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		ijusty Написал:Здравствуйте! У меня такая проблема. Сервер стоит .. работает отлично на локальном IP.. Но у меня инет работает через роутер и мне нужно чтобы люди играли по инету я добавил в роутер порт 6112 и 6200 люди заходят но не могут играть быструю игру, игру находит но патом пишет что она не найдена.. также постоянно пишет ошибку [error] handle_init_packet: [264] client requested unknown class 0xf7 (length 1) (closing connection) это когда игра через роутер по инету.. когда по локалке ошибок нет всё гладко и Щикарно. Помогите чем сможете. 
Здаствуйте у меня похожая ошибка строит сервак и есть роутер.Внешний ип постояный(белый) Сервер работает нормально к нему все подключаются как из внехи так и из локала но далше идет лажа  
 когда создает комп на котором стоит сервер то локальный комп его не видит а внешний видит но при заходе не него пишет что сервер к еоторому вы конектитесь отключен  
когда создает друг из внехи то тоже самое  
а если создаьт игру у локального компа тоо его некто не видит
 
Пробовал насттройки моста в файле address_translation.conf но не получилось мож мост  я неправильно создал или что?
 
мост имеет вид: 
0.0.0.0:6200 192.168.1.1:6200 NONE 192.168.1.0/24 
0.0.0.0:6200 <тут мой внешний ип>:6200 NONE ANY
	 
	
	
	
		
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		02-08-2010, 03:09 AM 
(Сообщение последний раз редактировалось: 02-08-2010, 03:14 AM   Astrakt.)
		
	 
		nelegal Написал:Коротко о PvPGN :В нашем случае для того, чтобы играть на таком сервере потребуется версия 1.21.
 
скиньте если у кого есть для 1.24c вара. этот PvPGN устаревший ппц
Добавлено через 5 минут 
всё, нашёл
	 
	
	
	
		
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		Cкажите , можноли поменять баннеры(картинки) на батде ввсерху !? и еще я видел при заходе на батлнет когда раздвигаются двери, на этих дверех админ сделал картинку, как это все зделать !:?
	 
	
	
	
		
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		Сам не пробовал, но информация о смене баннеров имеется. 
Формат баннеров - MNG 
Для начала надо нарисовать баннер с фиксированным размером 468x60, формат любой (png, gif, jpg)
 
После необходимо конвертировать его в MNG , я пользовался Image Analyzer 1.31 (правда в других целях) но и с этой задачей он справится. 
Теперь изображение MNG  кидаем в папку ".../files ". 
 
В файле ad.conf  надо указать названия файла и его ссылку (это ведь баннер).
 
# --file name-- when- time ---------------URL--------------- --next-- --client-- # 
 
"ad000001.mng" init 30 "http://forum.zone-game.info/ 0x000000 "W3XP"  
"ad000002.mng" start 30 "http://forum.zone-game.info/ 0x000002 "W3XP"  
"ad000003.mng" start 30 "http://forum.zone-game.info/ 0x000001 "W3XP" 
init  означает, что баннер ad000001.mng будет показан в начале 1 раз 
start  показывает баннер по кругу 
time  - интервал смены изображения 
 
В поле --next -- в HEX′e указывается какой баннер будет показан первым. В вышеприведенном примере сначала будет показываться ad000003.mng и уже после него ad000002.mng
* Названия баннеров ОБЯЗАТЕЛЬНО  должны быть типа ad000001.mng, ad000002.mng итд
СКАЧАТЬ Image Analyzer 1.31 + Language Pack 
	
	
	
