Сообщений: 73
Тем: 20
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4
Вот я скомпелировал с SVN файлы убрал копирайт.
Как мне обртано поменять .java на .class и скинуть все в .jar фаил?
Сообщений: 1
Тем: 0
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0
Народ а можно будет сделать как нить мануал по этому вопросу ?)
и дайте пожалуйста ссылки на компиляторы))
Сообщений: 73
Тем: 20
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4
Может быть кто нибуть поможет?
Сообщений: 6,450
Тем: 262
Зарегистрирован: Nov 2007
Репутация:
44,165
gnummi, читаем второй пост в теме, если не дойдет - закрываем страничку и забываем об этом.
MaxPayne, сложно набрать в поиске "компиляция"?
Сообщений: 93
Тем: 7
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-23
а как убрать капиройты в сборки l2jfree
вот вам файл EnterWorld
Код: /*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfree.gameserver.network.clientpackets;
import java.io.File;
import com.l2jfree.Config;
import com.l2jfree.gameserver.Announcements;
import com.l2jfree.gameserver.L2JfreeInfo;
import com.l2jfree.gameserver.SevenSigns;
import com.l2jfree.gameserver.TaskPriority;
import com.l2jfree.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jfree.gameserver.datatables.GmListTable;
import com.l2jfree.gameserver.datatables.SkillTable;
import com.l2jfree.gameserver.handler.AdminCommandHandler;
import com.l2jfree.gameserver.instancemanager.ClanHallManager;
import com.l2jfree.gameserver.instancemanager.CoupleManager;
import com.l2jfree.gameserver.instancemanager.CrownManager;
import com.l2jfree.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jfree.gameserver.instancemanager.DimensionalRiftManager;
import com.l2jfree.gameserver.instancemanager.FortManager;
import com.l2jfree.gameserver.instancemanager.FortSiegeManager;
import com.l2jfree.gameserver.instancemanager.InstanceManager;
import com.l2jfree.gameserver.instancemanager.PetitionManager;
import com.l2jfree.gameserver.instancemanager.SiegeManager;
import com.l2jfree.gameserver.model.L2Clan;
import com.l2jfree.gameserver.model.L2ClanMember;
import com.l2jfree.gameserver.model.L2FriendList;
import com.l2jfree.gameserver.model.L2ItemInstance;
import com.l2jfree.gameserver.model.L2ShortCut;
import com.l2jfree.gameserver.model.L2World;
import com.l2jfree.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfree.gameserver.model.entity.ClanHall;
import com.l2jfree.gameserver.model.entity.Couple;
import com.l2jfree.gameserver.model.entity.Fort;
import com.l2jfree.gameserver.model.entity.FortSiege;
import com.l2jfree.gameserver.model.entity.Hero;
import com.l2jfree.gameserver.model.entity.L2Event;
import com.l2jfree.gameserver.model.entity.Siege;
import com.l2jfree.gameserver.model.entity.events.CTF;
import com.l2jfree.gameserver.model.entity.events.DM;
import com.l2jfree.gameserver.model.entity.events.TvT;
import com.l2jfree.gameserver.model.mapregion.TeleportWhereType;
import com.l2jfree.gameserver.model.olympiad.Olympiad;
import com.l2jfree.gameserver.model.quest.Quest;
import com.l2jfree.gameserver.model.quest.QuestState;
import com.l2jfree.gameserver.model.restriction.ObjectRestrictions;
import com.l2jfree.gameserver.network.SystemMessageId;
import com.l2jfree.gameserver.network.serverpackets.ClientSetTime;
import com.l2jfree.gameserver.network.serverpackets.Die;
import com.l2jfree.gameserver.network.serverpackets.EtcStatusUpdate;
import com.l2jfree.gameserver.network.serverpackets.ExBasicActionList;
import com.l2jfree.gameserver.network.serverpackets.ExStorageMaxCount;
import com.l2jfree.gameserver.network.serverpackets.FriendList;
import com.l2jfree.gameserver.network.serverpackets.GameGuardQuery;
import com.l2jfree.gameserver.network.serverpackets.HennaInfo;
