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24
GaMp Написал:Я не могу найти как на WIN 7 (начальная) где открывать порт. В Брандмауэре нету такого вообще. хоть раз запусти его, брэндмауер включи, птом "Входищии подключения" разреши
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0
09-29-2012, 05:27 PM
(Сообщение последний раз редактировалось: 10-03-2012, 03:18 AM Dreamman.)
Добрый день,долго мучался с вашим ботом. Проблема такова при запуске GHost и GHost Proxy:
Код: GHOST] listening for GProxy++ reconnects on port 6114
[ GHost One] Attempting to hook GArena...
[ GHost One] GArena hooked!
[ GHost One] Attempting to hook GArena...
[ GHost One] GArena hooked!
[ UDPCMDSOCK] Could not relay cmd [!load ZOMBIE RUSHH] to server []: server unknown
[ UDPCMDSOCK] Could not relay cmd [!!load ZOMBIE RUSHH] to server []: server unknown
[ UDPCMDSOCK] Could not relay cmd [!say !load ZOMBIE RUSHH] to server []: server unknown
Как исправить? мне батл.нет не нужен,нужна толька гарена для создания во всех комнатах.
Запустил админ гейм,захожу,хостую админ гейм и получится,что админ гейм и карта,которую создал,видны обе в гарене,как это убрать?
Сообщений: 165
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24
10-04-2012, 07:23 AM
(Сообщение последний раз редактировалось: 10-04-2012, 07:28 AM Csandr.)
Dreamman Написал:1. Добрый день,долго мучался с вашим ботом. 2. Проблема такова при запуске GHost и GHost Proxy:
Код: GHOST] listening for GProxy++ reconnects on port 6114
[ GHost One] Attempting to hook GArena...
[ GHost One] GArena hooked!
[ GHost One] Attempting to hook GArena...
[ GHost One] GArena hooked!
[ UDPCMDSOCK] Could not relay cmd [!load ZOMBIE RUSHH] to server []: server unknown
[ UDPCMDSOCK] Could not relay cmd [!!load ZOMBIE RUSHH] to server []: server unknown
[ UDPCMDSOCK] Could not relay cmd [!say !load ZOMBIE RUSHH] to server []: server unknown
Как исправить? мне батл.нет не нужен,3. нужна толька гарена для создания во всех комнатах.
4. Запустил админ гейм,захожу,хостую админ гейм и получится,что админ гейм и карта,которую создал,видны обе в гарене,как это убрать?
Итак, начнем по порядку:
1. Этот бот не наш
2. Зачем тебе на Garena нужен Gproxy?
3. Для этого тебе нужно научиться использовать Garena Hack (запуск нескольких копий Garena)
4. Никак - AdminGame не уберётся (если в конфиге не отключить его).
Добавлено через 2 минуты
Dreamman Написал:Код: GHOST] listening for GProxy++ reconnects on port 6114
[ GHost One] Attempting to hook GArena...
[ GHost One] GArena hooked!
[ GHost One] Attempting to hook GArena...
[ GHost One] GArena hooked!
[ UDPCMDSOCK] Could not relay cmd [!load ZOMBIE RUSHH] to server []: server unknown
[ UDPCMDSOCK] Could not relay cmd [!!load ZOMBIE RUSHH] to server []: server unknown
[ UDPCMDSOCK] Could not relay cmd [!say !load ZOMBIE RUSHH] to server []: server unknown
Как исправить? мне батл.нет не нужен
Ах да - оставляешь пустыми строчки в конфиге
Код: bnet_server = (тут должно быть [B]ПУСТО[/B])
bnet_serveralias = (тут тоже должно быть пусто, как мне кажется)
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0
С батл.нет разобрался,но как тогда создать карту без админ гейм? если я пишу боту команды,то он выдает Цитата:UDPCMDSOCK] Could not relay cmd [!load ZOMBIE RUSHH] to server []: server unknown
по поводу гарена хака не совсем понял. Запускаю несколько копий гарены,а дальше что?)
Сообщений: 165
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24
Dreamman Написал:С батл.нет разобрался,но 1. как тогда создать карту без админ гейм? 2. если я пишу боту команды,то он выдает
Код: UDPCMDSOCK] Could not relay cmd [!load ZOMBIE RUSHH] to server []: server unknown
по поводу гарена хака не совсем понял.