		
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		Доброго времени суток. 
Появилась необходимость поставить сервер Bnet в лок. сети. Как человек "адекватен" прогуглил этот вопрос. 
Сначала поставил и настроил (как по инструкции, а она во всех мануалах почти идентична) <<PvPGN 1.8.5 (latest stable)>>. 
При запуске выдал 
 Цитата:Apr 14 17:41:44 [error] _get_value: Apr 14 17:41:44 [error] _get_value: extra characters in value after ending quote at line 458 
И снова решил спросить совета у великого гугла. Он мне сказал, что проблема в channel.conf (но так как этот ответ был не по серверу, а по чему то там (вникивать не стал) решил что это не так уж и важно. 
После двух часового танца с бубном вокруг костра и разделования тортика в качестве жертвы, пришёл к выводу "Возможно это сборка с ошибкой", но как ни странно на офф сайте проекта ничего по этому поводу не нашёл. 
Решил попробывать сборку что указана в этом мануале и всё точно так-же.  
BNGatewayEditor не пингует Bnet. Ну и в игре соотвественно на буржуйском написано "ХРЕН" (запускал через лаунчер w3l (Acid Loader)) 
На мускул настраивать не стал, т.к. играть будут меньше сотни... 
На офф сайте настройка инсталлером 1.6 версии, тут я его в упор не нашёл о_О 
Если кто нибудь сталкивался, отпишитесь плз. 
Вот вырезка из чанела.конф если надо  PHP код: <?php ##############################################################################
 # channel.list  -  Configuration for permanent channels                      #
 #----------------------------------------------------------------------------#
 #                                                                            #
 # These are the channels to create when the server starts up. This file does #
 # not change the channel that the client requests when it logs in, but it    #
 # can be used to give that channel a different "official" name.              #
 #                                                                            #
 # Quotes (") are required around the strings, but they are not allowed       #
 # inside them. An unquoted NULL means there is no entry for that position.   #
 #                                                                            #
 # NONE for special name means to use the format "shortname-ctry num realm"   #
 #  e.g. "D2CS-Starcraft USA-1"                                               #
 # NULL for country creates non-country specific channels.                    #
 # -1 for max sets no limit to the number of users allowed in the channel     #
 #                                                                            #
 # ---special name---         -----short name-----     cltag bots- -ops- -log- ctry- realm max -mod-#
 "The Void"                   "The Void"               NULL  true  false false  NULL NULL -1   true
 NONE                         "Starcraft"              STAR  true  false false  NULL NULL -1   false
 NONE                         "Brood War"              SEXP  true  false false  NULL NULL -1   false
 NONE                         "Starcraft Shareware"     SSHR  true  false false  NULL NULL -1   false
 NONE                         "Diablo Retail"          DRTL  true  false false  NULL NULL -1   false
 NONE                         "War2BNE"                W2BN  true  false false  NULL NULL -1   false
 NONE                         "Diablo II"              D2DV  true  false false  NULL NULL -1   false
 NONE                "Diablo II"        D2XP  true  false false  NULL NULL -1   false
 "Warcraft 3 Frozen Throne"     "W3"            W3XP  true  false false  NULL NULL -1   false
 "Warcraft 3"                 "W3"            WAR3  true  false false  NULL NULL -1   false
 "Human Castle"               "W3"            W3XP  true  false false  NULL NULL -1   false
 "Orc Stronghold"             "W3"            W3XP  true  false false  NULL NULL -1   false
 "Undead Necropolis"         "W3"            W3XP  true  false false  NULL NULL -1   false
 "Night Elf Tree of Life"      "W3"            W3XP  true  false false  NULL NULL -1   false
 "Dragon Roost"               "W3"            W3XP  true  false false  NULL NULL -1   false
 "Human Castle"               "W3"            WAR3  true  false false  NULL NULL -1   false
 "Orc Stronghold"             "W3"            WAR3  true  false false  NULL NULL -1   false
 "Undead Necropolis"         "W3"            WAR3  true  false false  NULL NULL -1   false
 "Night Elf Tree of Life"    "W3"            WAR3  true  false false  NULL NULL -1   false
 "Dragon Roost"               "W3"            WAR3  true  false false  NULL NULL -1   false
 "Chat"                       "Chat"            CHAT  true  false false  NULL NULL -1   false
 "Backstage"            "Backstage"        NULL  true  false false  NULL NULL  0   false
 "Moderated Support"        "Support"        NULL  true  false false  NULL NULL -1    true
 #                                                                            #
 
 
	
	
	
		
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		аццкий Написал:При запуске выдал 
 Код: Apr 14 17:41:44 [error] _get_value: Apr 14 17:41:44 [error] _get_value: extra characters in value after ending quote at line 458
 Это все? Наверняка выше в логах были еще ошибки. 
А по одной строчке ничего толком не понятно.
	 
	
	
	
		
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		Вот весь лог    PHP код: <?php Apr 14 20:23:30 [error] _get_value: Apr 14 20:23:30 [error] _get_value: extra characters in value after ending quote at line 458
 
 Apr 14 20:23:30 [info ] eventlog_startup: logging event levels: fatal,error,warn,info,debug,trace
 Apr 14 20:23:30 [debug] give_up_root_privileges: about to give up root privileges
 Apr 14 20:23:30 [info ] pvpgn_greeting: PvPGN BnetD Mod version 1.8.2 process 3708
 You are currently Running PvPGN BnetD Mod 1.8.2
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 If you need support:
 * READ the documentation at http://pvpgndocs.berlios.de/
 * you can subscribe to the pvpgn-users mailing list at
 https://lists.berlios.de/mailman/listinfo/pvpgn-users
 * you can try our wiki page at http://wiki.pvpgn.org
 * check out the forums at https://forums.pvpgn.org
 * visit us on IRC on irc.pvpgn.org channel #pvpgn
 