import com.l2jfree.gameserver.network.serverpackets.ItemList;
import com.l2jfree.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfree.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jfree.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jfree.gameserver.network.serverpackets.PledgeStatusChanged;
import com.l2jfree.gameserver.network.serverpackets.QuestList;
import com.l2jfree.gameserver.network.serverpackets.ShortCutInit;
import com.l2jfree.gameserver.network.serverpackets.ShortCutRegister;
import com.l2jfree.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jfree.gameserver.network.serverpackets.SystemMessage;
import com.l2jfree.gameserver.network.serverpackets.UserInfo;
import com.l2jfree.gameserver.util.FloodProtector;
/**
* Enter World Packet Handler
* <p>
* 0000: 03
* <p>
* packet format rev656 cbdddd
* <p>
*
* @version $Revision: 1.16.2.1.2.7 $ $Date: 2005/03/29 23:15:33 $
*/
public class EnterWorld extends L2GameClientPacket
{
private static final String _C__03_ENTERWORLD = "[C] 03 EnterWorld";
public TaskPriority getPriority()
{
return TaskPriority.PR_URGENT;
}
/**
* @param decrypt
*/
@Override
protected void readImpl()
{
// this is just a trigger packet. it has no content
}
@Override
protected void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
_log.warn("EnterWorld failed! activeChar is null...");
getClient().closeNow();
return;
}
// restore instance
if (Config.RESTORE_PLAYER_INSTANCE)
activeChar.setInstanceId(InstanceManager.getInstance().getPlayerInstance(activeChar.getObjectId()));
else
{
int instanceId = InstanceManager.getInstance().getPlayerInstance(activeChar.getObjectId());
if (instanceId > 0)
InstanceManager.getInstance().getInstance(instanceId).removePlayer(activeChar.getObjectId());
}
// Restore Vitality
if (Config.RECOVER_VITALITY_ON_RECONNECT)
activeChar.restoreVitality();
// Register in flood protector
FloodProtector.registerNewPlayer(activeChar.getObjectId());
if (activeChar.isGM())
{
if (Config.SHOW_GM_LOGIN)
{
String gmname = activeChar.getName();
String text = "GM " + gmname + " has logged on.";
Announcements.getInstance().announceToAll(text);
}
else
{
if (Config.GM_STARTUP_INVISIBLE
&& (!Config.ALT_PRIVILEGES_ADMIN && activeChar.getAccessLevel() >= Config.GM_GODMODE || Config.ALT_PRIVILEGES_ADMIN
&& AdminCommandHandler.getInstance().checkPrivileges(activeChar, "admin_invisible")))
activeChar.getAppearance().setInvisible();
if (Config.GM_STARTUP_SILENCE
&& (!Config.ALT_PRIVILEGES_ADMIN && activeChar.getAccessLevel() >= Config.GM_MENU || Config.ALT_PRIVILEGES_ADMIN
&& AdminCommandHandler.getInstance().checkPrivileges(activeChar, "admin_silence")))
activeChar.setMessageRefusal(true);
}
if (Config.GM_STARTUP_INVULNERABLE
&& (!Config.ALT_PRIVILEGES_ADMIN && activeChar.getAccessLevel() >= Config.GM_GODMODE || Config.ALT_PRIVILEGES_ADMIN
&& AdminCommandHandler.getInstance().checkPrivileges(activeChar, "admin_invul")))
activeChar.setIsInvul(true);
if (Config.GM_NAME_COLOR_ENABLED)
{
if (activeChar.getAccessLevel() >= 100)
activeChar.getAppearance().setNameColor(Config.ADMIN_NAME_COLOR);
else if (activeChar.getAccessLevel() >= 75)
activeChar.getAppearance().setNameColor(Config.GM_NAME_COLOR);
}
if (Config.GM_TITLE_COLOR_ENABLED)
{
if (activeChar.getAccessLevel() >= 100)
activeChar.getAppearance().setTitleColor(Config.ADMIN_TITLE_COLOR);
else if (activeChar.getAccessLevel() >= 75)
activeChar.getAppearance().setTitleColor(Config.GM_TITLE_COLOR);
}
if (Config.GM_STARTUP_AUTO_LIST)
GmListTable.getInstance().addGm(activeChar, false);
else
GmListTable.getInstance().addGm(activeChar, true);
}
else if (activeChar.getClan() != null && activeChar.isClanLeader() && Config.CLAN_LEADER_COLOR_ENABLED
&& activeChar.getClan().getLevel() >= Config.CLAN_LEADER_COLOR_CLAN_LEVEL)