3. Запускаю несколько копий гарены,а дальше что?)
1. Автохост только
2. Ты симулируешь команды через БатлНет, но так как подключения к серверу не наблюдается - ошибка такая возникает
3. Запускаешь бота в этих копиях ( запускаешь столько копий Garena, сколько комнат хочешь "объединить" )
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10-28-2012, 12:09 PM
(Сообщение последний раз редактировалось: 10-28-2012, 03:58 PM Array.)
Ребят кто может помогите у меня работало всё идеально как комп перегрузил и всё пропало :eek:
Вот что пишет Цитата:BNET] connecting to server [war3.alkar.net] on port 6112
[ BNET] using cached server IP address 195.248.176.100
[ BNET] connected
[ BNET] attempting to auth as Warcraft III: The Frozen Throne
[ BNET] logon failed - game version is invalid, disconnecting
[ BNET] disconnected from battle.net
[ BNET] waiting 90 seconds to reconnect
ну вам знакомая эта тема версия не та говорит, я всё перепробывал гляньте пож кто сможет выручите ! Заранее спасиб !!!
config
Цитата:#####################
# BOT CONFIGURATION #
#####################
### set to 1 if you are using warcraft 3 patch 1.21
bot_patch21 = 0
### the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
bot_autorehostdelay = 0
### Only players having played this many number of games will be ranked
bot_scoremingames = 3
### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
bot_banning = 1
### this controls whether the bot will require players to spoof check before starting the game, 0 - to disable
bot_requirespoofchecks = 0
### After a game has ended, if mysql is used, ghost will run update_dota_elo.exe
bot_updatedotaeloaftergame = 0
### After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo)
bot_updatedotascoreaftergame = 1
### announce .sd of every player joining the lobby (if set to 1, 0 if laggy)
bot_showscoresonjoin = 1
### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
bot_forceautohclindota = 1
### Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
bot_autohclfromgamename = 0
### load in game feature will be enabled for every map (if set to 1)
bot_forceloadingame = 1
### set to 1 if you want admins to be autoplaced higher only in dota games (0 = in all games)
bot_placeadminshigheronlyindota = 1
### if 1 - no admin can start the game if the owner is in the lobby
bot_onlyownerscanstart = 1
### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
bot_allownullscoredplayers = 1
### in autohosted games, allow only players with score>=x to join the lobby
bot_autohostallowedscores = 0
### allow only players with score>=x to join the lobby
bot_allowedscores = 0
### milliseconds to add to highest ping as base dynamic latency
bot_dynamiclatencyaddedtoping = 25
### how many milliseconds to add to the normal latency if the players lag
bot_dynamiclatencymaxtoadd = 30
### dynamic latency will try not to go over 2.2x highest ping, recommended
bot_dynamiclatency2.2xhighestpingmax = 1
### dynamic latency will be increased when a lobby is active
bot_dynamiclatencyincreasewhenlobby = 1
### enable dynamic latency, lowers or even increases latency as needed
bot_usedynamiclatency = 0
### if enabled, any user can !pub/!map/!unhost
bot_userscanhost = 0
### if enabled, any safelisted player can !pub/!map/!unhost
bot_safecanhost = 0
### will allow admins and safelisted players to download even if downloads are disabled
bot_adminsandsafecandownload = 1
### will replace every !ban/!bl with !warn/!wl
bot_replacebanwithwarn = 0
### 0 - ghost countdown, 1 - warcraft countdown
bot_normalcountdown = 0
### when you !unban player, the bot also issues an /unban player
bot_unbanremoveschannelban = 0
### all messages will be answered with a whisper
bot_whisperallmessages = 0
### channel ban banned people when they enter the channel
bot_banbannedfromchannel = 0
### the bot will auto rehost the game as gamename + 1 if game name is taken
bot_rehostifnametaken = 1
db_mysql_port =
db_mysql_password =
db_mysql_user =
db_mysql_database =
db_mysql_server =
### default formula: (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
### default access for admins
bot_adminaccess = 4294963199
### default access for owners
bot_owneraccess = 3965
# WaaaghTV Observer Name
wtv_playername = Waaagh!TV
# Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
wtv_path = C:\Program Files\WaaaghTV Recorder\
# Use WC3TVRecorder, 1 to enable
wtv_enabled = 0
bot_lanadmins = 0
### Only ban players who leave prior to x minutes of game end time.
bot_autobangameendmins = 3
### It will stop autobanning after the first x leavers
bot_autobanfirstxleavers = 0
### It will stop autobanning if team difference>set value
bot_autobanteamdiffmax = 0
### It will stop autobanning if timer>0 and game time>timer (overrides all others except bot_autoban)
bot_autobantimer = 0
### Will ban every leaver. Does not matter what map
bot_autobanall = 0
### auto ban people who leave during the countdown
bot_autobancountdown = 0
### auto ban people who leave during the game load
bot_autobangameloading = 0
### auto ban leavers that make the game uneven (for even playered two team maps). Will not ban admins or root admins.
bot_autoban = 1
### if host counter goes over this number it will reset to 1, set to 0 to disable the feature
bot_maxhostcounter = 6