 Server is now running.
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Apr 14 20:23:30 [info ] storage_init: initializing storage layer (available drivers: file, sql, sql2)
 Apr 14 20:23:30 [info ] storage_init: using file storage driver
 Apr 14 20:23:30 [info ] fdw_select_init: fdwatch select() based layer initialized (max 1000 sockets)
 Apr 14 20:23:30 [info ] server_set_hostname: set hostname to "home-a057699b25"
 Apr 14 20:23:30 [debug] channel_create: creating new channel "The Void" shortname="The Void" clienttag=(none) country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Starcraft-1" shortname="Starcraft" clienttag="STAR" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Brood War-1" shortname="Brood War" clienttag="SEXP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Starcraft Shareware-1" shortname="Starcraft Shareware" clienttag="SSHR" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Diablo Retail-1" shortname="Diablo Retail" clienttag="DRTL" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "War2BNE-1" shortname="War2BNE" clienttag="W2BN" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Diablo II-1" shortname="Diablo II" clienttag="D2DV" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Diablo II-1" shortname="Diablo II" clienttag="D2XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Warcraft 3 Frozen Throne" shortname="W3" clienttag="W3XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Warcraft 3" shortname="W3" clienttag="WAR3" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Human Castle" shortname="W3" clienttag="W3XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Orc Stronghold" shortname="W3" clienttag="W3XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Undead Necropolis" shortname="W3" clienttag="W3XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Night Elf Tree of Life" shortname="W3" clienttag="W3XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Dragon Roost" shortname="W3" clienttag="W3XP" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Human Castle" shortname="W3" clienttag="WAR3" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Orc Stronghold" shortname="W3" clienttag="WAR3" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Undead Necropolis" shortname="W3" clienttag="WAR3" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Night Elf Tree of Life" shortname="W3" clienttag="WAR3" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Dragon Roost" shortname="W3" clienttag="WAR3" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Chat" shortname="Chat" clienttag="CHAT" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Backstage" shortname="Backstage" clienttag=(none) country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Moderated Support" shortname="Support" clienttag=(none) country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 18 0" shortname="GDI Barracks" clienttag="WWOL" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 18 1" shortname="NOD Barracks" clienttag="WWOL" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 18 2" shortname="GDI Comm. Center" clienttag="WWOL" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 33 0" shortname="USA Command" clienttag="CHAT" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 33 1" shortname="Korean Bunker" clienttag="CHAT" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 41 0" shortname="Unknown" clienttag="CHAT" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] channel_create: creating new channel "Lob 41 1" shortname="Unknown" clienttag="CHAT" country=(none) realm=(none)
 Apr 14 20:23:30 [debug] channel_create: channel created successfully
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000001 filename="ad000001.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="WAR3"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000001 filename="ad000001.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="WAR3"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000004 filename="ad000004.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="WAR3"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000004 filename="ad000004.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="WAR3"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000001 filename="ad000001.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="W3XP"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000001 filename="ad000001.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="W3XP"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000004 filename="ad000004.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="W3XP"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000004 filename="ad000004.mng" extensiontag=0x676e6d2e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client="W3XP"
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000001 filename="ad000001.smk" extensiontag=0x6b6d732e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client=""
 Apr 14 20:23:30 [debug] adbanner_create: created ad id=0x00000001 filename="ad000001.smk" extensiontag=0x6b6d732e delay=30 link="http://www.pvpgn.org" next_id=0x00000000 client=""
 Apr 14 20:23:30 [info ] output_init: initializing output file
 Apr 14 20:23:31 [debug] file_read_attrs: loading "conf\bnetd_default_user.plain"
 Apr 14 20:23:31 [info ] accountlist_create: started creating accountlist
 Apr 14 20:23:31 [info ] accountlist_load_all: loaded 0 user accounts in 0 seconds
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 1, startxp: 0 neededxp: 0 lossfactor: 10 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 2, startxp: 100 neededxp: 100 lossfactor: 10 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 3, startxp: 200 neededxp: 200 lossfactor: 10 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 4, startxp: 400 neededxp: 200 lossfactor: 25 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 5, startxp: 600 neededxp: 300 lossfactor: 25 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 6, startxp: 900 neededxp: 300 lossfactor: 43 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 7, startxp: 1200 neededxp: 400 lossfactor: 43 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 8, startxp: 1600 neededxp: 400 lossfactor: 67 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 9, startxp: 2000 neededxp: 500 lossfactor: 67 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 10, startxp: 2500 neededxp: 500 lossfactor: 100 mingames: 0)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 11, startxp: 3000 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 12, startxp: 3500 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 13, startxp: 4000 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 14, startxp: 4500 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 15, startxp: 5000 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 16, startxp: 5500 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 17, startxp: 6000 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 18, startxp: 6500 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 