{
if (Config.CLAN_LEADER_COLORED == Config.ClanLeaderColored.name)
activeChar.getAppearance().setNameColor(Config.CLAN_LEADER_COLOR);
else
activeChar.getAppearance().setTitleColor(Config.CLAN_LEADER_COLOR);
}
if (activeChar.isCharViP())
{
if (Config.CHAR_VIP_COLOR_ENABLED)
activeChar.getAppearance().setNameColor(Config.CHAR_VIP_COLOR);
}
if (activeChar.getStatus().getCurrentHp() < 0.5) // is dead
activeChar.setIsDead(true);
// Restore character's siege state
if (activeChar.getClan() != null)
{
for (Siege siege : SiegeManager.getInstance().getSieges())
{
if (!siege.getIsInProgress())
continue;
if (siege.checkIsAttacker(activeChar.getClan()))
activeChar.setSiegeState((byte) 1);
else if (siege.checkIsDefender(activeChar.getClan()))
activeChar.setSiegeState((byte) 2);
}
for (FortSiege fsiege : FortSiegeManager.getInstance().getSieges())
{
if (!fsiege.getIsInProgress())
continue;
if (fsiege.checkIsAttacker(activeChar.getClan()))
activeChar.setSiegeState((byte) 1);
else if (fsiege.checkIsDefender(activeChar.getClan()))
activeChar.setSiegeState((byte) 2);
}
}
if (Hero.getInstance().getHeroes() != null && Hero.getInstance().getHeroes().containsKey(activeChar.getObjectId()))
activeChar.setHero(true);
//Updating Seal of Strife Buff/Debuff
if (SevenSigns.getInstance().isSealValidationPeriod())
{
int owner = SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE);
if (owner != SevenSigns.CABAL_NULL)
{
int cabal = SevenSigns.getInstance().getPlayerCabal(activeChar);
if (cabal == owner)
activeChar.addSkill(SkillTable.getInstance().getInfo(5074, 1), false);
else if (cabal != SevenSigns.CABAL_NULL)
activeChar.addSkill(SkillTable.getInstance().getInfo(5075, 1), false);
}
}
sendPacket(new UserInfo(activeChar));
// Send Macro List
activeChar.getMacroses().sendUpdate();
// Send Item List
sendPacket(new ItemList(activeChar, false));
// Send gg check (even if we are not going to check for reply)
activeChar.queryGameGuard();
// Send Shortcuts
sendPacket(new ShortCutInit(activeChar));
activeChar.sendSkillList();
activeChar.sendPacket(new HennaInfo(activeChar));
Quest.playerEnter(activeChar);
activeChar.sendPacket(new QuestList(activeChar));
loadTutorial(activeChar);
if (Config.PLAYER_SPAWN_PROTECTION > 0)
activeChar.setProtection(true);
activeChar.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ());
activeChar.getKnownList().updateKnownObjects();
if (L2Event.active && L2Event.connectionLossData.containsKey(activeChar.getName()) && L2Event.isOnEvent(activeChar))
L2Event.restoreChar(activeChar);
else if (L2Event.connectionLossData.containsKey(activeChar.getName()))
L2Event.restoreAndTeleChar(activeChar);
activeChar.updateEffectIcons();
activeChar.sendPacket(new EtcStatusUpdate(activeChar));
//Expand Skill
ExStorageMaxCount esmc = new ExStorageMaxCount(activeChar);
activeChar.sendPacket(esmc);
FriendList fl = new FriendList(activeChar);
sendPacket(fl);
SystemMessage sm = new SystemMessage(SystemMessageId.WELCOME_TO_LINEAGE);
sendPacket(sm);
// Send client time
sendPacket(ClientSetTime.STATIC_PACKET);
if (Config.SHOW_LICENSE)
L2JfreeInfo.versionInfo(activeChar);
if (Config.SHOW_HTML_NEWBIE && activeChar.getLevel() < Config.LEVEL_HTML_NEWBIE)
{
String Newbie_Path = "data/html/newbie.htm";
File mainText = new File(Config.DATAPACK_ROOT, Newbie_Path);
if (mainText.exists())
{
NpcHtmlMessage html = new NpcHtmlMessage(1);
html.setFile(Newbie_Path);
html.replace("%name%", activeChar.getName()); // replaces %name% with activeChar.getName(), so you can say like "welcome to the server %name%"
sendPacket(html);
}
}
else if (Config.SHOW_HTML_GM && activeChar.isGM())
{
String Gm_Path = "data/html/gm.htm";
File mainText = new File(Config.DATAPACK_ROOT, Gm_Path); // Return the pathfile of the HTML file