bot_autohostautostartplayers = 10
bot_autohostmaximumgames = 0
bot_autohostallowstart = 1
bot_autohostlocal = 0
bot_autohostgamename =
bot_autohostmapcfg = map.cfg
bot_autohostdeniedcountries =
bot_autohostallowedcountries =
bot_autohostowner = one
# mute for x seconds, if a player has cursed for 3 or more times
bot_censormuteexcessiveseconds = 260
# mute for x seconds, the second time a player curses
bot_censormutesecondseconds = 60
# mute for x seconds, the first time a player curses
bot_censormutefirstseconds = 30
# also auto mute admins
bot_censormuteadmins = 1
# whether players who use censored words are auto muted for x seconds
bot_censormute = 1
### these words will be edited/censored in game/lobby chat.
bot_censorwords =
### fake pings for the following players, space separated: ex = nick1 nick2
bot_fakepings =
### UDP port on which the bot communicates with GHost One GUI, 5868 default
udp_guiport = 5868
# for ex: BR, these countries will not be allowed to join a game
bot_deniedcountries =
# for ex: RO, only these countries will be allowed to join a game
bot_allowedcountries =
# Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
tcp_nodelay = 0
# Admins will be able to delete only bans they've made
bot_adminslimitedunban = 0
# In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
lan_showrealslotcount = 1
# Prints the gameloaded.txt message after X seconds. Default: 10.
bot_gameloadedprintout = 10
# how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
bot_gamenumtoforgetawarn = 7
# how many days will each warn last. 0 - permanent warn. Default: 14.
bot_warntimeofwarnedplayer = 14
# how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
bot_bantimeofwarnedplayer = 14
# how many warns are needed to auto-ban the player. Default: 3.
bot_banthewarnedplayerquota = 3
# tbanlast/tbl will expire in x days - set to 0 to be permanent
bot_tbanlasttime = 30
# normal banlast/bl will expire in x days - set to 0 to be permanent
bot_banlasttime = 10
# normal bans will expire in x days - set to 0 to be permanent
bot_bantime = 10
# auto warns leavers
bot_autowarnearlyleavers = 0
# Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
bot_lobbyannounceunoccupied = 1
# send admin messages or not (if using the admin game)
bot_adminmessages = 0
# send local admin messages or not (if using the admin game)
bot_localadminmessages = 0
# set !autostart 10 automatically in dota games
bot_autostartdotagames = 0
# safelisted players are immune to ban/warn
bot_safelistedbanimmunity = 1
# Drop the user if he/she desyncs or not
bot_dropifdesync = 1
# Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
bot_channeljoingreets = 1
lan_war3version = 26
# milliseconds to wait before sending big sized packets to bnet when using PVPGN
bot_bnetpacketdelaybigpvpgn = 2500
# milliseconds to wait before sending medium sized packets to bnet when using PVPGN
bot_bnetpacketdelaymediumpvpgn = 2000
# milliseconds to wait before sending big sized packets to bnet (official)
bot_bnetpacketdelaybig = 4000
# milliseconds to wait before sending medium sized packets to bnet (official)
bot_bnetpacketdelaymedium = 3200
bnet_bnlswardencookie =
bnet_bnlsport =
bnet_bnlsserver = 127.0.0.1
### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
bot_ipbanning = 0
### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
bot_twolinesbanannouncement = 1
### custom text to add to version.
bot_customversiontext =
### the log file
bot_log =
### set to 1 if you are using warcraft 3 patch 1.23 or newer
bot_patch23ornewer = 1
### the language file
bot_language = language.cfg
### the path to your local Warcraft III directory
### this path must contain war3.exe, storm.dll, and game.dll
### this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
### if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
bot_war3path = D:\Game\WarIII
### the port GHost++ will host battle.net games on (this must be different from your admingame_port)
bot_hostport = 6113
### maximum number of games to host at once
bot_maxgames = 6
### command trigger for ingame only (battle.net command triggers are defined later)
bot_commandtrigger = !
### the path to the directory where you keep your map config files (must end in your system's path seperator)
### this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
bot_mapcfgpath = mapcfgs\
### the path to the directory where you keep your savegame files (must end in your system's path seperator)
bot_savegamepath = savegames\
### the path to the directory where you keep your map files (must end in your system's path seperator)
### GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
### GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
bot_mappath = D:\Game\WarIII\maps\download\
### whether to save replays or not
bot_savereplays = 1
### the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
bot_replaypath = replays\
### whether to require spoof checks or not
### disabling spoof checks just turns off automatic spoof checks and requiring players to be spoof checked before starting the game
### spoof checks need to be enabled if you want GHost++ to detect which realm each player came from (use the !check command to see the realm)