19, startxp: 7000 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 20, startxp: 7500 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 21, startxp: 8000 neededxp: 500 lossfactor: 100 mingames: 1)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 22, startxp: 8500 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 23, startxp: 9000 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 24, startxp: 9500 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 25, startxp: 10000 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 26, startxp: 10500 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 27, startxp: 11000 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 28, startxp: 11500 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 29, startxp: 12000 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 30, startxp: 12500 neededxp: 500 lossfactor: 100 mingames: 2)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 31, startxp: 13000 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 32, startxp: 13500 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 33, startxp: 14000 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 34, startxp: 14500 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 35, startxp: 15000 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 36, startxp: 15500 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 37, startxp: 16000 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 38, startxp: 16500 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 39, startxp: 17000 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 40, startxp: 17500 neededxp: 500 lossfactor: 100 mingames: 3)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 41, startxp: 18000 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 42, startxp: 18500 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 43, startxp: 19000 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 44, startxp: 19500 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 45, startxp: 20000 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 46, startxp: 20500 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 47, startxp: 21000 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 48, startxp: 21500 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 49, startxp: 22000 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: inserting level XP info (level: 50, startxp: 22500 neededxp: 500 lossfactor: 100 mingames: 4)
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 0
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 1
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 2
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 3
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 4
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 5
 Apr 14 20:23:31 [trace] ladder_createxptable: parsed xpcalc leveldiff : 6
 Apr 14 20:23:31 [info ] ladder_createxptable: set war3 xpcalc maxleveldiff to 6
 Apr 14 20:23:31 [info ] ladders_init: initializing war3 ladders
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/WAR3_SOLO_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/WAR3_TEAM_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/WAR3_FFA_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W3XP_SOLO_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W3XP_TEAM_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W3XP_FFA_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/STAR_AR_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/STAR_AW_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/STAR_AG_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/STAR_CR_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/STAR_CW_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/STAR_CG_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/SEXP_AR_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/SEXP_AW_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/SEXP_AG_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/SEXP_CR_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/SEXP_CW_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/SEXP_CG_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_CR_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_CW_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_CG_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_CRI_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_CWI_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_CGI_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_AR_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_AW_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_AG_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_ARI_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_AWI_LADDER
 Apr 14 20:23:31 [info ] binary_ladder_load: successfully loaded var\ladders/W2BN_AGI_LADDER
 Apr 14 20:23:31 [trace] ladders_load_accounts_to_ladderlists: everything went smooth... taking shortcut
 Apr 14 20:23:31 [info ] ladder_update_all_accounts: updating ranking for all accounts
 Apr 14 20:23:31 [info ] ladder_update_all_accounts: finished updating ranking for all accounts
 Apr 14 20:23:31 [info ] tracker_set_servers: tracking packets will be sent to 69.23.101.171:6114
 Apr 14 20:23:31 [info ] aliasfile_load: done loading aliases
 Apr 14 20:23:31 [info ] trans_load: trans file loaded
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\(8)Battleground.w3m" for WAR3
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\(8)PlainsOfSnow.w3m" for WAR3
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\(8)BloodvenomFalls.w3m" for WAR3
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\(8)GardenOfWar.w3m" for WAR3
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\FrozenThrone\(8)Mur'gulOasis.w3x" for W3XP
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\FrozenThrone\(8)PlainsOfSnow.w3x" for W3XP
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\FrozenThrone\(8)RockQuarry.w3x" for W3XP
 Apr 14 20:23:31 [trace] tournament_init: added tournament map "Maps\FrozenThrone\(8)Sanctuary.w3x" for W3XP
 Apr 14 20:23:31 [info ] anongame_infos_load: got langID: []
 Apr 14 20:23:31 [info ] anongame_infos_load: got langID: [deDE]
 Apr 14 20:23:31 [info ] anongame_infos_load: got langID: [zhCN]
 Apr 14 20:23:31 [info ] anongame_infos_load: got langID: [ruRU]
 Apr 14 20:23:31 [trace] file_load_clans: start reading clans
 Apr 14 20:23:31 [trace] file_load_clans: finished reading clans
 Apr 14 20:23:31 [trace] file_load_teams: start reading teams
 Apr 14 20:23:31 [trace] file_load_teams: finished reading teams
 Apr 14 20:23:31 [trace] topiclist_load: start reading topic file
 Apr 14 20:23:31 [trace] topiclist_load: channel: Chat topic: "This is the public chat channel. Feel free to chat..."
 Apr 14 20:23:31 [trace] topiclist_load: channel: Moderated Support topic: "Support is provided in this channel..."
 Apr 14 20:23:31 [trace] topiclist_load: finished reading topic file
 Apr 14 20:23:31 [info ] _setup_listensock: listening for w3route connections on 10.1.7.2:6200 TCP
 