if (mainText.exists())
{
NpcHtmlMessage html = new NpcHtmlMessage(1);
html.setFile(Gm_Path);
html.replace("%name%", activeChar.getName()); // replaces %name% with activeChar.getName(), so you can say like "welcome to the server %name%"
sendPacket(html);
}
}
else if (Config.SHOW_HTML_WELCOME)
{
String Welcome_Path = "data/html/welcome.htm";
File mainText = new File(Config.DATAPACK_ROOT, Welcome_Path); // Return the pathfile of the HTML file
if (mainText.exists())
{
NpcHtmlMessage html = new NpcHtmlMessage(1);
html.setFile(Welcome_Path);
html.replace("%name%", activeChar.getName()); // replaces %name% with activeChar.getName(), so you can say like "welcome to the server %name%"
sendPacket(html);
}
}
// Resume paused restrictions
ObjectRestrictions.getInstance().resumeTasks(activeChar.getObjectId());
// check player skills
if (Config.CHECK_SKILLS_ON_ENTER && !Config.ALT_GAME_SKILL_LEARN)
activeChar.checkAllowedSkills();
// check for academy
activeChar.academyCheck(activeChar.getClassId().getId());
// check for crowns
CrownManager.getInstance().checkCrowns(activeChar);
SevenSigns.getInstance().sendCurrentPeriodMsg(activeChar);
Announcements.getInstance().showAnnouncements(activeChar);
if (Config.ONLINE_PLAYERS_AT_STARTUP)
{
sm = new SystemMessage(SystemMessageId.S1);
if (L2World.getInstance().getAllPlayers().size() == 1)
sm.addString("Player online: " + L2World.getInstance().getAllPlayers().size());
else
sm.addString("Players online: " + L2World.getInstance().getAllPlayers().size());
sendPacket(sm);
}
PetitionManager.getInstance().checkPetitionMessages(activeChar);
if (activeChar.getClanId() != 0 && activeChar.getClan() != null)
{
PledgeShowMemberListAll psmla = new PledgeShowMemberListAll(activeChar.getClan(), activeChar);
sendPacket(psmla);
PledgeStatusChanged psc = new PledgeStatusChanged(activeChar.getClan());
sendPacket(psc);
}
if (activeChar.isAlikeDead()) // dead or fake dead
{
// no broadcast needed since the player will already spawn dead to others
Die d = new Die(activeChar);
sendPacket(d);
}
// engage and notify Partner
if (Config.ALLOW_WEDDING)
{
engage(activeChar);
notifyPartner(activeChar);
// Check if player is maried and remove if necessary Cupid's Bow
if (!activeChar.isMaried())
{
L2ItemInstance item = activeChar.getInventory().getItemByItemId(9140);
// Remove Cupid's Bow
if (item != null)
{
activeChar.destroyItem("Removing Cupid's Bow", item, activeChar, true);
activeChar.getInventory().updateDatabase();
// Log it
_log.info("Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " got Cupid's Bow removed.");
}
}
}
// notify Friends
notifyFriends(activeChar);
//notify Clanmembers
notifyClanMembers(activeChar);
//notify sponsor or apprentice
notifySponsorOrApprentice(activeChar);
activeChar.onPlayerEnter();
sendPacket(new SkillCoolTime(activeChar));
if (Olympiad.getInstance().playerInStadia(activeChar))
{
activeChar.doRevive();
activeChar.teleToLocation(TeleportWhereType.Town);
activeChar.sendMessage("You have been teleported to the nearest town due to you being in an Olympiad Stadium.");
}
if (DimensionalRiftManager.getInstance().checkIfInRiftZone(activeChar.getX(), activeChar.getY(), activeChar.getZ(), true)) // Exclude waiting room
{
DimensionalRiftManager.getInstance().teleportToWaitingRoom(activeChar);
}
if (activeChar.getClanJoinExpiryTime() > System.currentTimeMillis())
{
sm = new SystemMessage(SystemMessageId.CLAN_MEMBERSHIP_TERMINATED);
activeChar.sendPacket(sm);
}
if (activeChar.getClan() != null)
{
//Sets the apropriate Pledge Class for the clannie (e.g. Viscount, Count, Baron, Marquiz)
activeChar.setPledgeClass(L2ClanMember.getCurrentPledgeClass(activeChar));
// Add message if clanHall not paid. Possibly this is custom...