### you can always manually spoof check by whispering the bot (and in fact is required before running admin commands)
bot_spoofchecks = 0
### whether to display game refresh messages by default
### this can always be changed for a particular game with the !refresh command
bot_refreshmessages = 0
### whether to automatically lock games when the owner joins
bot_autolock = 0
### whether to automatically save games when a player disconnects
### this can always be changed for a particular game with the !autosave command
bot_autosave = 0
### whether to allow map downloads or not
### set to 0 to disable map downloads
### set to 1 to enable map downloads
### set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
bot_allowdownloads = 1
### whether to ping players during map downloads or not
### GHost++ will always stop pinging any players who are downloading the map
### this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
bot_pingduringdownloads = 1
### kicked banned people when they enter the channel
bot_kickbannedfromchannel = 1
### use LC style pings (divide actual pings by two)
bot_lcpings = 1
### auto kick players with ping higher than this
bot_autokickping = 670
### the game latency
### this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
bot_latency = 50
### the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
### before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
### this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
bot_synclimit = 10000
### use new refresh (0) or old refresh code (1)
bot_oldrefresh = 0
### whether votekicks are allowed or not
bot_votekickallowed = 1
### the percentage of players required to vote yes for a votekick to pass
### the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
### the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
### this means it will round UP the number of votes required
### if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
### if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
### if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
### if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
### if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
bot_votekickpercentage = 100
### Just before a game is hosted the creator is added to the bots friends list and removed soon after
bot_addcreatorasfriendonhost = 1
### lobby/game commands are displayed as chat (or hidden)
bot_relaychatcommands = 1
### display information on current downloads (speed, ETA)
bot_showdownloadsinfo = 1
### interval in seconds between download info message
bot_showdownloadsinfotime = 10
### maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
bot_maxdownloaders = 1
### set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
bot_totaldownloadspeed = 1536
### set max download speed (KB/s) available for one client
bot_clientdownloadspeed = 1024
### initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
bot_gameoverminplayers = 0
### initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
bot_gameoverminpercent = 0
### initiate game over timer if team difference is bigger than this number, 0 - to disable
bot_gameovermaxteamdifference = 0
### redirect console output to udp
bot_udpconsole = 1
### whether to automatically add the players from last game to the next game's reserved list
bot_holdplayersforrmk = 1
### non admin commands, 1 enable, 0 disable
bot_nonadmincommands = 1
### root admins are required to spoof check if 1, or not if 0
bot_rootadminsspoofcheck = 0
### admins are required to spoof check if 1, or not if 0
bot_adminsspoofcheck = 0
### banned players will be notified with a whisper.
bot_notifybannedplayers = 1
### ghost will find its external ip on startup, disable if you want to play on LAN only
bot_findexternalip = 0
### specify your external ip here if you don't want ghost to auto find it.
bot_externalip = 84.54.105.190
### use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
bot_altfindip = 0
### bot's additional rootadmins separated by space ex: userone usertwo userthree
bot_rootadmins = Green
### bot's UDP password
bot_udppassword =