 
	
	
	
		
	Сообщений: 6,450 
	Тем: 262 
	Зарегистрирован: Nov 2007
	
 Репутация: 
44,165 
	
	
		Не в channel.list проблема, если бы с ним то каналы бы не создавались, а так они создаются нормально. Ищите где-то опечатку в bnetd.conf, либо указали что-то в кириллице или использовали символы ' " \ / # и другие.
	 
	
	
	
		
	Сообщений: 4 
	Тем: 0 
	Зарегистрирован: Apr 2010
	
 Репутация: 
0 
	
	
		Спасибо за совет, проверил два раза и ничего не обнаружил. Вот прикладываю, если будет кому не лень посмотреть    PHP код: <?php ##############################################################################
 # bnetd.conf  -  Configuration file for the Unix Battle.net daemon           #
 #----------------------------------------------------------------------------#
 #                                                                            #
 # This file is an example configuration and may require modification to      #
 # suit your needs or your site.  Blank lines and lines starting with a "#"   #
 # are ignored.  Use quotes around values that contain spaces.                #
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Storage section                                                            #
 # storage_path will tell pvpgn how and where from/to to read/write accounts  #
 # right now it supports 2 "drivers" : file and sql                           #
 #                                                                            #
 # Syntax:                                                                    #
 # * for plain file driver:                                                   #
 #  storage_path = file:mode=plain;dir=<path_to_user_files>;clan=<path_to_clan_files>;team=<path_to_team_files>;default=/path/to/default/account #
 # * for cdb file driver:                                                     #
 #  storage_path = file:mode=cdb;dir=<path_to_cdb_files>;clan=<path_to_clan_files>;team=<path_to_team_files>;default=/path/to/default/account   #
 # * for sql/sql2 driver:                                                     #
 #  storage_path = sql:variable=value;...;default=0 (0 is the default uid)    #
 # or storage_path = sql2:variable=value;...;default=0 (0 is the default uid) #
 #                                                                            #
 # Variables for sql/sql2 can be:                                             #
 # - "mode" : tells PVPGN the sql mode you will use (mysql/pgsql/etc..)       #
 # - "host" : the database host                                               #
 # - "port" : the TCP/IP port if needed                                       #
 # - "socket" : the UNIX local socket if needed                               #
 # - "name" : database name                                                   #
 # - "user" : db username                                                     #
 # - "pass" : db password                                                     #
 # - "default" : specify the UID to use for the default account data          #
 # - "prefix" : prefix to use for all pvpgn tables (default "")               #
 #                                                                            #
 # Examples:                                                                  #
 # storage_path = file:mode=plain;dir=var\users;clan=var\clans;team=var\teams\;default=conf\bnetd_default_user.plain
 # storage_path = file:mode=cdb;dir=var\userscdb;clan=var\clans;team=var\teams\;default=conf\bnetd_default_user.cdb
 # storage_path = sql:mode=mysql;host=127.0.0.1;name=PVPGN;user=pvpgn;pass=pvpgnrocks;default=0;prefix=pvpgn_
 # storage_path = sql:mode=pgsql;host=127.0.0.1;name=pvpgn;user=pvpgn;pass=pvpgnrocks;default=0;prefix=pvpgn_
 # storage_path = sql:mode=sqlite3;name=var\users.db;default=0;prefix=pvpgn_
 # storage_path = sql:mode=odbc;name=PVPGN;prefix=pvpgn_
 # storage_path = sql2:mode=mysql;host=127.0.0.1;name=PVPGN;user=pvpgn;pass=pvpgnrocks;default=0;prefix=pvpgn_
 # storage_path = sql2:mode=pgsql;host=127.0.0.1;name=pvpgn;user=pvpgn;pass=pvpgnrocks;default=0;prefix=pvpgn_
 # storage_path = sql2:mode=sqlite3;name=var\users.db;default=0;prefix=pvpgn_
 # storage_path = sql2:mode=odbc;name=PVPGN;prefix=pvpgn_
 #----------------------------------------------------------------------------#
 
 storage_path = file:mode=plain;dir=var\users;clan=var\clans;team=var\teams;default=conf\bnetd_default_user.plain
 
 #                                                                            #
 ##############################################################################
 
 ##############################################################################
 # File section                                                               #
 # The pidfile can be set to "" to turn it off.                               #
 # Use absolute paths in these lines to avoid problems!                       #
 #----------------------------------------------------------------------------#
 
 filedir     = files
 reportdir   = var\reports
 chanlogdir  = var\chanlogs
 motdfile    = conf\bnmotd.txt
 issuefile   = conf\bnissue.txt
 channelfile = conf\channel.conf
 newsfile    = conf\news.txt
 adfile      = conf\ad.conf
 topicfile   = conf\topics.conf
 ipbanfile   = conf\bnban.conf
 helpfile    = conf\bnhelp.conf
 transfile   = conf\address_translation.conf
 mpqfile     = conf\autoupdate.conf
 logfile     = var\bnetd.log
 realmfile   = conf\realm.conf
 versioncheck_file = conf\versioncheck.conf
 mapsfile    = conf\bnmaps.conf
 xplevelfile = conf\bnxplevel.conf
 xpcalcfile  = conf\bnxpcalc.conf
 #pidfile    = var\bnetd.pid
 ladderdir    = var\ladders
 command_groups_file = conf\command_groups.conf
 statusdir   = var\status
 aliasfile   = conf\bnalias.conf
 anongame_infos_file = conf\anongame_infos.conf
 DBlayoutfile = conf\sql_DB_layout.conf
 supportfile = conf\supportfile.conf
 
 fortunecmd  = bin\fortune.exe
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Message logs                                                               #
 #----------------------------------------------------------------------------#
 
 # Multiple log levels can be defined by connecting them with a comma (,)
 # Available loglevels are:
 #   none
 #   trace
 #   debug
 #   info
 #   warn
 #   error
 #   fatal
 #loglevels = fatal,error,warn,info,debug,trace
 loglevels = fatal,error,warn,info,debug,trace
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # D2CS realm server settings                                                 #
 #----------------------------------------------------------------------------#
 
 # Version of D2CS server to connect with (set to zero to disable version check)
 d2cs_version = 0
 
 # Allow the D2CS server to change realm names?
 allow_d2cs_setname = true
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Downloadable files                                                         #
 #----------------------------------------------------------------------------#
 
 # These filenames are reported directly to the client and are relative to
 # the "filedir" directory specified above.
 iconfile = "icons.bni"
 war3_iconfile = "icons-WAR3.bni"
 star_iconfile = "icons_STAR.bni"
 
 tosfile = "tos.txt"
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Client verification and upgrades                                           #
 #----------------------------------------------------------------------------#
 