ClanHall clanHall = ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan());
if (clanHall != null)
{
if (!clanHall.getPaid())
activeChar.sendPacket(new SystemMessage(
SystemMessageId.PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW));
}
}
updateShortCuts(activeChar);
// remove combat flag before teleporting
L2ItemInstance flag = activeChar.getInventory().getItemByItemId(9819);
if (flag != null)
{
Fort fort = FortManager.getInstance().getFort(activeChar);
if (fort != null)
{
FortSiegeManager.getInstance().dropCombatFlag(activeChar);
}
else
{
int slot = flag.getItem().getBodyPart();
activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot);
activeChar.destroyItem("CombatFlag", flag, null, true);
}
}
if (!activeChar.isGM() && activeChar.getSiegeState() < 2 && SiegeManager.getInstance().checkIfInZone(activeChar))
{
// Attacker or spectator logging in to a siege zone. Actually should be checked for inside castle only?
activeChar.teleToLocation(TeleportWhereType.Town);
//activeChar.sendMessage("You have been teleported to the nearest town due to you being in siege zone"); - custom
}
RegionBBSManager.getInstance().changeCommunityBoard();
if (Config.GAMEGUARD_ENFORCE)
{
activeChar.sendPacket(GameGuardQuery.STATIC_PACKET);
}
if (TvT._savePlayers.contains(activeChar.getName()))
TvT.addDisconnectedPlayer(activeChar);
if (CTF._savePlayers.contains(activeChar.getName()))
CTF.addDisconnectedPlayer(activeChar);
if (DM._savePlayers.contains(activeChar.getName()))
DM.addDisconnectedPlayer(activeChar);
if (!activeChar.isTransformed())
{
activeChar.regiveTemporarySkills();
// Send Action list
activeChar.sendPacket(ExBasicActionList.DEFAULT_ACTION_LIST);
}
else
{
activeChar.sendPacket(ExBasicActionList.TRANSFORMED_ACTION_LIST);
}
if (activeChar.isCursedWeaponEquipped())
{
CursedWeaponsManager.getInstance().getCursedWeapon(activeChar.getCursedWeaponEquippedId()).cursedOnLogin();
}
}
/**
* @param activeChar
*/
private void engage(L2PcInstance cha)
{
int _chaid = cha.getObjectId();
for (Couple cl : CoupleManager.getInstance().getCouples())
{
if (cl.getPlayer1Id() == _chaid || cl.getPlayer2Id() == _chaid)
{
if (cl.getMaried())
cha.setMaried(true);
cha.setCoupleId(cl.getId());
if (cl.getPlayer1Id() == _chaid)
{
cha.setPartnerId(cl.getPlayer2Id());
}
else
{
cha.setPartnerId(cl.getPlayer1Id());
}
}
}
}
/**
* @param activeChar partnerid
*/
private void notifyPartner(L2PcInstance cha)
{
if (cha.getPartnerId() != 0)
{
L2PcInstance partner = L2World.getInstance().getPlayer(cha.getPartnerId());
if (partner != null)
partner.sendMessage("Your Partner " + cha.getName() + " has logged in.");
}
}
/**
* @param activeChar
*/
private void notifyFriends(L2PcInstance cha)
{
SystemMessage sm = new SystemMessage(SystemMessageId.FRIEND_S1_HAS_LOGGED_IN);
sm.addString(cha.getName());
for (String friendName : L2FriendList.getFriendListNames(cha))
{
L2PcInstance friend = L2World.getInstance().getPlayer(friendName);
if (friend != null) //friend logged in.
