/.sysa/include/ace/Message_Queue_T.cpp:1744
#4 0x0000000000c2dfb0 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d300, first_item=@0x7ffff33fedc8, timeout=0x0) at /home/Trinity/.sysa/include/ace/Message_Queue_T.cpp:1936
#5 0x00007ffff7648a92 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x911b) at ../../ace/Activation_Queue.cpp:89
#6 0x0000000001232069 in DatabaseWorker:
vc (this=0x7ffff44149c0) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Database/DatabaseWorker.cpp:40
#7 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#8 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#9 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7ffff440a5c0) at ../../ace/Thread_Adapter.cpp:96
#10 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#11 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#12 0x0000000000000000 in ?? ()
Thread 3 (Thread 0x7ffff43ff700 (LWP 10558)):
#0 0x00007ffff5fc085c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x00007ffff7662345 in cond_timedwait (this=0x7ffff440d284, mutex=..., abstime=0x3) at ../../ace/OS_NS_Thread.inl:358
#2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d284, mutex=..., abstime=0x3) at ../../ace/Condition_Thread_Mutex.cpp:100
#3 0x0000000000c2e777 in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d200, timeout=0x0) at /home/Trinity/.sysa/include/ace/Message_Queue_T.cpp:1744
#4 0x0000000000c2dfb0 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d200, first_item=@0x7ffff43fedc8, timeout=0x0) at /home/Trinity/.sysa/include/ace/Message_Queue_T.cpp:1936
#5 0x00007ffff7648a92 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x3) at ../../ace/Activation_Queue.cpp:89
#6 0x0000000001232069 in DatabaseWorker:
vc (this=0x7ffff4414600) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/shared/Database/DatabaseWorker.cpp:40
#7 0x00007ffff76f3d97 in ACE_Task_Base:
vc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
#8 0x00007ffff76f5142 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
#9 0x00007ffff76f51c1 in ACE_Thread_Adapter::invoke (this=0x7ffff440a390) at ../../ace/Thread_Adapter.cpp:96
#10 0x00007ffff5fbb9ca in start_thread () from /lib/libpthread.so.0
#11 0x00007ffff5d1870d in clone () from /lib/libc.so.6
#12 0x0000000000000000 in ?? ()
Thread 1 (Thread 0x7ffff7fe1720 (LWP 10554)):
#0 0x00007ffff5fbd03d in pthread_join () from /lib/libpthread.so.0
#1 0x00007ffff76f7a9c in thr_join (this=<value optimized out>, task=<value optimized out>) at ../../ace/OS_NS_Thread.inl:2784
#2 ACE_Thread::join (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread.inl:137
#3 ACE_Thread_Manager::wait_task (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread_Manager.cpp:1795
#4 0x0000000000fd77d2 in ReactorRunnable::Wait (this=0x7fffc1971908) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Server/WorldSocketMgr.cpp:103
#5 0x0000000000fd6bee in WorldSocketMgr::Wait (this=0x7fffc18c7848) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/game/Server/WorldSocketMgr.cpp:315
#6 0x0000000000c34e7e in Master::Run (this=0x7ffff44111f8) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/worldserver/Master.cpp:278
#7 0x0000000000c3a3f1 in main (argc=1, argv=0x7fffffffe408) at /home/Trinity/trinitycore/sources/TrinityCore/src/server/worldserver/Main.cpp:145
--- DEBUG: --- STOP