### show autokick denied country or banned player messages
bot_verbose = 1
### bot's virtual host name
bot_virtualhostname = |cFF008000GReen
### ignore drop request for the first x seconds of lagging.
bot_dropvotetime = 31
### Time limit for hosting a game where no admins enter it
bot_lobbytimelimit = 10
### udp ip
udp_cmdbindip =
### udp port
udp_cmdport = 6969
### udp spoof target
udp_cmdspooftarget =
############################
# ADMIN GAME CONFIGURATION #
############################
### whether to create the admin game or not (see readme.txt for more information)
admingame_create = 0
### the port GHost++ will host the admin game on (this must be different from your bot_hostport)
admingame_port = 6115
### the admin game password
admingame_password =
##########################
# DATABASE CONFIGURATION #
##########################
### database type (this config value is ignored for now since we only support one type of database)
db_type = sqlite3
### sqlite3 database file
db_sqlite3_file = ghost.dbs
############################
# BATTLE.NET CONFIGURATION #
############################
### which battle.net server to connect to
### 1.) useast.battle.net
### 2.) uswest.battle.net
### 3.) asia.battle.net
### 4.) europe.battle.net
### note that each banned player is tied to the realm it was created on and the realm is case sensitive
### so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
bnet_server = 91.212.89.137
### your Warcraft III: Reign of Chaos CD key
bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
### your Warcraft III: The Frozen Throne CD key
bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
### your battle.net username
bnet_username = Pochmak
### your battle.net password
bnet_password = 602618
### the first channel to join upon entering battle.net
bnet_firstchannel = Bot HH
### the root admin on this battle.net server only
bnet_rootadmin = Green
### command trigger for this battle.net server only
bnet_commandtrigger = !
### whether to automatically add your friends list to each game's reserved list
bnet_holdfriends = 1
### whether to automatically add your clan members list to each game's reserved list
bnet_holdclan = 1
### you will need to edit this section of the config file if you're connecting to a PVPGN server
### your PVPGN server operator will tell you what to put here
bnet_server = 91.212.89.137
bnet_serveralias = Sarkor
bnet_custom_war3version = 26
bnet_custom_exeversion =
bnet_custom_exeversionhash =
bnet_custom_passwordhashtype = pvpgn
bnet_custom_pvpgnrealmname = PvPGN Realm
###
### example configuration for connecting to a second official battle.net server
###
# bnet2_server = uswest.battle.net
# bnet2_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet2_username =
# bnet2_password =
# bnet2_firstchannel = The Void
# bnet2_rootadmin =
# bnet2_commandtrigger = !
# bnet2_holdfriends = 1
# bnet2_holdclan = 1
###
### example configuration for connecting to a third PVPGN battle.net server
###
# bnet3_server = pvpgn.boredaussie.com
# bnet3_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet3_username =
# bnet3_password =
# bnet3_firstchannel = The Void
# bnet3_rootadmin =
# bnet3_commandtrigger = !
# bnet3_holdfriends = 1
# bnet3_holdclan = 1
# bnet3_custom_war3version = 26
# bnet3_custom_exeversion = 184 0 22 1
# bnet3_custom_exeversionhash = 219 152 153 144
# bnet3_custom_passwordhashtype = pvpgn
bnet2_server = europe.battle.net
bnet3_server = europe.battle.net
bnet4_server = europe.battle.net
bnet5_server = europe.battle.net
bnet6_server = europe.battle.net
bnet7_server = europe.battle.net
bnet8_server = europe.battle.net
bnet9_server = europe.battle.net
bnet10_server = europe.battle.net
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Отвечу поиском. Ничего нового сказать не получится.
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Как же быть ааа... всё перепробывал кажись...
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Дело проста в портах которых я разобраться немогу, а так я всё перепробывал.
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