{
friend.sendPacket(new FriendList(friend));
friend.sendPacket(sm);
}
}
sm = null;
}
/**
* @param activeChar
*/
private void notifyClanMembers(L2PcInstance activeChar)
{
L2Clan clan = activeChar.getClan();
if (clan != null)
{
L2ClanMember clanmember = clan.getClanMember(activeChar.getObjectId());
if (clanmember != null)
{
clanmember.setPlayerInstance(activeChar);
SystemMessage msg = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_LOGGED_IN);
msg.addString(activeChar.getName());
clan.broadcastToOtherOnlineMembers(msg, activeChar);
msg = null;
clan.broadcastToOtherOnlineMembers(new PledgeShowMemberListUpdate(activeChar), activeChar);
if (clan.isNoticeEnabled() && clan.getNotice() != "")
sendPacket(new NpcHtmlMessage(1, "<html><title>Clan Announcements</title><body><br><center><font color=\"CCAA00\">"
+ activeChar.getClan().getName() + "</font> <font color=\"6655FF\">Clan Alert Message</font></center><br>"
+ "<img src=\"L2UI.SquareWhite\" width=270 height=1><br>" + activeChar.getClan().getNotice() + "</body></html>"));
}
}
}
/**
* @param activeChar
*/
private void notifySponsorOrApprentice(L2PcInstance activeChar)
{
if (activeChar.getSponsor() != 0)
{
L2PcInstance sponsor = L2World.getInstance().getPlayer(activeChar.getSponsor());
if (sponsor != null)
{
SystemMessage msg = new SystemMessage(SystemMessageId.YOUR_APPRENTICE_S1_HAS_LOGGED_IN);
msg.addString(activeChar.getName());
sponsor.sendPacket(msg);
}
}
else if (activeChar.getApprentice() != 0)
{
L2PcInstance apprentice = L2World.getInstance().getPlayer(activeChar.getApprentice());
if (apprentice != null)
{
SystemMessage msg = new SystemMessage(SystemMessageId.YOUR_SPONSOR_C1_HAS_LOGGED_IN);
msg.addString(activeChar.getName());
apprentice.sendPacket(msg);
}
}
}
/**
* CT1 doesn't update shortcuts so we need to reregister them to the client
*
* @param activeChar
*/
private void updateShortCuts(L2PcInstance activeChar)
{
L2ShortCut[] allShortCuts = activeChar.getAllShortCuts();
for (L2ShortCut sc : allShortCuts)
{
activeChar.sendPacket(new ShortCutRegister(sc));
}
}
private void loadTutorial(L2PcInstance player)
{
QuestState qs = player.getQuestState("255_Tutorial");
if (qs != null)
qs.getQuest().notifyEvent("UC", null, player);
}
/* (non-Javadoc)
* @see com.l2jfree.gameserver.clientpackets.ClientBasePacket#getType()
*/
@Override
public String getType()
{
return _C__03_ENTERWORLD;
}
}
Сообщений: 12
Тем: 3
Зарегистрирован: Mar 2009
Репутация:
0
config > options >
# Show server version + license when player enter game.
ShowLicense = True ( False )
Сообщений: 93
Тем: 7
Зарегистрирован: May 2008
Репутация:
-23
lold Написал:config > options >
# Show server version + license when player enter game.
ShowLicense = True ( False )
мне нада убрать в исходниках а не в конфиге
Сообщений: 853
Тем: 20
Зарегистрирован: Feb 2008
Репутация:
649
drakola,
Ну так включи воображение найди где юзается параметр ShowLicense в исходниках и убери всё, что там не нужно. Потому что в этом куске кода я не вижу копирайтов в явном виде. о_О Ослеп?
Сообщений: 87
Тем: 28
Зарегистрирован: Jul 2009
Репутация:
0
изменил я этот файл , ничего не изменилось (enterworld.java )
юзаю поиск, есть еще 1 файл ентер ворлд токо с сылкой L2_GameServer\build\classes\net\sf\l2j\gameserver\network\clientpackets
чо делать?)
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Такого быть не может, если убрали, то его нет.
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