 # This option lists the client types allowed to connect (only valid for
 # the bnet protocol). The list is a comma separated list of any of the
 # following elements:
 # all  : all client types allowed (default)
 # chat : client type "CHAT" allowed (used by some bot software)
 # dshr : client type Diablo 1 Shareware
 # drtl : client type Diablo 1 (Retail)
 # sshr : client type Starcraft Shareware
 # star : client type Starcraft
 # sexp : client type Starcraft Broodwar
 # w2bn : client type Warcraft II Battle.Net Edition
 # d2dv : client type Diablo 2
 # d2xp : client type Diablo 2 LOD
 # war3 : client type Warcraft III (Reign Of Chaos)
 # w3xp : client type Warcraft III Frozen Throne
 #
 # Example: allowed_clients = war3,w3xp
 allowed_clients = all
 
 # If this option is enabled, the verification step is skipped if possible.
 # This only works with clients < 109.  It is useful because you no longer
 # need any of the IX86AUTH?.MPQ and PMACAUTH?.MPQ files.  Note that it will
 # also skip over all the autoupdate checks effectively disabling it.
 #
 # If you disable this you must have one or more of the MPQ files.  Otherwise
 # clients will hang when they first connect because they are attempting to
 # download them.  The versioncheck can only be skipped for clients older
 # than 109.  Starting with version 109 the clients will always do version
 # checking since they do not function properly if the server does not
 # request it.
 skip_versioncheck = true
 
 # If you enable the version checks but want to allow clients that don't pass
 # the checksum test then enable this.
 allow_bad_version = true
 
 # If you enable the version checks but want to allow clients that aren't
 # listed in the versioncheck configuration file then enable this.  Unless
 # you have a very complete file or are very paranoid about cheaters this
 # is a good idea.
 allow_unknown_version = true
 
 # This defines how the exeinfo field in the versioncheck file is being
 # checked. You can choose between no match at all [none] (default),
 # exact match [exact], exact case-sensitive match [exactcase], dumb wildcard
 # match [wildcard], and parsed value comparison [parse].
 # NOTE: [parse] needs the mktime() function and might therefore not work on
 # every system.
 version_exeinfo_match = none
 
 # If you have choosen [parse] above, this is the tolerance with which
 # the time can differ. The value must be given in seconds. If it's 0 this
 # check is disabled.
 version_exeinfo_maxdiff = 0
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Time values                                                                #
 #----------------------------------------------------------------------------#
 
 # Time in seconds between account file updates, 0 means wait forever.
 usersync  = 300
 # Number of seconds of inactivity before file is unloaded from memory.
 # (only checked during account file updates)
 userflush = 1200
 # Number of users checked for updates at once. Higher values make sense if you
 # either have very fast hardware or you don't have many number of accounts.
 # Lower values make sense if you have very high CPU usage on the system you run
 # the server (dont make it too low or your system will save accounts continously).
 # Modify this value ONLY if you know what you are doing!!
 userstep = 100
 
 # How often to send user latency tests in seconds.
 latency = 600
 
 # How often to send null or keepalive packets in seconds.
 nullmsg = 120
 
 # Amount of time to delay shutting down server in seconds.
 shutdown_delay = 300
 # Amount of time delay period is decremented by either a SIGTERM or SIGINT
 # (control-c) signal in seconds.
 shutdown_decr = 60
 
 # How often should bans be checked for expiration? (in seconds)
 #ipban_check_int = 30
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Policy options                                                             #
 #----------------------------------------------------------------------------#
 
 # If you don't want people to be able to create new accounts, set this to
 # false.
 new_accounts = true
 
 # Set this to the maximum number of accounts you want to allow to be
 # created on your server. A value of 0 means infinite and is the default.
 #max_accounts = 0
 
 # If someone attempts to log in more than once, should it kick off the old
 # login, or deny the new one?
 kick_old_login = true
 #kick_old_login = false
 # With no passwords, this is bad to have enabled --NonReal
 
 # load_new_account option has been eliminated and the functionality now is
 # always active in PvPGN
 
 # If a user is creating a new channel, should it be added automatically, or
 # prompt them first?
 ask_new_channel = true
 
 # Should a game report be written for every game played or just ladder
 # games?
 #report_all_games = false
 report_all_games = true
 
 # Should Diablo I/II reports be written?  There are no winners/losers.
 report_diablo_games = false
 
 # Should games with passwords be hidden on the game list?
 hide_pass_games = true
 
 # Should games already started be hidden on the game list? (for heavily
 # loaded servers)
 hide_started_games = true
 
 # Should non-permanent channels hidden on the channel list?
 hide_temp_channels = true
 
 # Should the extended /-commands be avaliable? (of course!)
 extra_commands = true
 
 # Should any and all disconnects to be counted as losses?
 # (Turning this on will override the user's choice in ladder games!)
 disc_is_loss = false
 
 # List additional game types to be counted as ladder games
 # Curently allowed types: topvbot, melee, ffa, oneonone
 # Example: ladder_games = "topvbot,oneonone"
 ladder_games = "none"
 
