Все доброй ночи, поставил сервер столкнулся с проблемой, все правельно установил, все отлично работает, сам шпилю, сайт работает отлично, только проблема никто не может зайти с инета(френды), патч свой сделал, в файле l2.ini, прописал сервер, я через Dyndns.com, сделал хост, пингуеться, сайт с этого хоста работает, все в норме.
Френд заходит пишит логин пароль, пускает, соглашение, подтверждает , видет сервер и пинг (76, если не ошибаюсь это нормальный)и все на этом все прекращаеться, конфиг нажимает и ноль реакций.
Интересно что может быть не так, порта все открыты как в винде так и на роутере.(7777 udp, 9014, 2106)
Кучу инфы просматрел так и не нашел ответа.
Добавлено через 2 минуты
server.properties вот что прописано
[================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a
public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=www.net(сдесь прописан серв)
# This is transmitted to the client from the same network, so it has to be a local IP or
resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is
allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbcqlserver://localhost/database=l2jdb/user=sa/password=
Login=admin
Password=la2offline
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 831
MaxProtocolRevision = 831
Добавлено через 6 минут
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=www.net(прописан хост)
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=*
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Security to leave this option as defalut (True)
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbcqlserver://localhost/database=l2jdb/user=sa/password=
Login=admin
Password=la2offline
MaximumDbConnections=10
Френд заходит пишит логин пароль, пускает, соглашение, подтверждает , видет сервер и пинг (76, если не ошибаюсь это нормальный)и все на этом все прекращаеться, конфиг нажимает и ноль реакций.
Интересно что может быть не так, порта все открыты как в винде так и на роутере.(7777 udp, 9014, 2106)
Кучу инфы просматрел так и не нашел ответа.
Добавлено через 2 минуты
server.properties вот что прописано
[================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a
public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=www.net(сдесь прописан серв)
# This is transmitted to the client from the same network, so it has to be a local IP or
resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is
allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbcqlserver://localhost/database=l2jdb/user=sa/password=
Login=admin
Password=la2offline
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 831
MaxProtocolRevision = 831
Добавлено через 6 минут
darksayt Написал:Все доброй ночи, поставил сервер столкнулся с проблемой, все правельно установил, все отлично работает, сам шпилю, сайт работает отлично, только проблема никто не может зайти с инета(френды), патч свой сделал, в файле l2.ini, прописал сервер, я через Dyndns.com, сделал хост, пингуеться, сайт с этого хоста работает, все в норме.а вот что за начинка в loginserver.properties
Френд заходит пишит логин пароль, пускает, соглашение, подтверждает , видет сервер и пинг (76, если не ошибаюсь это нормальный)и все на этом все прекращаеться, конфиг нажимает и ноль реакций.
Интересно что может быть не так, порта все открыты как в винде так и на роутере.(7777 udp, 9014, 2106)
Кучу инфы просматрел так и не нашел ответа.
Добавлено через 2 минуты
server.properties вот что прописано
[================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a
public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=www.net(сдесь прописан серв)
# This is transmitted to the client from the same network, so it has to be a local IP or
resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is
allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbcqlserver://localhost/database=l2jdb/user=sa/password=
Login=admin
Password=la2offline
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 831
MaxProtocolRevision = 831
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=www.net(прописан хост)
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=*
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Security to leave this option as defalut (True)
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbcqlserver://localhost/database=l2jdb/user=sa/password=
Login=admin
Password=la2offline
MaximumDbConnections=10