 # If additional game types are configured (see above) to be counted as ladder
 # games then this setting configures a game name prefix to make only games
 # which match this game name prefix be counted as ladder. This allows to
 # still have normal games of the game types configured with "ladder_games"
 # directive. However if this setting is commented or "" then ALL games
 # which match the game types configured with "ladder_games" are to be
 # considered as ladder games. The prefix checking is CASE SENSITIVE!
 # Example: ladder_prefix = "ldr_"
 ladder_prefix = ""
 
 # Should all users be able to use the /con and /connections commands?
 enable_conn_all = true
 
 # Should client IP addresses (from /con, /games, /gameinfo, /netinfo)
 # be hidden from non-admins?
 hide_addr = false
 
 # Should private channel messages be logged to files in the chanlogdir
 # directory? (see channels.list for public channels)
 chanlog = false
 
 # Do you want to use the channel quota feature?
 quota = yes
 
 # The following options deal with flood prevention.
 #
 # How many lines do you accept in quota_time seconds?
 # (The default should allow 5 lines in 5 seconds,
 # longer time periods allow "bursts" of traffic before the quota is full.)
 quota_lines = 5     # must be between 1 and 100 lines
 quota_time = 5      # must be between 1 and 60 seconds
 # "virtual wrapping", so long lines count as multiple lines
 quota_wrapline = 40 # must be between 1 to 256 chars
 # absolute maximum characters allowed in a line
 quota_maxline = 200 # must be between 1 to 256 chars
 #
 # How many lines do you accept in quota_time seconds before user is
 # disconnected?
 # (According to Jung-woo, Dobae is a Korean term for flooding the game server...
 # it originally meant "to paint the wallpaper on a new or refurbished house").
 # If it less than or equal to quota_lines, there is no warning before
 # disconnection so don't set this too low.
 quota_dobae = 10     # must be between 1 and 100 lines
 
 # Mail support
 mail_support = true
 mail_quota = 5
 
 # Channel logging message
 log_notice = "*** Please note this channel is logged! ***"
 
 # Ban on repeated password fails against bruteforce password thieves
 # Fails required to get ip banned (0 to disable ban on password fail)
 passfail_count = 0
 
 # Password fail IP ban duration (in seconds)
 passfail_bantime = 300
 
 # Max users limit in private channels (0 = unlimited)
 maxusers_per_channel = 0
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Account configuration                                                      #
 #----------------------------------------------------------------------------#
 
 # Should account files be named by the account number or the player name?
 savebyname = true
 
 # Save the account data on logoff
 sync_on_logoff = false
 
 # How man rows should the account lookup hash table have?  Servers with
 # more accounts should use a larger table for better performance.
 hashtable_size = 61
 
 # Per default, only alphanumerical symbols are allowed in account names
 # with this variable you can add some extra symbols to be allowed
 # but be warned - that some of them might cause trouble - at least with
 # savebyname=true (some symbols are forbidden in filenames or might cause
 # you real trouble - plz neither allow wildcard symbols like '*' or '?'.
 # Path delimiters like '/' or '\' are hardcoded filtered and can't be allowed.
 # Also note that allowing the '.' might cause u some headache on win32 systems.
 # You have been warned - the rest is up to you.
 # default setting is "-_[]" as it was previous versions
 account_allowed_symbols = "-_[]"
 
 # This setting affects users that login with their uid rather than their
 # username. If set to true their displayed username will be forcefully
 # converted to their registered account name.
 account_force_username = false
 
 # maximum number of friends a user can add to there friends list
 # default setting is 20
 max_friends = 20
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Tracking server info                                                       #
 #----------------------------------------------------------------------------#
 
 # Set track=0 to disable tracking.  Any other number will set number
 # of seconds between sending tracking packets. This is OFF by default.
 #track = 0
 track = 60
 # 10 minutes
 
 # Tracking server(s)
 # Use a comma delimited list of hostnames with optional UDP port numbers
 # after colons. (port 6114 is the default for the newer tracking protocol)
 #trackaddrs = "track.bnetd.org,localhost:9999"
 #trackaddrs = "track.pvpgn.org"
 
 # Change these to match your system, for example:
 location = "unknown"
 description = "unknown"
 url = "unknown"
 contact_name = "a PvPGN user"
 contact_email = "unknown"
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Server network info                                                        #
 #----------------------------------------------------------------------------#
 
 # Servername by which the server identifies itself (default: "PvPGN Realm")
 #servername = "PvPGN Realm"
 
 # Set this to the maximum number of concurrent connections allowed on
 # this server (minimum 32). This limit sets a general server connection
 # limit, NOT the concurrent user limit (for that see next option)
 max_connections = 1000
 
 # Maximum number of concurrent users (0 means unlimited).
 max_concurrent_logins = 0
 
 # Set this option to true to allow TCP to detect and close stale
 # connections.
 use_keepalive = false
 
 # Limit maximum number of connections per IP (0 = unlimited)
 # this feature is new, so no recommended value so far
 max_conns_per_IP = 0
 
 # This is a comma delimited list of hostnames that the server should
 # listen on.  It might be useful to make an internal-only server on a
 # gateway machine for example.  If the list is not set or if it has a
 # entry with no host component, the server will bind to that port on all
 # interfaces.
 #servaddrs = ":9999"
 #servaddrs = "myinternalname.some.com,localhost"
 servaddrs = ":"0.0.0.0:6112"
 
 # Don't change these unless you really need to!  You will need to run a proxy
 # or modify the clients.  Also note that these will not change when simply
 # sending a HUP signal to the server; they are only read on startup.
 
 # This is the port the server send the UDP test packets to by default.
 # Setting it to zero makes the server use the same port as the TCP connection
 # comes from. Newer clients can override this setting on a per connection
 # basis.
 #udptest_port = 6112
 
 
 # W3 Play Game router address. Just put your server address in here
 # or use 0.0.0.0:6200 for server to bind to all interfaces,
 # but make sure you set up w3trans if you do.
 w3routeaddr = "10.1.7.2:6200"
 
 # w3routeshow has been removed.
 # see the address_translation.conf for translating the w3route ip for local networks
 
 # initkill_timer sets up a periodic timer on init/defer class connections
 # this should detect and clean up stale connections to your server
 initkill_timer = 120
 
 #                                                                            #
 ##############################################################################
 
 ##############################################################################
 # Westwood Online (WOL) configuration                                        #
 #----------------------------------------------------------------------------#
 
 # NOTE: WOL support is still experimental!
 
 # This specifies the addresses where IRC connections should be accepted. See
 # the description of servaddrs for formatting information. Leave this field
 # blank if you do not want to accept IRC connections.  If the port is not
 # specifed then 4005 will be used. Note: DO NOT SET THE PORT TO ANYTHING OTHER
 # THEN 4005, WOL WILL FAIL IF YOU DO!
 #woladdrs = ":4005"
 
 # Just leave these as default (unless you know the timezone, longitiude and latitude
 # of your server
 woltimezone = "-8"
 wollongitude = "36.1083"
 wollatitude = "-115.0582"
 
 #                                                                            #
 ##############################################################################
 
 ##############################################################################
 # Internet Relay Chat (IRC) configuration                                    #
 #----------------------------------------------------------------------------#
 
 # NOTE: IRC support is still experimental!
 
 # This specifies the addresses where IRC connections should be accepted. See
 # the description of servaddrs for formatting information. Leave this field
 # blank if you do not want to accept IRC connections.  If the port is not
 # specifed then 6667 will be used.
 #ircaddrs = ":6667"
 
 # This is the IRC network name. If this is not specified then the default of
 # "PvPGN" will be used.
 #irc_network_name = "PvPGN"
 
 # This is the hostname used for IRC connections. Set this to your
 # hostname, if the automatic detection doesn't correctly.
 #hostname = "none"
 
 # Set this to the desired IRC connection timeout in seconds.
 #irc_latency = 180
 
 #                                                                            #
 ##############################################################################
 
 
 ##############################################################################
 # Telnet configuration                                                       #
 #----------------------------------------------------------------------------#
 
 # This specifies the addresses where telnet connections should be accepted.
 # See the description of servaddrs for formatting information. Leave this
 # field # blank if you do not want to accept telnet connections.  If the port
 # is not specifed then 23 will be used.
 #telnetaddrs = ":23"
 
 #                                                                            #
 ##############################################################################
 
 ###############################################################################
 # war3 ladder textual output                                                  #
 #-----------------------------------------------------------------------------#
 # this is for all the guys, that want Warcraft 3 ladder, but don't want their
 # server to run with MySQL support.
 # For each ladder (solo, team, ffa, at) a corresponing file is created,
 # so it's easy to build your ladder pages with them
 
 # the following value determines, at which rate, these files are created
 # set to 0 if you don't want or need these files
 war3_ladder_update_secs = 300
 
 # jfro's latest ladder is based on XML... so we can switch to XML output of ladder
 # on demand. Maybe we should set update interval bigger cause XML output version
 # is much more verbose than the standard output
 XML_output_ladder = false
 
 ###############################################################################
 # server status textual output                                           #
 #-----------------------------------------------------------------------------#
 # This is for writing status of the server in an attempt to see number of user
 # on line actually, and games/chans.
 # This is store in file var\status\warcraft3.dat as a *.ini format.
 # Shouldn't be so hard in php to create dynamic website using this content.
 
 # the following value determines, at which rate, these files are created
 # set to 0 if you don't want or need these files
 output_update_secs = 60
 
 # jfro's latest ladder is based on XML... so we can switch to XML output of ladder
 # on demand. Maybe we should set update interval bigger cause XML output version
 # is much more verbose than the standard output
 XML_status_output = false
 
 ###############################################################################
 # clan settings                                                               #
 #-----------------------------------------------------------------------------#
 
 # Time in hours for a new member of clan to be a newer(Peon icon, cannot premote to Grunt)
 # default value 168(7 days). If set to 0, all new members could be promote in no time
 clan_newer_time = 0
 
 # max members count allowed in a clan, set between 10 and 100, default 50.
 clan_max_members = 50
 
 # Default clan channel status when create a clan, 1 for private, 0 for public
 clan_channel_default_private = 0
 
Ещё такой момент. В BNGatewayEditor при выборе Zone значение ...-1 or 1... пишет connection faild, только при значение 0 ни конекта ни ошибки.
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